Prevents also changing the render order if changing eg. the size of a Canvas.
640 lines
18 KiB
C++
640 lines
18 KiB
C++
// The canvas for rendering with the 2d API
|
|
//
|
|
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Library General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Library General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Library General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
#include "Canvas.hxx"
|
|
#include "CanvasEventManager.hxx"
|
|
#include "CanvasEventVisitor.hxx"
|
|
#include <simgear/canvas/MouseEvent.hxx>
|
|
#include <simgear/canvas/CanvasPlacement.hxx>
|
|
#include <simgear/scene/util/parse_color.hxx>
|
|
#include <simgear/scene/util/RenderConstants.hxx>
|
|
|
|
#include <osg/Camera>
|
|
#include <osg/Geode>
|
|
#include <osgText/Text>
|
|
#include <osgViewer/Viewer>
|
|
|
|
#include <boost/algorithm/string/predicate.hpp>
|
|
#include <boost/foreach.hpp>
|
|
|
|
namespace simgear
|
|
{
|
|
namespace canvas
|
|
{
|
|
|
|
//----------------------------------------------------------------------------
|
|
Canvas::CullCallback::CullCallback(const CanvasWeakPtr& canvas):
|
|
_canvas( canvas )
|
|
{
|
|
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::CullCallback::operator()( osg::Node* node,
|
|
osg::NodeVisitor* nv )
|
|
{
|
|
if( (nv->getTraversalMask() & simgear::MODEL_BIT) && !_canvas.expired() )
|
|
_canvas.lock()->enableRendering();
|
|
|
|
traverse(node, nv);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
Canvas::Canvas(SGPropertyNode* node):
|
|
PropertyBasedElement(node),
|
|
_canvas_mgr(0),
|
|
_event_manager(new EventManager),
|
|
_size_x(-1),
|
|
_size_y(-1),
|
|
_view_width(-1),
|
|
_view_height(-1),
|
|
_status(node, "status"),
|
|
_status_msg(node, "status-msg"),
|
|
_sampling_dirty(false),
|
|
_render_dirty(true),
|
|
_visible(true),
|
|
_render_always(false)
|
|
{
|
|
_status = 0;
|
|
setStatusFlags(MISSING_SIZE_X | MISSING_SIZE_Y);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::onDestroy()
|
|
{
|
|
if( _root_group )
|
|
{
|
|
_root_group->clearEventListener();
|
|
_root_group->onDestroy();
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setSystemAdapter(const SystemAdapterPtr& system_adapter)
|
|
{
|
|
_system_adapter = system_adapter;
|
|
_texture.setSystemAdapter(system_adapter);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
SystemAdapterPtr Canvas::getSystemAdapter() const
|
|
{
|
|
return _system_adapter;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setCanvasMgr(CanvasMgr* canvas_mgr)
|
|
{
|
|
_canvas_mgr = canvas_mgr;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
CanvasMgr* Canvas::getCanvasMgr() const
|
|
{
|
|
return _canvas_mgr;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool Canvas::isInit() const
|
|
{
|
|
return _texture.serviceable();
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::addParentCanvas(const CanvasWeakPtr& canvas)
|
|
{
|
|
if( canvas.expired() )
|
|
{
|
|
SG_LOG
|
|
(
|
|
SG_GENERAL,
|
|
SG_WARN,
|
|
"Canvas::addParentCanvas(" << _node->getPath(true) << "): "
|
|
"got an expired parent!"
|
|
);
|
|
return;
|
|
}
|
|
|
|
_parent_canvases.insert(canvas);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::addChildCanvas(const CanvasWeakPtr& canvas)
|
|
{
|
|
if( canvas.expired() )
|
|
{
|
|
SG_LOG
|
|
(
|
|
SG_GENERAL,
|
|
SG_WARN,
|
|
"Canvas::addChildCanvas(" << _node->getPath(true) << "): "
|
|
" got an expired child!"
|
|
);
|
|
return;
|
|
}
|
|
|
|
_child_canvases.insert(canvas);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::removeParentCanvas(const CanvasWeakPtr& canvas)
|
|
{
|
|
_parent_canvases.erase(canvas);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::removeChildCanvas(const CanvasWeakPtr& canvas)
|
|
{
|
|
_child_canvases.erase(canvas);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
GroupPtr Canvas::createGroup(const std::string& name)
|
|
{
|
|
return _root_group->createChild<Group>(name);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
GroupPtr Canvas::getGroup(const std::string& name)
|
|
{
|
|
return _root_group->getChild<Group>(name);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
GroupPtr Canvas::getOrCreateGroup(const std::string& name)
|
|
{
|
|
return _root_group->getOrCreateChild<Group>(name);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
GroupPtr Canvas::getRootGroup()
|
|
{
|
|
return _root_group;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::enableRendering(bool force)
|
|
{
|
|
_visible = true;
|
|
if( force )
|
|
_render_dirty = true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::update(double delta_time_sec)
|
|
{
|
|
if( (!_texture.serviceable() && _status != STATUS_DIRTY)
|
|
|| (_status & CREATE_FAILED) )
|
|
return;
|
|
|
|
if( _status == STATUS_DIRTY )
|
|
{
|
|
_texture.setSize(_size_x, _size_y);
|
|
|
|
if( !_texture.serviceable() )
|
|
{
|
|
_texture.useImageCoords(true);
|
|
_texture.useStencil(true);
|
|
_texture.allocRT(/*_camera_callback*/);
|
|
}
|
|
else
|
|
{
|
|
// Resizing causes a new texture to be created so we need to reapply all
|
|
// existing placements
|
|
reloadPlacements();
|
|
}
|
|
|
|
osg::Camera* camera = _texture.getCamera();
|
|
|
|
// TODO Allow custom render order? For now just keep in order with
|
|
// property tree.
|
|
camera->setRenderOrder(osg::Camera::PRE_RENDER, _node->getIndex());
|
|
|
|
osg::Vec4 clear_color(0.0f, 0.0f, 0.0f , 1.0f);
|
|
parseColor(_node->getStringValue("background"), clear_color);
|
|
camera->setClearColor(clear_color);
|
|
|
|
camera->addChild(_root_group->getMatrixTransform());
|
|
|
|
if( _texture.serviceable() )
|
|
{
|
|
setStatusFlags(STATUS_OK);
|
|
setStatusFlags(STATUS_DIRTY, false);
|
|
_render_dirty = true;
|
|
}
|
|
else
|
|
{
|
|
setStatusFlags(CREATE_FAILED);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if( _visible || _render_always )
|
|
{
|
|
BOOST_FOREACH(CanvasWeakPtr canvas, _child_canvases)
|
|
{
|
|
// TODO should we check if the image the child canvas is displayed
|
|
// within is really visible?
|
|
if( !canvas.expired() )
|
|
canvas.lock()->_visible = true;
|
|
}
|
|
|
|
if( _render_dirty )
|
|
{
|
|
// Also mark all canvases this canvas is displayed within as dirty
|
|
BOOST_FOREACH(CanvasWeakPtr canvas, _parent_canvases)
|
|
{
|
|
if( !canvas.expired() )
|
|
canvas.lock()->_render_dirty = true;
|
|
}
|
|
}
|
|
|
|
_texture.setRender(_render_dirty);
|
|
|
|
_render_dirty = false;
|
|
_visible = false;
|
|
}
|
|
else
|
|
_texture.setRender(false);
|
|
|
|
_root_group->update(delta_time_sec);
|
|
|
|
if( _sampling_dirty )
|
|
{
|
|
_texture.setSampling(
|
|
_node->getBoolValue("mipmapping"),
|
|
_node->getIntValue("coverage-samples"),
|
|
_node->getIntValue("color-samples")
|
|
);
|
|
_sampling_dirty = false;
|
|
_render_dirty = true;
|
|
}
|
|
|
|
while( !_dirty_placements.empty() )
|
|
{
|
|
SGPropertyNode *node = _dirty_placements.back();
|
|
_dirty_placements.pop_back();
|
|
|
|
if( node->getIndex() >= static_cast<int>(_placements.size()) )
|
|
// New placement
|
|
_placements.resize(node->getIndex() + 1);
|
|
else
|
|
// Remove possibly existing placements
|
|
_placements[ node->getIndex() ].clear();
|
|
|
|
// Get new placements
|
|
PlacementFactoryMap::const_iterator placement_factory =
|
|
_placement_factories.find( node->getStringValue("type", "object") );
|
|
if( placement_factory != _placement_factories.end() )
|
|
{
|
|
Placements& placements = _placements[ node->getIndex() ] =
|
|
placement_factory->second
|
|
(
|
|
node,
|
|
boost::static_pointer_cast<Canvas>(_self.lock())
|
|
);
|
|
node->setStringValue
|
|
(
|
|
"status-msg",
|
|
placements.empty() ? "No match" : "Ok"
|
|
);
|
|
}
|
|
else
|
|
node->setStringValue("status-msg", "Unknown placement type");
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
naRef Canvas::addEventListener(const nasal::CallContext& ctx)
|
|
{
|
|
if( !_root_group.get() )
|
|
naRuntimeError(ctx.c, "Canvas: No root group!");
|
|
|
|
return _root_group->addEventListener(ctx);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setSizeX(int sx)
|
|
{
|
|
if( _size_x == sx )
|
|
return;
|
|
_size_x = sx;
|
|
setStatusFlags(STATUS_DIRTY);
|
|
|
|
if( _size_x <= 0 )
|
|
setStatusFlags(MISSING_SIZE_X);
|
|
else
|
|
setStatusFlags(MISSING_SIZE_X, false);
|
|
|
|
// reset flag to allow creation with new size
|
|
setStatusFlags(CREATE_FAILED, false);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setSizeY(int sy)
|
|
{
|
|
if( _size_y == sy )
|
|
return;
|
|
_size_y = sy;
|
|
setStatusFlags(STATUS_DIRTY);
|
|
|
|
if( _size_y <= 0 )
|
|
setStatusFlags(MISSING_SIZE_Y);
|
|
else
|
|
setStatusFlags(MISSING_SIZE_Y, false);
|
|
|
|
// reset flag to allow creation with new size
|
|
setStatusFlags(CREATE_FAILED, false);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
int Canvas::getSizeX() const
|
|
{
|
|
return _size_x;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
int Canvas::getSizeY() const
|
|
{
|
|
return _size_y;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setViewWidth(int w)
|
|
{
|
|
if( _view_width == w )
|
|
return;
|
|
_view_width = w;
|
|
|
|
_texture.setViewSize(_view_width, _view_height);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setViewHeight(int h)
|
|
{
|
|
if( _view_height == h )
|
|
return;
|
|
_view_height = h;
|
|
|
|
_texture.setViewSize(_view_width, _view_height);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
int Canvas::getViewWidth() const
|
|
{
|
|
return _texture.getViewSize().x();
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
int Canvas::getViewHeight() const
|
|
{
|
|
return _texture.getViewSize().y();
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
SGRect<int> Canvas::getViewport() const
|
|
{
|
|
return SGRect<int>(0, 0, getViewWidth(), getViewHeight());
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool Canvas::handleMouseEvent(const MouseEventPtr& event)
|
|
{
|
|
if( !_root_group.get() )
|
|
return false;
|
|
|
|
EventVisitor visitor( EventVisitor::TRAVERSE_DOWN,
|
|
event->getClientPos(),
|
|
event->getDelta(),
|
|
_root_group );
|
|
if( !_root_group->accept(visitor) )
|
|
return false;
|
|
|
|
return _event_manager->handleEvent(event, visitor.getPropagationPath());
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::childAdded( SGPropertyNode * parent,
|
|
SGPropertyNode * child )
|
|
{
|
|
if( parent != _node )
|
|
return;
|
|
|
|
if( child->getNameString() == "placement" )
|
|
_dirty_placements.push_back(child);
|
|
else if( _root_group.get() )
|
|
static_cast<Element*>(_root_group.get())->childAdded(parent, child);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::childRemoved( SGPropertyNode * parent,
|
|
SGPropertyNode * child )
|
|
{
|
|
_render_dirty = true;
|
|
|
|
if( parent != _node )
|
|
return;
|
|
|
|
if( child->getNameString() == "placement" )
|
|
_placements[ child->getIndex() ].clear();
|
|
else if( _root_group.get() )
|
|
static_cast<Element*>(_root_group.get())->childRemoved(parent, child);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::valueChanged(SGPropertyNode* node)
|
|
{
|
|
if( boost::starts_with(node->getNameString(), "status")
|
|
|| node->getParent()->getNameString() == "bounding-box" )
|
|
return;
|
|
_render_dirty = true;
|
|
|
|
bool handled = true;
|
|
if( node->getParent()->getParent() == _node
|
|
&& node->getParent()->getNameString() == "placement" )
|
|
{
|
|
size_t index = node->getIndex();
|
|
if( index < _placements.size() )
|
|
{
|
|
Placements& placements = _placements[index];
|
|
if( !placements.empty() )
|
|
{
|
|
bool placement_dirty = false;
|
|
BOOST_FOREACH(PlacementPtr& placement, placements)
|
|
{
|
|
// check if change can be directly handled by placement
|
|
if( placement->getProps() == node->getParent()
|
|
&& !placement->childChanged(node) )
|
|
placement_dirty = true;
|
|
}
|
|
|
|
if( !placement_dirty )
|
|
return;
|
|
}
|
|
}
|
|
|
|
// prevent double updates...
|
|
for( size_t i = 0; i < _dirty_placements.size(); ++i )
|
|
{
|
|
if( node->getParent() == _dirty_placements[i] )
|
|
return;
|
|
}
|
|
|
|
_dirty_placements.push_back(node->getParent());
|
|
}
|
|
else if( node->getParent() == _node )
|
|
{
|
|
if( node->getNameString() == "background" )
|
|
{
|
|
osg::Vec4 color;
|
|
if( _texture.getCamera() && parseColor(node->getStringValue(), color) )
|
|
{
|
|
_texture.getCamera()->setClearColor(color);
|
|
_render_dirty = true;
|
|
}
|
|
}
|
|
else if( node->getNameString() == "mipmapping"
|
|
|| node->getNameString() == "coverage-samples"
|
|
|| node->getNameString() == "color-samples" )
|
|
{
|
|
_sampling_dirty = true;
|
|
}
|
|
else if( node->getNameString() == "additive-blend" )
|
|
{
|
|
_texture.useAdditiveBlend( node->getBoolValue() );
|
|
}
|
|
else if( node->getNameString() == "render-always" )
|
|
{
|
|
_render_always = node->getBoolValue();
|
|
}
|
|
else if( node->getNameString() == "size" )
|
|
{
|
|
if( node->getIndex() == 0 )
|
|
setSizeX( node->getIntValue() );
|
|
else if( node->getIndex() == 1 )
|
|
setSizeY( node->getIntValue() );
|
|
}
|
|
else if( node->getNameString() == "view" )
|
|
{
|
|
if( node->getIndex() == 0 )
|
|
setViewWidth( node->getIntValue() );
|
|
else if( node->getIndex() == 1 )
|
|
setViewHeight( node->getIntValue() );
|
|
}
|
|
else if( node->getNameString() == "freeze" )
|
|
_texture.setRender( node->getBoolValue() );
|
|
else
|
|
handled = false;
|
|
}
|
|
else
|
|
handled = false;
|
|
|
|
if( !handled && _root_group.get() )
|
|
_root_group->valueChanged(node);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
osg::Texture2D* Canvas::getTexture() const
|
|
{
|
|
return _texture.getTexture();
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
Canvas::CullCallbackPtr Canvas::getCullCallback() const
|
|
{
|
|
return _cull_callback;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::reloadPlacements(const std::string& type)
|
|
{
|
|
for(size_t i = 0; i < _placements.size(); ++i)
|
|
{
|
|
if( _placements[i].empty() )
|
|
continue;
|
|
|
|
SGPropertyNode* child = _placements[i].front()->getProps();
|
|
if( type.empty()
|
|
// reload if type matches or no type specified
|
|
|| child->getStringValue("type", type.c_str()) == type )
|
|
{
|
|
_dirty_placements.push_back(child);
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::addPlacementFactory( const std::string& type,
|
|
PlacementFactory factory )
|
|
{
|
|
if( _placement_factories.find(type) != _placement_factories.end() )
|
|
SG_LOG
|
|
(
|
|
SG_GENERAL,
|
|
SG_WARN,
|
|
"Canvas::addPlacementFactory: replace existing factor for type " << type
|
|
);
|
|
|
|
_placement_factories[type] = factory;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setSelf(const PropertyBasedElementPtr& self)
|
|
{
|
|
PropertyBasedElement::setSelf(self);
|
|
|
|
CanvasPtr canvas = boost::static_pointer_cast<Canvas>(self);
|
|
|
|
_root_group.reset( new Group(canvas, _node) );
|
|
_root_group->setSelf(_root_group);
|
|
|
|
// Remove automatically created property listener as we forward them on our
|
|
// own
|
|
_root_group->removeListener();
|
|
|
|
_cull_callback = new CullCallback(canvas);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void Canvas::setStatusFlags(unsigned int flags, bool set)
|
|
{
|
|
if( set )
|
|
_status |= flags;
|
|
else
|
|
_status &= ~flags;
|
|
|
|
if( (_status & MISSING_SIZE_X) && (_status & MISSING_SIZE_Y) )
|
|
_status_msg = "Missing size";
|
|
else if( _status & MISSING_SIZE_X )
|
|
_status_msg = "Missing size-x";
|
|
else if( _status & MISSING_SIZE_Y )
|
|
_status_msg = "Missing size-y";
|
|
else if( _status & CREATE_FAILED )
|
|
_status_msg = "Creating render target failed";
|
|
else if( _status == STATUS_DIRTY )
|
|
_status_msg = "Creation pending...";
|
|
else
|
|
_status_msg = "Ok";
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
Canvas::PlacementFactoryMap Canvas::_placement_factories;
|
|
|
|
} // namespace canvas
|
|
} // namespace simgear
|