Files
simgear/simgear/nasal/misc.c
T
2003-12-01 14:33:45 +00:00

228 lines
4.3 KiB
C

#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "nasal.h"
#include "code.h"
void naFree(void* m) { free(m); }
void* naAlloc(int n) { return malloc(n); }
void naBZero(void* m, int n) { memset(m, 0, n); }
naRef naObj(int type, struct naObj* o)
{
naRef r;
r.ref.reftag = NASAL_REFTAG;
r.ref.ptr.obj = o;
o->type = type;
return r;
}
int naTrue(naRef r)
{
if(IS_NIL(r)) return 0;
if(IS_NUM(r)) return r.num != 0;
if(IS_STR(r)) return 1;
return 0;
}
naRef naNumValue(naRef n)
{
double d;
if(IS_NUM(n)) return n;
if(IS_NIL(n)) return naNil();
if(IS_STR(n) && naStr_tonum(n, &d))
return naNum(d);
return naNil();
}
naRef naStringValue(naContext c, naRef r)
{
if(IS_NIL(r) || IS_STR(r)) return r;
if(IS_NUM(r)) {
naRef s = naNewString(c);
naStr_fromnum(s, r.num);
return s;
}
return naNil();
}
naRef naNew(struct Context* c, int type)
{
naRef result = naObj(type, naGC_get(&(c->pools[type])));
naVec_append(c->temps, result);
return result;
}
naRef naNewString(struct Context* c)
{
naRef s = naNew(c, T_STR);
s.ref.ptr.str->len = 0;
s.ref.ptr.str->data = 0;
return s;
}
naRef naNewVector(struct Context* c)
{
naRef r = naNew(c, T_VEC);
naVec_init(r);
return r;
}
naRef naNewHash(struct Context* c)
{
naRef r = naNew(c, T_HASH);
naHash_init(r);
return r;
}
naRef naNewCode(struct Context* c)
{
return naNew(c, T_CODE);
}
naRef naNewCCode(struct Context* c, naCFunction fptr)
{
naRef r = naNew(c, T_CCODE);
r.ref.ptr.ccode->fptr = fptr;
return r;
}
naRef naNewFunc(struct Context* c, naRef code)
{
naRef func = naNew(c, T_FUNC);
func.ref.ptr.func->code = code;
func.ref.ptr.func->closure = naNil();
return func;
}
naRef naNewClosure(struct Context* c, naRef namespace, naRef next)
{
naRef closure = naNew(c, T_CLOSURE);
closure.ref.ptr.closure->namespace = namespace;
closure.ref.ptr.closure->next = next;
return closure;
}
naRef naNewGhost(naContext c, naGhostType* type, void* ptr)
{
naRef ghost = naNew(c, T_GHOST);
ghost.ref.ptr.ghost->gtype = type;
ghost.ref.ptr.ghost->ptr = ptr;
return ghost;
}
naGhostType* naGhost_type(naRef ghost)
{
if(!IS_GHOST(ghost)) return 0;
return ghost.ref.ptr.ghost->gtype;
}
void* naGhost_ptr(naRef ghost)
{
if(!IS_GHOST(ghost)) return 0;
return ghost.ref.ptr.ghost->ptr;
}
naRef naNil()
{
naRef r;
r.ref.reftag = NASAL_REFTAG;
r.ref.ptr.obj = 0;
return r;
}
naRef naNum(double num)
{
naRef r;
r.num = num;
return r;
}
int naEqual(naRef a, naRef b)
{
double na=0, nb=0;
if(IS_REF(a) && IS_REF(b) && a.ref.ptr.obj == b.ref.ptr.obj)
return 1; // Object identity (and nil == nil)
if(IS_NIL(a) || IS_NIL(b))
return 0;
if(IS_NUM(a) && IS_NUM(b) && a.num == b.num)
return 1; // Numeric equality
if(IS_STR(a) && IS_STR(b) && naStr_equal(a, b))
return 1; // String equality
// Numeric equality after conversion
if(IS_NUM(a)) { na = a.num; }
else if(!(IS_STR(a) && naStr_tonum(a, &na))) { return 0; }
if(IS_NUM(b)) { nb = b.num; }
else if(!(IS_STR(b) && naStr_tonum(b, &nb))) { return 0; }
return na == nb ? 1 : 0;
}
int naTypeSize(int type)
{
switch(type) {
case T_STR: return sizeof(struct naStr);
case T_VEC: return sizeof(struct naVec);
case T_HASH: return sizeof(struct naHash);
case T_CODE: return sizeof(struct naCode);
case T_FUNC: return sizeof(struct naFunc);
case T_CLOSURE: return sizeof(struct naClosure);
case T_CCODE: return sizeof(struct naCCode);
case T_GHOST: return sizeof(struct naGhost);
};
return 0x7fffffff; // Make sure the answer is nonsense :)
}
int naIsNil(naRef r)
{
return IS_NIL(r);
}
int naIsNum(naRef r)
{
return IS_NUM(r);
}
int naIsString(naRef r)
{
return (!IS_NIL(r))&&IS_STR(r);
}
int naIsScalar(naRef r)
{
return IS_SCALAR(r);
}
int naIsVector(naRef r)
{
return (!IS_NIL(r))&&IS_VEC(r);
}
int naIsHash(naRef r)
{
return (!IS_NIL(r))&&IS_HASH(r);
}
int naIsFunc(naRef r)
{
return (!IS_NIL(r))&&IS_FUNC(r);
}
int naIsCode(naRef r)
{
return IS_CODE(r);
}
int naIsCCode(naRef r)
{
return IS_CCODE(r);
}
int naIsGhost(naRef r)
{
return IS_GHOST(r);
}