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simgear/simgear/scene/tsync/terrasync.cxx
T

1090 lines
32 KiB
C++

// terrasync.cxx -- scenery fetcher
//
// Started by Curtis Olson, November 2002.
//
// Copyright (C) 2002 Curtis L. Olson - http://www.flightgear.org/~curt
// Copyright (C) 2008 Alexander R. Perry <alex.perry@ieee.org>
// Copyright (C) 2011 Thorsten Brehm <brehmt@gmail.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <simgear/compiler.h>
#ifdef HAVE_WINDOWS_H
#include <windows.h>
#endif
#ifdef __MINGW32__
# include <time.h>
# include <unistd.h>
#elif defined(_MSC_VER)
# include <io.h>
# include <time.h>
# include <process.h>
#endif
#include <stdlib.h> // atoi() atof() abs() system()
#include <signal.h> // signal()
#include <string.h>
#include <iostream>
#include <fstream>
#include <string>
#include <map>
#include <simgear/compiler.h>
#include <simgear/version.h>
#include "terrasync.hxx"
#include <simgear/bucket/newbucket.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/misc/strutils.hxx>
#include <simgear/threads/SGQueue.hxx>
#include <simgear/misc/sg_dir.hxx>
#include <simgear/debug/BufferedLogCallback.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/io/HTTPClient.hxx>
#include <simgear/io/SVNRepository.hxx>
#include <simgear/structure/exception.hxx>
static const bool svn_built_in_available = true;
using namespace simgear;
using namespace std;
const char* rsync_cmd =
"rsync --verbose --archive --delete --perms --owner --group";
const char* svn_options =
"checkout -q";
namespace UpdateInterval
{
// interval in seconds to allow an update to repeat after a successful update (=daily)
static const double SuccessfulAttempt = 24*60*60;
// interval in seconds to allow another update after a failed attempt (10 minutes)
static const double FailedAttempt = 10*60;
}
typedef map<string,time_t> TileAgeCache;
///////////////////////////////////////////////////////////////////////////////
// helper functions ///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
string stripPath(string path)
{
// svn doesn't like trailing white-spaces or path separators - strip them!
path = simgear::strutils::strip(path);
size_t slen = path.length();
while ((slen>0)&&
((path[slen-1]=='/')||(path[slen-1]=='\\')))
{
slen--;
}
return path.substr(0,slen);
}
bool hasWhitespace(string path)
{
return path.find(' ')!=string::npos;
}
///////////////////////////////////////////////////////////////////////////////
// SyncItem ////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
class SyncItem
{
public:
enum Type
{
Stop = 0, ///< special item indicating to stop the SVNThread
Tile,
AirportData,
SharedModels,
AIData
};
enum Status
{
Invalid = 0,
Waiting,
Cached, ///< using already cached result
Updated,
NotFound,
Failed
};
SyncItem() :
_dir(),
_type(Stop),
_status(Invalid)
{
}
SyncItem(string dir, Type ty) :
_dir(dir),
_type(ty),
_status(Waiting)
{}
string _dir;
Type _type;
Status _status;
};
///////////////////////////////////////////////////////////////////////////////
/**
* @brief SyncSlot encapsulates a queue of sync items we will fetch
* serially. Multiple slots exist to sync different types of item in
* parallel.
*/
class SyncSlot
{
public:
SyncSlot() :
isNewDirectory(false),
busy(false)
{}
SyncItem currentItem;
bool isNewDirectory;
std::queue<SyncItem> queue;
std::auto_ptr<SVNRepository> repository;
SGTimeStamp stamp;
bool busy; ///< is the slot working or idle
unsigned int nextWarnTimeout;
};
static const int SYNC_SLOT_TILES = 0; ///< Terrain and Objects sync
static const int SYNC_SLOT_SHARED_DATA = 1; /// shared Models and Airport data
static const int SYNC_SLOT_AI_DATA = 2; /// AI traffic and models
static const unsigned int NUM_SYNC_SLOTS = 3;
/**
* @brief translate a sync item type into one of the available slots.
* This provides the scheduling / balancing / prioritising between slots.
*/
static unsigned int syncSlotForType(SyncItem::Type ty)
{
switch (ty) {
case SyncItem::Tile: return SYNC_SLOT_TILES;
case SyncItem::SharedModels:
case SyncItem::AirportData:
return SYNC_SLOT_SHARED_DATA;
case SyncItem::AIData:
return SYNC_SLOT_AI_DATA;
default:
return SYNC_SLOT_SHARED_DATA;
}
}
///////////////////////////////////////////////////////////////////////////////
// Base server query
///////////////////////////////////////////////////////////////////////////////
class ServerSelectQuery : public HTTP::Request
{
public:
ServerSelectQuery() :
HTTP::Request("http://scenery.flightgear.org/svn-server", "GET")
{
}
std::string svnUrl() const
{
std::string s = simgear::strutils::strip(m_url);
if (s.at(s.length() - 1) == '/') {
s = s.substr(0, s.length() - 1);
}
return s;
}
protected:
virtual void gotBodyData(const char* s, int n)
{
m_url.append(std::string(s, n));
}
virtual void onFail()
{
SG_LOG(SG_TERRASYNC, SG_ALERT, "Failed to query TerraSync SVN server");
HTTP::Request::onFail();
}
private:
std::string m_url;
};
///////////////////////////////////////////////////////////////////////////////
// SGTerraSync::SvnThread /////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
class SGTerraSync::SvnThread : public SGThread
{
public:
SvnThread();
virtual ~SvnThread( ) { stop(); }
void stop();
bool start();
bool isIdle() {return !_busy; }
void request(const SyncItem& dir) {waitingTiles.push_front(dir);}
bool isDirty() { bool r = _is_dirty;_is_dirty = false;return r;}
bool hasNewTiles() { return !_freshTiles.empty();}
SyncItem getNewTile() { return _freshTiles.pop_front();}
void setSvnServer(string server) { _svn_server = stripPath(server);}
void setSvnDataServer(string server) { _svn_data_server = stripPath(server);}
void setExtSvnUtility(string svn_util) { _svn_command = simgear::strutils::strip(svn_util);}
void setRsyncServer(string server) { _rsync_server = simgear::strutils::strip(server);}
void setLocalDir(string dir) { _local_dir = stripPath(dir);}
string getLocalDir() { return _local_dir;}
void setUseSvn(bool use_svn) { _use_svn = use_svn;}
void setAllowedErrorCount(int errors) {_allowed_errors = errors;}
void setCachePath(const SGPath& p) {_persistentCachePath = p;}
void setCacheHits(unsigned int hits) {_cache_hits = hits;}
void setUseBuiltin(bool built_in) { _use_built_in = built_in;}
volatile bool _active;
volatile bool _running;
volatile bool _busy;
volatile bool _stalled;
volatile int _fail_count;
volatile int _updated_tile_count;
volatile int _success_count;
volatile int _consecutive_errors;
volatile int _allowed_errors;
volatile int _cache_hits;
volatile int _transfer_rate;
// kbytes, not bytes, because bytes might overflow 2^31
volatile int _total_kb_downloaded;
private:
virtual void run();
// external model run and helpers
void runExternal();
void syncPathExternal(const SyncItem& next);
bool runExternalSyncCommand(const char* dir);
// internal mode run and helpers
void runInternal();
void updateSyncSlot(SyncSlot& slot);
// commond helpers between both internal and external models
SyncItem::Status isPathCached(const SyncItem& next) const;
void initCompletedTilesPersistentCache();
void writeCompletedTilesPersistentCache() const;
void updated(SyncItem item, bool isNewDirectory);
void fail(SyncItem failedItem);
void notFound(SyncItem notFoundItem);
bool _use_built_in;
HTTP::Client _http;
SyncSlot _syncSlots[NUM_SYNC_SLOTS];
volatile bool _is_dirty;
volatile bool _stop;
SGBlockingDeque <SyncItem> waitingTiles;
TileAgeCache _completedTiles;
TileAgeCache _notFoundItems;
SGBlockingDeque <SyncItem> _freshTiles;
bool _use_svn;
string _svn_server;
string _svn_data_server;
string _svn_command;
string _rsync_server;
string _local_dir;
SGPath _persistentCachePath;
};
SGTerraSync::SvnThread::SvnThread() :
_active(false),
_running(false),
_busy(false),
_stalled(false),
_fail_count(0),
_updated_tile_count(0),
_success_count(0),
_consecutive_errors(0),
_allowed_errors(6),
_cache_hits(0),
_transfer_rate(0),
_total_kb_downloaded(0),
_use_built_in(true),
_is_dirty(false),
_stop(false),
_use_svn(true)
{
_http.setUserAgent("terrascenery-" SG_STRINGIZE(SIMGEAR_VERSION));
}
void SGTerraSync::SvnThread::stop()
{
// drop any pending requests
waitingTiles.clear();
if (!_running)
return;
// set stop flag and wake up the thread with an empty request
_stop = true;
SyncItem w(string(), SyncItem::Stop);
request(w);
join();
_running = false;
}
bool SGTerraSync::SvnThread::start()
{
if (_running)
return false;
if (_local_dir=="")
{
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Cannot start scenery download. Local cache directory is undefined.");
_fail_count++;
_stalled = true;
return false;
}
SGPath path(_local_dir);
if (!path.exists())
{
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Cannot start scenery download. Directory '" << _local_dir <<
"' does not exist. Set correct directory path or create directory folder.");
_fail_count++;
_stalled = true;
return false;
}
path.append("version");
if (path.exists())
{
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Cannot start scenery download. Directory '" << _local_dir <<
"' contains the base package. Use a separate directory.");
_fail_count++;
_stalled = true;
return false;
}
_use_svn |= _use_built_in;
if ((!_use_svn)&&(_rsync_server==""))
{
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Cannot start scenery download. Rsync scenery server is undefined.");
_fail_count++;
_stalled = true;
return false;
}
_fail_count = 0;
_updated_tile_count = 0;
_success_count = 0;
_consecutive_errors = 0;
_stop = false;
_stalled = false;
_running = true;
string status;
if (_use_svn && _use_built_in)
status = "Using built-in SVN support. ";
else if (_use_svn)
{
status = "Using external SVN utility '";
status += _svn_command;
status += "'. ";
}
else
{
status = "Using RSYNC. ";
}
// not really an alert - but we want to (always) see this message, so user is
// aware we're downloading scenery (and using bandwidth).
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Starting automatic scenery download/synchronization. "
<< status
<< "Directory: '" << _local_dir << "'.");
SGThread::start();
return true;
}
bool SGTerraSync::SvnThread::runExternalSyncCommand(const char* dir)
{
ostringstream buf;
SGPath localPath( _local_dir );
localPath.append( dir );
if (_use_svn)
{
buf << "\"" << _svn_command << "\" "
<< svn_options << " "
<< "\"" << _svn_server << "/" << dir << "\" "
<< "\"" << localPath.str_native() << "\"";
} else {
buf << rsync_cmd << " "
<< "\"" << _rsync_server << "/" << dir << "/\" "
<< "\"" << localPath.str_native() << "/\"";
}
string command;
#ifdef SG_WINDOWS
// windows command line parsing is just lovely...
// to allow white spaces, the system call needs this:
// ""C:\Program Files\something.exe" somearg "some other arg""
// Note: whitespace strings quoted by a pair of "" _and_ the
// entire string needs to be wrapped by "" too.
// The svn url needs forward slashes (/) as a path separator while
// the local path needs windows-native backslash as a path separator.
command = "\"" + buf.str() + "\"";
#else
command = buf.str();
#endif
SG_LOG(SG_TERRASYNC,SG_DEBUG, "sync command '" << command << "'");
#ifdef SG_WINDOWS
// tbd: does Windows support "popen"?
int rc = system( command.c_str() );
#else
FILE* pipe = popen( command.c_str(), "r");
int rc=-1;
// wait for external process to finish
if (pipe)
rc = pclose(pipe);
#endif
if (rc)
{
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Failed to synchronize directory '" << dir << "', " <<
"error code= " << rc);
return false;
}
return true;
}
void SGTerraSync::SvnThread::run()
{
_active = true;
initCompletedTilesPersistentCache();
{
if (_svn_server.empty()) {
SG_LOG(SG_TERRASYNC,SG_INFO, "Querying closest TerraSync server");
ServerSelectQuery* ssq = new ServerSelectQuery;
HTTP::Request_ptr req = ssq;
_http.makeRequest(req);
while (!req->isComplete()) {
_http.update(20);
}
if (req->readyState() == HTTP::Request::DONE) {
_svn_server = ssq->svnUrl();
SG_LOG(SG_TERRASYNC,SG_INFO, "Closest TerraSync server:" << _svn_server);
} else {
SG_LOG(SG_TERRASYNC,SG_WARN, "Failed to query closest TerraSync server");
}
} else {
SG_LOG(SG_TERRASYNC,SG_INFO, "Explicit: TerraSync server:" << _svn_server);
}
if (_svn_server.empty()) {
// default value
_svn_server = "http://foxtrot.mgras.net:8080/terrascenery/trunk/data/Scenery";
}
}
if (_use_built_in) {
runInternal();
} else {
runExternal();
}
_active = false;
_running = false;
_is_dirty = true;
}
void SGTerraSync::SvnThread::runExternal()
{
while (!_stop)
{
SyncItem next = waitingTiles.pop_front();
if (_stop)
break;
SyncItem::Status cacheStatus = isPathCached(next);
if (cacheStatus != SyncItem::Invalid) {
_cache_hits++;
SG_LOG(SG_TERRASYNC, SG_DEBUG,
"Cache hit for: '" << next._dir << "'");
next._status = cacheStatus;
_freshTiles.push_back(next);
_is_dirty = true;
continue;
}
syncPathExternal(next);
if ((_allowed_errors >= 0)&&
(_consecutive_errors >= _allowed_errors))
{
_stalled = true;
_stop = true;
}
} // of thread running loop
}
void SGTerraSync::SvnThread::syncPathExternal(const SyncItem& next)
{
_busy = true;
SGPath path( _local_dir );
path.append( next._dir );
bool isNewDirectory = !path.exists();
try {
if (isNewDirectory) {
int rc = path.create_dir( 0755 );
if (rc) {
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Cannot create directory '" << path << "', return code = " << rc );
throw sg_exception("Cannot create directory for terrasync", path.str());
}
}
if (!runExternalSyncCommand(next._dir.c_str())) {
throw sg_exception("Running external sync command failed");
}
} catch (sg_exception& e) {
fail(next);
_busy = false;
return;
}
updated(next, isNewDirectory);
_busy = false;
}
void SGTerraSync::SvnThread::updateSyncSlot(SyncSlot &slot)
{
if (slot.repository.get()) {
if (slot.repository->isDoingSync()) {
#if 1
if (slot.stamp.elapsedMSec() > (int)slot.nextWarnTimeout) {
SG_LOG(SG_TERRASYNC, SG_INFO, "sync taking a long time:" << slot.currentItem._dir << " taken " << slot.stamp.elapsedMSec());
SG_LOG(SG_TERRASYNC, SG_INFO, "HTTP request count:" << _http.hasActiveRequests());
slot.nextWarnTimeout += 10000;
}
#endif
return; // easy, still working
}
// check result
SVNRepository::ResultCode res = slot.repository->failure();
if (res == SVNRepository::SVN_ERROR_NOT_FOUND) {
notFound(slot.currentItem);
} else if (res != SVNRepository::SVN_NO_ERROR) {
fail(slot.currentItem);
} else {
updated(slot.currentItem, slot.isNewDirectory);
SG_LOG(SG_TERRASYNC, SG_DEBUG, "sync of " << slot.repository->baseUrl() << " finished ("
<< slot.stamp.elapsedMSec() << " msec");
}
// whatever happened, we're done with this repository instance
slot.busy = false;
slot.repository.reset();
}
// init and start sync of the next repository
if (!slot.queue.empty()) {
slot.currentItem = slot.queue.front();
slot.queue.pop();
SGPath path(_local_dir);
path.append(slot.currentItem._dir);
slot.isNewDirectory = !path.exists();
if (slot.isNewDirectory) {
int rc = path.create_dir( 0755 );
if (rc) {
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Cannot create directory '" << path << "', return code = " << rc );
fail(slot.currentItem);
return;
}
} // of creating directory step
string serverUrl(_svn_server);
if (slot.currentItem._type == SyncItem::AIData) {
serverUrl = _svn_data_server;
}
slot.repository.reset(new SVNRepository(path, &_http));
slot.repository->setBaseUrl(serverUrl + "/" + slot.currentItem._dir);
slot.repository->update();
slot.nextWarnTimeout = 20000;
slot.stamp.stamp();
slot.busy = true;
SG_LOG(SG_TERRASYNC, SG_INFO, "sync of " << slot.repository->baseUrl() << " started, queue size is " << slot.queue.size());
}
}
void SGTerraSync::SvnThread::runInternal()
{
while (!_stop) {
_http.update(100);
_transfer_rate = _http.transferRateBytesPerSec();
// convert from bytes to kbytes
_total_kb_downloaded = static_cast<int>(_http.totalBytesDownloaded() / 1024);
if (_stop)
break;
// drain the waiting tiles queue into the sync slot queues.
while (!waitingTiles.empty()) {
SyncItem next = waitingTiles.pop_front();
SyncItem::Status cacheStatus = isPathCached(next);
if (cacheStatus != SyncItem::Invalid) {
_cache_hits++;
SG_LOG(SG_TERRASYNC, SG_DEBUG, "\nTerraSync Cache hit for: '" << next._dir << "'");
next._status = cacheStatus;
_freshTiles.push_back(next);
_is_dirty = true;
continue;
}
unsigned int slot = syncSlotForType(next._type);
_syncSlots[slot].queue.push(next);
}
bool anySlotBusy = false;
// update each sync slot in turn
for (unsigned int slot=0; slot < NUM_SYNC_SLOTS; ++slot) {
updateSyncSlot(_syncSlots[slot]);
anySlotBusy |= _syncSlots[slot].busy;
}
_busy = anySlotBusy;
if (!anySlotBusy) {
// wait on the blocking deque here, otherwise we spin
// the loop very fast, since _http::update with no connections
// active returns immediately.
waitingTiles.waitOnNotEmpty();
}
} // of thread running loop
}
SyncItem::Status SGTerraSync::SvnThread::isPathCached(const SyncItem& next) const
{
TileAgeCache::const_iterator ii = _completedTiles.find( next._dir );
if (ii == _completedTiles.end()) {
ii = _notFoundItems.find( next._dir );
// Invalid means 'not cached', otherwise we want to return to
// higher levels the cache status
return (ii == _notFoundItems.end()) ? SyncItem::Invalid : SyncItem::NotFound;
}
// check if the path still physically exists. This is needed to
// cope with the user manipulating our cache dir
SGPath p(_local_dir);
p.append(next._dir);
if (!p.exists()) {
return SyncItem::Invalid;
}
time_t now = time(0);
return (ii->second > now) ? SyncItem::Cached : SyncItem::Invalid;
}
void SGTerraSync::SvnThread::fail(SyncItem failedItem)
{
time_t now = time(0);
_consecutive_errors++;
_fail_count++;
failedItem._status = SyncItem::Failed;
_freshTiles.push_back(failedItem);
SG_LOG(SG_TERRASYNC,SG_INFO,
"Failed to sync'" << failedItem._dir << "'");
_completedTiles[ failedItem._dir ] = now + UpdateInterval::FailedAttempt;
_is_dirty = true;
}
void SGTerraSync::SvnThread::notFound(SyncItem item)
{
// treat not found as authorative, so use the same cache expiry
// as succesful download. Important for MP models and similar so
// we don't spam the server with lookups for models that don't
// exist
time_t now = time(0);
item._status = SyncItem::NotFound;
_freshTiles.push_back(item);
_is_dirty = true;
_notFoundItems[ item._dir ] = now + UpdateInterval::SuccessfulAttempt;
writeCompletedTilesPersistentCache();
}
void SGTerraSync::SvnThread::updated(SyncItem item, bool isNewDirectory)
{
time_t now = time(0);
_consecutive_errors = 0;
_success_count++;
SG_LOG(SG_TERRASYNC,SG_INFO,
"Successfully synchronized directory '" << item._dir << "'");
item._status = SyncItem::Updated;
if (item._type == SyncItem::Tile) {
_updated_tile_count++;
}
_freshTiles.push_back(item);
_completedTiles[ item._dir ] = now + UpdateInterval::SuccessfulAttempt;
_is_dirty = true;
writeCompletedTilesPersistentCache();
}
void SGTerraSync::SvnThread::initCompletedTilesPersistentCache()
{
if (!_persistentCachePath.exists()) {
return;
}
SGPropertyNode_ptr cacheRoot(new SGPropertyNode);
time_t now = time(0);
try {
readProperties(_persistentCachePath.str(), cacheRoot);
} catch (sg_exception& e) {
SG_LOG(SG_TERRASYNC, SG_INFO, "corrupted persistent cache, discarding");
return;
}
for (int i=0; i<cacheRoot->nChildren(); ++i) {
SGPropertyNode* entry = cacheRoot->getChild(i);
bool isNotFound = (strcmp(entry->getName(), "not-found") == 0);
string tileName = entry->getStringValue("path");
time_t stamp = entry->getIntValue("stamp");
if (stamp < now) {
continue;
}
if (isNotFound) {
_completedTiles[tileName] = stamp;
} else {
_notFoundItems[tileName] = stamp;
}
}
}
void SGTerraSync::SvnThread::writeCompletedTilesPersistentCache() const
{
// cache is disabled
if (_persistentCachePath.isNull()) {
return;
}
std::ofstream f(_persistentCachePath.c_str(), std::ios::trunc);
if (!f.is_open()) {
return;
}
SGPropertyNode_ptr cacheRoot(new SGPropertyNode);
TileAgeCache::const_iterator it = _completedTiles.begin();
for (; it != _completedTiles.end(); ++it) {
SGPropertyNode* entry = cacheRoot->addChild("entry");
entry->setStringValue("path", it->first);
entry->setIntValue("stamp", it->second);
}
it = _notFoundItems.begin();
for (; it != _notFoundItems.end(); ++it) {
SGPropertyNode* entry = cacheRoot->addChild("not-found");
entry->setStringValue("path", it->first);
entry->setIntValue("stamp", it->second);
}
writeProperties(f, cacheRoot, true /* write_all */);
f.close();
}
///////////////////////////////////////////////////////////////////////////////
// SGTerraSync ////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
SGTerraSync::SGTerraSync() :
_svnThread(NULL),
_bound(false),
_inited(false)
{
_svnThread = new SvnThread();
_log = new BufferedLogCallback(SG_TERRASYNC, SG_INFO);
_log->truncateAt(255);
sglog().addCallback(_log);
}
SGTerraSync::~SGTerraSync()
{
delete _svnThread;
_svnThread = NULL;
sglog().removeCallback(_log);
delete _log;
_tiedProperties.Untie();
}
void SGTerraSync::setRoot(SGPropertyNode_ptr root)
{
_terraRoot = root->getNode("/sim/terrasync",true);
}
void SGTerraSync::init()
{
if (_inited) {
return;
}
_inited = true;
assert(_terraRoot);
_terraRoot->setBoolValue("built-in-svn-available",svn_built_in_available);
reinit();
}
void SGTerraSync::shutdown()
{
_svnThread->stop();
}
void SGTerraSync::reinit()
{
// do not reinit when enabled and we're already up and running
if ((_terraRoot->getBoolValue("enabled",false))&&
(_svnThread->_active && _svnThread->_running))
{
return;
}
_svnThread->stop();
if (_terraRoot->getBoolValue("enabled",false))
{
_svnThread->setSvnServer(_terraRoot->getStringValue("svn-server",""));
_svnThread->setSvnDataServer(_terraRoot->getStringValue("svn-data-server",""));
_svnThread->setRsyncServer(_terraRoot->getStringValue("rsync-server",""));
_svnThread->setLocalDir(_terraRoot->getStringValue("scenery-dir",""));
_svnThread->setAllowedErrorCount(_terraRoot->getIntValue("max-errors",5));
_svnThread->setUseBuiltin(_terraRoot->getBoolValue("use-built-in-svn",true));
_svnThread->setCachePath(SGPath(_terraRoot->getStringValue("cache-path","")));
_svnThread->setCacheHits(_terraRoot->getIntValue("cache-hit", 0));
_svnThread->setUseSvn(_terraRoot->getBoolValue("use-svn",true));
_svnThread->setExtSvnUtility(_terraRoot->getStringValue("ext-svn-utility","svn"));
if (_svnThread->start())
{
syncAirportsModels();
}
}
_stalledNode->setBoolValue(_svnThread->_stalled);
}
void SGTerraSync::bind()
{
if (_bound) {
return;
}
_bound = true;
_tiedProperties.Tie( _terraRoot->getNode("busy", true), (bool*) &_svnThread->_busy );
_tiedProperties.Tie( _terraRoot->getNode("active", true), (bool*) &_svnThread->_active );
_tiedProperties.Tie( _terraRoot->getNode("update-count", true), (int*) &_svnThread->_success_count );
_tiedProperties.Tie( _terraRoot->getNode("error-count", true), (int*) &_svnThread->_fail_count );
_tiedProperties.Tie( _terraRoot->getNode("tile-count", true), (int*) &_svnThread->_updated_tile_count );
_tiedProperties.Tie( _terraRoot->getNode("cache-hits", true), (int*) &_svnThread->_cache_hits );
_tiedProperties.Tie( _terraRoot->getNode("transfer-rate-bytes-sec", true), (int*) &_svnThread->_transfer_rate );
// use kbytes here because propety doesn't support 64-bit and we might conceivably
// download more than 2G in a single session
_tiedProperties.Tie( _terraRoot->getNode("downloaded-kbytes", true), (int*) &_svnThread->_total_kb_downloaded );
_terraRoot->getNode("busy", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("active", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("update-count", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("error-count", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("tile-count", true)->setAttribute(SGPropertyNode::WRITE,false);
_terraRoot->getNode("use-built-in-svn", true)->setAttribute(SGPropertyNode::USERARCHIVE,false);
_terraRoot->getNode("use-svn", true)->setAttribute(SGPropertyNode::USERARCHIVE,false);
// stalled is used as a signal handler (to connect listeners triggering GUI pop-ups)
_stalledNode = _terraRoot->getNode("stalled", true);
_stalledNode->setBoolValue(_svnThread->_stalled);
_stalledNode->setAttribute(SGPropertyNode::PRESERVE,true);
}
void SGTerraSync::unbind()
{
_svnThread->stop();
_tiedProperties.Untie();
_bound = false;
_inited = false;
_terraRoot.clear();
_stalledNode.clear();
_cacheHits.clear();
}
void SGTerraSync::update(double)
{
static SGBucket bucket;
if (_svnThread->isDirty())
{
if (!_svnThread->_active)
{
if (_svnThread->_stalled)
{
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Automatic scenery download/synchronization stalled. Too many errors.");
}
else
{
// not really an alert - just always show this message
SG_LOG(SG_TERRASYNC,SG_ALERT,
"Automatic scenery download/synchronization has stopped.");
}
_stalledNode->setBoolValue(_svnThread->_stalled);
}
while (_svnThread->hasNewTiles())
{
SyncItem next = _svnThread->getNewTile();
if ((next._type == SyncItem::Tile) || (next._type == SyncItem::AIData)) {
_activeTileDirs.erase(next._dir);
}
} // of freshly synced items
}
}
bool SGTerraSync::isIdle() {return _svnThread->isIdle();}
void SGTerraSync::syncAirportsModels()
{
static const char* bounds = "MZAJKL"; // airport sync order: K-L, A-J, M-Z
// note "request" method uses LIFO order, i.e. processes most recent request first
for( unsigned i = 0; i < strlen(bounds)/2; i++ )
{
for ( char synced_other = bounds[2*i]; synced_other <= bounds[2*i+1]; synced_other++ )
{
ostringstream dir;
dir << "Airports/" << synced_other;
SyncItem w(dir.str(), SyncItem::AirportData);
_svnThread->request( w );
}
}
SyncItem w("Models", SyncItem::SharedModels);
_svnThread->request( w );
}
void SGTerraSync::syncAreaByPath(const std::string& aPath)
{
const char* terrainobjects[3] = { "Terrain/", "Objects/", 0 };
for (const char** tree = &terrainobjects[0]; *tree; tree++)
{
std::string dir = string(*tree) + aPath;
if (_activeTileDirs.find(dir) != _activeTileDirs.end()) {
continue;
}
_activeTileDirs.insert(dir);
SyncItem w(dir, SyncItem::Tile);
_svnThread->request( w );
}
}
bool SGTerraSync::scheduleTile(const SGBucket& bucket)
{
std::string basePath = bucket.gen_base_path();
syncAreaByPath(basePath);
return true;
}
bool SGTerraSync::isTileDirPending(const std::string& sceneryDir) const
{
if (!_svnThread->_running) {
return false;
}
const char* terrainobjects[3] = { "Terrain/", "Objects/", 0 };
for (const char** tree = &terrainobjects[0]; *tree; tree++) {
string s = *tree + sceneryDir;
if (_activeTileDirs.find(s) != _activeTileDirs.end()) {
return true;
}
}
return false;
}
void SGTerraSync::scheduleDataDir(const std::string& dataDir)
{
if (_activeTileDirs.find(dataDir) != _activeTileDirs.end()) {
return;
}
_activeTileDirs.insert(dataDir);
SyncItem w(dataDir, SyncItem::AIData);
_svnThread->request( w );
}
bool SGTerraSync::isDataDirPending(const std::string& dataDir) const
{
if (!_svnThread->_running) {
return false;
}
return (_activeTileDirs.find(dataDir) != _activeTileDirs.end());
}
void SGTerraSync::reposition()
{
// stub, remove
}