Basic library infrastructure, catalog download/refresh, and package install, uninstall and update. Disabled at cmake time by default, and not yet hooked into FlightGear.
754 lines
21 KiB
C++
754 lines
21 KiB
C++
#include "HTTPClient.hxx"
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#include <sstream>
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#include <cassert>
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#include <list>
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#include <iostream>
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#include <errno.h>
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#include <boost/foreach.hpp>
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#include <boost/algorithm/string/case_conv.hpp>
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#include <zlib.h>
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#include <simgear/io/sg_netChat.hxx>
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#include <simgear/io/lowlevel.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/compiler.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/timing/timestamp.hxx>
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#if defined( HAVE_VERSION_H ) && HAVE_VERSION_H
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#include "version.h"
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#else
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# if !defined(SIMGEAR_VERSION)
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# define SIMGEAR_VERSION "simgear-development"
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# endif
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#endif
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using std::string;
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using std::stringstream;
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using std::vector;
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namespace simgear
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{
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namespace HTTP
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{
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extern const int DEFAULT_HTTP_PORT = 80;
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const char* CONTENT_TYPE_URL_ENCODED = "application/x-www-form-urlencoded";
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const unsigned int MAX_INFLIGHT_REQUESTS = 32;
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const int ZLIB_DECOMPRESS_BUFFER_SIZE = 32 * 1024;
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const int ZLIB_INFLATE_WINDOW_BITS = -MAX_WBITS;
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// see http://www.ietf.org/rfc/rfc1952.txt for these values and
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// detailed description of the logic
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const int GZIP_HEADER_ID1 = 31;
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const int GZIP_HEADER_ID2 = 139;
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const int GZIP_HEADER_METHOD_DEFLATE = 8;
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const unsigned int GZIP_HEADER_SIZE = 10;
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const int GZIP_HEADER_FEXTRA = 1 << 2;
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const int GZIP_HEADER_FNAME = 1 << 3;
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const int GZIP_HEADER_COMMENT = 1 << 4;
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const int GZIP_HEADER_CRC = 1 << 1;
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class Connection : public NetChat
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{
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public:
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Connection(Client* pr) :
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client(pr),
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state(STATE_CLOSED),
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port(DEFAULT_HTTP_PORT),
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zlibInflateBuffer(NULL),
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zlibInflateBufferSize(0),
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zlibOutputBuffer(NULL)
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{
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}
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virtual ~Connection()
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{
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if (zlibInflateBuffer) {
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free(zlibInflateBuffer);
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}
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if (zlibOutputBuffer) {
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free(zlibOutputBuffer);
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}
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}
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void setServer(const string& h, short p)
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{
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host = h;
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port = p;
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}
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// socket-level errors
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virtual void handleError(int error)
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{
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if (error == ENOENT) {
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// name lookup failure
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// we won't have an active request yet, so the logic below won't
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// fire to actually call setFailure. Let's fail all of the requests
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BOOST_FOREACH(Request_ptr req, sentRequests) {
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req->setFailure(error, "hostname lookup failure");
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}
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BOOST_FOREACH(Request_ptr req, queuedRequests) {
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req->setFailure(error, "hostname lookup failure");
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}
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// name lookup failure, abandon all requests on this connection
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sentRequests.clear();
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queuedRequests.clear();
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}
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NetChat::handleError(error);
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if (activeRequest) {
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SG_LOG(SG_IO, SG_INFO, "HTTP socket error");
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activeRequest->setFailure(error, "socket error");
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activeRequest = NULL;
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}
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state = STATE_SOCKET_ERROR;
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}
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virtual void handleClose()
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{
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NetChat::handleClose();
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if ((state == STATE_GETTING_BODY) && activeRequest) {
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// force state here, so responseComplete can avoid closing the
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// socket again
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state = STATE_CLOSED;
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responseComplete();
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} else {
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state = STATE_CLOSED;
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}
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if (sentRequests.empty()) {
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return;
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}
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// restore sent requests to the queue, so they will be re-sent
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// when the connection opens again
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queuedRequests.insert(queuedRequests.begin(),
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sentRequests.begin(), sentRequests.end());
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sentRequests.clear();
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}
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void queueRequest(const Request_ptr& r)
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{
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queuedRequests.push_back(r);
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tryStartNextRequest();
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}
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void beginResponse()
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{
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assert(!sentRequests.empty());
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activeRequest = sentRequests.front();
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activeRequest->responseStart(buffer);
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state = STATE_GETTING_HEADERS;
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buffer.clear();
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if (activeRequest->responseCode() == 204) {
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noMessageBody = true;
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} else if (activeRequest->method() == "HEAD") {
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noMessageBody = true;
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} else {
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noMessageBody = false;
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}
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bodyTransferSize = -1;
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chunkedTransfer = false;
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contentGZip = contentDeflate = false;
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}
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void tryStartNextRequest()
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{
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if (queuedRequests.empty()) {
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idleTime.stamp();
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return;
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}
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if (sentRequests.size() > MAX_INFLIGHT_REQUESTS) {
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return;
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}
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if (state == STATE_CLOSED) {
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if (!connectToHost()) {
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return;
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}
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setTerminator("\r\n");
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state = STATE_IDLE;
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}
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Request_ptr r = queuedRequests.front();
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requestBodyBytesToSend = r->requestBodyLength();
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stringstream headerData;
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string path = r->path();
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assert(!path.empty());
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string query = r->query();
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string bodyData;
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if (!client->proxyHost().empty()) {
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path = r->scheme() + "://" + r->host() + r->path();
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}
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if (r->requestBodyType() == CONTENT_TYPE_URL_ENCODED) {
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headerData << r->method() << " " << path << " HTTP/1.1\r\n";
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bodyData = query.substr(1); // URL-encode, drop the leading '?'
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headerData << "Content-Type:" << CONTENT_TYPE_URL_ENCODED << "\r\n";
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headerData << "Content-Length:" << bodyData.size() << "\r\n";
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} else {
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headerData << r->method() << " " << path << query << " HTTP/1.1\r\n";
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if (requestBodyBytesToSend >= 0) {
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headerData << "Content-Length:" << requestBodyBytesToSend << "\r\n";
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headerData << "Content-Type:" << r->requestBodyType() << "\r\n";
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}
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}
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headerData << "Host: " << r->hostAndPort() << "\r\n";
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headerData << "User-Agent:" << client->userAgent() << "\r\n";
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headerData << "Accept-Encoding: deflate, gzip\r\n";
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if (!client->proxyAuth().empty()) {
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headerData << "Proxy-Authorization: " << client->proxyAuth() << "\r\n";
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}
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BOOST_FOREACH(string h, r->requestHeaders()) {
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headerData << h << ": " << r->header(h) << "\r\n";
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}
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headerData << "\r\n"; // final CRLF to terminate the headers
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if (!bodyData.empty()) {
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headerData << bodyData;
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}
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bool ok = push(headerData.str().c_str());
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if (!ok) {
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// we've over-stuffed the socket, give up for now, let things
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// drain down before trying to start any more requests.
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return;
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}
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while (requestBodyBytesToSend > 0) {
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char buf[4096];
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int len = 4096;
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r->getBodyData(buf, len);
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if (len > 0) {
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requestBodyBytesToSend -= len;
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if (!bufferSend(buf, len)) {
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SG_LOG(SG_IO, SG_WARN, "overflow the HTTP::Connection output buffer");
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state = STATE_SOCKET_ERROR;
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return;
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}
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} else {
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SG_LOG(SG_IO, SG_WARN, "asynchronous request body generation is unsupported");
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break;
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}
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}
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//std::cout << "did send request:" << r->url() << std::endl;
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// successfully sent, remove from queue, and maybe send the next
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queuedRequests.pop_front();
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sentRequests.push_back(r);
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// pipelining, let's maybe send the next request right away
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tryStartNextRequest();
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}
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virtual void collectIncomingData(const char* s, int n)
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{
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idleTime.stamp();
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if ((state == STATE_GETTING_BODY) || (state == STATE_GETTING_CHUNKED_BYTES)) {
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if (contentGZip || contentDeflate) {
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expandCompressedData(s, n);
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} else {
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activeRequest->processBodyBytes(s, n);
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}
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} else {
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buffer += string(s, n);
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}
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}
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void expandCompressedData(const char* s, int n)
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{
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int reqSize = n + zlib.avail_in;
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if (reqSize > zlibInflateBufferSize) {
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// reallocate
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unsigned char* newBuf = (unsigned char*) malloc(reqSize);
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memcpy(newBuf, zlib.next_in, zlib.avail_in);
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memcpy(newBuf + zlib.avail_in, s, n);
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free(zlibInflateBuffer);
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zlibInflateBuffer = newBuf;
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zlibInflateBufferSize = reqSize;
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} else {
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// important to use memmove here, since it's very likely
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// the source and destination ranges overlap
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memmove(zlibInflateBuffer, zlib.next_in, zlib.avail_in);
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memcpy(zlibInflateBuffer + zlib.avail_in, s, n);
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}
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zlib.next_in = (unsigned char*) zlibInflateBuffer;
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zlib.avail_in = reqSize;
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zlib.next_out = zlibOutputBuffer;
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zlib.avail_out = ZLIB_DECOMPRESS_BUFFER_SIZE;
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if (contentGZip && !handleGZipHeader()) {
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return;
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}
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int writtenSize = 0;
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do {
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int result = inflate(&zlib, Z_NO_FLUSH);
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if (result == Z_OK || result == Z_STREAM_END) {
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// nothing to do
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} else {
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SG_LOG(SG_IO, SG_WARN, "got Zlib error:" << result);
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return;
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}
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writtenSize = ZLIB_DECOMPRESS_BUFFER_SIZE - zlib.avail_out;
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if (result == Z_STREAM_END) {
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break;
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}
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} while ((writtenSize == 0) && (zlib.avail_in > 0));
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if (writtenSize > 0) {
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activeRequest->processBodyBytes((const char*) zlibOutputBuffer, writtenSize);
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}
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}
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bool handleGZipHeader()
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{
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// we clear this down to contentDeflate once the GZip header has been seen
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if (zlib.avail_in < GZIP_HEADER_SIZE) {
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return false; // need more header bytes
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}
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if ((zlibInflateBuffer[0] != GZIP_HEADER_ID1) ||
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(zlibInflateBuffer[1] != GZIP_HEADER_ID2) ||
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(zlibInflateBuffer[2] != GZIP_HEADER_METHOD_DEFLATE))
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{
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return false; // invalid GZip header
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}
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char flags = zlibInflateBuffer[3];
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int gzipHeaderSize = GZIP_HEADER_SIZE;
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if (flags & GZIP_HEADER_FEXTRA) {
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gzipHeaderSize += 2;
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if (zlib.avail_in < gzipHeaderSize) {
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return false; // need more header bytes
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}
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unsigned short extraHeaderBytes = *(reinterpret_cast<unsigned short*>(zlibInflateBuffer + GZIP_HEADER_FEXTRA));
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if ( sgIsBigEndian() ) {
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sgEndianSwap( &extraHeaderBytes );
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}
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gzipHeaderSize += extraHeaderBytes;
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if (zlib.avail_in < gzipHeaderSize) {
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return false; // need more header bytes
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}
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}
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if (flags & GZIP_HEADER_FNAME) {
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gzipHeaderSize++;
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while (gzipHeaderSize <= zlib.avail_in) {
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if (zlibInflateBuffer[gzipHeaderSize-1] == 0) {
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break; // found terminating NULL character
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}
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}
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}
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if (flags & GZIP_HEADER_COMMENT) {
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gzipHeaderSize++;
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while (gzipHeaderSize <= zlib.avail_in) {
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if (zlibInflateBuffer[gzipHeaderSize-1] == 0) {
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break; // found terminating NULL character
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}
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}
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}
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if (flags & GZIP_HEADER_CRC) {
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gzipHeaderSize += 2;
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}
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if (zlib.avail_in < gzipHeaderSize) {
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return false; // need more header bytes
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}
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zlib.next_in += gzipHeaderSize;
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zlib.avail_in -= gzipHeaderSize;
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// now we've processed the GZip header, can decode as deflate
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contentGZip = false;
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contentDeflate = true;
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return true;
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}
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virtual void foundTerminator(void)
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{
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idleTime.stamp();
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switch (state) {
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case STATE_IDLE:
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beginResponse();
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break;
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case STATE_GETTING_HEADERS:
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processHeader();
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buffer.clear();
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break;
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case STATE_GETTING_BODY:
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responseComplete();
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break;
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case STATE_GETTING_CHUNKED:
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processChunkHeader();
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break;
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case STATE_GETTING_CHUNKED_BYTES:
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setTerminator("\r\n");
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state = STATE_GETTING_CHUNKED;
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buffer.clear();
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break;
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case STATE_GETTING_TRAILER:
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processTrailer();
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buffer.clear();
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break;
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default:
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break;
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}
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}
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bool hasIdleTimeout() const
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{
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if (state != STATE_IDLE) {
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return false;
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}
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return idleTime.elapsedMSec() > 1000 * 10; // ten seconds
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}
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bool hasErrorTimeout() const
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{
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if (state == STATE_IDLE) {
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return false;
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}
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return idleTime.elapsedMSec() > (1000 * 30); // 30 seconds
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}
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bool hasError() const
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{
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return (state == STATE_SOCKET_ERROR);
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}
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bool shouldStartNext() const
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{
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return !queuedRequests.empty() && (sentRequests.size() < MAX_INFLIGHT_REQUESTS);
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}
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bool isActive() const
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{
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return !queuedRequests.empty() || !sentRequests.empty();
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}
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private:
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bool connectToHost()
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{
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SG_LOG(SG_IO, SG_DEBUG, "HTTP connecting to " << host << ":" << port);
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if (!open()) {
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SG_LOG(SG_ALL, SG_WARN, "HTTP::Connection: connectToHost: open() failed");
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return false;
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}
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if (connect(host.c_str(), port) != 0) {
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return false;
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}
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return true;
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}
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void processHeader()
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{
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string h = strutils::simplify(buffer);
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if (h.empty()) { // blank line terminates headers
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headersComplete();
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if (contentGZip || contentDeflate) {
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memset(&zlib, 0, sizeof(z_stream));
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if (!zlibOutputBuffer) {
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zlibOutputBuffer = (unsigned char*) malloc(ZLIB_DECOMPRESS_BUFFER_SIZE);
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}
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// NULLs means we'll get default alloc+free methods
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// which is absolutely fine
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zlib.avail_out = ZLIB_DECOMPRESS_BUFFER_SIZE;
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zlib.next_out = zlibOutputBuffer;
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if (inflateInit2(&zlib, ZLIB_INFLATE_WINDOW_BITS) != Z_OK) {
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SG_LOG(SG_IO, SG_WARN, "inflateInit2 failed");
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}
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}
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if (chunkedTransfer) {
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state = STATE_GETTING_CHUNKED;
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} else if (noMessageBody || (bodyTransferSize == 0)) {
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// force the state to GETTING_BODY, to simplify logic in
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// responseComplete and handleClose
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state = STATE_GETTING_BODY;
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responseComplete();
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} else {
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setByteCount(bodyTransferSize); // may be -1, that's fine
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state = STATE_GETTING_BODY;
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}
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return;
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}
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int colonPos = buffer.find(':');
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if (colonPos < 0) {
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SG_LOG(SG_IO, SG_WARN, "malformed HTTP response header:" << h);
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return;
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}
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string key = strutils::simplify(buffer.substr(0, colonPos));
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string lkey = boost::to_lower_copy(key);
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string value = strutils::strip(buffer.substr(colonPos + 1));
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// only consider these if getting headers (as opposed to trailers
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// of a chunked transfer)
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if (state == STATE_GETTING_HEADERS) {
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if (lkey == "content-length") {
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int sz = strutils::to_int(value);
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if (bodyTransferSize <= 0) {
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bodyTransferSize = sz;
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}
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activeRequest->setResponseLength(sz);
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} else if (lkey == "transfer-length") {
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bodyTransferSize = strutils::to_int(value);
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} else if (lkey == "transfer-encoding") {
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processTransferEncoding(value);
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} else if (lkey == "content-encoding") {
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if (value == "gzip") {
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contentGZip = true;
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} else if (value == "deflate") {
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contentDeflate = true;
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} else if (value != "identity") {
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SG_LOG(SG_IO, SG_WARN, "unsupported content encoding:" << value);
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}
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}
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}
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activeRequest->responseHeader(lkey, value);
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}
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void processTransferEncoding(const string& te)
|
|
{
|
|
if (te == "chunked") {
|
|
chunkedTransfer = true;
|
|
} else {
|
|
SG_LOG(SG_IO, SG_WARN, "unsupported transfer encoding:" << te);
|
|
// failure
|
|
}
|
|
}
|
|
|
|
void processChunkHeader()
|
|
{
|
|
if (buffer.empty()) {
|
|
// blank line after chunk data
|
|
return;
|
|
}
|
|
|
|
int chunkSize = 0;
|
|
int semiPos = buffer.find(';');
|
|
if (semiPos >= 0) {
|
|
// extensions ignored for the moment
|
|
chunkSize = strutils::to_int(buffer.substr(0, semiPos), 16);
|
|
} else {
|
|
chunkSize = strutils::to_int(buffer, 16);
|
|
}
|
|
|
|
buffer.clear();
|
|
if (chunkSize == 0) { // trailer start
|
|
state = STATE_GETTING_TRAILER;
|
|
return;
|
|
}
|
|
|
|
state = STATE_GETTING_CHUNKED_BYTES;
|
|
setByteCount(chunkSize);
|
|
}
|
|
|
|
void processTrailer()
|
|
{
|
|
if (buffer.empty()) {
|
|
// end of trailers
|
|
responseComplete();
|
|
return;
|
|
}
|
|
|
|
// process as a normal header
|
|
processHeader();
|
|
}
|
|
|
|
void headersComplete()
|
|
{
|
|
activeRequest->responseHeadersComplete();
|
|
}
|
|
|
|
void responseComplete()
|
|
{
|
|
//std::cout << "responseComplete:" << activeRequest->url() << std::endl;
|
|
activeRequest->responseComplete();
|
|
client->requestFinished(this);
|
|
|
|
if (contentDeflate) {
|
|
inflateEnd(&zlib);
|
|
}
|
|
|
|
assert(sentRequests.front() == activeRequest);
|
|
sentRequests.pop_front();
|
|
bool doClose = activeRequest->closeAfterComplete();
|
|
activeRequest = NULL;
|
|
|
|
if ((state == STATE_GETTING_BODY) || (state == STATE_GETTING_TRAILER)) {
|
|
if (doClose) {
|
|
// this will bring us into handleClose() above, which updates
|
|
// state to STATE_CLOSED
|
|
close();
|
|
|
|
// if we have additional requests waiting, try to start them now
|
|
tryStartNextRequest();
|
|
}
|
|
}
|
|
|
|
if (state != STATE_CLOSED) {
|
|
state = STATE_IDLE;
|
|
}
|
|
setTerminator("\r\n");
|
|
}
|
|
|
|
enum ConnectionState {
|
|
STATE_IDLE = 0,
|
|
STATE_GETTING_HEADERS,
|
|
STATE_GETTING_BODY,
|
|
STATE_GETTING_CHUNKED,
|
|
STATE_GETTING_CHUNKED_BYTES,
|
|
STATE_GETTING_TRAILER,
|
|
STATE_SOCKET_ERROR,
|
|
STATE_CLOSED ///< connection should be closed now
|
|
};
|
|
|
|
Client* client;
|
|
Request_ptr activeRequest;
|
|
ConnectionState state;
|
|
string host;
|
|
short port;
|
|
std::string buffer;
|
|
int bodyTransferSize;
|
|
SGTimeStamp idleTime;
|
|
bool chunkedTransfer;
|
|
bool noMessageBody;
|
|
int requestBodyBytesToSend;
|
|
|
|
z_stream zlib;
|
|
unsigned char* zlibInflateBuffer;
|
|
int zlibInflateBufferSize;
|
|
unsigned char* zlibOutputBuffer;
|
|
bool contentGZip, contentDeflate;
|
|
|
|
std::list<Request_ptr> queuedRequests;
|
|
std::list<Request_ptr> sentRequests;
|
|
};
|
|
|
|
Client::Client()
|
|
{
|
|
setUserAgent("SimGear-" SG_STRINGIZE(SIMGEAR_VERSION));
|
|
}
|
|
|
|
void Client::update(int waitTimeout)
|
|
{
|
|
NetChannel::poll(waitTimeout);
|
|
|
|
ConnectionDict::iterator it = _connections.begin();
|
|
for (; it != _connections.end(); ) {
|
|
if (it->second->hasIdleTimeout() || it->second->hasError() ||
|
|
it->second->hasErrorTimeout())
|
|
{
|
|
// connection has been idle for a while, clean it up
|
|
// (or has an error condition, again clean it up)
|
|
ConnectionDict::iterator del = it++;
|
|
delete del->second;
|
|
_connections.erase(del);
|
|
} else {
|
|
if (it->second->shouldStartNext()) {
|
|
it->second->tryStartNextRequest();
|
|
}
|
|
|
|
++it;
|
|
}
|
|
} // of connecion iteration
|
|
}
|
|
|
|
void Client::makeRequest(const Request_ptr& r)
|
|
{
|
|
string host = r->host();
|
|
int port = r->port();
|
|
if (!_proxy.empty()) {
|
|
host = _proxy;
|
|
port = _proxyPort;
|
|
}
|
|
|
|
stringstream ss;
|
|
ss << host << "-" << port;
|
|
string connectionId = ss.str();
|
|
|
|
if (_connections.find(connectionId) == _connections.end()) {
|
|
Connection* con = new Connection(this);
|
|
con->setServer(host, port);
|
|
_connections[connectionId] = con;
|
|
}
|
|
|
|
_connections[connectionId]->queueRequest(r);
|
|
}
|
|
|
|
void Client::requestFinished(Connection* con)
|
|
{
|
|
|
|
}
|
|
|
|
void Client::setUserAgent(const string& ua)
|
|
{
|
|
_userAgent = ua;
|
|
}
|
|
|
|
void Client::setProxy(const string& proxy, int port, const string& auth)
|
|
{
|
|
_proxy = proxy;
|
|
_proxyPort = port;
|
|
_proxyAuth = auth;
|
|
}
|
|
|
|
bool Client::hasActiveRequests() const
|
|
{
|
|
ConnectionDict::const_iterator it = _connections.begin();
|
|
for (; it != _connections.end(); ++it) {
|
|
if (it->second->isActive()) return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
} // of namespace HTTP
|
|
|
|
} // of namespace simgear
|