Files
simgear/simgear/scene/material/parseBlendFunc.cxx
T
James Turner c170f576b6 Ensure <simgear_config.h> is always included.
This is going to become important soon - prep for enabling SIMGEAR_SHARED on Windows.
2017-03-28 09:36:53 +01:00

100 lines
3.2 KiB
C++

// Parse osg::BlendFunc from property nodes
//
// Copyright (C) 2008 - 2010 Tim Moore timoore33@gmail.com
// Copyright (C) 2013 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include <simgear_config.h>
#include "parseBlendFunc.hxx"
#include "EffectBuilder.hxx"
#include <simgear/scene/util/StateAttributeFactory.hxx>
#include <osg/BlendFunc>
using osg::BlendFunc;
namespace simgear
{
//----------------------------------------------------------------------------
extern effect::EffectPropertyMap<BlendFunc::BlendFuncMode> blendFuncModes;
//----------------------------------------------------------------------------
bool parseBlendFunc( osg::StateSet* ss,
const SGPropertyNode* src,
const SGPropertyNode* dest,
const SGPropertyNode* src_rgb,
const SGPropertyNode* dest_rgb,
const SGPropertyNode* src_alpha,
const SGPropertyNode* dest_alpha )
{
if( !ss )
return false;
BlendFunc::BlendFuncMode src_mode = BlendFunc::ONE;
BlendFunc::BlendFuncMode dest_mode = BlendFunc::ZERO;
if( src )
findAttr(blendFuncModes, src, src_mode);
if( dest )
findAttr(blendFuncModes, dest, dest_mode);
if( src && dest
&& !(src_rgb || src_alpha || dest_rgb || dest_alpha)
&& src_mode == BlendFunc::SRC_ALPHA
&& dest_mode == BlendFunc::ONE_MINUS_SRC_ALPHA )
{
ss->setAttributeAndModes(
StateAttributeFactory::instance()->getStandardBlendFunc()
);
return true;
}
BlendFunc* blend_func = new BlendFunc;
if( src )
blend_func->setSource(src_mode);
if( dest )
blend_func->setDestination(dest_mode);
if( src_rgb )
{
BlendFunc::BlendFuncMode sourceRGBMode;
findAttr(blendFuncModes, src_rgb, sourceRGBMode);
blend_func->setSourceRGB(sourceRGBMode);
}
if( dest_rgb)
{
BlendFunc::BlendFuncMode destRGBMode;
findAttr(blendFuncModes, dest_rgb, destRGBMode);
blend_func->setDestinationRGB(destRGBMode);
}
if( src_alpha )
{
BlendFunc::BlendFuncMode sourceAlphaMode;
findAttr(blendFuncModes, src_alpha, sourceAlphaMode);
blend_func->setSourceAlpha(sourceAlphaMode);
}
if( dest_alpha)
{
BlendFunc::BlendFuncMode destAlphaMode;
findAttr(blendFuncModes, dest_alpha, destAlphaMode);
blend_func->setDestinationAlpha(destAlphaMode);
}
ss->setAttributeAndModes(blend_func);
return true;
}
} // namespace simgear