283 lines
6.5 KiB
C
283 lines
6.5 KiB
C
#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "nasal.h"
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#include "code.h"
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void naFree(void* m) { free(m); }
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void* naAlloc(int n) { return malloc(n); }
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void* naRealloc(void* b, int n) { return realloc(b, n); }
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void naBZero(void* m, int n) { memset(m, 0, n); }
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void naTempSave(naContext c, naRef r)
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{
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int i;
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if(!IS_OBJ(r)) return;
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if(c->ntemps >= c->tempsz) {
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struct naObj** newtemps;
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c->tempsz *= 2;
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newtemps = naAlloc(c->tempsz * sizeof(struct naObj*));
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for(i=0; i<c->ntemps; i++)
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newtemps[i] = c->temps[i];
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naFree(c->temps);
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c->temps = newtemps;
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}
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c->temps[c->ntemps++] = PTR(r).obj;
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}
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naRef naObj(int type, struct naObj* o)
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{
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naRef r;
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SETPTR(r, o);
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o->type = type;
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return r;
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}
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int naTrue(naRef r)
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{
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if(IS_NIL(r)) return 0;
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if(IS_NUM(r)) return r.num != 0;
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if(IS_STR(r)) return 1;
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return 0;
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}
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naRef naNumValue(naRef n)
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{
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double d;
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if(IS_NUM(n)) return n;
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if(IS_NIL(n)) return naNil();
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if(IS_STR(n) && naStr_tonum(n, &d))
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return naNum(d);
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return naNil();
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}
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naRef naStringValue(naContext c, naRef r)
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{
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if(IS_NIL(r) || IS_STR(r)) return r;
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if(IS_NUM(r)) {
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naRef s = naNewString(c);
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naStr_fromnum(s, r.num);
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return s;
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}
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return naNil();
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}
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naRef naNew(struct Context* c, int type)
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{
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naRef result;
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if(c->nfree[type] == 0)
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c->free[type] = naGC_get(&globals->pools[type],
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OBJ_CACHE_SZ, &c->nfree[type]);
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result = naObj(type, c->free[type][--c->nfree[type]]);
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naTempSave(c, result);
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return result;
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}
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naRef naNewString(struct Context* c)
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{
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naRef s = naNew(c, T_STR);
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PTR(s).str->emblen = 0;
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PTR(s).str->data.ref.len = 0;
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PTR(s).str->data.ref.ptr = 0;
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PTR(s).str->hashcode = 0;
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return s;
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}
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naRef naNewVector(struct Context* c)
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{
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naRef r = naNew(c, T_VEC);
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PTR(r).vec->rec = 0;
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return r;
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}
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naRef naNewHash(struct Context* c)
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{
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naRef r = naNew(c, T_HASH);
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PTR(r).hash->rec = 0;
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return r;
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}
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naRef naNewCode(struct Context* c)
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{
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return naNew(c, T_CODE);
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}
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naRef naNewCCode(struct Context* c, naCFunction fptr)
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{
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naRef r = naNew(c, T_CCODE);
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PTR(r).ccode->fptr = fptr;
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PTR(r).ccode->fptru = 0;
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return r;
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}
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naRef naNewCCodeU(struct Context* c, naCFunctionU fptr, void* user_data)
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{
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return naNewCCodeUD(c, fptr, user_data, 0);
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}
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naRef naNewCCodeUD( struct Context* c,
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naCFunctionU fptr,
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void* user_data,
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void (*destroy)(void*) )
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{
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naRef r = naNew(c, T_CCODE);
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PTR(r).ccode->fptru = fptr;
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PTR(r).ccode->user_data = user_data;
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PTR(r).ccode->destroy = destroy;
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return r;
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}
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naRef naNewFunc(struct Context* c, naRef code)
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{
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naRef func = naNew(c, T_FUNC);
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PTR(func).func->code = code;
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PTR(func).func->namespace = naNil();
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PTR(func).func->next = naNil();
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return func;
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}
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naRef naNewGhost(naContext c, naGhostType* type, void* ptr)
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{
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naRef ghost;
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// ensure 'simple' ghost users don't see garbage for these fields
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type->get_member = 0;
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type->set_member = 0;
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ghost = naNew(c, T_GHOST);
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PTR(ghost).ghost->gtype = type;
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PTR(ghost).ghost->ptr = ptr;
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PTR(ghost).ghost->data = naNil();
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return ghost;
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}
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naRef naNewGhost2(naContext c, naGhostType* t, void* ptr)
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{
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naRef ghost = naNew(c, T_GHOST);
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PTR(ghost).ghost->gtype = t;
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PTR(ghost).ghost->ptr = ptr;
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PTR(ghost).ghost->data = naNil();
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return ghost;
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}
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naGhostType* naGhost_type(naRef ghost)
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{
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if(!IS_GHOST(ghost)) return 0;
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return PTR(ghost).ghost->gtype;
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}
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void* naGhost_ptr(naRef ghost)
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{
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if(!IS_GHOST(ghost)) return 0;
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return PTR(ghost).ghost->ptr;
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}
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void naGhost_setData(naRef ghost, naRef data)
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{
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if(IS_GHOST(ghost))
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PTR(ghost).ghost->data = data;
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}
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naRef naGhost_data(naRef ghost)
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{
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if(!IS_GHOST(ghost)) return naNil();
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return PTR(ghost).ghost->data;
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}
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naRef naNil()
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{
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naRef r;
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SETPTR(r, 0);
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return r;
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}
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naRef naNum(double num)
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{
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naRef r;
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SETNUM(r, num);
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return r;
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}
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int naEqual(naRef a, naRef b)
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{
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double na=0, nb=0;
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if(IS_REF(a) && IS_REF(b) && PTR(a).obj == PTR(b).obj)
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return 1; // Object identity (and nil == nil)
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if(IS_NIL(a) || IS_NIL(b))
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return 0;
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if(IS_NUM(a) && IS_NUM(b) && a.num == b.num)
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return 1; // Numeric equality
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if(IS_STR(a) && IS_STR(b) && naStr_equal(a, b))
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return 1; // String equality
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// Numeric equality after conversion
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if(IS_NUM(a)) { na = a.num; }
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else if(!(IS_STR(a) && naStr_tonum(a, &na))) { return 0; }
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if(IS_NUM(b)) { nb = b.num; }
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else if(!(IS_STR(b) && naStr_tonum(b, &nb))) { return 0; }
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return na == nb ? 1 : 0;
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}
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int naStrEqual(naRef a, naRef b)
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{
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int i;
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char *ap, *bp;
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if(!IS_STR(a) || !IS_STR(b) || naStr_len(a) != naStr_len(b))
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return 0;
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ap = naStr_data(a);
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bp = naStr_data(b);
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for(i=0; i<naStr_len(a); i++)
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if(ap[i] != bp[i])
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return 0;
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return 1;
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}
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int naTypeSize(int type)
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{
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switch(type) {
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case T_STR: return sizeof(struct naStr);
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case T_VEC: return sizeof(struct naVec);
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case T_HASH: return sizeof(struct naHash);
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case T_CODE: return sizeof(struct naCode);
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case T_FUNC: return sizeof(struct naFunc);
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case T_CCODE: return sizeof(struct naCCode);
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case T_GHOST: return sizeof(struct naGhost);
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};
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return 0x7fffffff; // Make sure the answer is nonsense :)
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}
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int naIsNil(naRef r) { return IS_NIL(r); }
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int naIsNum(naRef r) { return IS_NUM(r); }
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int naIsString(naRef r) { return IS_STR(r); }
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int naIsScalar(naRef r) { return IS_SCALAR(r); }
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int naIsVector(naRef r) { return IS_VEC(r); }
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int naIsHash(naRef r) { return IS_HASH(r); }
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int naIsFunc(naRef r) { return IS_FUNC(r); }
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int naIsCode(naRef r) { return IS_CODE(r); }
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int naIsCCode(naRef r) { return IS_CCODE(r); }
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int naIsGhost(naRef r) { return IS_GHOST(r); }
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int naIsIdentical(naRef l, naRef r) { return IDENTICAL(l, r); }
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void naSetUserData(naContext c, void* p) { c->userData = p; }
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void* naGetUserData(naContext c)
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{
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if(c->userData) return c->userData;
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return c->callParent ? naGetUserData(c->callParent) : 0;
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}
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void naAddSym(naContext c, naRef ns, char *sym, naRef val)
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{
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naRef name = naStr_fromdata(naNewString(c), sym, strlen(sym));
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naHash_set(ns, naInternSymbol(name), val);
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}
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naRef naGenLib(naContext c, naCFuncItem *fns)
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{
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naRef ns = naNewHash(c);
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for(/**/; fns->name; fns++)
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naAddSym(c, ns, fns->name, naNewFunc(c, naNewCCode(c, fns->func)));
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return ns;
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}
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