- do not save the TileGeometryBin and matcach in the randomObjectCallback - recreate matcache, and get TileGeometry from scenegraph - split obj.cxx into three distinct files - loadBTG, load surface geometry, and load tile details - includes fix for sceneries that have missing materials
93 lines
3.0 KiB
C++
93 lines
3.0 KiB
C++
// Copyright (C) 2008 Timothy Moore timoore@redhat.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef SIMGEAR_EFFECT_GEODE_HXX
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#define SIMGEAR_EFFECT_GEODE_HXX 1
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#include <osg/Geode>
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#include <osg/Version>
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#include <boost/iterator/iterator_adaptor.hpp>
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#include "Effect.hxx"
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#include "mat.hxx"
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namespace simgear
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{
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class EffectGeode : public osg::Geode
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{
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public:
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#if OSG_VERSION_LESS_THAN(3,3,2)
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typedef DrawableList::iterator DrawablesIterator;
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#else
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class DrawablesIterator:
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public boost::iterator_adaptor<
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DrawablesIterator,
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osg::NodeList::iterator,
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osg::ref_ptr<osg::Drawable>,
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boost::use_default,
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osg::ref_ptr<osg::Drawable> // No reference as Reference type.
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// The child list does not contain Drawable
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// ref_ptr so we can not return any
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// references to them.
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>
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{
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public:
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DrawablesIterator()
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{}
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explicit DrawablesIterator(osg::NodeList::iterator const& node_it):
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DrawablesIterator::iterator_adaptor_(node_it)
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{}
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private:
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friend class boost::iterator_core_access;
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osg::ref_ptr<osg::Drawable> dereference() const
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{
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return base_reference()->get()->asDrawable();
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}
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};
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#endif
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EffectGeode();
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EffectGeode(const EffectGeode& rhs,
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const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
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META_Node(simgear,EffectGeode);
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Effect* getEffect() const { return _effect.get(); }
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void setEffect(Effect* effect);
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SGMaterial* getMaterial() const { return _material; }
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void setMaterial(SGMaterial* mat) { _material = mat; }
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virtual void resizeGLObjectBuffers(unsigned int maxSize);
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virtual void releaseGLObjects(osg::State* = 0) const;
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#if OSG_VERSION_LESS_THAN(3,3,2)
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DrawablesIterator drawablesBegin() { return _drawables.begin(); }
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DrawablesIterator drawablesEnd() { return _drawables.end(); }
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#else
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DrawablesIterator drawablesBegin() { return DrawablesIterator(_children.begin()); }
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DrawablesIterator drawablesEnd() { return DrawablesIterator(_children.end()); }
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#endif
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void runGenerators(osg::Geometry *geometry);
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private:
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osg::ref_ptr<Effect> _effect;
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SGMaterial* _material;
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};
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}
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#endif
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