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simgear/simgear/misc/interpolator.cxx
T

111 lines
3.4 KiB
C++

// Written by Andrew J. Ross, started December 2003
//
// Copyright (C) 2003 Andrew J. Ross - andy@plausible.org
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include "interpolator.hxx"
void SGInterpolator::addNew(SGPropertyNode* prop, int nPoints)
{
// Set the property type to a double, if it isn't already, and
// make sure we aren't already managing this node.
prop->setDoubleValue(prop->getDoubleValue());
cancel(prop);
Interp* iterp = new Interp();
iterp->target = prop;
iterp->nPoints = nPoints;
iterp->curve = new double[2*nPoints];
// Dirty trick: leave the new value sitting in _list to avoid
// having to return a pointer to a private type.
iterp->next = _list;
_list = iterp;
}
void SGInterpolator::interpolate(SGPropertyNode* prop, int nPoints,
double* values, double* deltas)
{
addNew(prop, nPoints);
for(int i=0; i<nPoints; i++) {
_list->dt(i) = deltas[i];
_list->val(i) = values[i];
}
}
void SGInterpolator::interpolate(SGPropertyNode* prop, double val, double dt)
{
addNew(prop, 1);
_list->dt(0) = dt;
_list->val(0) = val;
}
//
// Delete all the list elements where "expr" is true.
//
// Silly preprocessor hack to avoid writing the linked list code in
// two places. You would think that an STL set would be the way to
// go, but I had terrible trouble getting it to work with the
// dynamically allocated "curve" member. Frankly, this is easier to
// write, and the code is smaller to boot...
//
#define DELETE_WHERE(EXPR)\
Interp *p = _list, **last = &_list; \
while(p) { \
if(EXPR) { \
*last = p->next; \
delete p; \
p = (*last) ? (*last)->next : 0; \
} else { \
last = &(p->next); \
p = p->next; } }
void SGInterpolator::cancel(SGPropertyNode* prop)
{
DELETE_WHERE(p->target == prop)
}
void SGInterpolator::update(double dt)
{
DELETE_WHERE(interp(p, dt))
}
// This is the where the only "real" work happens. Walk through the
// data points until we find one with some time left, slurp it up and
// repeat until we run out of dt.
bool SGInterpolator::interp(Interp* rec, double dt)
{
double val = rec->target->getDoubleValue();
int i;
for(i=0; i < rec->nPoints; i++) {
if(rec->dt(i) > 0 && dt < rec->dt(i)) {
val += (dt / rec->dt(i)) * (rec->val(i) - val);
rec->dt(i) -= dt;
break;
}
dt -= rec->dt(i);
val = rec->val(i);
}
rec->target->setDoubleValue(val);
// Return true if this one is done
return i == rec->nPoints;
}