Files
simgear/simgear/canvas/CanvasSystemAdapter.hxx
T
Thomas Geymayer b99f53fda3 Refactor Canvas and add some helpers.
- Refactor Canvas from FlightGear and fix lazy rendering with
   recursive canvases.
 - New classes PropertyBasedElement and PropertyBasedManager for
   creating subsystems controlled by the property tree.
 - New method parseColor to parse CSS 3 conformant color strings
   (only basic color schemes supported)
 - New Rect class representing a rectangle.
2012-11-04 14:12:05 +01:00

44 lines
1.4 KiB
C++

// Adapter for using the canvas with different applications
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef SG_CANVAS_SYSTEM_ADAPTER_HXX_
#define SG_CANVAS_SYSTEM_ADAPTER_HXX_
#include "canvas_fwd.hxx"
namespace simgear
{
namespace canvas
{
class SystemAdapter
{
public:
virtual ~SystemAdapter() {}
virtual FontPtr getFont(const std::string& name) const = 0;
virtual void addCamera(osg::Camera* camera) const = 0;
virtual void removeCamera(osg::Camera* camera) const = 0;
virtual osg::Image* getImage(const std::string& path) const = 0;
};
} // namespace canvas
} // namespace simgear
#endif /* SG_CANVAS_SYSTEM_ADAPTER_HXX_ */