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simgear/simgear/scene/model/ConditionNode.cxx
T

83 lines
2.1 KiB
C++

// Copyright (C) 2010 Tim Moore (timoore33@gmail.com)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include "ConditionNode.hxx"
#include <osgDB/Registry>
#include <osgDB/Output>
namespace simgear
{
using namespace osg;
ConditionNode::ConditionNode()
{
}
ConditionNode::ConditionNode(const ConditionNode& rhs, const CopyOp& op)
: Group(rhs, op), _condition(rhs._condition)
{
}
ConditionNode::~ConditionNode()
{
}
void ConditionNode::traverse(NodeVisitor& nv)
{
if (nv.getTraversalMode() == NodeVisitor::TRAVERSE_ACTIVE_CHILDREN) {
unsigned numChildren = getNumChildren();
if (numChildren == 0)
return;
if (!_condition || _condition->test())
getChild(0)->accept(nv);
else if (numChildren > 1)
getChild(1)->accept(nv);
else
return;
} else {
Group::traverse(nv);
}
}
namespace
{
bool ConditionNode_writeLocalData(const Object& obj, osgDB::Output& fw)
{
const ConditionNode& cn = static_cast<const ConditionNode&>(obj);
// Can't really print out conditions
fw.indent() << "expression ";
if (cn.getCondition())
fw << "yes\n";
else
fw << "no\n";
return true;
}
osgDB::RegisterDotOsgWrapperProxy g_ConditionNodeProxy(
new ConditionNode,
"simgear::ConditionNode",
"Object Node simgear::ConditionNode Group",
0,
&ConditionNode_writeLocalData);
}
}