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simgear/simgear/debug/logstream.cxx
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// Stream based logging mechanism.
//
// Written by Bernie Bright, 1998
//
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#include <simgear_config.h>
#include "logstream.hxx"
#include <iostream>
#include <fstream>
#include <sstream>
#include <algorithm>
#include <boost/foreach.hpp>
#include <simgear/sg_inlines.h>
#include <simgear/threads/SGThread.hxx>
#include <simgear/threads/SGQueue.hxx>
#include <simgear/threads/SGGuard.hxx>
#include <simgear/misc/sg_path.hxx>
#ifdef SG_WINDOWS
// for AllocConsole, OutputDebugString
#include "windows.h"
#endif
const char* debugClassToString(sgDebugClass c)
{
switch (c) {
case SG_NONE: return "none";
case SG_TERRAIN: return "terrain";
case SG_ASTRO: return "astro";
case SG_FLIGHT: return "flight";
case SG_INPUT: return "input";
case SG_GL: return "opengl";
case SG_VIEW: return "view";
case SG_COCKPIT: return "cockpit";
case SG_GENERAL: return "general";
case SG_MATH: return "math";
case SG_EVENT: return "event";
case SG_AIRCRAFT: return "aircraft";
case SG_AUTOPILOT: return "autopilot";
case SG_IO: return "io";
case SG_CLIPPER: return "clipper";
case SG_NETWORK: return "network";
case SG_ATC: return "atc";
case SG_NASAL: return "nasal";
case SG_INSTR: return "instruments";
case SG_SYSTEMS: return "systems";
case SG_AI: return "ai";
case SG_ENVIRONMENT:return "environment";
case SG_SOUND: return "sound";
case SG_NAVAID: return "navaid";
case SG_GUI: return "gui";
case SG_TERRASYNC: return "terrasync";
default: return "unknown";
}
}
//////////////////////////////////////////////////////////////////////////////
namespace simgear
{
LogCallback::LogCallback(sgDebugClass c, sgDebugPriority p) :
m_class(c),
m_priority(p)
{
}
bool LogCallback::shouldLog(sgDebugClass c, sgDebugPriority p) const
{
return ((c & m_class) != 0 && p >= m_priority);
}
void LogCallback::setLogLevels( sgDebugClass c, sgDebugPriority p )
{
m_priority = p;
m_class = c;
}
} // of namespace simgear
//////////////////////////////////////////////////////////////////////////////
class FileLogCallback : public simgear::LogCallback
{
public:
FileLogCallback(const std::string& aPath, sgDebugClass c, sgDebugPriority p) :
simgear::LogCallback(c, p),
m_file(aPath.c_str(), std::ios_base::out | std::ios_base::trunc)
{
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& message)
{
if (!shouldLog(c, p)) return;
m_file << debugClassToString(c) << ":" << (int) p
<< ":" << file << ":" << line << ":" << message << std::endl;
}
private:
std::ofstream m_file;
};
class StderrLogCallback : public simgear::LogCallback
{
public:
StderrLogCallback(sgDebugClass c, sgDebugPriority p) :
simgear::LogCallback(c, p)
{
#ifdef SG_WINDOWS
AllocConsole(); // but only if we want a console
freopen("conin$", "r", stdin);
freopen("conout$", "w", stdout);
freopen("conout$", "w", stderr);
#endif
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage)
{
if (!shouldLog(c, p)) return;
fprintf(stderr, "%s\n", aMessage.c_str());
//fprintf(stderr, "%s:%d:%s:%d:%s\n", debugClassToString(c), p,
// file, line, aMessage.c_str());
fflush(stderr);
}
};
#ifdef SG_WINDOWS
class WinDebugLogCallback : public simgear::LogCallback
{
public:
WinDebugLogCallback(sgDebugClass c, sgDebugPriority p) :
simgear::LogCallback(c, p)
{
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage)
{
if (!shouldLog(c, p)) return;
std::ostringstream os;
os << debugClassToString(c) << ":" << aMessage << std::endl;
OutputDebugStringA(os.str().c_str());
}
};
#endif
class LogStreamPrivate : public SGThread
{
private:
/**
* storage of a single log entry. Note this is not used for a persistent
* store, but rather for short term buffering between the submitting
* and output threads.
*/
class LogEntry
{
public:
LogEntry(sgDebugClass c, sgDebugPriority p,
const char* f, int l, const std::string& msg) :
debugClass(c), debugPriority(p), file(f), line(l),
message(msg)
{
}
sgDebugClass debugClass;
sgDebugPriority debugPriority;
const char* file;
int line;
std::string message;
};
class PauseThread
{
public:
PauseThread(LogStreamPrivate* parent) : m_parent(parent)
{
m_wasRunning = m_parent->stop();
}
~PauseThread()
{
if (m_wasRunning) {
m_parent->startLog();
}
}
private:
LogStreamPrivate* m_parent;
bool m_wasRunning;
};
public:
LogStreamPrivate() :
m_logClass(SG_ALL),
m_logPriority(SG_ALERT),
m_isRunning(false),
m_consoleRequested(false)
{
#if !defined(SG_WINDOWS)
m_callbacks.push_back(new StderrLogCallback(m_logClass, m_logPriority));
m_consoleCallbacks.push_back(m_callbacks.back());
m_consoleRequested = true;
#endif
#if defined (SG_WINDOWS) && !defined(NDEBUG)
m_callbacks.push_back(new WinDebugLogCallback(m_logClass, m_logPriority));
m_consoleCallbacks.push_back(m_callbacks.back());
#endif
}
SGMutex m_lock;
SGBlockingQueue<LogEntry> m_entries;
typedef std::vector<simgear::LogCallback*> CallbackVec;
CallbackVec m_callbacks;
/// subset of callbacks which correspond to stdout / console,
/// and hence should dynamically reflect console logging settings
CallbackVec m_consoleCallbacks;
sgDebugClass m_logClass;
sgDebugPriority m_logPriority;
bool m_isRunning;
bool m_consoleRequested;
void startLog()
{
SGGuard<SGMutex> g(m_lock);
if (m_isRunning) return;
m_isRunning = true;
start();
}
virtual void run()
{
while (1) {
LogEntry entry(m_entries.pop());
// special marker entry detected, terminate the thread since we are
// making a configuration change or quitting the app
if ((entry.debugClass == SG_NONE) && !strcmp(entry.file, "done")) {
return;
}
// submit to each installed callback in turn
BOOST_FOREACH(simgear::LogCallback* cb, m_callbacks) {
(*cb)(entry.debugClass, entry.debugPriority,
entry.file, entry.line, entry.message);
}
} // of main thread loop
}
bool stop()
{
SGGuard<SGMutex> g(m_lock);
if (!m_isRunning) {
return false;
}
// log a special marker value, which will cause the thread to wakeup,
// and then exit
log(SG_NONE, SG_ALERT, "done", -1, "");
join();
m_isRunning = false;
return true;
}
void addCallback(simgear::LogCallback* cb)
{
PauseThread pause(this);
m_callbacks.push_back(cb);
}
void removeCallback(simgear::LogCallback* cb)
{
PauseThread pause(this);
CallbackVec::iterator it = std::find(m_callbacks.begin(), m_callbacks.end(), cb);
if (it != m_callbacks.end()) {
m_callbacks.erase(it);
}
}
void setLogLevels( sgDebugClass c, sgDebugPriority p )
{
PauseThread pause(this);
m_logPriority = p;
m_logClass = c;
BOOST_FOREACH(simgear::LogCallback* cb, m_consoleCallbacks) {
cb->setLogLevels(c, p);
}
}
bool would_log( sgDebugClass c, sgDebugPriority p ) const
{
if (p >= SG_INFO) return true;
return ((c & m_logClass) != 0 && p >= m_logPriority);
}
void log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg)
{
LogEntry entry(c, p, fileName, line, msg);
m_entries.push(entry);
}
void requestConsole()
{
PauseThread pause(this);
if (m_consoleRequested) {
return;
}
m_consoleRequested = true;
m_callbacks.push_back(new StderrLogCallback(m_logClass, m_logPriority));
m_consoleCallbacks.push_back(m_callbacks.back());
}
};
/////////////////////////////////////////////////////////////////////////////
static logstream* global_logstream = NULL;
static LogStreamPrivate* global_privateLogstream = NULL;
logstream::logstream()
{
global_privateLogstream = new LogStreamPrivate;
global_privateLogstream->startLog();
}
void
logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
{
global_privateLogstream->setLogLevels(c, p);
}
void
logstream::addCallback(simgear::LogCallback* cb)
{
global_privateLogstream->addCallback(cb);
}
void
logstream::removeCallback(simgear::LogCallback* cb)
{
global_privateLogstream->removeCallback(cb);
}
void
logstream::log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg)
{
global_privateLogstream->log(c, p, fileName, line, msg);
}
bool
logstream::would_log( sgDebugClass c, sgDebugPriority p ) const
{
return global_privateLogstream->would_log(c,p);
}
sgDebugClass
logstream::get_log_classes() const
{
return global_privateLogstream->m_logClass;
}
sgDebugPriority
logstream::get_log_priority() const
{
return global_privateLogstream->m_logPriority;
}
void
logstream::set_log_priority( sgDebugPriority p)
{
global_privateLogstream->setLogLevels(global_privateLogstream->m_logClass, p);
}
void
logstream::set_log_classes( sgDebugClass c)
{
global_privateLogstream->setLogLevels(c, global_privateLogstream->m_logPriority);
}
logstream&
sglog()
{
// Force initialization of cerr.
static std::ios_base::Init initializer;
// http://www.aristeia.com/Papers/DDJ_Jul_Aug_2004_revised.pdf
// in the absence of portable memory barrier ops in Simgear,
// let's keep this correct & safe
static SGMutex m;
SGGuard<SGMutex> g(m);
if( !global_logstream )
global_logstream = new logstream();
return *global_logstream;
}
void
logstream::logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p )
{
global_privateLogstream->addCallback(new FileLogCallback(aPath.str(), c, p));
}
namespace simgear
{
void requestConsole()
{
sglog(); // force creation
global_privateLogstream->requestConsole();
}
} // of namespace simgear