Remove duplicate members shared by SGSoundSample and SGSampleQueue (which inherits from it). Change SGSoundSample to expose some members as protected data for access by the sample-queue, and hence share nearly all the methods. Also remove 'inline' keyword from virtual methods.
241 lines
6.3 KiB
C++
241 lines
6.3 KiB
C++
// sample_openal.cxx -- Audio sample encapsulation class
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//
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// Written by Curtis Olson, started April 2004.
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// Modified to match the new SoundSystem by Erik Hofman, October 2009
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//
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// Copyright (C) 2004 Curtis L. Olson - http://www.flightgear.org/~curt
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// Copyright (C) 2009 Erik Hofman <erik@ehofman.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <simgear_config.h>
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#endif
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#include <stdlib.h> // rand(), free()
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#include <cstring>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/structure/exception.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/ResourceManager.hxx>
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#include "soundmgr_openal.hxx"
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#include "sample_openal.hxx"
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#include "soundmgr_openal_private.hxx"
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#define AL_FALSE 0
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using std::string;
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//
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// SGSoundSample
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//
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// empty constructor
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SGSoundSample::SGSoundSample() :
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_format(AL_FORMAT_MONO8),
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_size(0),
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_freq(0),
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_changed(true),
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_valid_source(false),
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_source(SGSoundMgr::NO_SOURCE),
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_absolute_pos(SGVec3d::zeros()),
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_relative_pos(SGVec3d::zeros()),
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_direction(SGVec3d::zeros()),
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_velocity(SGVec3f::zeros()),
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_orientation(SGQuatd::zeros()),
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_orivec(SGVec3f::zeros()),
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_base_pos(SGVec3d::zeros()),
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_rotation(SGQuatd::zeros()),
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_refname(random_string()),
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_data(NULL),
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_valid_buffer(false),
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_buffer(SGSoundMgr::NO_BUFFER),
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_inner_angle(360.0),
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_outer_angle(360.0),
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_outer_gain(0.0),
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_pitch(1.0),
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_volume(1.0),
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_master_volume(1.0),
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_reference_dist(500.0),
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_max_dist(3000.0),
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_loop(AL_FALSE),
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_playing(false),
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_static_changed(true),
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_out_of_range(false),
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_is_file(false)
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{
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}
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// constructor
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SGSoundSample::SGSoundSample(const char *file, const SGPath& currentDir) :
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_format(AL_FORMAT_MONO8),
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_size(0),
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_freq(0),
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_changed(true),
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_valid_source(false),
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_source(SGSoundMgr::NO_SOURCE),
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_absolute_pos(SGVec3d::zeros()),
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_relative_pos(SGVec3d::zeros()),
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_direction(SGVec3d::zeros()),
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_velocity(SGVec3f::zeros()),
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_orientation(SGQuatd::zeros()),
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_orivec(SGVec3f::zeros()),
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_base_pos(SGVec3d::zeros()),
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_rotation(SGQuatd::zeros()),
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_refname(file),
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_data(NULL),
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_valid_buffer(false),
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_buffer(SGSoundMgr::NO_BUFFER),
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_inner_angle(360.0),
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_outer_angle(360.0),
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_outer_gain(0.0),
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_pitch(1.0),
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_volume(1.0),
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_master_volume(1.0),
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_reference_dist(500.0),
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_max_dist(3000.0),
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_loop(AL_FALSE),
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_playing(false),
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_static_changed(true),
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_out_of_range(false),
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_is_file(true)
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{
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SGPath p = simgear::ResourceManager::instance()->findPath(file, currentDir);
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_refname = p.str();
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}
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// constructor
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SGSoundSample::SGSoundSample( const unsigned char** data,
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int len, int freq, int format ) :
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_format(format),
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_size(len),
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_freq(freq),
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_changed(true),
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_valid_source(false),
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_source(SGSoundMgr::NO_SOURCE),
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_absolute_pos(SGVec3d::zeros()),
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_relative_pos(SGVec3d::zeros()),
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_direction(SGVec3d::zeros()),
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_velocity(SGVec3f::zeros()),
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_orientation(SGQuatd::zeros()),
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_orivec(SGVec3f::zeros()),
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_base_pos(SGVec3d::zeros()),
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_rotation(SGQuatd::zeros()),
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_refname(random_string()),
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_valid_buffer(false),
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_buffer(SGSoundMgr::NO_BUFFER),
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_inner_angle(360.0),
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_outer_angle(360.0),
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_outer_gain(0.0),
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_pitch(1.0),
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_volume(1.0),
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_master_volume(1.0),
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_reference_dist(500.0),
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_max_dist(3000.0),
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_loop(AL_FALSE),
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_playing(false),
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_static_changed(true),
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_out_of_range(false),
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_is_file(false)
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{
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SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
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_data = (unsigned char*)*data; *data = NULL;
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}
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// constructor
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SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
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_format(format),
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_size(len),
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_freq(freq),
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_changed(true),
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_valid_source(false),
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_source(SGSoundMgr::NO_SOURCE),
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_absolute_pos(SGVec3d::zeros()),
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_relative_pos(SGVec3d::zeros()),
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_direction(SGVec3d::zeros()),
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_velocity(SGVec3f::zeros()),
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_orientation(SGQuatd::zeros()),
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_orivec(SGVec3f::zeros()),
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_base_pos(SGVec3d::zeros()),
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_rotation(SGQuatd::zeros()),
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_refname(random_string()),
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_valid_buffer(false),
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_buffer(SGSoundMgr::NO_BUFFER),
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_inner_angle(360.0),
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_outer_angle(360.0),
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_outer_gain(0.0),
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_pitch(1.0),
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_volume(1.0),
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_master_volume(1.0),
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_reference_dist(500.0),
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_max_dist(3000.0),
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_loop(AL_FALSE),
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_playing(false),
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_static_changed(true),
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_out_of_range(false),
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_is_file(false)
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{
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SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
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_data = (unsigned char*)*data; *data = NULL;
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}
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// destructor
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SGSoundSample::~SGSoundSample() {
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if ( _data != NULL ) free(_data);
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}
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void SGSoundSample::update_pos_and_orientation() {
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_absolute_pos = _base_pos;
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if (_relative_pos[0] || _relative_pos[1] || _relative_pos[2] ) {
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_absolute_pos += _rotation.rotate( _relative_pos );
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}
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_orivec = SGVec3f::zeros();
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if ( _direction[0] || _direction[1] || _direction[2] ) {
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_orivec = toVec3f( _rotation.rotate( _direction ) );
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}
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}
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string SGSoundSample::random_string() {
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static const char *r = "0123456789abcdefghijklmnopqrstuvwxyz"
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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string rstr = "System generated name: ";
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for (int i=0; i<10; i++) {
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rstr.push_back( r[rand() % strlen(r)] );
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}
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return rstr;
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}
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SGPath SGSoundSample::file_path() const
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{
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if (!_is_file) {
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return SGPath();
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}
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return SGPath(_refname);
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}
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void SGSoundSample::free_data()
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{
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if ( _data != NULL ) free( _data ); _data = NULL;
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}
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