This implements a function for the quaternion implementation that computes the angular velocity that matches an explicit euler step that propagates from a starting quaternion orientation to a destination quaternion orientation.
361 lines
10 KiB
C++
361 lines
10 KiB
C++
// Copyright (C) 2006 Mathias Froehlich - Mathias.Froehlich@web.de
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifdef HAVE_CONFIG_H
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# include <simgear_config.h>
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#endif
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#include <cstdlib>
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#include <iostream>
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#include "SGMath.hxx"
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#include "sg_random.h"
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template<typename T>
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bool
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Vec3Test(void)
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{
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SGVec3<T> v1, v2, v3;
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// Check if the equivalent function works
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v1 = SGVec3<T>(1, 2, 3);
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v2 = SGVec3<T>(3, 2, 1);
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if (equivalent(v1, v2))
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return false;
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// Check the unary minus operator
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v3 = SGVec3<T>(-1, -2, -3);
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if (!equivalent(-v1, v3))
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return false;
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// Check the unary plus operator
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v3 = SGVec3<T>(1, 2, 3);
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if (!equivalent(+v1, v3))
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return false;
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// Check the addition operator
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v3 = SGVec3<T>(4, 4, 4);
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if (!equivalent(v1 + v2, v3))
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return false;
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// Check the subtraction operator
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v3 = SGVec3<T>(-2, 0, 2);
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if (!equivalent(v1 - v2, v3))
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return false;
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// Check the scaler multiplication operator
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v3 = SGVec3<T>(2, 4, 6);
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if (!equivalent(2*v1, v3))
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return false;
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// Check the dot product
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if (fabs(dot(v1, v2) - 10) > 10*SGLimits<T>::epsilon())
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return false;
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// Check the cross product
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v3 = SGVec3<T>(-4, 8, -4);
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if (!equivalent(cross(v1, v2), v3))
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return false;
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// Check the euclidean length
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if (fabs(14 - length(v1)*length(v1)) > 14*SGLimits<T>::epsilon())
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return false;
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return true;
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}
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template<typename T>
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bool
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isSameRotation(const SGQuat<T>& q1, const SGQuat<T>& q2)
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{
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const SGVec3<T> e1(1, 0, 0);
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const SGVec3<T> e2(0, 1, 0);
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const SGVec3<T> e3(0, 0, 1);
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if (!equivalent(q1.transform(e1), q2.transform(e1)))
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return false;
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if (!equivalent(q1.transform(e2), q2.transform(e2)))
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return false;
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if (!equivalent(q1.transform(e3), q2.transform(e3)))
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return false;
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return true;
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}
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template<typename T>
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bool
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QuatTest(void)
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{
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const SGVec3<T> e1(1, 0, 0);
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const SGVec3<T> e2(0, 1, 0);
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const SGVec3<T> e3(0, 0, 1);
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SGVec3<T> v1, v2;
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SGQuat<T> q1, q2, q3, q4;
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// Check a rotation around the x axis
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q1 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), e1);
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v1 = SGVec3<T>(1, 2, 3);
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v2 = SGVec3<T>(1, -2, -3);
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if (!equivalent(q1.transform(v1), v2))
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return false;
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// Check a rotation around the x axis
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q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e1);
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v2 = SGVec3<T>(1, 3, -2);
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if (!equivalent(q1.transform(v1), v2))
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return false;
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// Check a rotation around the y axis
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q1 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), e2);
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v2 = SGVec3<T>(-1, 2, -3);
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if (!equivalent(q1.transform(v1), v2))
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return false;
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// Check a rotation around the y axis
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q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e2);
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v2 = SGVec3<T>(-3, 2, 1);
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if (!equivalent(q1.transform(v1), v2))
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return false;
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// Check a rotation around the z axis
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q1 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), e3);
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v2 = SGVec3<T>(-1, -2, 3);
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if (!equivalent(q1.transform(v1), v2))
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return false;
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// Check a rotation around the z axis
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q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e3);
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v2 = SGVec3<T>(2, -1, 3);
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if (!equivalent(q1.transform(v1), v2))
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return false;
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// Now check some successive transforms
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// We can reuse the prevously tested stuff
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q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e1);
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q2 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e2);
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q3 = q1*q2;
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v2 = q2.transform(q1.transform(v1));
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if (!equivalent(q3.transform(v1), v2))
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return false;
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/// Test from Euler angles
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float x = 0.2*SGMisc<T>::pi();
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float y = 0.3*SGMisc<T>::pi();
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float z = 0.4*SGMisc<T>::pi();
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q1 = SGQuat<T>::fromAngleAxis(z, e3);
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q2 = SGQuat<T>::fromAngleAxis(y, e2);
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q3 = SGQuat<T>::fromAngleAxis(x, e1);
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v2 = q3.transform(q2.transform(q1.transform(v1)));
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q4 = SGQuat<T>::fromEulerRad(z, y, x);
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if (!equivalent(q4.transform(v1), v2))
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return false;
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/// Test angle axis forward and back transform
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q1 = SGQuat<T>::fromAngleAxis(0.2*SGMisc<T>::pi(), e1);
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q2 = SGQuat<T>::fromAngleAxis(0.7*SGMisc<T>::pi(), e2);
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q3 = q1*q2;
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SGVec3<T> angleAxis;
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q1.getAngleAxis(angleAxis);
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q4 = SGQuat<T>::fromAngleAxis(angleAxis);
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if (!isSameRotation(q1, q4))
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return false;
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q2.getAngleAxis(angleAxis);
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q4 = SGQuat<T>::fromAngleAxis(angleAxis);
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if (!isSameRotation(q2, q4))
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return false;
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q3.getAngleAxis(angleAxis);
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q4 = SGQuat<T>::fromAngleAxis(angleAxis);
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if (!isSameRotation(q3, q4))
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return false;
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/// Test angle axis forward and back transform
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q1 = SGQuat<T>::fromAngleAxis(0.2*SGMisc<T>::pi(), e1);
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q2 = SGQuat<T>::fromAngleAxis(1.7*SGMisc<T>::pi(), e2);
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q3 = q1*q2;
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SGVec3<T> positiveAngleAxis = q1.getPositiveRealImag();
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q4 = SGQuat<T>::fromPositiveRealImag(positiveAngleAxis);
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if (!isSameRotation(q1, q4))
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return false;
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positiveAngleAxis = q2.getPositiveRealImag();
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q4 = SGQuat<T>::fromPositiveRealImag(positiveAngleAxis);
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if (!isSameRotation(q2, q4))
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return false;
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positiveAngleAxis = q3.getPositiveRealImag();
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q4 = SGQuat<T>::fromPositiveRealImag(positiveAngleAxis);
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if (!isSameRotation(q3, q4))
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return false;
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return true;
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}
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template<typename T>
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bool
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QuatDerivativeTest(void)
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{
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for (unsigned i = 0; i < 100; ++i) {
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// Generate the test case:
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// Give a lower bound to the distance, so avoid testing cancelation
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T dt = T(0.01) + sg_random();
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// Start with orientation o0, angular velocity av and a random stepsize
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SGQuat<T> o0 = SGQuat<T>::fromEulerDeg(T(360)*sg_random(), T(360)*sg_random(), T(360)*sg_random());
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SGVec3<T> av(sg_random(), sg_random(), sg_random());
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// Do one euler step and renormalize
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SGQuat<T> o1 = normalize(o0 + dt*o0.derivative(av));
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// Check if we can restore the angular velocity
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SGVec3<T> av2 = SGQuat<T>::forwardDifferenceVelocity(o0, o1, dt);
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if (!equivalent(av, av2))
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return false;
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// Test with the equivalent orientation
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o1 = -o1;
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av2 = SGQuat<T>::forwardDifferenceVelocity(o0, o1, dt);
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if (!equivalent(av, av2))
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return false;
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}
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return true;
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}
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template<typename T>
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bool
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MatrixTest(void)
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{
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// Create some test matrix
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SGVec3<T> v0(2, 7, 17);
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SGQuat<T> q0 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), normalize(v0));
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SGMatrix<T> m0 = SGMatrix<T>::unit();
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m0.postMultTranslate(v0);
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m0.postMultRotate(q0);
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// Check the three forms of the inverse for that kind of special matrix
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SGMatrix<T> m1 = SGMatrix<T>::unit();
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m1.preMultTranslate(-v0);
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m1.preMultRotate(inverse(q0));
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SGMatrix<T> m2, m3;
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invert(m2, m0);
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m3 = transNeg(m0);
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if (!equivalent(m1, m2))
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return false;
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if (!equivalent(m2, m3))
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return false;
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// Check matrix multiplication and inversion
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if (!equivalent(m0*m1, SGMatrix<T>::unit()))
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return false;
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if (!equivalent(m1*m0, SGMatrix<T>::unit()))
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return false;
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if (!equivalent(m0*m2, SGMatrix<T>::unit()))
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return false;
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if (!equivalent(m2*m0, SGMatrix<T>::unit()))
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return false;
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if (!equivalent(m0*m3, SGMatrix<T>::unit()))
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return false;
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if (!equivalent(m3*m0, SGMatrix<T>::unit()))
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return false;
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return true;
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}
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bool
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GeodesyTest(void)
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{
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// We know that the values are on the order of 1
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double epsDeg = 10*360*SGLimits<double>::epsilon();
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// For the altitude values we need to tolerate relative errors in the order
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// of the radius
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double epsM = 10*6e6*SGLimits<double>::epsilon();
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SGVec3<double> cart0, cart1;
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SGGeod geod0, geod1;
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SGGeoc geoc0;
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// create some geodetic position
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geod0 = SGGeod::fromDegM(30, 20, 17);
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// Test the conversion routines to cartesian coordinates
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cart0 = SGVec3<double>::fromGeod(geod0);
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geod1 = SGGeod::fromCart(cart0);
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if (epsDeg < fabs(geod0.getLongitudeDeg() - geod1.getLongitudeDeg()) ||
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epsDeg < fabs(geod0.getLatitudeDeg() - geod1.getLatitudeDeg()) ||
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epsM < fabs(geod0.getElevationM() - geod1.getElevationM()))
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return false;
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// Test the conversion routines to radial coordinates
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geoc0 = SGGeoc::fromCart(cart0);
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cart1 = SGVec3<double>::fromGeoc(geoc0);
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if (!equivalent(cart0, cart1))
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return false;
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// test course / advance routines
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// uses examples from Williams aviation formulary
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SGGeoc lax = SGGeoc::fromRadM(-2.066470, 0.592539, 10.0);
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SGGeoc jfk = SGGeoc::fromRadM(-1.287762, 0.709186, 10.0);
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double distNm = SGGeodesy::distanceRad(lax, jfk) * SG_RAD_TO_NM;
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std::cout << "distance is " << distNm << std::endl;
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if (0.5 < fabs(distNm - 2144)) // 2144 nm
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return false;
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double crsDeg = SGGeodesy::courseRad(lax, jfk) * SG_RADIANS_TO_DEGREES;
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std::cout << "course is " << crsDeg << std::endl;
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if (0.5 < fabs(crsDeg - 66)) // 66 degrees
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return false;
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SGGeoc adv;
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SGGeodesy::advanceRadM(lax, crsDeg * SG_DEGREES_TO_RADIANS, 100 * SG_NM_TO_METER, adv);
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std::cout << "lon:" << adv.getLongitudeRad() << ", lat:" << adv.getLatitudeRad() << std::endl;
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if (0.01 < fabs(adv.getLongitudeRad() - (-2.034206)) ||
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0.01 < fabs(adv.getLatitudeRad() - 0.604180))
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return false;
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return true;
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}
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int
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main(void)
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{
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sg_srandom(17);
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// Do vector tests
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if (!Vec3Test<float>())
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return EXIT_FAILURE;
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if (!Vec3Test<double>())
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return EXIT_FAILURE;
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// Do quaternion tests
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if (!QuatTest<float>())
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return EXIT_FAILURE;
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if (!QuatTest<double>())
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return EXIT_FAILURE;
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if (!QuatDerivativeTest<float>())
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return EXIT_FAILURE;
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if (!QuatDerivativeTest<double>())
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return EXIT_FAILURE;
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// Do matrix tests
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if (!MatrixTest<float>())
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return EXIT_FAILURE;
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if (!MatrixTest<double>())
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return EXIT_FAILURE;
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// Check geodetic/geocentric/cartesian conversions
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if (!GeodesyTest())
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return EXIT_FAILURE;
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std::cout << "Successfully passed all tests!" << std::endl;
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return EXIT_SUCCESS;
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}
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