282 lines
6.2 KiB
C++
282 lines
6.2 KiB
C++
///@file
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/// Pointer proxy doing reference counting.
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//
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// Copyright (C) 2005-2012 Mathias Froehlich
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef SGSharedPtr_HXX
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#define SGSharedPtr_HXX
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#include <simgear/sg_inlines.h>
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#include "SGReferenced.hxx"
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template<typename T>
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class SGWeakPtr;
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/// This class is a pointer proxy doing reference counting on the object
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/// it is pointing to.
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/// The SGSharedPtr class handles reference counting and possible
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/// destruction if no nore references are in use automatically.
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/// Classes derived from SGReferenced can be handled with SGSharedPtr.
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/// Once you have a SGSharedPtr available you can use it just like
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/// a usual pointer with the exception that you don't need to delete it.
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/// Such a reference is initialized by zero if not initialized with a
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/// class pointer.
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/// One thing you need to avoid are cyclic loops with such pointers.
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/// As long as such a cyclic loop exists the reference count never drops
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/// to zero and consequently the objects will never be destroyed.
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/// Always try to use directed graphs where the references away from the
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/// top node are made with SGSharedPtr's and the back references are done with
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/// ordinary pointers or SGWeakPtr's.
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/// There is a very good description of OpenSceneGraphs ref_ptr which is
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/// pretty much the same than this one at
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/// https://web.archive.org/web/20061012014801/http://dburns.dhs.org/OSG/Articles/RefPointers/RefPointers.html
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template<typename T>
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class SGSharedPtr {
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public:
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typedef T element_type;
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SGSharedPtr(void) noexcept
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: _ptr(0)
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{}
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SGSharedPtr(T* ptr) : _ptr(ptr)
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{
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get(_ptr);
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}
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SGSharedPtr(const SGSharedPtr& p)
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: _ptr(p.get())
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{
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get(_ptr);
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}
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SGSharedPtr(SGSharedPtr&& other) noexcept
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: SGSharedPtr()
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{
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swap(other);
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}
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template<typename U>
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SGSharedPtr(const SGSharedPtr<U>& p)
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: _ptr(p.get())
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{
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get(_ptr);
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}
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template<typename U>
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explicit SGSharedPtr(const SGWeakPtr<U>& p)
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: _ptr(0)
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{
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reset(p.lock().get());
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}
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~SGSharedPtr(void)
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{
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reset();
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}
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SGSharedPtr& operator=(const SGSharedPtr& p)
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{
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reset(p.get());
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return *this;
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}
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SGSharedPtr& operator=(SGSharedPtr&& p) noexcept
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{
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// Whether self-move is to be supported at all is controversial, let's
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// take the conservative approach for now
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if (this != &p) {
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swap(p);
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p.reset();
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}
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return *this;
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}
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template<typename U>
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SGSharedPtr& operator=(const SGSharedPtr<U>& p)
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{
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reset(p.get());
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return *this;
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}
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template<typename U>
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SGSharedPtr& operator=(U* p)
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{
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reset(p);
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return *this;
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}
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T* operator->(void) const
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{
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return _ptr;
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}
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T& operator*(void) const
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{
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return *_ptr;
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}
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operator T*(void) const
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{
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return _ptr;
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}
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T* ptr(void) const
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{
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return _ptr;
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}
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T* get(void) const
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{
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return _ptr;
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}
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T* release()
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{
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T* tmp = _ptr;
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_ptr = 0;
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T::put(tmp);
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return tmp;
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}
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void reset() noexcept
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{
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if (!T::put(_ptr)) delete _ptr;
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_ptr = 0;
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}
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void reset(T* p)
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{
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SGSharedPtr(p).swap(*this);
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}
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bool isShared(void) const
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{
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return T::shared(_ptr);
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}
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unsigned getNumRefs(void) const
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{
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return T::count(_ptr);
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}
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bool valid(void) const
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{
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return _ptr != (T*)0;
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}
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void clear()
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{
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reset();
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}
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void swap(SGSharedPtr& other) noexcept
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{
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simgear::noexceptSwap(_ptr, other._ptr);
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}
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private:
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void assignNonRef(T* p)
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{
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reset();
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_ptr = p;
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}
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void get(const T* p) const
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{
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T::get(p);
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}
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// The reference itself.
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T* _ptr;
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template<typename U>
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friend class SGWeakPtr;
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};
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template<class T>
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void swap(SGSharedPtr<T>& a, SGSharedPtr<T>& b) noexcept
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{
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a.swap(b);
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}
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/**
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* Support for boost::mem_fn
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*/
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template<typename T>
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T* get_pointer(SGSharedPtr<T> const & p)
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{
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return p.ptr();
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}
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/**
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* static_cast for SGSharedPtr
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*/
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template<class T, class U>
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SGSharedPtr<T> static_pointer_cast(SGSharedPtr<U> const & r)
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{
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return SGSharedPtr<T>( static_cast<T*>(r.get()) );
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}
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template<class T, class U>
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SGSharedPtr<T> dynamic_pointer_cast(SGSharedPtr<U> const& r)
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{
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return SGSharedPtr<T>(dynamic_cast<T*>(r.get()));
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}
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/**
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* Compare two SGSharedPtr<T> objects for equality.
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*
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* @note Only pointer values are compared, not the actual objects they are
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* pointing at.
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*/
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template<class T, class U>
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bool operator==(const SGSharedPtr<T>& lhs, const SGSharedPtr<U>& rhs)
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{
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return lhs.get() == rhs.get();
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}
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/**
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* Compare two SGSharedPtr<T> objects for equality.
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*
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* @note Only pointer values are compared, not the actual objects they are
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* pointing at.
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*/
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template<class T, class U>
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bool operator!=(const SGSharedPtr<T>& lhs, const SGSharedPtr<U>& rhs)
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{
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return lhs.get() != rhs.get();
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}
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/**
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* Compare two SGSharedPtr<T> objects for weak ordering.
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*
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* @note Only pointer values are compared, not the actual objects they are
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* pointing at.
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* @note This allows using SGSharedPtr as key in associative containers like for
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* example std::map and std::set.
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*/
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template<class T, class U>
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bool operator<(const SGSharedPtr<T>& lhs, const SGSharedPtr<U>& rhs)
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{
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return lhs.get() < rhs.get();
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}
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#endif
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