Files
simgear/simgear/canvas/elements/CanvasPath.hxx
T
Thomas Geymayer b99f53fda3 Refactor Canvas and add some helpers.
- Refactor Canvas from FlightGear and fix lazy rendering with
   recursive canvases.
 - New classes PropertyBasedElement and PropertyBasedManager for
   creating subsystems controlled by the property tree.
 - New method parseColor to parse CSS 3 conformant color strings
   (only basic color schemes supported)
 - New Rect class representing a rectangle.
2012-11-04 14:12:05 +01:00

58 lines
1.5 KiB
C++

// An OpenVG path on the Canvas
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#ifndef CANVAS_PATH_HXX_
#define CANVAS_PATH_HXX_
#include "CanvasElement.hxx"
namespace simgear
{
namespace canvas
{
class Path:
public Element
{
public:
Path( const CanvasWeakPtr& canvas,
SGPropertyNode_ptr node,
const Style& parent_style );
virtual ~Path();
virtual void update(double dt);
protected:
enum PathAttributes
{
CMDS = LAST_ATTRIBUTE << 1,
COORDS = CMDS << 1
};
class PathDrawable;
osg::ref_ptr<PathDrawable> _path;
virtual void childRemoved(SGPropertyNode * child);
virtual void childChanged(SGPropertyNode * child);
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_PATH_HXX_ */