224 lines
5.3 KiB
C++
224 lines
5.3 KiB
C++
///@file
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/// Geographic projections for Canvas map element
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#ifndef CANVAS_MAP_PROJECTION_HXX_
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#define CANVAS_MAP_PROJECTION_HXX_
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#include <simgear/math/SGMisc.hxx>
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namespace simgear
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{
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namespace canvas
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{
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/**
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* Base class for all projections
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*/
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class Projection
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{
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public:
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struct ScreenPosition
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{
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ScreenPosition():
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x(0),
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y(0)
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{}
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ScreenPosition(double x, double y):
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x(x),
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y(y)
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{}
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double x, y;
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};
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virtual ~Projection() {}
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void setScreenRange(double range)
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{
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_screen_range = range;
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}
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virtual ScreenPosition worldToScreen(double x, double y) = 0;
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protected:
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double _screen_range;
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};
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/**
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* Base class for horizontal projections
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*/
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class HorizontalProjection:
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public Projection
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{
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public:
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HorizontalProjection():
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_ref_lat(0),
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_ref_lon(0),
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_angle(0),
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_cos_angle(1),
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_sin_angle(0),
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_range(5)
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{
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setScreenRange(200);
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}
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/**
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* Set world position of center point used for the projection
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*/
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void setWorldPosition(double lat, double lon)
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{
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_ref_lat = SGMiscd::deg2rad(lat);
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_ref_lon = SGMiscd::deg2rad(lon);
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}
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/**
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* Set up heading
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*/
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void setOrientation(float hdg)
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{
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_angle = hdg;
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hdg = SGMiscf::deg2rad(hdg);
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_sin_angle = sin(hdg);
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_cos_angle = cos(hdg);
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}
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/**
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* Get orientation/heading of the projection (in degree)
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*/
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float orientation() const
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{
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return _angle;
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}
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void setRange(double range)
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{
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_range = range;
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}
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/**
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* Transform given world position to screen position
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*
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* @param lat Latitude in degrees
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* @param lon Longitude in degrees
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*/
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ScreenPosition worldToScreen(double lat, double lon)
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{
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lat = SGMiscd::deg2rad(lat);
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lon = SGMiscd::deg2rad(lon);
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ScreenPosition pos = project(lat, lon);
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double scale = _screen_range / _range;
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pos.x *= scale;
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pos.y *= scale;
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return ScreenPosition
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(
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_cos_angle * pos.x - _sin_angle * pos.y,
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-_sin_angle * pos.x - _cos_angle * pos.y
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);
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}
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protected:
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/**
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* Project given geographic world position to screen space
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*
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* @param lat Latitude in radians
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* @param lon Longitude in radians
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*/
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virtual ScreenPosition project(double lat, double lon) const = 0;
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double _ref_lat, ///<! Reference latitude (radian)
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_ref_lon, ///<! Reference latitude (radian)
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_angle, ///<! Map rotation angle (degree)
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_cos_angle,
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_sin_angle,
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_range;
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};
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/**
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* Sanson-Flamsteed projection, relative to the projection center
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*/
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class SansonFlamsteedProjection:
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public HorizontalProjection
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{
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protected:
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virtual ScreenPosition project(double lat, double lon) const
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{
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double d_lat = lat - _ref_lat,
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d_lon = lon - _ref_lon;
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double r = getEarthRadius(lat);
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ScreenPosition pos;
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pos.x = r * cos(lat) * d_lon;
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pos.y = r * d_lat;
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return pos;
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}
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/**
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* Returns Earth radius at a given latitude (Ellipsoide equation with two
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* equal axis)
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*/
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float getEarthRadius(float lat) const
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{
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const float rec = 6378137.f / 1852; // earth radius, equator (?)
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const float rpol = 6356752.314f / 1852; // earth radius, polar (?)
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double a = cos(lat) / rec;
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double b = sin(lat) / rpol;
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return 1.0f / sqrt( a * a + b * b );
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}
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};
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/**
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* WebMercator projection, relative to the projection center.
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* Required for Slippy Maps - i.e. openstreetmap
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*/
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class WebMercatorProjection:
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public HorizontalProjection
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{
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protected:
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virtual ScreenPosition project(double lat, double lon) const
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{
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double d_lat = lat - _ref_lat,
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d_lon = lon - _ref_lon;
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double r = 6378137.f / 1852; // Equatorial radius divided by ?
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ScreenPosition pos;
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pos.x = r * d_lon;
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pos.y = r * (log(tan(d_lat) + 1.0 / cos(d_lat)));
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//pos.x = lon;
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//pos.y = log(tan(lat) + 1.0 / cos(lat));
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return pos;
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}
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};
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} // namespace canvas
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} // namespace simgear
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#endif /* CANVAS_MAP_PROJECTION_HXX_ */
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