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simgear/simgear/structure/SGSharedPtr.hxx
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///@file
/// Pointer proxy doing reference counting.
//
// Copyright (C) 2005-2012 Mathias Froehlich
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef SGSharedPtr_HXX
#define SGSharedPtr_HXX
#include <simgear/sg_inlines.h>
#include "SGReferenced.hxx"
template<typename T>
class SGWeakPtr;
/// This class is a pointer proxy doing reference counting on the object
/// it is pointing to.
/// The SGSharedPtr class handles reference counting and possible
/// destruction if no nore references are in use automatically.
/// Classes derived from SGReferenced can be handled with SGSharedPtr.
/// Once you have a SGSharedPtr available you can use it just like
/// a usual pointer with the exception that you don't need to delete it.
/// Such a reference is initialized by zero if not initialized with a
/// class pointer.
/// One thing you need to avoid are cyclic loops with such pointers.
/// As long as such a cyclic loop exists the reference count never drops
/// to zero and consequently the objects will never be destroyed.
/// Always try to use directed graphs where the references away from the
/// top node are made with SGSharedPtr's and the back references are done with
/// ordinary pointers or SGWeakPtr's.
/// There is a very good description of OpenSceneGraphs ref_ptr which is
/// pretty much the same than this one at
/// https://web.archive.org/web/20061012014801/http://dburns.dhs.org/OSG/Articles/RefPointers/RefPointers.html
template<typename T>
class SGSharedPtr {
public:
typedef T element_type;
SGSharedPtr(void) noexcept
: _ptr(0)
{}
SGSharedPtr(T* ptr) : _ptr(ptr)
{
get(_ptr);
}
SGSharedPtr(const SGSharedPtr& p)
: _ptr(p.get())
{
get(_ptr);
}
SGSharedPtr(SGSharedPtr&& other) noexcept
: SGSharedPtr()
{
swap(other);
}
template<typename U>
SGSharedPtr(const SGSharedPtr<U>& p)
: _ptr(p.get())
{
get(_ptr);
}
template<typename U>
explicit SGSharedPtr(const SGWeakPtr<U>& p)
: _ptr(0)
{
reset(p.lock().get());
}
~SGSharedPtr(void)
{
reset();
}
SGSharedPtr& operator=(const SGSharedPtr& p)
{
reset(p.get());
return *this;
}
SGSharedPtr& operator=(SGSharedPtr&& p) noexcept
{
// Whether self-move is to be supported at all is controversial, let's
// take the conservative approach for now
if (this != &p) {
swap(p);
p.reset();
}
return *this;
}
template<typename U>
SGSharedPtr& operator=(const SGSharedPtr<U>& p)
{
reset(p.get());
return *this;
}
template<typename U>
SGSharedPtr& operator=(U* p)
{
reset(p);
return *this;
}
T* operator->(void) const
{
return _ptr;
}
T& operator*(void) const
{
return *_ptr;
}
operator T*(void) const
{
return _ptr;
}
T* ptr(void) const
{
return _ptr;
}
T* get(void) const
{
return _ptr;
}
T* release()
{
T* tmp = _ptr;
_ptr = 0;
T::put(tmp);
return tmp;
}
void reset() noexcept
{
if (!T::put(_ptr)) delete _ptr;
_ptr = 0;
}
void reset(T* p)
{
SGSharedPtr(p).swap(*this);
}
bool isShared(void) const
{
return T::shared(_ptr);
}
unsigned getNumRefs(void) const
{
return T::count(_ptr);
}
bool valid(void) const
{
return _ptr != (T*)0;
}
void clear()
{
reset();
}
void swap(SGSharedPtr& other) noexcept
{
simgear::noexceptSwap(_ptr, other._ptr);
}
private:
void assignNonRef(T* p)
{
reset();
_ptr = p;
}
void get(const T* p) const
{
T::get(p);
}
// The reference itself.
T* _ptr;
template<typename U>
friend class SGWeakPtr;
};
template<class T>
void swap(SGSharedPtr<T>& a, SGSharedPtr<T>& b) noexcept
{
a.swap(b);
}
/**
* Support for boost::mem_fn
*/
template<typename T>
T* get_pointer(SGSharedPtr<T> const & p)
{
return p.ptr();
}
/**
* static_cast for SGSharedPtr
*/
template<class T, class U>
SGSharedPtr<T> static_pointer_cast(SGSharedPtr<U> const & r)
{
return SGSharedPtr<T>( static_cast<T*>(r.get()) );
}
template<class T, class U>
SGSharedPtr<T> dynamic_pointer_cast(SGSharedPtr<U> const& r)
{
return SGSharedPtr<T>(dynamic_cast<T*>(r.get()));
}
/**
* Compare two SGSharedPtr<T> objects for equality.
*
* @note Only pointer values are compared, not the actual objects they are
* pointing at.
*/
template<class T, class U>
bool operator==(const SGSharedPtr<T>& lhs, const SGSharedPtr<U>& rhs)
{
return lhs.get() == rhs.get();
}
/**
* Compare two SGSharedPtr<T> objects for equality.
*
* @note Only pointer values are compared, not the actual objects they are
* pointing at.
*/
template<class T, class U>
bool operator!=(const SGSharedPtr<T>& lhs, const SGSharedPtr<U>& rhs)
{
return lhs.get() != rhs.get();
}
/**
* Compare two SGSharedPtr<T> objects for weak ordering.
*
* @note Only pointer values are compared, not the actual objects they are
* pointing at.
* @note This allows using SGSharedPtr as key in associative containers like for
* example std::map and std::set.
*/
template<class T, class U>
bool operator<(const SGSharedPtr<T>& lhs, const SGSharedPtr<U>& rhs)
{
return lhs.get() < rhs.get();
}
#endif