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simgear/simgear/props/PropertyInterpolator.cxx
T

105 lines
3.1 KiB
C++

// Adapter for interpolating different types of properties.
//
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include "PropertyInterpolator.hxx"
#include "props.hxx"
#include <cassert>
#include <cmath>
namespace simgear
{
//----------------------------------------------------------------------------
PropertyInterpolator::~PropertyInterpolator()
{
}
//----------------------------------------------------------------------------
void PropertyInterpolator::reset(const SGPropertyNode& target)
{
_cur_t = 0;
setTarget(target);
}
//----------------------------------------------------------------------------
void PropertyInterpolator::setEasingFunction(easing_func_t easing)
{
_easing = easing ? easing : easing_functions[0].func;
}
//----------------------------------------------------------------------------
double PropertyInterpolator::update(SGPropertyNode& prop, double dt)
{
if( _cur_t == 0 )
init(prop);
_cur_t += dt / _duration;
double unused = _cur_t - 1;
if( unused > 0 )
_cur_t = 1;
write(prop, _easing(_cur_t) );
if( _cur_t == 1 )
// Reset timer to allow animation to be run again.
_cur_t = 0;
return unused;
}
//----------------------------------------------------------------------------
PropertyInterpolator::PropertyInterpolator():
_duration(1),
_cur_t(0)
{
setEasingFunction(0);
}
//----------------------------------------------------------------------------
void NumericInterpolator::setTarget(const SGPropertyNode& target)
{
_end = target.getDoubleValue();
}
//----------------------------------------------------------------------------
void NumericInterpolator::init(const SGPropertyNode& prop)
{
// If unable to get start value, immediately change to target value
double value_start = prop.getType() == props::NONE
? _end
: prop.getDoubleValue();
_diff = _end - value_start;
}
//----------------------------------------------------------------------------
void NumericInterpolator::write(SGPropertyNode& prop, double t)
{
double cur = _end - (1 - t) * _diff;
if( prop.getType() == props::INT || prop.getType() == props::LONG )
prop.setLongValue( static_cast<long>(std::floor(cur + 0.5)) );
else
prop.setDoubleValue(cur);
}
} // namespace simgear