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simgear/simgear/math/SGRect.hxx
T

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// Class representing a rectangular region
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_RECT_HXX_
#define SG_RECT_HXX_
#include "SGLimits.hxx"
#include "SGVec2.hxx"
template<typename T>
class SGRect
{
public:
SGRect():
_min(SGLimits<T>::max(), SGLimits<T>::max()),
_max(-SGLimits<T>::max(), -SGLimits<T>::max())
{
}
explicit SGRect(const SGVec2<T>& pt):
_min(pt),
_max(pt)
{
}
SGRect(T x, T y):
_min(x, y),
_max(x, y)
{
}
SGRect(const SGVec2<T>& min, const SGVec2<T>& max):
_min(min),
_max(max)
{
}
SGRect(T x, T y, T w, T h):
_min(x, y),
_max(x + w, y + h)
{
}
template<typename S>
explicit SGRect(const SGRect<S>& rect):
_min(rect.getMin()),
_max(rect.getMax())
{
}
void setMin(const SGVec2<T>& min) { _min = min; }
const SGVec2<T>& getMin() const { return _min; }
void setMax(const SGVec2<T>& max) { _max = max; }
const SGVec2<T>& getMax() const { return _max; }
void set(T x, T y, T w, T h)
{
_min.x() = x;
_min.y() = y;
_max.x() = x + w;
_max.y() = y + h;
}
T x() const { return _min.x(); }
T y() const { return _min.y(); }
T width() const { return _max.x() - _min.x(); }
T height() const { return _max.y() - _min.y(); }
SGVec2<T> const& pos() const { return _min; }
SGVec2<T> size() const { return SGVec2<T>(width(), height()); }
void setX(T x) { T w = width(); _min.x() = x; _max.x() = x + w; }
void setY(T y) { T h = height(); _min.y() = y; _max.y() = y + h; }
void setWidth(T w) { _max.x() = _min.x() + w; }
void setHeight(T h) { _max.y() = _min.y() + h; }
void setPos(const SGVec2<T>& p) { setX(p.x()); setY(p.y()); }
void setSize(const SGVec2<T>& s) { setWidth(s.x()); setHeight(s.y()); }
T l() const { return _min.x(); }
T r() const { return _max.x(); }
T t() const { return _min.y(); }
T b() const { return _max.y(); }
T& l() { return _min.x(); }
T& r() { return _max.x(); }
T& t() { return _min.y(); }
T& b() { return _max.y(); }
void setLeft(T l) { _min.x() = l; }
void setRight(T r) { _max.x() = r; }
void setTop(T t) { _min.y() = t; }
void setBottom(T b) { _max.y() = b; }
/**
* Expand rectangle to include the given position
*/
void expandBy(T x, T y)
{
if( x < _min.x() ) _min.x() = x;
if( x > _max.x() ) _max.x() = x;
if( y < _min.y() ) _min.y() = y;
if( y > _max.y() ) _max.y() = y;
}
/**
* Move rect by vector
*/
SGRect& operator+=(const SGVec2<T>& offset)
{
_min += offset;
_max += offset;
return *this;
}
/**
* Move rect by vector in inverse direction
*/
SGRect& operator-=(const SGVec2<T>& offset)
{
_min -= offset;
_max -= offset;
return *this;
}
bool operator==(const SGRect<T>& rhs) const
{
return _min == rhs._min
&& _max == rhs._max;
}
bool operator!=(const SGRect<T>& rhs) const
{
return !(*this == rhs);
}
bool contains(T x, T y) const
{
return _min.x() <= x && x <= _max.x()
&& _min.y() <= y && y <= _max.y();
}
bool contains(T x, T y, T margin) const
{
return (_min.x() - margin) <= x && x <= (_max.x() + margin)
&& (_min.y() - margin) <= y && y <= (_max.y() + margin);
}
private:
SGVec2<T> _min,
_max;
};
template<typename T>
inline SGRect<T> operator+(SGRect<T> rect, const SGVec2<T>& offset)
{
return rect += offset;
}
template<typename T>
inline SGRect<T> operator+(const SGVec2<T>& offset, SGRect<T> rect)
{
return rect += offset;
}
template<typename T>
inline SGRect<T> operator-(SGRect<T> rect, const SGVec2<T>& offset)
{
return rect -= offset;
}
template<typename T>
inline SGRect<T> operator-(const SGVec2<T>& offset, SGRect<T> rect)
{
return rect -= offset;
}
template<typename char_type, typename traits_type, typename T>
inline
std::basic_ostream<char_type, traits_type>&
operator<<(std::basic_ostream<char_type, traits_type>& s, const SGRect<T>& rect)
{ return s << "min = " << rect.getMin() << ", max = " << rect.getMax(); }
typedef SGRect<int> SGRecti;
typedef SGRect<float> SGRectf;
typedef SGRect<double> SGRectd;
#endif /* SG_RECT_HXX_ */