826 lines
23 KiB
C++
826 lines
23 KiB
C++
/**
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* \file HTTPClient.cxx - simple HTTP client engine for SimHear
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*/
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// Written by James Turner
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//
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// Copyright (C) 2013 James Turner <zakalawe@mac.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#include "HTTPClient.hxx"
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#include <sstream>
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#include <cassert>
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#include <cstdlib> // rand()
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#include <list>
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#include <iostream>
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#include <errno.h>
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#include <map>
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#include <stdexcept>
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#include <boost/foreach.hpp>
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#include <boost/algorithm/string/case_conv.hpp>
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#include <simgear/io/sg_netChat.hxx>
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#include <simgear/io/HTTPContentDecode.hxx>
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#include <simgear/misc/strutils.hxx>
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#include <simgear/compiler.h>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/timing/timestamp.hxx>
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#include <simgear/structure/exception.hxx>
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#if defined( HAVE_VERSION_H ) && HAVE_VERSION_H
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#include "version.h"
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#else
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# if !defined(SIMGEAR_VERSION)
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# define SIMGEAR_VERSION "simgear-development"
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# endif
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#endif
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using std::string;
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using std::stringstream;
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using std::vector;
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namespace simgear
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{
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namespace HTTP
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{
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extern const int DEFAULT_HTTP_PORT = 80;
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const char* CONTENT_TYPE_URL_ENCODED = "application/x-www-form-urlencoded";
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const unsigned int MAX_INFLIGHT_REQUESTS = 32;
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class Connection;
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typedef std::multimap<std::string, Connection*> ConnectionDict;
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typedef std::list<Request_ptr> RequestList;
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class Client::ClientPrivate
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{
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public:
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std::string userAgent;
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std::string proxy;
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int proxyPort;
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std::string proxyAuth;
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NetChannelPoller poller;
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unsigned int maxConnections;
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RequestList pendingRequests;
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// connections by host (potentially more than one)
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ConnectionDict connections;
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SGTimeStamp timeTransferSample;
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unsigned int bytesTransferred;
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unsigned int lastTransferRate;
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uint64_t totalBytesDownloaded;
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};
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class Connection : public NetChat
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{
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public:
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Connection(Client* pr) :
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client(pr),
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state(STATE_CLOSED),
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port(DEFAULT_HTTP_PORT)
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{
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}
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virtual ~Connection()
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{
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}
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void setServer(const string& h, short p)
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{
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host = h;
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port = p;
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}
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// socket-level errors
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virtual void handleError(int error)
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{
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if (error == ENOENT) {
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// name lookup failure
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// we won't have an active request yet, so the logic below won't
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// fire to actually call setFailure. Let's fail all of the requests
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BOOST_FOREACH(Request_ptr req, sentRequests) {
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req->setFailure(error, "hostname lookup failure");
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}
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BOOST_FOREACH(Request_ptr req, queuedRequests) {
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req->setFailure(error, "hostname lookup failure");
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}
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// name lookup failure, abandon all requests on this connection
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sentRequests.clear();
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queuedRequests.clear();
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}
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NetChat::handleError(error);
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if (activeRequest) {
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SG_LOG(SG_IO, SG_INFO, "HTTP socket error");
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activeRequest->setFailure(error, "socket error");
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activeRequest = NULL;
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_contentDecoder.reset();
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}
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state = STATE_SOCKET_ERROR;
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}
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virtual void handleClose()
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{
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NetChat::handleClose();
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// closing of the connection from the server side when getting the body,
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bool canCloseState = (state == STATE_GETTING_BODY);
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if (canCloseState && activeRequest) {
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// force state here, so responseComplete can avoid closing the
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// socket again
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state = STATE_CLOSED;
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responseComplete();
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} else {
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if (activeRequest) {
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activeRequest->setFailure(500, "server closed connection");
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// remove the failed request from sentRequests, so it does
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// not get restored
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RequestList::iterator it = std::find(sentRequests.begin(),
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sentRequests.end(), activeRequest);
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if (it != sentRequests.end()) {
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sentRequests.erase(it);
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}
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activeRequest = NULL;
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_contentDecoder.reset();
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}
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state = STATE_CLOSED;
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}
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if (sentRequests.empty()) {
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return;
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}
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// restore sent requests to the queue, so they will be re-sent
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// when the connection opens again
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queuedRequests.insert(queuedRequests.begin(),
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sentRequests.begin(), sentRequests.end());
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sentRequests.clear();
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}
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void handleTimeout()
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{
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NetChat::handleError(ETIMEDOUT);
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if (activeRequest) {
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SG_LOG(SG_IO, SG_DEBUG, "HTTP socket timeout");
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activeRequest->setFailure(ETIMEDOUT, "socket timeout");
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activeRequest = NULL;
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_contentDecoder.reset();
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}
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state = STATE_SOCKET_ERROR;
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}
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void queueRequest(const Request_ptr& r)
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{
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queuedRequests.push_back(r);
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tryStartNextRequest();
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}
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void beginResponse()
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{
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assert(!sentRequests.empty());
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assert(state == STATE_WAITING_FOR_RESPONSE);
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activeRequest = sentRequests.front();
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activeRequest->responseStart(buffer);
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state = STATE_GETTING_HEADERS;
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buffer.clear();
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if (activeRequest->responseCode() == 204) {
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noMessageBody = true;
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} else if (activeRequest->method() == "HEAD") {
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noMessageBody = true;
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} else {
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noMessageBody = false;
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}
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bodyTransferSize = -1;
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chunkedTransfer = false;
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_contentDecoder.reset();
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}
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void tryStartNextRequest()
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{
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if (queuedRequests.empty()) {
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idleTime.stamp();
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return;
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}
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if (sentRequests.size() > MAX_INFLIGHT_REQUESTS) {
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return;
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}
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if (state == STATE_CLOSED) {
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if (!connectToHost()) {
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return;
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}
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setTerminator("\r\n");
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state = STATE_IDLE;
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}
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Request_ptr r = queuedRequests.front();
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r->requestStart();
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requestBodyBytesToSend = r->requestBodyLength();
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stringstream headerData;
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string path = r->path();
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assert(!path.empty());
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string query = r->query();
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string bodyData;
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if (!client->proxyHost().empty()) {
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path = r->scheme() + "://" + r->host() + r->path();
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}
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if (r->requestBodyType() == CONTENT_TYPE_URL_ENCODED) {
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headerData << r->method() << " " << path << " HTTP/1.1\r\n";
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bodyData = query.substr(1); // URL-encode, drop the leading '?'
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headerData << "Content-Type:" << CONTENT_TYPE_URL_ENCODED << "\r\n";
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headerData << "Content-Length:" << bodyData.size() << "\r\n";
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} else {
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headerData << r->method() << " " << path << query << " HTTP/1.1\r\n";
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if (requestBodyBytesToSend >= 0) {
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headerData << "Content-Length:" << requestBodyBytesToSend << "\r\n";
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headerData << "Content-Type:" << r->requestBodyType() << "\r\n";
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}
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}
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headerData << "Host: " << r->hostAndPort() << "\r\n";
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headerData << "User-Agent:" << client->userAgent() << "\r\n";
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headerData << "Accept-Encoding: deflate, gzip\r\n";
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if (!client->proxyAuth().empty()) {
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headerData << "Proxy-Authorization: " << client->proxyAuth() << "\r\n";
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}
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BOOST_FOREACH(string h, r->requestHeaders()) {
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headerData << h << ": " << r->header(h) << "\r\n";
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}
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headerData << "\r\n"; // final CRLF to terminate the headers
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if (!bodyData.empty()) {
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headerData << bodyData;
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}
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bool ok = push(headerData.str().c_str());
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if (!ok) {
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SG_LOG(SG_IO, SG_WARN, "HTTPClient: over-stuffed the socket");
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// we've over-stuffed the socket, give up for now, let things
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// drain down before trying to start any more requests.
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return;
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}
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while (requestBodyBytesToSend > 0) {
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char buf[4096];
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int len = r->getBodyData(buf, 4096);
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if (len > 0) {
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requestBodyBytesToSend -= len;
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if (!bufferSend(buf, len)) {
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SG_LOG(SG_IO, SG_WARN, "overflow the HTTP::Connection output buffer");
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state = STATE_SOCKET_ERROR;
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return;
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}
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// SG_LOG(SG_IO, SG_INFO, "sent body:\n" << string(buf, len) << "\n%%%%%%%%%");
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} else {
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SG_LOG(SG_IO, SG_WARN, "HTTP asynchronous request body generation is unsupported");
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break;
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}
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}
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// SG_LOG(SG_IO, SG_INFO, "did start request:" << r->url() <<
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// "\n\t @ " << reinterpret_cast<void*>(r.ptr()) <<
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// "\n\t on connection " << this);
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// successfully sent, remove from queue, and maybe send the next
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queuedRequests.pop_front();
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sentRequests.push_back(r);
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state = STATE_WAITING_FOR_RESPONSE;
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// pipelining, let's maybe send the next request right away
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tryStartNextRequest();
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}
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virtual void collectIncomingData(const char* s, int n)
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{
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idleTime.stamp();
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client->receivedBytes(static_cast<unsigned int>(n));
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if ((state == STATE_GETTING_BODY) || (state == STATE_GETTING_CHUNKED_BYTES)) {
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_contentDecoder.receivedBytes(s, n);
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} else {
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buffer += string(s, n);
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}
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}
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virtual void foundTerminator(void)
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{
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idleTime.stamp();
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switch (state) {
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case STATE_WAITING_FOR_RESPONSE:
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beginResponse();
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break;
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case STATE_GETTING_HEADERS:
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processHeader();
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buffer.clear();
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break;
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case STATE_GETTING_BODY:
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responseComplete();
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break;
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case STATE_GETTING_CHUNKED:
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processChunkHeader();
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break;
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case STATE_GETTING_CHUNKED_BYTES:
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setTerminator("\r\n");
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state = STATE_GETTING_CHUNKED;
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buffer.clear();
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break;
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case STATE_GETTING_TRAILER:
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processTrailer();
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buffer.clear();
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break;
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case STATE_IDLE:
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SG_LOG(SG_IO, SG_WARN, "HTTP got data in IDLE state, bad server?");
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default:
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break;
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}
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}
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bool hasIdleTimeout() const
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{
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if (state != STATE_IDLE) {
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return false;
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}
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assert(sentRequests.empty());
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return idleTime.elapsedMSec() > 1000 * 10; // ten seconds
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}
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bool hasErrorTimeout() const
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{
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if (state == STATE_IDLE) {
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return false;
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}
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return idleTime.elapsedMSec() > (1000 * 30); // 30 seconds
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}
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bool hasError() const
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{
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return (state == STATE_SOCKET_ERROR);
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}
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bool shouldStartNext() const
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{
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return !queuedRequests.empty() && (sentRequests.size() < MAX_INFLIGHT_REQUESTS);
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}
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bool isActive() const
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{
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return !queuedRequests.empty() || !sentRequests.empty();
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}
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private:
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bool connectToHost()
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{
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SG_LOG(SG_IO, SG_DEBUG, "HTTP connecting to " << host << ":" << port);
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if (!open()) {
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SG_LOG(SG_ALL, SG_WARN, "HTTP::Connection: connectToHost: open() failed");
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return false;
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}
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if (connect(host.c_str(), port) != 0) {
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return false;
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}
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return true;
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}
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void processHeader()
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{
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string h = strutils::simplify(buffer);
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if (h.empty()) { // blank line terminates headers
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headersComplete();
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return;
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}
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int colonPos = buffer.find(':');
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if (colonPos < 0) {
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SG_LOG(SG_IO, SG_WARN, "malformed HTTP response header:" << h);
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return;
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}
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string key = strutils::simplify(buffer.substr(0, colonPos));
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string lkey = boost::to_lower_copy(key);
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string value = strutils::strip(buffer.substr(colonPos + 1));
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// only consider these if getting headers (as opposed to trailers
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// of a chunked transfer)
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if (state == STATE_GETTING_HEADERS) {
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if (lkey == "content-length") {
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int sz = strutils::to_int(value);
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if (bodyTransferSize <= 0) {
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bodyTransferSize = sz;
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}
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activeRequest->setResponseLength(sz);
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} else if (lkey == "transfer-length") {
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bodyTransferSize = strutils::to_int(value);
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} else if (lkey == "transfer-encoding") {
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processTransferEncoding(value);
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} else if (lkey == "content-encoding") {
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_contentDecoder.setEncoding(value);
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}
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}
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activeRequest->responseHeader(lkey, value);
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}
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void processTransferEncoding(const string& te)
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{
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if (te == "chunked") {
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chunkedTransfer = true;
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} else {
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SG_LOG(SG_IO, SG_WARN, "unsupported transfer encoding:" << te);
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// failure
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}
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}
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void processChunkHeader()
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{
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if (buffer.empty()) {
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// blank line after chunk data
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return;
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}
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int chunkSize = 0;
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int semiPos = buffer.find(';');
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if (semiPos >= 0) {
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// extensions ignored for the moment
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chunkSize = strutils::to_int(buffer.substr(0, semiPos), 16);
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} else {
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chunkSize = strutils::to_int(buffer, 16);
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}
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buffer.clear();
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if (chunkSize == 0) { // trailer start
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state = STATE_GETTING_TRAILER;
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return;
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}
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state = STATE_GETTING_CHUNKED_BYTES;
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setByteCount(chunkSize);
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}
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void processTrailer()
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{
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if (buffer.empty()) {
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// end of trailers
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responseComplete();
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return;
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}
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// process as a normal header
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processHeader();
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}
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void headersComplete()
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{
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activeRequest->responseHeadersComplete();
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_contentDecoder.initWithRequest(activeRequest);
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if (chunkedTransfer) {
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state = STATE_GETTING_CHUNKED;
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} else if (noMessageBody || (bodyTransferSize == 0)) {
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// force the state to GETTING_BODY, to simplify logic in
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// responseComplete and handleClose
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state = STATE_GETTING_BODY;
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responseComplete();
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} else {
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setByteCount(bodyTransferSize); // may be -1, that's fine
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state = STATE_GETTING_BODY;
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}
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}
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void responseComplete()
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{
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Request_ptr completedRequest = activeRequest;
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_contentDecoder.finish();
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assert(sentRequests.front() == activeRequest);
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sentRequests.pop_front();
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bool doClose = activeRequest->closeAfterComplete();
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activeRequest = NULL;
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if ((state == STATE_GETTING_BODY) || (state == STATE_GETTING_TRAILER)) {
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if (doClose) {
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// this will bring us into handleClose() above, which updates
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// state to STATE_CLOSED
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close();
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// if we have additional requests waiting, try to start them now
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tryStartNextRequest();
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}
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}
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|
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if (state != STATE_CLOSED) {
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state = sentRequests.empty() ? STATE_IDLE : STATE_WAITING_FOR_RESPONSE;
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}
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// notify request after we change state, so this connection is idle
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// if completion triggers other requests (which is likely)
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// SG_LOG(SG_IO, SG_INFO, "*** responseComplete:" << activeRequest->url());
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completedRequest->responseComplete();
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client->requestFinished(this);
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setTerminator("\r\n");
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}
|
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|
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enum ConnectionState {
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STATE_IDLE = 0,
|
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STATE_WAITING_FOR_RESPONSE,
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STATE_GETTING_HEADERS,
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STATE_GETTING_BODY,
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STATE_GETTING_CHUNKED,
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STATE_GETTING_CHUNKED_BYTES,
|
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STATE_GETTING_TRAILER,
|
|
STATE_SOCKET_ERROR,
|
|
STATE_CLOSED ///< connection should be closed now
|
|
};
|
|
|
|
Client* client;
|
|
Request_ptr activeRequest;
|
|
ConnectionState state;
|
|
string host;
|
|
short port;
|
|
std::string buffer;
|
|
int bodyTransferSize;
|
|
SGTimeStamp idleTime;
|
|
bool chunkedTransfer;
|
|
bool noMessageBody;
|
|
int requestBodyBytesToSend;
|
|
|
|
RequestList queuedRequests;
|
|
RequestList sentRequests;
|
|
|
|
ContentDecoder _contentDecoder;
|
|
};
|
|
|
|
Client::Client() :
|
|
d(new ClientPrivate)
|
|
{
|
|
d->proxyPort = 0;
|
|
d->maxConnections = 4;
|
|
d->bytesTransferred = 0;
|
|
d->lastTransferRate = 0;
|
|
d->timeTransferSample.stamp();
|
|
d->totalBytesDownloaded = 0;
|
|
|
|
setUserAgent("SimGear-" SG_STRINGIZE(SIMGEAR_VERSION));
|
|
}
|
|
|
|
Client::~Client()
|
|
{
|
|
}
|
|
|
|
void Client::setMaxConnections(unsigned int maxCon)
|
|
{
|
|
if (maxCon < 1) {
|
|
throw sg_range_exception("illegal HTTP::Client::setMaxConnections value");
|
|
}
|
|
|
|
d->maxConnections = maxCon;
|
|
}
|
|
|
|
void Client::update(int waitTimeout)
|
|
{
|
|
d->poller.poll(waitTimeout);
|
|
bool waitingRequests = !d->pendingRequests.empty();
|
|
|
|
ConnectionDict::iterator it = d->connections.begin();
|
|
for (; it != d->connections.end(); ) {
|
|
Connection* con = it->second;
|
|
if (con->hasIdleTimeout() ||
|
|
con->hasError() ||
|
|
con->hasErrorTimeout() ||
|
|
(!con->isActive() && waitingRequests))
|
|
{
|
|
if (con->hasErrorTimeout()) {
|
|
// tell the connection we're timing it out
|
|
con->handleTimeout();
|
|
}
|
|
|
|
// connection has been idle for a while, clean it up
|
|
// (or if we have requests waiting for a different host,
|
|
// or an error condition
|
|
ConnectionDict::iterator del = it++;
|
|
delete del->second;
|
|
d->connections.erase(del);
|
|
} else {
|
|
if (it->second->shouldStartNext()) {
|
|
it->second->tryStartNextRequest();
|
|
}
|
|
++it;
|
|
}
|
|
} // of connection iteration
|
|
|
|
if (waitingRequests && (d->connections.size() < d->maxConnections)) {
|
|
RequestList waiting(d->pendingRequests);
|
|
d->pendingRequests.clear();
|
|
|
|
// re-submit all waiting requests in order; this takes care of
|
|
// finding multiple pending items targetted to the same (new)
|
|
// connection
|
|
BOOST_FOREACH(Request_ptr req, waiting) {
|
|
makeRequest(req);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Client::makeRequest(const Request_ptr& r)
|
|
{
|
|
if( r->url().find("://") == std::string::npos ) {
|
|
r->setFailure(EINVAL, "malformed URL");
|
|
return;
|
|
}
|
|
|
|
if( r->url().find("http://") != 0 ) {
|
|
r->setFailure(EINVAL, "only HTTP protocol is supported");
|
|
return;
|
|
}
|
|
|
|
string host = r->host();
|
|
int port = r->port();
|
|
if (!d->proxy.empty()) {
|
|
host = d->proxy;
|
|
port = d->proxyPort;
|
|
}
|
|
|
|
Connection* con = NULL;
|
|
stringstream ss;
|
|
ss << host << "-" << port;
|
|
string connectionId = ss.str();
|
|
bool havePending = !d->pendingRequests.empty();
|
|
bool atConnectionsLimit = d->connections.size() >= d->maxConnections;
|
|
ConnectionDict::iterator consEnd = d->connections.end();
|
|
|
|
// assign request to an existing Connection.
|
|
// various options exist here, examined in order
|
|
ConnectionDict::iterator it = d->connections.find(connectionId);
|
|
if (atConnectionsLimit && (it == consEnd)) {
|
|
// maximum number of connections active, queue this request
|
|
// when a connection goes inactive, we'll start this one
|
|
d->pendingRequests.push_back(r);
|
|
return;
|
|
}
|
|
|
|
// scan for an idle Connection to the same host (likely if we're
|
|
// retrieving multiple resources from the same host in quick succession)
|
|
// if we have pending requests (waiting for a free Connection), then
|
|
// force new requests on this id to always use the first Connection
|
|
// (instead of the random selection below). This ensures that when
|
|
// there's pressure on the number of connections to keep alive, one
|
|
// host can't DoS every other.
|
|
int count = 0;
|
|
for (; (it != consEnd) && (it->first == connectionId); ++it, ++count) {
|
|
if (havePending || !it->second->isActive()) {
|
|
con = it->second;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!con && atConnectionsLimit) {
|
|
// all current connections are busy (active), and we don't
|
|
// have free connections to allocate, so let's assign to
|
|
// an existing one randomly. Ideally we'd used whichever one will
|
|
// complete first but we don't have that info.
|
|
int index = rand() % count;
|
|
for (it = d->connections.find(connectionId); index > 0; --index) { ; }
|
|
con = it->second;
|
|
}
|
|
|
|
// allocate a new connection object
|
|
if (!con) {
|
|
con = new Connection(this);
|
|
con->setServer(host, port);
|
|
d->poller.addChannel(con);
|
|
d->connections.insert(d->connections.end(),
|
|
ConnectionDict::value_type(connectionId, con));
|
|
}
|
|
|
|
con->queueRequest(r);
|
|
}
|
|
|
|
void Client::requestFinished(Connection* con)
|
|
{
|
|
|
|
}
|
|
|
|
void Client::setUserAgent(const string& ua)
|
|
{
|
|
d->userAgent = ua;
|
|
}
|
|
|
|
const std::string& Client::userAgent() const
|
|
{
|
|
return d->userAgent;
|
|
}
|
|
|
|
const std::string& Client::proxyHost() const
|
|
{
|
|
return d->proxy;
|
|
}
|
|
|
|
const std::string& Client::proxyAuth() const
|
|
{
|
|
return d->proxyAuth;
|
|
}
|
|
|
|
void Client::setProxy(const string& proxy, int port, const string& auth)
|
|
{
|
|
d->proxy = proxy;
|
|
d->proxyPort = port;
|
|
d->proxyAuth = auth;
|
|
}
|
|
|
|
bool Client::hasActiveRequests() const
|
|
{
|
|
ConnectionDict::const_iterator it = d->connections.begin();
|
|
for (; it != d->connections.end(); ++it) {
|
|
if (it->second->isActive()) return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Client::receivedBytes(unsigned int count)
|
|
{
|
|
d->bytesTransferred += count;
|
|
d->totalBytesDownloaded += count;
|
|
}
|
|
|
|
unsigned int Client::transferRateBytesPerSec() const
|
|
{
|
|
unsigned int e = d->timeTransferSample.elapsedMSec();
|
|
if (e > 400) {
|
|
// too long a window, ignore
|
|
d->timeTransferSample.stamp();
|
|
d->bytesTransferred = 0;
|
|
d->lastTransferRate = 0;
|
|
return 0;
|
|
}
|
|
|
|
if (e < 100) { // avoid really narrow windows
|
|
return d->lastTransferRate;
|
|
}
|
|
|
|
unsigned int ratio = (d->bytesTransferred * 1000) / e;
|
|
// run a low-pass filter
|
|
unsigned int smoothed = ((400 - e) * d->lastTransferRate) + (e * ratio);
|
|
smoothed /= 400;
|
|
|
|
d->timeTransferSample.stamp();
|
|
d->bytesTransferred = 0;
|
|
d->lastTransferRate = smoothed;
|
|
return smoothed;
|
|
}
|
|
|
|
uint64_t Client::totalBytesDownloaded() const
|
|
{
|
|
return d->totalBytesDownloaded;
|
|
}
|
|
|
|
} // of namespace HTTP
|
|
|
|
} // of namespace simgear
|