Files
simgear/simgear/scene/util/SGSceneUserData.hxx
T
frohlich d6f64f9773 Modified Files:
SGSceneUserData.hxx SGPickCallback.hxx Makefile.am
Added Files:
	SGSceneUserData.cxx: Cleanup and replace the pick callback with
	such a list.
2007-01-07 11:52:19 +00:00

48 lines
1.5 KiB
C++

/* -*-c++-*-
*
* Copyright (C) 2006-2007 Mathias Froehlich
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*/
#ifndef SG_SCENE_USERDATA_HXX
#define SG_SCENE_USERDATA_HXX
#include <vector>
#include <osg/Referenced>
#include <osg/Node>
#include "SGPickCallback.hxx"
class SGSceneUserData : public osg::Referenced {
public:
static SGSceneUserData* getSceneUserData(osg::Node* node);
static const SGSceneUserData* getSceneUserData(const osg::Node* node);
static SGSceneUserData* getOrCreateSceneUserData(osg::Node* node);
/// Access to the pick callbacks of a node.
unsigned getNumPickCallbacks() const;
SGPickCallback* getPickCallback(unsigned i = 0) const;
void setPickCallback(SGPickCallback* pickCallback);
void addPickCallback(SGPickCallback* pickCallback);
private:
/// Scene interaction callbacks
std::vector<SGSharedPtr<SGPickCallback> > _pickCallbacks;
};
#endif