Files
simgear/simgear/timing/geocoord.h
T

100 lines
3.3 KiB
C++

/* -*- Mode: C++ -*- *****************************************************
* geocoord.h
* Written by Durk Talsma. Started July 1999.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
**************************************************************************/
/*************************************************************************
*
* This file defines a small and simple class to store geocentric
* coordinates. Basically, class GeoCoord is intended as a base class for
* any kind of of object, that can be categorized according to its
* location on earth, be it navaids, or aircraft. This class for originally
* written for FlightGear, in order to store Timezone control points.
*
************************************************************************/
#ifndef _GEOCOORD_H_
#define _GEOCOORD_H_
#include <simgear/compiler.h>
#include <math.h>
#include <string>
#include STL_IOSTREAM
//#include <streambuf> // looks like streambuf does not exist on linux.
// But it looks like it isn't used anyways -:)
#include <vector>
SG_USING_NAMESPACE(std);
#include <simgear/constants.h>
class SGGeoCoord
{
protected:
float lat;
float lon;
public:
SGGeoCoord() { lat = 0.0; lon = 0.0;};
SGGeoCoord(float la, float lo) { lat = la; lon = lo;};
SGGeoCoord(const SGGeoCoord& other);
virtual ~SGGeoCoord() {};
void set(float la, float lo) { lat = la; lon = lo; };
float getLat() const { return lat; };
float getLon() const { return lon; };
float getX() const { return cos(SGD_DEGREES_TO_RADIANS*lat) * cos(SGD_DEGREES_TO_RADIANS*lon); };
float getY() const { return cos(SGD_DEGREES_TO_RADIANS*lat) * sin(SGD_DEGREES_TO_RADIANS*lon); };
float getZ() const { return sin(SGD_DEGREES_TO_RADIANS*lat); };
//double getAngle(const SGGeoCoord& other) const;
virtual void print() {} ;
virtual const char * getDescription() {return 0;};
};
typedef vector<SGGeoCoord*> SGGeoCoordVector;
typedef vector<SGGeoCoord*>::iterator SGGeoCoordVectorIterator;
typedef vector<SGGeoCoord*>::const_iterator SGGeoCoordVectorConstIterator;
/************************************************************************
* SGGeoCoordContainer is a simple container class, that stores objects
* derived from SGGeoCoord. Basically, it is a wrapper around an STL vector,
* with some added functionality
***********************************************************************/
class SGGeoCoordContainer
{
protected:
SGGeoCoordVector data;
public:
SGGeoCoordContainer() {};
virtual ~SGGeoCoordContainer();
const SGGeoCoordVector& getData() const { return data; };
SGGeoCoord* getNearest(const SGGeoCoord& ref) const;
};
#endif // _GEO_COORD_H_