Files
simgear/simgear/nasal/misc.c
T

283 lines
6.5 KiB
C

#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "nasal.h"
#include "code.h"
void naFree(void* m) { free(m); }
void* naAlloc(int n) { return malloc(n); }
void* naRealloc(void* b, int n) { return realloc(b, n); }
void naBZero(void* m, int n) { memset(m, 0, n); }
void naTempSave(naContext c, naRef r)
{
int i;
if(!IS_OBJ(r)) return;
if(c->ntemps >= c->tempsz) {
struct naObj** newtemps;
c->tempsz *= 2;
newtemps = naAlloc(c->tempsz * sizeof(struct naObj*));
for(i=0; i<c->ntemps; i++)
newtemps[i] = c->temps[i];
naFree(c->temps);
c->temps = newtemps;
}
c->temps[c->ntemps++] = PTR(r).obj;
}
naRef naObj(int type, struct naObj* o)
{
naRef r;
SETPTR(r, o);
o->type = type;
return r;
}
int naTrue(naRef r)
{
if(IS_NIL(r)) return 0;
if(IS_NUM(r)) return r.num != 0;
if(IS_STR(r)) return 1;
return 0;
}
naRef naNumValue(naRef n)
{
double d;
if(IS_NUM(n)) return n;
if(IS_NIL(n)) return naNil();
if(IS_STR(n) && naStr_tonum(n, &d))
return naNum(d);
return naNil();
}
naRef naStringValue(naContext c, naRef r)
{
if(IS_NIL(r) || IS_STR(r)) return r;
if(IS_NUM(r)) {
naRef s = naNewString(c);
naStr_fromnum(s, r.num);
return s;
}
return naNil();
}
naRef naNew(struct Context* c, int type)
{
naRef result;
if(c->nfree[type] == 0)
c->free[type] = naGC_get(&globals->pools[type],
OBJ_CACHE_SZ, &c->nfree[type]);
result = naObj(type, c->free[type][--c->nfree[type]]);
naTempSave(c, result);
return result;
}
naRef naNewString(struct Context* c)
{
naRef s = naNew(c, T_STR);
PTR(s).str->emblen = 0;
PTR(s).str->data.ref.len = 0;
PTR(s).str->data.ref.ptr = 0;
PTR(s).str->hashcode = 0;
return s;
}
naRef naNewVector(struct Context* c)
{
naRef r = naNew(c, T_VEC);
PTR(r).vec->rec = 0;
return r;
}
naRef naNewHash(struct Context* c)
{
naRef r = naNew(c, T_HASH);
PTR(r).hash->rec = 0;
return r;
}
naRef naNewCode(struct Context* c)
{
return naNew(c, T_CODE);
}
naRef naNewCCode(struct Context* c, naCFunction fptr)
{
naRef r = naNew(c, T_CCODE);
PTR(r).ccode->fptr = fptr;
PTR(r).ccode->fptru = 0;
return r;
}
naRef naNewCCodeU(struct Context* c, naCFunctionU fptr, void* user_data)
{
return naNewCCodeUD(c, fptr, user_data, 0);
}
naRef naNewCCodeUD( struct Context* c,
naCFunctionU fptr,
void* user_data,
void (*destroy)(void*) )
{
naRef r = naNew(c, T_CCODE);
PTR(r).ccode->fptru = fptr;
PTR(r).ccode->user_data = user_data;
PTR(r).ccode->destroy = destroy;
return r;
}
naRef naNewFunc(struct Context* c, naRef code)
{
naRef func = naNew(c, T_FUNC);
PTR(func).func->code = code;
PTR(func).func->namespace = naNil();
PTR(func).func->next = naNil();
return func;
}
naRef naNewGhost(naContext c, naGhostType* type, void* ptr)
{
naRef ghost;
// ensure 'simple' ghost users don't see garbage for these fields
type->get_member = 0;
type->set_member = 0;
ghost = naNew(c, T_GHOST);
PTR(ghost).ghost->gtype = type;
PTR(ghost).ghost->ptr = ptr;
PTR(ghost).ghost->data = naNil();
return ghost;
}
naRef naNewGhost2(naContext c, naGhostType* t, void* ptr)
{
naRef ghost = naNew(c, T_GHOST);
PTR(ghost).ghost->gtype = t;
PTR(ghost).ghost->ptr = ptr;
PTR(ghost).ghost->data = naNil();
return ghost;
}
naGhostType* naGhost_type(naRef ghost)
{
if(!IS_GHOST(ghost)) return 0;
return PTR(ghost).ghost->gtype;
}
void* naGhost_ptr(naRef ghost)
{
if(!IS_GHOST(ghost)) return 0;
return PTR(ghost).ghost->ptr;
}
void naGhost_setData(naRef ghost, naRef data)
{
if(IS_GHOST(ghost))
PTR(ghost).ghost->data = data;
}
naRef naGhost_data(naRef ghost)
{
if(!IS_GHOST(ghost)) return naNil();
return PTR(ghost).ghost->data;
}
naRef naNil()
{
naRef r;
SETPTR(r, 0);
return r;
}
naRef naNum(double num)
{
naRef r;
SETNUM(r, num);
return r;
}
int naEqual(naRef a, naRef b)
{
double na=0, nb=0;
if(IS_REF(a) && IS_REF(b) && PTR(a).obj == PTR(b).obj)
return 1; // Object identity (and nil == nil)
if(IS_NIL(a) || IS_NIL(b))
return 0;
if(IS_NUM(a) && IS_NUM(b) && a.num == b.num)
return 1; // Numeric equality
if(IS_STR(a) && IS_STR(b) && naStr_equal(a, b))
return 1; // String equality
// Numeric equality after conversion
if(IS_NUM(a)) { na = a.num; }
else if(!(IS_STR(a) && naStr_tonum(a, &na))) { return 0; }
if(IS_NUM(b)) { nb = b.num; }
else if(!(IS_STR(b) && naStr_tonum(b, &nb))) { return 0; }
return na == nb ? 1 : 0;
}
int naStrEqual(naRef a, naRef b)
{
int i;
char *ap, *bp;
if(!IS_STR(a) || !IS_STR(b) || naStr_len(a) != naStr_len(b))
return 0;
ap = naStr_data(a);
bp = naStr_data(b);
for(i=0; i<naStr_len(a); i++)
if(ap[i] != bp[i])
return 0;
return 1;
}
int naTypeSize(int type)
{
switch(type) {
case T_STR: return sizeof(struct naStr);
case T_VEC: return sizeof(struct naVec);
case T_HASH: return sizeof(struct naHash);
case T_CODE: return sizeof(struct naCode);
case T_FUNC: return sizeof(struct naFunc);
case T_CCODE: return sizeof(struct naCCode);
case T_GHOST: return sizeof(struct naGhost);
};
return 0x7fffffff; // Make sure the answer is nonsense :)
}
int naIsNil(naRef r) { return IS_NIL(r); }
int naIsNum(naRef r) { return IS_NUM(r); }
int naIsString(naRef r) { return IS_STR(r); }
int naIsScalar(naRef r) { return IS_SCALAR(r); }
int naIsVector(naRef r) { return IS_VEC(r); }
int naIsHash(naRef r) { return IS_HASH(r); }
int naIsFunc(naRef r) { return IS_FUNC(r); }
int naIsCode(naRef r) { return IS_CODE(r); }
int naIsCCode(naRef r) { return IS_CCODE(r); }
int naIsGhost(naRef r) { return IS_GHOST(r); }
int naIsIdentical(naRef l, naRef r) { return IDENTICAL(l, r); }
void naSetUserData(naContext c, void* p) { c->userData = p; }
void* naGetUserData(naContext c)
{
if(c->userData) return c->userData;
return c->callParent ? naGetUserData(c->callParent) : 0;
}
void naAddSym(naContext c, naRef ns, char *sym, naRef val)
{
naRef name = naStr_fromdata(naNewString(c), sym, strlen(sym));
naHash_set(ns, naInternSymbol(name), val);
}
naRef naGenLib(naContext c, naCFuncItem *fns)
{
naRef ns = naNewHash(c);
for(/**/; fns->name; fns++)
naAddSym(c, ns, fns->name, naNewFunc(c, naNewCCode(c, fns->func)));
return ns;
}