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simgear/simgear/math/SGMathTest.cxx
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mfranz dcb95d131b - new FSF addresses
- coplied license headers from h(xx) files to respective c(xx) files
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2006-03-08 18:16:08 +00:00

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// Copyright (C) 2006 Mathias Froehlich - Mathias.Froehlich@web.de
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <cstdlib>
#include <iostream>
#include <plib/sg.h>
#include "SGMath.hxx"
template<typename T>
bool
Vec3Test(void)
{
SGVec3<T> v1, v2, v3;
// Check if the equivalent function works
v1 = SGVec3<T>(1, 2, 3);
v2 = SGVec3<T>(3, 2, 1);
if (equivalent(v1, v2))
return false;
// Check the unary minus operator
v3 = SGVec3<T>(-1, -2, -3);
if (!equivalent(-v1, v3))
return false;
// Check the unary plus operator
v3 = SGVec3<T>(1, 2, 3);
if (!equivalent(+v1, v3))
return false;
// Check the addition operator
v3 = SGVec3<T>(4, 4, 4);
if (!equivalent(v1 + v2, v3))
return false;
// Check the subtraction operator
v3 = SGVec3<T>(-2, 0, 2);
if (!equivalent(v1 - v2, v3))
return false;
// Check the scaler multiplication operator
v3 = SGVec3<T>(2, 4, 6);
if (!equivalent(2*v1, v3))
return false;
// Check the dot product
if (fabs(dot(v1, v2) - 10) > 10*SGLimits<T>::epsilon())
return false;
// Check the cross product
v3 = SGVec3<T>(-4, 8, -4);
if (!equivalent(cross(v1, v2), v3))
return false;
// Check the euclidean length
if (fabs(14 - length(v1)*length(v1)) > 14*SGLimits<T>::epsilon())
return false;
return true;
}
template<typename T>
bool
QuatTest(void)
{
const SGVec3<T> e1(1, 0, 0);
const SGVec3<T> e2(0, 1, 0);
const SGVec3<T> e3(0, 0, 1);
SGVec3<T> v1, v2;
SGQuat<T> q1, q2, q3, q4;
// Check a rotation around the x axis
q1 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), e1);
v1 = SGVec3<T>(1, 2, 3);
v2 = SGVec3<T>(1, -2, -3);
if (!equivalent(q1.transform(v1), v2))
return false;
// Check a rotation around the x axis
q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e1);
v2 = SGVec3<T>(1, 3, -2);
if (!equivalent(q1.transform(v1), v2))
return false;
// Check a rotation around the y axis
q1 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), e2);
v2 = SGVec3<T>(-1, 2, -3);
if (!equivalent(q1.transform(v1), v2))
return false;
// Check a rotation around the y axis
q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e2);
v2 = SGVec3<T>(-3, 2, 1);
if (!equivalent(q1.transform(v1), v2))
return false;
// Check a rotation around the z axis
q1 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), e3);
v2 = SGVec3<T>(-1, -2, 3);
if (!equivalent(q1.transform(v1), v2))
return false;
// Check a rotation around the z axis
q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e3);
v2 = SGVec3<T>(2, -1, 3);
if (!equivalent(q1.transform(v1), v2))
return false;
// Now check some successive transforms
// We can reuse the prevously tested stuff
q1 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e1);
q2 = SGQuat<T>::fromAngleAxis(0.5*SGMisc<T>::pi(), e2);
q3 = q1*q2;
v2 = q2.transform(q1.transform(v1));
if (!equivalent(q3.transform(v1), v2))
return false;
/// Test from Euler angles
float x = 0.2*SGMisc<T>::pi();
float y = 0.3*SGMisc<T>::pi();
float z = 0.4*SGMisc<T>::pi();
q1 = SGQuat<T>::fromAngleAxis(z, e3);
q2 = SGQuat<T>::fromAngleAxis(y, e2);
q3 = SGQuat<T>::fromAngleAxis(x, e1);
v2 = q3.transform(q2.transform(q1.transform(v1)));
q4 = SGQuat<T>::fromEulerRad(z, y, x);
if (!equivalent(q4.transform(v1), v2))
return false;
/// Test angle axis forward and back transform
q1 = SGQuat<T>::fromAngleAxis(0.2*SGMisc<T>::pi(), e1);
q2 = SGQuat<T>::fromAngleAxis(0.7*SGMisc<T>::pi(), e2);
q3 = q1*q2;
SGVec3<T> angleAxis;
q1.getAngleAxis(angleAxis);
q4 = SGQuat<T>::fromAngleAxis(angleAxis);
if (!equivalent(q1, q4))
return false;
q2.getAngleAxis(angleAxis);
q4 = SGQuat<T>::fromAngleAxis(angleAxis);
if (!equivalent(q2, q4))
return false;
q3.getAngleAxis(angleAxis);
q4 = SGQuat<T>::fromAngleAxis(angleAxis);
if (!equivalent(q3, q4))
return false;
return true;
}
template<typename T>
bool
MatrixTest(void)
{
// Create some test matrix
SGVec3<T> v0(2, 7, 17);
SGQuat<T> q0 = SGQuat<T>::fromAngleAxis(SGMisc<T>::pi(), normalize(v0));
SGMatrix<T> m0(q0, v0);
// Check the tqo forms of the inverse for that kind of special matrix
SGMatrix<T> m1, m2;
invert(m1, m0);
m2 = transNeg(m0);
if (!equivalent(m1, m2))
return false;
// Check matrix multiplication and inversion
if (!equivalent(m0*m1, SGMatrix<T>::unit()))
return false;
if (!equivalent(m1*m0, SGMatrix<T>::unit()))
return false;
if (!equivalent(m0*m2, SGMatrix<T>::unit()))
return false;
if (!equivalent(m2*m0, SGMatrix<T>::unit()))
return false;
return true;
}
bool
GeodesyTest(void)
{
// We know that the values are on the order of 1
double epsDeg = 10*SGLimits<double>::epsilon();
// For the altitude values we need to tolerate relative errors in the order
// of the radius
double epsM = 1e6*SGLimits<double>::epsilon();
SGVec3<double> cart0, cart1;
SGGeod geod0, geod1;
SGGeoc geoc0;
// create some geodetic position
geod0 = SGGeod::fromDegM(30, 20, 17);
// Test the conversion routines to cartesian coordinates
cart0 = geod0;
geod1 = cart0;
if (epsDeg < fabs(geod0.getLongitudeDeg() - geod1.getLongitudeDeg()) ||
epsDeg < fabs(geod0.getLatitudeDeg() - geod1.getLatitudeDeg()) ||
epsM < fabs(geod0.getElevationM() - geod1.getElevationM()))
return false;
// Test the conversion routines to radial coordinates
geoc0 = cart0;
cart1 = geoc0;
if (!equivalent(cart0, cart1))
return false;
return true;
}
bool
sgInterfaceTest(void)
{
SGVec3f v3f = SGVec3f::e2();
SGVec4f v4f = SGVec4f::e2();
SGQuatf qf = SGQuatf::fromEulerRad(1.2, 1.3, -0.4);
SGMatrixf mf(qf, v3f);
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGVec3f tv3f;
sgVec3 sv3f;
sgCopyVec3(sv3f, v3f.sg());
sgCopyVec3(tv3f.sg(), sv3f);
if (tv3f != v3f)
return false;
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGVec4f tv4f;
sgVec4 sv4f;
sgCopyVec4(sv4f, v4f.sg());
sgCopyVec4(tv4f.sg(), sv4f);
if (tv4f != v4f)
return false;
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGQuatf tqf;
sgQuat sqf;
sgCopyQuat(sqf, qf.sg());
sgCopyQuat(tqf.sg(), sqf);
if (tqf != qf)
return false;
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGMatrixf tmf;
sgMat4 smf;
sgCopyMat4(smf, mf.sg());
sgCopyMat4(tmf.sg(), smf);
if (tmf != mf)
return false;
return true;
}
bool
sgdInterfaceTest(void)
{
SGVec3d v3d = SGVec3d::e2();
SGVec4d v4d = SGVec4d::e2();
SGQuatd qd = SGQuatd::fromEulerRad(1.2, 1.3, -0.4);
SGMatrixd md(qd, v3d);
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGVec3d tv3d;
sgdVec3 sv3d;
sgdCopyVec3(sv3d, v3d.sg());
sgdCopyVec3(tv3d.sg(), sv3d);
if (tv3d != v3d)
return false;
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGVec4d tv4d;
sgdVec4 sv4d;
sgdCopyVec4(sv4d, v4d.sg());
sgdCopyVec4(tv4d.sg(), sv4d);
if (tv4d != v4d)
return false;
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGQuatd tqd;
sgdQuat sqd;
sgdCopyQuat(sqd, qd.sg());
sgdCopyQuat(tqd.sg(), sqd);
if (tqd != qd)
return false;
// Copy to and from plibs types check if result is equal,
// test for exact equality
SGMatrixd tmd;
sgdMat4 smd;
sgdCopyMat4(smd, md.sg());
sgdCopyMat4(tmd.sg(), smd);
if (tmd != md)
return false;
return true;
}
int
main(void)
{
// Do vector tests
if (!Vec3Test<float>())
return EXIT_FAILURE;
if (!Vec3Test<double>())
return EXIT_FAILURE;
// Do quaternion tests
if (!QuatTest<float>())
return EXIT_FAILURE;
if (!QuatTest<double>())
return EXIT_FAILURE;
// Do matrix tests
if (!MatrixTest<float>())
return EXIT_FAILURE;
if (!MatrixTest<double>())
return EXIT_FAILURE;
// Check geodetic/geocentric/cartesian conversions
// if (!GeodesyTest())
// return EXIT_FAILURE;
// Check interaction with sg*/sgd*
if (!sgInterfaceTest())
return EXIT_FAILURE;
if (!sgdInterfaceTest())
return EXIT_FAILURE;
std::cout << "Successfully passed all tests!" << std::endl;
return EXIT_SUCCESS;
}