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simgear/simgear/sound/sample_openal.cxx
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// sample_openal.cxx -- Audio sample encapsulation class
//
// Written by Curtis Olson, started April 2004.
// Modified to match the new SoundSystem by Erik Hofman, October 2009
//
// Copyright (C) 2004 Curtis L. Olson - http://www.flightgear.org/~curt
// Copyright (C) 2009 Erik Hofman <erik@ehofman.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <stdlib.h> // rand(), free()
#include <cstring>
#include <stdio.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/ResourceManager.hxx>
#include "soundmgr_openal.hxx"
#include "sample_openal.hxx"
#include "soundmgr_openal_private.hxx"
#define AL_FALSE 0
using std::string;
//
// SGSoundSample
//
// empty constructor
SGSoundSample::SGSoundSample() :
_format(AL_FORMAT_MONO8),
_size(0),
_freq(0),
_changed(true),
_valid_source(false),
_source(SGSoundMgr::NO_SOURCE),
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
_velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_rotation(SGQuatd::zeros()),
_refname(random_string()),
_data(NULL),
_valid_buffer(false),
_buffer(SGSoundMgr::NO_BUFFER),
_inner_angle(360.0),
_outer_angle(360.0),
_outer_gain(0.0),
_pitch(1.0),
_volume(1.0),
_master_volume(1.0),
_reference_dist(500.0),
_max_dist(3000.0),
_loop(AL_FALSE),
_playing(false),
_static_changed(true),
_out_of_range(false),
_is_file(false),
_use_pos_props(false)
{
_pos_prop[0] = 0;
_pos_prop[1] = 0;
_pos_prop[2] = 0;
}
// constructor
SGSoundSample::SGSoundSample(const char *file, const SGPath& currentDir) :
_format(AL_FORMAT_MONO8),
_size(0),
_freq(0),
_changed(true),
_valid_source(false),
_source(SGSoundMgr::NO_SOURCE),
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
_velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_rotation(SGQuatd::zeros()),
_refname(file),
_data(NULL),
_valid_buffer(false),
_buffer(SGSoundMgr::NO_BUFFER),
_inner_angle(360.0),
_outer_angle(360.0),
_outer_gain(0.0),
_pitch(1.0),
_volume(1.0),
_master_volume(1.0),
_reference_dist(500.0),
_max_dist(3000.0),
_loop(AL_FALSE),
_playing(false),
_static_changed(true),
_out_of_range(false),
_is_file(true),
_use_pos_props(false)
{
SGPath p = simgear::ResourceManager::instance()->findPath(file, currentDir);
_refname = p.str();
_pos_prop[0] = 0;
_pos_prop[1] = 0;
_pos_prop[2] = 0;
}
// constructor
SGSoundSample::SGSoundSample( const unsigned char** data,
int len, int freq, int format ) :
_format(format),
_size(len),
_freq(freq),
_changed(true),
_valid_source(false),
_source(SGSoundMgr::NO_SOURCE),
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
_velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_rotation(SGQuatd::zeros()),
_refname(random_string()),
_valid_buffer(false),
_buffer(SGSoundMgr::NO_BUFFER),
_inner_angle(360.0),
_outer_angle(360.0),
_outer_gain(0.0),
_pitch(1.0),
_volume(1.0),
_master_volume(1.0),
_reference_dist(500.0),
_max_dist(3000.0),
_loop(AL_FALSE),
_playing(false),
_static_changed(true),
_out_of_range(false),
_is_file(false),
_use_pos_props(false)
{
SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
_data = (unsigned char*)*data; *data = NULL;
_pos_prop[0] = 0;
_pos_prop[1] = 0;
_pos_prop[2] = 0;
}
// constructor
SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
_format(format),
_size(len),
_freq(freq),
_changed(true),
_valid_source(false),
_source(SGSoundMgr::NO_SOURCE),
_absolute_pos(SGVec3d::zeros()),
_relative_pos(SGVec3d::zeros()),
_direction(SGVec3d::zeros()),
_velocity(SGVec3f::zeros()),
_orientation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_rotation(SGQuatd::zeros()),
_refname(random_string()),
_valid_buffer(false),
_buffer(SGSoundMgr::NO_BUFFER),
_inner_angle(360.0),
_outer_angle(360.0),
_outer_gain(0.0),
_pitch(1.0),
_volume(1.0),
_master_volume(1.0),
_reference_dist(500.0),
_max_dist(3000.0),
_loop(AL_FALSE),
_playing(false),
_static_changed(true),
_out_of_range(false),
_is_file(false),
_use_pos_props(false)
{
SG_LOG( SG_SOUND, SG_DEBUG, "In memory sounds sample" );
_data = (unsigned char*)*data; *data = NULL;
_pos_prop[0] = 0;
_pos_prop[1] = 0;
_pos_prop[2] = 0;
}
// destructor
SGSoundSample::~SGSoundSample() {
if ( _data != NULL ) free(_data);
}
void SGSoundSample::update_pos_and_orientation() {
if (_use_pos_props) {
if (_pos_prop[0]) _absolute_pos[0] = _pos_prop[0]->getDoubleValue();
if (_pos_prop[1]) _absolute_pos[1] = _pos_prop[1]->getDoubleValue();
if (_pos_prop[2]) _absolute_pos[2] = _pos_prop[2]->getDoubleValue();
}
else {
_absolute_pos = _base_pos;
if (_relative_pos[0] || _relative_pos[1] || _relative_pos[2] ) {
_absolute_pos += _rotation.rotate( _relative_pos );
}
}
_orivec = SGVec3f::zeros();
if ( _direction[0] || _direction[1] || _direction[2] ) {
_orivec = toVec3f( _rotation.rotate( _direction ) );
}
}
string SGSoundSample::random_string() {
static const char *r = "0123456789abcdefghijklmnopqrstuvwxyz"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ";
string rstr = "System generated name: ";
for (int i=0; i<10; i++) {
rstr.push_back( r[rand() % strlen(r)] );
}
return rstr;
}
SGPath SGSoundSample::file_path() const
{
if (!_is_file) {
return SGPath();
}
return SGPath(_refname);
}
void SGSoundSample::free_data()
{
if ( _data != NULL ) {
free( _data );
}
_data = NULL;
}