Files
simgear/simgear/math/fastmath.cxx
T

66 lines
1.2 KiB
C++

/*
* \file fastmath.cxx
* fast mathematics routines.
*
* Refferences:
*
* A Fast, Compact Approximation of the Exponential Function
* Nicol N. Schraudolph
* IDSIA, Lugano, Switzerland
* http://www.inf.ethz.ch/~schraudo/pubs/exp.pdf
*
* Fast log() Function, by Laurent de Soras:
* http://www.flipcode.com/cgi-bin/msg.cgi?showThread=Tip-Fastlogfunction&forum=totd&id=-1
*
*/
/*
* $Id$
*/
#include "fastmath.hxx"
/**
* This function is on avarage 9 times faster than the system exp() function
* and has an error of about 1.5%
*/
static union {
double d;
struct {
#if BYTE_ORDER == BIG_ENDIAN
int i, j;
#else
int j, i;
#endif
} n;
} _eco;
double fast_exp(double val) {
const double a = 1048576/M_LN2;
const double b_c = 1072632447; /* 1072693248 - 60801 */
_eco.n.i = (int)(a*val + b_c);
return _eco.d;
}
/**
* While we're on the subject, someone might have use for these as well?
* Float Shift Left and Float Shift Right. Do what you want with this.
*/
void fast_BSL(float &x, register unsigned long shiftAmount) {
*(unsigned long*)&x+=shiftAmount<<23;
}
void fast_BSR(float &x, register unsigned long shiftAmount) {
*(unsigned long*)&x-=shiftAmount<<23;
}