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simgear/simgear/route/waypoint.hxx
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/**
* \file waypoint.hxx
* Provides a class to manage waypoints
*/
// Written by Curtis Olson, started September 2000.
//
// Copyright (C) 2000 Curtis L. Olson - curt@hfrl.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _WAYPOINT_HXX
#define _WAYPOINT_HXX
#include <simgear/compiler.h>
#include <simgear/math/SGMath.hxx>
#include <simgear/math/SGGeod.hxx>
#include <string>
/**
* A class to manage waypoints.
*/
class SGWayPoint {
public:
/**
* Waypoint mode.
* <li> WGS84 requests all bearing and distance math be done assuming a
* WGS84 ellipsoid world. This is the most expensive computationally,
* but also the most accurate.
* <li> SPHERICAL requests all bearing and distance math be done assuming
* the world is a perfect sphere. This is less compuntationally
* expensive than using wgs84 math and still a fairly good
* approximation of the real world, especially over shorter distances.
*/
enum modetype {
WGS84 = 0,
};
private:
SGGeod pos;
std::string id;
std::string name;
// route data associated with the waypoint
double _distance;
double _track;
double _speed;
public:
/**
* Construct a waypoint
* @param lon destination longitude
* @param lat destination latitude
* @param alt target altitude
* @param mode type of coordinates/math to use
* @param s waypoint identifier
* @param n waypoint name
*/
SGWayPoint( const double lon = 0.0, const double lat = 0.0,
const double alt = 0.0, const modetype m = WGS84,
const std::string& s = "", const std::string& n = "" );
/**
* Construct from a geodetic position, in WGS84 coordinates
*/
SGWayPoint(const SGGeod& pos, const std::string& s, const std::string& n);
/** Destructor */
~SGWayPoint();
/**
* Calculate course and distances. For WGS84 and SPHERICAL
* coordinates lat, lon, and course are in degrees, alt and
* distance are in meters. For CARTESIAN coordinates x = lon, y =
* lat. Course is in degrees and distance is in what ever units x
* and y are in.
* @param cur_lon (in) current longitude
* @param cur_lat (in) current latitude
* @param cur_alt (in) current altitude
* @param course (out) heading from current location to this waypoint
* @param dist (out) distance from current location to this waypoint
*/
void CourseAndDistance( const double cur_lon, const double cur_lat,
const double cur_alt,
double *course, double *dist ) const;
void CourseAndDistance(const SGGeod& current,
double& course, double& dist ) const;
/**
* Calculate course and distances between a specified starting waypoint
* and this waypoint.
* @param wp (in) original waypoint
* @param course (out) heading from current location to this waypoint
* @param dist (out) distance from current location to this waypoint
*/
void CourseAndDistance( const SGWayPoint &wp,
double *course, double *dist ) const;
/** @return waypoint longitude */
inline double get_target_lon() const { return pos.getLongitudeDeg(); }
/** @return waypoint latitude */
inline double get_target_lat() const { return pos.getLatitudeDeg(); }
/** @return waypoint altitude */
inline double get_target_alt() const { return pos.getElevationM(); }
inline const SGGeod& get_target() const { return pos; }
/**
*
*/
inline void setTargetAltFt(double elev)
{ pos.setElevationFt(elev); }
/**
* This value is not calculated by this class. It is simply a
* placeholder for the user to stash a distance value. This is useful
* when you stack waypoints together into a route. You can calculate the
* distance from the previous waypoint once and save it here. Adding up
* all the distances here plus the distance to the first waypoint gives you
* the total route length. Note, you must update this value yourself, this
* is for your convenience only.
* @return waypoint distance holder (what ever the user has stashed here)
*/
inline double get_distance() const { return _distance; }
/**
* Set the waypoint distance value to a value of our choice.
* @param d distance
*/
inline void set_distance( double d ) { _distance = d; }
inline double get_track() const { return _track; }
inline void set_track(double t) { _track = t; }
inline double get_speed() const { return _speed; }
inline void set_speed(double v) { _speed = v; }
/** @return waypoint id */
inline const std::string& get_id() const { return id; }
/** @return waypoint name */
inline const std::string& get_name() const { return name; }
};
#endif // _WAYPOINT_HXX