TRACE_READ - log a message whenever the property is read. TRACE_WRITE - log a message whenever the property is written. The second one works only when the property value is changed through the property manager; tied variables and accessors are not polled for value changes because of the performance hit. These methods end up invoking private methods SGPropertyNode::trace_read and SGPropertyNode::trace_write. By setting breakpoints on these methods inside a debugger, it is possible to debug property access and find what parts of a program are reading or writing specific property values by doing a backtrace. In the XML property files, users can use the attributes 'trace-read' and 'trace-write' to control tracing; the value should be 'y' to enable tracing or 'n' to disable it (the default).
1126 lines
23 KiB
C++
1126 lines
23 KiB
C++
/**
|
|
* \file props.hxx
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* Interface definition for a property list.
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* Started Fall 2000 by David Megginson, david@megginson.com
|
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* This code is released into the Public Domain.
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*
|
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* See props.html for documentation [replace with URL when available].
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*
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* $Id$
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*/
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#ifndef __PROPS_HXX
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#define __PROPS_HXX
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|
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#include <simgear/compiler.h>
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|
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#include <stdio.h>
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|
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#include STL_STRING
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#include <vector>
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#include STL_IOSTREAM
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SG_USING_STD(string);
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SG_USING_STD(vector);
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#if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
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SG_USING_STD(istream);
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SG_USING_STD(ostream);
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#endif
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#ifdef NONE
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#pragma warn A sloppy coder has defined NONE as a macro!
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#undef NONE
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#endif
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#ifdef ALIAS
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#pragma warn A sloppy coder has defined ALIAS as a macro!
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#undef ALIAS
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#endif
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#ifdef UNSPECIFIED
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#pragma warn A sloppy coder has defined UNSPECIFIED as a macro!
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#undef UNSPECIFIED
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#endif
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#ifdef BOOL
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#pragma warn A sloppy coder has defined BOOL as a macro!
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#undef BOOL
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#endif
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#ifdef INT
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#pragma warn A sloppy coder has defined INT as a macro!
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#undef INT
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#endif
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#ifdef LONG
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#pragma warn A sloppy coder has defined LONG as a macro!
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#undef LONG
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#endif
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#ifdef FLOAT
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#pragma warn A sloppy coder has defined FLOAT as a macro!
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#undef FLOAT
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#endif
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#ifdef DOUBLE
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#pragma warn A sloppy coder has defined DOUBLE as a macro!
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#undef DOUBLE
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#endif
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#ifdef STRING
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#pragma warn A sloppy coder has defined STRING as a macro!
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#undef STRING
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#endif
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////////////////////////////////////////////////////////////////////////
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// A raw value.
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//
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// This is the mechanism that information-providing routines can
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// use to link their own values to the property manager. Any
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// SGValue can be tied to a raw value and then untied again.
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////////////////////////////////////////////////////////////////////////
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/**
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* Abstract base class for a raw value.
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*
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* The property manager is implemented in three layers. The {@link
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* SGPropertyNode} is the highest and most abstract layer,
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* representing * an LValue/RValue pair: it * records the position
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* of the property in the property tree and * contains facilities
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* for navigation to other nodes. Each node * may contain an {@link
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* SGValue}, which is guaranteed persistent: the * {@link SGValue}
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* will not change during a session, even if the * property is bound
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* and unbound multiple times. The SGValue is the * abstraction of
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* an RValue: it allows for conversion among all of the different
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* types, and can be bound to external pointers, functions, methods,
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* or other data sources. Every SGValue contains an SGRawValue of
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* a specific type. The SGRawValue (this class) may change frequently
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* during a session as a value is retyped or bound and unbound to
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* various data source, but the abstract SGValue layer insulates
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* the application from those changes. The raw value contains no
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* facilities for data binding or for type conversion: it is simply
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* the abstraction of a primitive data type (or a compound data
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* type, in the case of a string).
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*
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* The SGValue class always keeps a *copy* of a raw value, not the
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* original one passed to it; if you override a derived class but do
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* not replace the {@link #clone} method, strange things will happen.
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*
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* All raw values must implement {@link #getValue}, {@link #setValue},
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* and {@link #clone} for the appropriate type.
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*
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* @see SGValue
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* @see SGPropertyNode */
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template <class T>
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class SGRawValue
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{
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public:
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|
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/**
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* The default underlying value for this type.
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*
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* Every raw value has a default; the default is false for a
|
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* boolean, 0 for the various numeric values, and "" for a string.
|
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* If additional types of raw values are added in the future, they
|
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* may need different kinds of default values (such as epoch for a
|
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* date type). The default value is used when creating new values.
|
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*/
|
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static const T DefaultValue; // Default for this kind of raw value.
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|
|
|
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/**
|
|
* Constructor.
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|
*
|
|
* Use the default value for this type.
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|
*/
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SGRawValue () {}
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|
|
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/**
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* Destructor.
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*/
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virtual ~SGRawValue () {}
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|
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/**
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* Return the underlying value.
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*
|
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* @return The actual value for the property.
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* @see #setValue
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*/
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virtual T getValue () const = 0;
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|
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/**
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* Assign a new underlying value.
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*
|
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* If the new value cannot be set (because this is a read-only
|
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* raw value, or because the new value is not acceptable for
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* some reason) this method returns false and leaves the original
|
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* value unchanged.
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*
|
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* @param value The actual value for the property.
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* @return true if the value was set successfully, false otherwise.
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* @see #getValue
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*/
|
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virtual bool setValue (T value) = 0;
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|
|
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/**
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* Create a new deep copy of this raw value.
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*
|
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* The copy will contain its own version of the underlying value
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* as well.
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*
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* @return A deep copy of the current object.
|
|
*/
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virtual SGRawValue * clone () const = 0;
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|
};
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|
|
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/**
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* An unbound raw value, stored internally.
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*
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* Instances of this class are created automatically, by default,
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* by the SGValue class; ordinarily the application should not
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* need to touch it.
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*/
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template <class T>
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class SGRawValueInternal : public SGRawValue<T>
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|
{
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public:
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|
|
|
/**
|
|
* Default constructor.
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|
*
|
|
* Initialize with the default value for this type.
|
|
*/
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|
SGRawValueInternal () {}
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|
|
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/**
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|
* Explicit value constructor.
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*
|
|
* Initialize with the underlying value provided.
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*
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* @param value The initial value for this property.
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*/
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SGRawValueInternal (T value) : _value(value) {}
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/**
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* Destructor.
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*/
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virtual ~SGRawValueInternal () {}
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|
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/**
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* Get the underlying value.
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*/
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virtual T getValue () const { return _value; }
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/**
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* Set the underlying value.
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*/
|
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virtual bool setValue (T value) { _value = value; return true; }
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|
|
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/**
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|
* Create a deep copy of this raw value.
|
|
*/
|
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virtual SGRawValue<T> * clone () const {
|
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return new SGRawValueInternal<T>(_value);
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|
}
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private:
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|
T _value;
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|
};
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|
|
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|
/**
|
|
* A raw value bound to a pointer.
|
|
*
|
|
* This is the most efficient way to tie an external value, but also
|
|
* the most dangerous, because there is no way for the supplier to
|
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* perform bounds checking and derived calculations except by polling
|
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* the variable to see if it has changed. There is no default
|
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* constructor, because this class would be meaningless without a
|
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* pointer.
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|
*/
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template <class T>
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class SGRawValuePointer : public SGRawValue<T>
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|
{
|
|
public:
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|
|
|
/**
|
|
* Explicit pointer constructor.
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|
*
|
|
* Create a new raw value bound to the value of the variable
|
|
* referenced by the pointer.
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*
|
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* @param ptr The pointer to the variable to which this raw value
|
|
* will be bound.
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|
*/
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SGRawValuePointer (T * ptr) : _ptr(ptr) {}
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|
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/**
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|
* Destructor.
|
|
*/
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virtual ~SGRawValuePointer () {}
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|
|
|
/**
|
|
* Get the underlying value.
|
|
*
|
|
* This method will dereference the pointer and return the
|
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* variable's value.
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|
*/
|
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virtual T getValue () const { return *_ptr; }
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|
|
/**
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|
* Set the underlying value.
|
|
*
|
|
* This method will dereference the pointer and change the
|
|
* variable's value.
|
|
*/
|
|
virtual bool setValue (T value) { *_ptr = value; return true; }
|
|
|
|
/**
|
|
* Create a copy of this raw value.
|
|
*
|
|
* The copy will use the same external pointer as the original.
|
|
*/
|
|
virtual SGRawValue<T> * clone () const {
|
|
return new SGRawValuePointer<T>(_ptr);
|
|
}
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|
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private:
|
|
T * _ptr;
|
|
};
|
|
|
|
|
|
/**
|
|
* A value managed through static functions.
|
|
*
|
|
* A read-only value will not have a setter; a write-only value will
|
|
* not have a getter.
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|
*/
|
|
template <class T>
|
|
class SGRawValueFunctions : public SGRawValue<T>
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* The template type of a static getter function.
|
|
*/
|
|
typedef T (*getter_t)();
|
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|
|
/**
|
|
* The template type of a static setter function.
|
|
*/
|
|
typedef void (*setter_t)(T);
|
|
|
|
/**
|
|
* Explicit constructor.
|
|
*
|
|
* Create a new raw value bound to the getter and setter supplied.
|
|
*
|
|
* @param getter A static function for getting a value, or 0
|
|
* to read-disable the value.
|
|
* @param setter A static function for setting a value, or 0
|
|
* to write-disable the value.
|
|
*/
|
|
SGRawValueFunctions (getter_t getter = 0, setter_t setter = 0)
|
|
: _getter(getter), _setter(setter) {}
|
|
|
|
/**
|
|
* Destructor.
|
|
*/
|
|
virtual ~SGRawValueFunctions () {}
|
|
|
|
/**
|
|
* Get the underlying value.
|
|
*
|
|
* This method will invoke the getter function to get a value.
|
|
* If no getter function was supplied, this method will always
|
|
* return the default value for the type.
|
|
*/
|
|
virtual T getValue () const {
|
|
if (_getter) return (*_getter)();
|
|
else return SGRawValue<T>::DefaultValue;
|
|
}
|
|
|
|
/**
|
|
* Set the underlying value.
|
|
*
|
|
* This method will invoke the setter function to change the
|
|
* underlying value. If no setter function was supplied, this
|
|
* method will return false.
|
|
*/
|
|
virtual bool setValue (T value) {
|
|
if (_setter) { (*_setter)(value); return true; }
|
|
else return false;
|
|
}
|
|
|
|
/**
|
|
* Create a copy of this raw value, bound to the same functions.
|
|
*/
|
|
virtual SGRawValue<T> * clone () const {
|
|
return new SGRawValueFunctions<T>(_getter,_setter);
|
|
}
|
|
|
|
private:
|
|
getter_t _getter;
|
|
setter_t _setter;
|
|
};
|
|
|
|
|
|
/**
|
|
* An indexed value bound to static functions.
|
|
*
|
|
* A read-only value will not have a setter; a write-only value will
|
|
* not have a getter. An indexed value is useful for binding one
|
|
* of a list of possible values (such as multiple engines for a
|
|
* plane). The index is hard-coded at creation time.
|
|
*/
|
|
template <class T>
|
|
class SGRawValueFunctionsIndexed : public SGRawValue<T>
|
|
{
|
|
public:
|
|
typedef T (*getter_t)(int);
|
|
typedef void (*setter_t)(int,T);
|
|
SGRawValueFunctionsIndexed (int index, getter_t getter = 0, setter_t setter = 0)
|
|
: _index(index), _getter(getter), _setter(setter) {}
|
|
virtual ~SGRawValueFunctionsIndexed () {}
|
|
virtual T getValue () const {
|
|
if (_getter) return (*_getter)(_index);
|
|
else return SGRawValue<T>::DefaultValue;
|
|
}
|
|
virtual bool setValue (T value) {
|
|
if (_setter) { (*_setter)(_index, value); return true; }
|
|
else return false;
|
|
}
|
|
virtual SGRawValue<T> * clone () const {
|
|
return new SGRawValueFunctionsIndexed<T>(_index, _getter, _setter);
|
|
}
|
|
private:
|
|
int _index;
|
|
getter_t _getter;
|
|
setter_t _setter;
|
|
};
|
|
|
|
|
|
/**
|
|
* A value managed through an object and access methods.
|
|
*
|
|
* A read-only value will not have a setter; a write-only value will
|
|
* not have a getter.
|
|
*/
|
|
template <class C, class T>
|
|
class SGRawValueMethods : public SGRawValue<T>
|
|
{
|
|
public:
|
|
typedef T (C::*getter_t)() const;
|
|
typedef void (C::*setter_t)(T);
|
|
SGRawValueMethods (C &obj, getter_t getter = 0, setter_t setter = 0)
|
|
: _obj(obj), _getter(getter), _setter(setter) {}
|
|
virtual ~SGRawValueMethods () {}
|
|
virtual T getValue () const {
|
|
if (_getter) { return (_obj.*_getter)(); }
|
|
else { return SGRawValue<T>::DefaultValue; }
|
|
}
|
|
virtual bool setValue (T value) {
|
|
if (_setter) { (_obj.*_setter)(value); return true; }
|
|
else return false;
|
|
}
|
|
virtual SGRawValue<T> * clone () const {
|
|
return new SGRawValueMethods<C,T>(_obj, _getter, _setter);
|
|
}
|
|
private:
|
|
C &_obj;
|
|
getter_t _getter;
|
|
setter_t _setter;
|
|
};
|
|
|
|
|
|
/**
|
|
* An indexed value managed through an object and access methods.
|
|
*
|
|
* A read-only value will not have a setter; a write-only value will
|
|
* not have a getter.
|
|
*/
|
|
template <class C, class T>
|
|
class SGRawValueMethodsIndexed : public SGRawValue<T>
|
|
{
|
|
public:
|
|
typedef T (C::*getter_t)(int) const;
|
|
typedef void (C::*setter_t)(int, T);
|
|
SGRawValueMethodsIndexed (C &obj, int index,
|
|
getter_t getter = 0, setter_t setter = 0)
|
|
: _obj(obj), _index(index), _getter(getter), _setter(setter) {}
|
|
virtual ~SGRawValueMethodsIndexed () {}
|
|
virtual T getValue () const {
|
|
if (_getter) { return (_obj.*_getter)(_index); }
|
|
else { return SGRawValue<T>::DefaultValue; }
|
|
}
|
|
virtual bool setValue (T value) {
|
|
if (_setter) { (_obj.*_setter)(_index, value); return true; }
|
|
else return false;
|
|
}
|
|
virtual SGRawValue<T> * clone () const {
|
|
return new SGRawValueMethodsIndexed<C,T>(_obj, _index, _getter, _setter);
|
|
}
|
|
private:
|
|
C &_obj;
|
|
int _index;
|
|
getter_t _getter;
|
|
setter_t _setter;
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
* A node in a property tree.
|
|
*/
|
|
class SGPropertyNode
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
/**
|
|
* Property value types.
|
|
*/
|
|
enum Type {
|
|
NONE,
|
|
ALIAS,
|
|
BOOL,
|
|
INT,
|
|
LONG,
|
|
FLOAT,
|
|
DOUBLE,
|
|
STRING,
|
|
UNSPECIFIED
|
|
};
|
|
|
|
|
|
/**
|
|
* Access mode attributes.
|
|
*
|
|
* <p>The ARCHIVE attribute is strictly advisory, and controls
|
|
* whether the property should normally be saved and restored.</p>
|
|
*/
|
|
enum Attribute {
|
|
READ = 1,
|
|
WRITE = 2,
|
|
ARCHIVE = 4,
|
|
TRACE_READ = 8,
|
|
TRACE_WRITE = 16
|
|
};
|
|
|
|
|
|
/**
|
|
* Default constructor.
|
|
*/
|
|
SGPropertyNode ();
|
|
|
|
|
|
/**
|
|
* Copy constructor.
|
|
*/
|
|
SGPropertyNode (const SGPropertyNode &node);
|
|
|
|
|
|
/**
|
|
* Destructor.
|
|
*/
|
|
virtual ~SGPropertyNode ();
|
|
|
|
|
|
|
|
//
|
|
// Basic properties.
|
|
//
|
|
|
|
/**
|
|
* Test whether this node contains a primitive leaf value.
|
|
*/
|
|
bool hasValue () const { return (_type != NONE); }
|
|
|
|
|
|
/**
|
|
* Get the node's simple (XML) name.
|
|
*/
|
|
const string &getName () const { return _name; }
|
|
|
|
|
|
/**
|
|
* Get the node's integer index.
|
|
*/
|
|
const int getIndex () const { return _index; }
|
|
|
|
|
|
/**
|
|
* Get a non-const pointer to the node's parent.
|
|
*/
|
|
SGPropertyNode * getParent () { return _parent; }
|
|
|
|
|
|
/**
|
|
* Get a const pointer to the node's parent.
|
|
*/
|
|
const SGPropertyNode * getParent () const { return _parent; }
|
|
|
|
|
|
//
|
|
// Children.
|
|
//
|
|
|
|
|
|
/**
|
|
* Get the number of child nodes.
|
|
*/
|
|
const int nChildren () const { return _children.size(); }
|
|
|
|
|
|
/**
|
|
* Get a child node by position (*NOT* index).
|
|
*/
|
|
SGPropertyNode * getChild (int position);
|
|
|
|
|
|
/**
|
|
* Get a const child node by position (*NOT* index).
|
|
*/
|
|
const SGPropertyNode * getChild (int position) const;
|
|
|
|
|
|
/**
|
|
* Get a child node by name and index.
|
|
*/
|
|
SGPropertyNode * getChild (const string &name, int index = 0,
|
|
bool create = false);
|
|
|
|
|
|
/**
|
|
* Get a const child node by name and index.
|
|
*/
|
|
const SGPropertyNode * getChild (const string &name, int index = 0) const;
|
|
|
|
|
|
/**
|
|
* Get a vector of all children with the specified name.
|
|
*/
|
|
vector<SGPropertyNode *> getChildren (const string &name);
|
|
|
|
|
|
/**
|
|
* Get a vector all all children (const) with the specified name.
|
|
*/
|
|
vector<const SGPropertyNode *> getChildren (const string &name) const;
|
|
|
|
|
|
//
|
|
// Alias support.
|
|
//
|
|
|
|
|
|
/**
|
|
* Alias this node's leaf value to another's.
|
|
*/
|
|
bool alias (SGPropertyNode * target);
|
|
|
|
|
|
/**
|
|
* Alias this node's leaf value to another's by relative path.
|
|
*/
|
|
bool alias (const string &path);
|
|
|
|
|
|
/**
|
|
* Remove any alias for this node.
|
|
*/
|
|
bool unalias ();
|
|
|
|
|
|
/**
|
|
* Test whether the node's leaf value is aliased to another's.
|
|
*/
|
|
bool isAlias () const { return (_type == ALIAS); }
|
|
|
|
|
|
/**
|
|
* Get a non-const pointer to the current alias target, if any.
|
|
*/
|
|
SGPropertyNode * getAliasTarget ();
|
|
|
|
|
|
/**
|
|
* Get a const pointer to the current alias target, if any.
|
|
*/
|
|
const SGPropertyNode * getAliasTarget () const;
|
|
|
|
|
|
//
|
|
// Path information.
|
|
//
|
|
|
|
|
|
/**
|
|
* Get the path to this node from the root.
|
|
*/
|
|
string getPath (bool simplify = false) const;
|
|
|
|
|
|
/**
|
|
* Get a pointer to the root node.
|
|
*/
|
|
SGPropertyNode * getRootNode ();
|
|
|
|
|
|
/**
|
|
* Get a const pointer to the root node.
|
|
*/
|
|
const SGPropertyNode * getRootNode () const;
|
|
|
|
|
|
/**
|
|
* Get a pointer to another node by relative path.
|
|
*/
|
|
SGPropertyNode * getNode (const string &relative_path, bool create = false);
|
|
|
|
|
|
/**
|
|
* Get a const pointer to another node by relative path.
|
|
*/
|
|
const SGPropertyNode * getNode (const string &relative_path) const;
|
|
|
|
|
|
//
|
|
// Access Mode.
|
|
//
|
|
|
|
/**
|
|
* Check a single mode attribute for the property node.
|
|
*/
|
|
bool getAttribute (Attribute attr) const { return ((_attr & attr) != 0); }
|
|
|
|
|
|
/**
|
|
* Set a single mode attribute for the property node.
|
|
*/
|
|
void setAttribute (Attribute attr, bool state) {
|
|
(state ? _attr |= attr : _attr &= ~attr);
|
|
}
|
|
|
|
|
|
/**
|
|
* Get all of the mode attributes for the property node.
|
|
*/
|
|
int getAttributes () const { return _attr; }
|
|
|
|
|
|
/**
|
|
* Set all of the mode attributes for the property node.
|
|
*/
|
|
void setAttributes (int attr) { _attr = attr; }
|
|
|
|
|
|
//
|
|
// Leaf Value (primitive).
|
|
//
|
|
|
|
|
|
/**
|
|
* Get the type of leaf value, if any, for this node.
|
|
*/
|
|
Type getType () const;
|
|
|
|
|
|
/**
|
|
* Get a bool value for this node.
|
|
*/
|
|
bool getBoolValue () const;
|
|
|
|
|
|
/**
|
|
* Get an int value for this node.
|
|
*/
|
|
int getIntValue () const;
|
|
|
|
|
|
/**
|
|
* Get a long int value for this node.
|
|
*/
|
|
long getLongValue () const;
|
|
|
|
|
|
/**
|
|
* Get a float value for this node.
|
|
*/
|
|
float getFloatValue () const;
|
|
|
|
|
|
/**
|
|
* Get a double value for this node.
|
|
*/
|
|
double getDoubleValue () const;
|
|
|
|
|
|
/**
|
|
* Get a string value for this node.
|
|
*/
|
|
string getStringValue () const;
|
|
|
|
|
|
|
|
/**
|
|
* Set a bool value for this node.
|
|
*/
|
|
bool setBoolValue (bool value);
|
|
|
|
|
|
/**
|
|
* Set an int value for this node.
|
|
*/
|
|
bool setIntValue (int value);
|
|
|
|
|
|
/**
|
|
* Set a long int value for this node.
|
|
*/
|
|
bool setLongValue (long value);
|
|
|
|
|
|
/**
|
|
* Set a float value for this node.
|
|
*/
|
|
bool setFloatValue (float value);
|
|
|
|
|
|
/**
|
|
* Set a double value for this node.
|
|
*/
|
|
bool setDoubleValue (double value);
|
|
|
|
|
|
/**
|
|
* Set a string value for this node.
|
|
*/
|
|
bool setStringValue (string value);
|
|
|
|
|
|
/**
|
|
* Set a value of unspecified type for this node.
|
|
*/
|
|
bool setUnspecifiedValue (string value);
|
|
|
|
|
|
//
|
|
// Data binding.
|
|
//
|
|
|
|
|
|
/**
|
|
* Test whether this node is bound to an external data source.
|
|
*/
|
|
bool isTied () const { return _tied; }
|
|
|
|
|
|
/**
|
|
* Bind this node to an external bool source.
|
|
*/
|
|
bool tie (const SGRawValue<bool> &rawValue, bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind this node to an external int source.
|
|
*/
|
|
bool tie (const SGRawValue<int> &rawValue, bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind this node to an external long int source.
|
|
*/
|
|
bool tie (const SGRawValue<long> &rawValue, bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind this node to an external float source.
|
|
*/
|
|
bool tie (const SGRawValue<float> &rawValue, bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind this node to an external double source.
|
|
*/
|
|
bool tie (const SGRawValue<double> &rawValue, bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind this node to an external string source.
|
|
*/
|
|
bool tie (const SGRawValue<string> &rawValue, bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Unbind this node from any external data source.
|
|
*/
|
|
bool untie ();
|
|
|
|
|
|
//
|
|
// Convenience methods using paths.
|
|
// TODO: add attribute methods
|
|
//
|
|
|
|
|
|
/**
|
|
* Get another node's type.
|
|
*/
|
|
Type getType (const string &relative_path) const;
|
|
|
|
|
|
/**
|
|
* Test whether another node has a leaf value.
|
|
*/
|
|
bool hasValue (const string &relative_path) const;
|
|
|
|
|
|
/**
|
|
* Get another node's value as a bool.
|
|
*/
|
|
bool getBoolValue (const string &relative_path,
|
|
bool defaultValue = false) const;
|
|
|
|
|
|
/**
|
|
* Get another node's value as an int.
|
|
*/
|
|
int getIntValue (const string &relative_path,
|
|
int defaultValue = 0) const;
|
|
|
|
|
|
/**
|
|
* Get another node's value as a long int.
|
|
*/
|
|
long getLongValue (const string &relative_path,
|
|
long defaultValue = 0L) const;
|
|
|
|
|
|
/**
|
|
* Get another node's value as a float.
|
|
*/
|
|
float getFloatValue (const string &relative_path,
|
|
float defaultValue = 0.0) const;
|
|
|
|
|
|
/**
|
|
* Get another node's value as a double.
|
|
*/
|
|
double getDoubleValue (const string &relative_path,
|
|
double defaultValue = 0.0L) const;
|
|
|
|
|
|
/**
|
|
* Get another node's value as a string.
|
|
*/
|
|
string getStringValue (const string &relative_path,
|
|
string defaultValue = "") const;
|
|
|
|
|
|
/**
|
|
* Set another node's value as a bool.
|
|
*/
|
|
bool setBoolValue (const string &relative_path, bool value);
|
|
|
|
|
|
/**
|
|
* Set another node's value as an int.
|
|
*/
|
|
bool setIntValue (const string &relative_path, int value);
|
|
|
|
|
|
/**
|
|
* Set another node's value as a long int.
|
|
*/
|
|
bool setLongValue (const string &relative_path, long value);
|
|
|
|
|
|
/**
|
|
* Set another node's value as a float.
|
|
*/
|
|
bool setFloatValue (const string &relative_path, float value);
|
|
|
|
|
|
/**
|
|
* Set another node's value as a double.
|
|
*/
|
|
bool setDoubleValue (const string &relative_path, double value);
|
|
|
|
|
|
/**
|
|
* Set another node's value as a string.
|
|
*/
|
|
bool setStringValue (const string &relative_path, string value);
|
|
|
|
|
|
/**
|
|
* Set another node's value with no specified type.
|
|
*/
|
|
bool setUnspecifiedValue (const string &relative_path, string value);
|
|
|
|
|
|
/**
|
|
* Test whether another node is bound to an external data source.
|
|
*/
|
|
bool isTied (const string &relative_path) const;
|
|
|
|
|
|
/**
|
|
* Bind another node to an external bool source.
|
|
*/
|
|
bool tie (const string &relative_path, const SGRawValue<bool> &rawValue,
|
|
bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind another node to an external int source.
|
|
*/
|
|
bool tie (const string &relative_path, const SGRawValue<int> &rawValue,
|
|
bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind another node to an external long int source.
|
|
*/
|
|
bool tie (const string &relative_path, const SGRawValue<long> &rawValue,
|
|
bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind another node to an external float source.
|
|
*/
|
|
bool tie (const string &relative_path, const SGRawValue<float> &rawValue,
|
|
bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind another node to an external double source.
|
|
*/
|
|
bool tie (const string &relative_path, const SGRawValue<double> &rawValue,
|
|
bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Bind another node to an external string source.
|
|
*/
|
|
bool tie (const string &relative_path, const SGRawValue<string> &rawValue,
|
|
bool useDefault = true);
|
|
|
|
|
|
/**
|
|
* Unbind another node from any external data source.
|
|
*/
|
|
bool untie (const string &relative_path);
|
|
|
|
|
|
protected:
|
|
|
|
|
|
/**
|
|
* Protected constructor for making new nodes on demand.
|
|
*/
|
|
SGPropertyNode (const string &name, int index, SGPropertyNode * parent);
|
|
|
|
|
|
private:
|
|
|
|
|
|
/**
|
|
* Clear any existing value and set the type to NONE.
|
|
*/
|
|
void clear_value ();
|
|
|
|
|
|
/**
|
|
* Get the value as a string.
|
|
*/
|
|
string get_string () const;
|
|
|
|
|
|
/**
|
|
* Trace a read access.
|
|
*/
|
|
void trace_read (Type accessType) const;
|
|
|
|
|
|
/**
|
|
* Trace a write access.
|
|
*/
|
|
void trace_write (Type accessType) const;
|
|
|
|
string _name;
|
|
int _index;
|
|
SGPropertyNode * _parent;
|
|
vector<SGPropertyNode *> _children;
|
|
|
|
|
|
Type _type;
|
|
bool _tied;
|
|
int _attr;
|
|
|
|
// The right kind of pointer...
|
|
union {
|
|
SGPropertyNode * alias;
|
|
SGRawValue<bool> * bool_val;
|
|
SGRawValue<int> * int_val;
|
|
SGRawValue<long> * long_val;
|
|
SGRawValue<float> * float_val;
|
|
SGRawValue<double> * double_val;
|
|
SGRawValue<string> * string_val;
|
|
} _value;
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// I/O functions.
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
/**
|
|
* Read properties from an XML input stream.
|
|
*/
|
|
void readProperties (istream &input, SGPropertyNode * start_node,
|
|
const string &base = "");
|
|
|
|
|
|
/**
|
|
* Read properties from an XML file.
|
|
*/
|
|
void readProperties (const string &file, SGPropertyNode * start_node);
|
|
|
|
|
|
/**
|
|
* Write properties to an XML output stream.
|
|
*/
|
|
void writeProperties (ostream &output, const SGPropertyNode * start_node);
|
|
|
|
|
|
/**
|
|
* Write properties to an XML file.
|
|
*/
|
|
void writeProperties (const string &file, const SGPropertyNode * start_node);
|
|
|
|
|
|
/**
|
|
* Copy properties from one node to another.
|
|
*/
|
|
bool copyProperties (const SGPropertyNode *in, SGPropertyNode *out);
|
|
|
|
|
|
#endif // __PROPS_HXX
|
|
|
|
// end of props.hxx
|