Files
simgear/simgear/math/Makefile.am
timoore c7dab4abea rewrite of sky dome code
Add more points to the dome, giving it a dome shape rather than a
dunce cap shape.

Represent as OpenGL DrawElements instead of as triangle strips.

Only calculate have the sky colors and reflect those across the dome.
2008-04-14 21:44:21 +00:00

56 lines
969 B
Makefile

includedir = @includedir@/math
check_PROGRAMS = SGMathTest SGGeometryTest
TESTS = $(check_PROGRAMS)
SGMathTest_SOURCES = SGMathTest.cxx
SGMathTest_LDADD = libsgmath.a $(base_LIBS)
SGGeometryTest_SOURCES = SGGeometryTest.cxx
SGGeometryTest_LDADD = libsgmath.a $(base_LIBS)
lib_LIBRARIES = libsgmath.a
include_HEADERS = \
interpolater.hxx \
leastsqs.hxx \
point3d.hxx \
polar3d.hxx \
sg_geodesy.hxx \
sg_random.h \
sg_types.hxx \
vector.hxx \
Math.hxx \
SGBox.hxx \
SGCMath.hxx \
SGGeoc.hxx \
SGGeod.hxx \
SGGeodesy.hxx \
SGGeometry.hxx \
SGGeometryFwd.hxx \
SGIntersect.hxx \
SGLimits.hxx \
SGLineSegment.hxx \
SGMatrix.hxx \
SGMath.hxx \
SGMathFwd.hxx \
SGMisc.hxx \
SGPlane.hxx \
SGQuat.hxx \
SGRay.hxx \
SGSphere.hxx \
SGTriangle.hxx \
SGVec2.hxx \
SGVec3.hxx \
SGVec4.hxx
libsgmath_a_SOURCES = \
interpolater.cxx \
leastsqs.cxx \
sg_random.c \
vector.cxx \
SGGeod.cxx \
SGGeodesy.cxx
INCLUDES = -I$(top_srcdir)