Files
simgear/simgear/structure/event_mgr.cxx
T
andy 61f2f4b761 Architectural fix allowing the "tip" popups (FOV, view name, etc...)
to pop themselves down while the simulator is paused.

The problem was with the "real time" queue in the event manager,
causing the third argument of Nasal's settimer() (a flag for "sim
time") to be ignored.  Inverts the default sense of the argument, as
there are lots of uses of settimer() in the current code, almost none
of which want to use real time.

Note this fix introduces a header file incompatibility in SimGear --
be sure to update.
2005-11-09 20:34:14 +00:00

166 lines
3.5 KiB
C++

#include "event_mgr.hxx"
void SGEventMgr::add(SGCallback* cb,
double interval, double delay,
bool repeat, bool simtime)
{
// Clamp the delay value to 1 usec, so that user code can use
// "zero" as a synonym for "next frame".
if(delay <= 0) delay = 0.000001;
SGTimer* t = new SGTimer;
t->interval = interval;
t->callback = cb;
t->mgr = this;
t->repeat = repeat;
t->simtime = simtime;
SGTimerQueue* q = simtime ? &_simQueue : &_rtQueue;
q->insert(t, delay);
}
void SGTimer::run()
{
(*callback)();
if(repeat) {
SGTimerQueue* q = simtime ? &mgr->_simQueue : &mgr->_rtQueue;
q->insert(this, interval);
} else {
delete callback;
delete this;
}
}
void SGEventMgr::update(double delta_time_sec)
{
_simQueue.update(delta_time_sec);
double rt = _rtProp ? _rtProp->getDoubleValue() : 0;
_rtQueue.update(rt);
}
////////////////////////////////////////////////////////////////////////
// SGTimerQueue
// This is the priority queue implementation:
////////////////////////////////////////////////////////////////////////
SGTimerQueue::SGTimerQueue(int size)
{
_now = 0;
_numEntries = 0;
_tableSize = 1;
while(size > _tableSize)
_tableSize = ((_tableSize + 1)<<1) - 1;
_table = new HeapEntry[_tableSize];
for(int i=0; i<_tableSize; i++) {
_table[i].pri = 0;
_table[i].timer = 0;
}
}
SGTimerQueue::~SGTimerQueue()
{
for(int i=0; i<_numEntries; i++) {
delete _table[i].timer;
_table[i].timer = 0;
}
_numEntries = 0;
delete[] _table;
_table = 0;
_tableSize = 0;
}
void SGTimerQueue::update(double deltaSecs)
{
_now += deltaSecs;
while(_numEntries && nextTime() <= _now) {
SGTimer* t = remove();
t->run();
}
}
void SGTimerQueue::insert(SGTimer* timer, double time)
{
if(_numEntries >= _tableSize)
growArray();
_numEntries++;
_table[_numEntries-1].pri = -(_now + time);
_table[_numEntries-1].timer = timer;
siftUp(_numEntries-1);
}
SGTimer* SGTimerQueue::remove(SGTimer* t)
{
int entry;
for(entry=0; entry<_numEntries; entry++)
if(_table[entry].timer == t)
break;
if(entry == _numEntries)
return 0;
// Swap in the last item in the table, and sift down
swap(entry, _numEntries-1);
_numEntries--;
siftDown(entry);
return t;
}
SGTimer* SGTimerQueue::remove()
{
if(_numEntries == 0) {
return 0;
} else if(_numEntries == 1) {
_numEntries = 0;
return _table[0].timer;
}
SGTimer *result = _table[0].timer;
_table[0] = _table[_numEntries - 1];
_numEntries--;
siftDown(0);
return result;
}
void SGTimerQueue::siftDown(int n)
{
// While we have children bigger than us, swap us with the biggest
// child.
while(lchild(n) < _numEntries) {
int bigc = lchild(n);
if(rchild(n) < _numEntries && pri(rchild(n)) > pri(bigc))
bigc = rchild(n);
if(pri(bigc) <= pri(n))
break;
swap(n, bigc);
n = bigc;
}
}
void SGTimerQueue::siftUp(int n)
{
while((n != 0) && (_table[n].pri > _table[parent(n)].pri)) {
swap(n, parent(n));
n = parent(n);
}
siftDown(n);
}
void SGTimerQueue::growArray()
{
_tableSize = ((_tableSize+1)<<1) - 1;
HeapEntry *newTable = new HeapEntry[_tableSize];
for(int i=0; i<_numEntries; i++) {
newTable[i].pri = _table[i].pri;
newTable[i].timer = _table[i].timer;
}
delete[] _table;
_table = newTable;
}