444 lines
13 KiB
C++
444 lines
13 KiB
C++
#ifdef HAVE_CONFIG_H
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# include <simgear_config.h>
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#endif
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#include <simgear/compiler.h>
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#if defined (__APPLE__)
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# ifdef __GNUC__
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# if ( __GNUC__ >= 3 ) && ( __GNUC_MINOR__ >= 3 )
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// # include <math.h>
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inline int (isnan)(double r) { return !(r <= 0 || r >= 0); }
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# else
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// any C++ header file undefines isinf and isnan
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// so this should be included before <iostream>
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// the functions are STILL in libm (libSystem on mac os x)
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extern "C" int isnan (double);
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extern "C" int isinf (double);
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# endif
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# else
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// inline int (isinf)(double r) { return isinf(r); }
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// inline int (isnan)(double r) { return isnan(r); }
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# endif
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#endif
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#if defined (__FreeBSD__)
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# if __FreeBSD_version < 500000
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extern "C" {
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inline int isnan(double r) { return !(r <= 0 || r >= 0); }
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}
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# endif
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#endif
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#if defined (__CYGWIN__)
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# include <ieeefp.h>
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#endif
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#if defined(__MINGW32__)
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# define isnan(x) _isnan(x)
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#endif
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#include "soundmgr_openal.hxx"
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#include "sample_group.hxx"
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SGSampleGroup::SGSampleGroup () :
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_smgr(NULL),
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_active(false),
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_changed(true),
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_position_changed(true),
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_position(SGVec3d::zeros().data()),
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_orientation(SGVec3f::zeros().data())
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{
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_samples.clear();
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}
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SGSampleGroup::SGSampleGroup ( SGSoundMgr *smgr, const string &refname ) :
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_smgr(smgr),
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_active(false),
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_changed(true),
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_position_changed(true),
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_position(SGVec3d::zeros().data()),
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_orientation(SGVec3f::zeros().data())
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{
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_smgr->add(this, refname);
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_active = _smgr->is_working();
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_samples.clear();
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}
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SGSampleGroup::~SGSampleGroup ()
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{
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_active = false;
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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if ( sample->is_valid_source() && sample->is_playing() ) {
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sample->no_valid_source();
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_smgr->release_source( sample->get_source() );
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}
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}
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_smgr = 0;
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}
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void SGSampleGroup::update( double dt ) {
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if ( !_active ) return;
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// testForALError("start of update!!\n");
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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if ( !sample->is_valid_source() && sample->is_playing() ) {
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//
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// a request to start playing a sound has been filed.
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//
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ALboolean looping = sample->get_looping() ? AL_TRUE : AL_FALSE;
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if ( !sample->is_valid_buffer() ) {
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// sample was not yet loaded or removed again
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// TODO: Create a buffer cache that checks whether a file is already present
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// as an OpenAL buffer since buffers can be shared among sources.
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load_file(sample);
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if ( testForALError("load sample") ) {
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throw sg_exception("Failed to load sound sample.");
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continue;
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}
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// create an OpenAL buffer handle
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ALuint buffer;
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alGenBuffers(1, &buffer);
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if ( testForALError("generate buffer") ) {
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throw sg_exception("Failed to generate OpenAL buffer.");
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continue;
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}
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// Copy data to the internal OpenAL buffer
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const ALvoid *data = sample->get_data();
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ALenum format = sample->get_format();
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ALsizei size = sample->get_size();
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ALsizei freq = sample->get_frequency();
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alBufferData( buffer, format, data, size, freq );
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sample->free_data();
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if ( testForALError("buffer add data") ) {
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continue;
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}
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sample->set_buffer(buffer);
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}
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// start playing the sample
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ALuint buffer = sample->get_buffer();
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ALuint source = _smgr->request_source();
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if (alIsSource(source) == AL_TRUE && alIsBuffer(buffer) == AL_TRUE)
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{
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sample->set_source( source );
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alSourcei( source, AL_BUFFER, buffer );
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testForALError("assign buffer to source");
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sample->set_source( source );
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update_sample_config( sample );
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alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
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alSourcei( source, AL_LOOPING, looping );
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alSourcePlay( source );
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testForALError("sample play");
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} else {
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if (alIsBuffer(buffer) == AL_FALSE)
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SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n");
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// sample->no_valid_source();
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// sadly, no free source available at this time
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}
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} else if ( sample->is_valid_source() && sample->has_changed() ) {
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if ( !sample->is_playing() ) {
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// a request to stop playing the sound has been filed.
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sample->no_valid_source();
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sample->stop();
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_smgr->release_source( sample->get_source() );
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} else {
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update_sample_config( sample );
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}
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} else if ( sample->is_valid_source() ) {
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// check if the sound has stopped by itself
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unsigned int source = sample->get_source();
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int result;
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alGetSourcei( source, AL_SOURCE_STATE, &result );
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if ( result == AL_STOPPED ) {
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// sample is stoped because it wasn't looping
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sample->no_valid_source();
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sample->stop();
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_smgr->release_source( source );
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}
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}
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testForALError("update");
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}
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}
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// add a sound effect, return true if successful
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bool SGSampleGroup::add( SGSoundSample *sound, const string& refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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if ( sample_it != _samples.end() ) {
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// sample name already exists
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return false;
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}
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_samples[refname] = sound;
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return true;
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}
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// remove a sound effect, return true if successful
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bool SGSampleGroup::remove( const string &refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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if ( sample_it == _samples.end() ) {
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// sample was not found
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return false;
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}
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_samples.erase( sample_it );
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return true;
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}
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// return true of the specified sound exists in the sound manager system
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bool SGSampleGroup::exists( const string &refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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if ( sample_it == _samples.end() ) {
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// sample was not found
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return false;
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}
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return true;
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}
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// return a pointer to the SGSoundSample if the specified sound exists
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// in the sound manager system, otherwise return NULL
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SGSoundSample *SGSampleGroup::find( const string &refname ) {
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sample_map_iterator sample_it = _samples.find( refname );
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if ( sample_it == _samples.end() ) {
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// sample was not found
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return NULL;
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}
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return sample_it->second;
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}
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// stop playing all associated samples
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void
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SGSampleGroup::suspend ()
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{
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_active = false;
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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if ( sample->is_valid_source() && sample->is_playing() ) {
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unsigned int source = sample->get_source();
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alSourcePause( source );
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}
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}
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testForALError("suspend");
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}
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// resume playing all associated samples
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void
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SGSampleGroup::resume ()
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{
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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if ( sample->is_valid_source() && sample->is_playing() ) {
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unsigned int source = sample->get_source();
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alSourcePlay( source );
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}
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}
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testForALError("resume");
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_active = true;
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}
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// tell the scheduler to play the indexed sample in a continuous loop
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bool SGSampleGroup::play( const string &refname, bool looping = false ) {
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SGSoundSample *sample = find( refname );
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if ( sample == NULL ) {
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return false;
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}
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sample->play( looping );
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return true;
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}
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// return true of the specified sound is currently being played
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bool SGSampleGroup::is_playing( const string& refname ) {
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SGSoundSample *sample = find( refname );
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if ( sample == NULL ) {
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return false;
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}
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return ( sample->is_playing() ) ? true : false;
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}
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// immediate stop playing the sound
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bool SGSampleGroup::stop( const string& refname ) {
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SGSoundSample *sample = find( refname );
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if ( sample == NULL ) {
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return false;
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}
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sample->stop();
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return true;
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}
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// set source position of all managed sounds
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void SGSampleGroup::set_position( SGVec3d pos ) {
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if ( isnan(pos.data()[0]) || isnan(pos.data()[1]) || isnan(pos.data()[2]) )
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{
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SG_LOG( SG_GENERAL, SG_ALERT, "NAN's found in SampleGroup postion");
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return;
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}
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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sample->set_base_position( pos );
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}
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}
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// set source velocity of all managed sounds
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void SGSampleGroup::set_velocity( SGVec3f vel ) {
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if ( isnan(vel.data()[0]) || isnan(vel.data()[1]) || isnan(vel.data()[2]) )
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{
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SG_LOG( SG_GENERAL, SG_ALERT, "NAN's found in SampleGroup velocity");
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return;
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}
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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sample->set_velocity( vel );
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}
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}
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// ste the source orientation of all managed sounds
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void SGSampleGroup::set_orientation( SGVec3f ori ) {
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if ( isnan(ori.data()[0]) || isnan(ori.data()[1]) || isnan(ori.data()[2]) )
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{
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SG_LOG( SG_GENERAL, SG_ALERT, "NAN's found in SampleGroup orientation");
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return;
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}
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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sample->set_orientation( ori );
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}
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}
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void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
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if ( sample->is_valid_source() ) {
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unsigned int source = sample->get_source();
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alSourcefv( source, AL_POSITION, sample->get_position());
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alSourcefv( source, AL_DIRECTION, sample->get_direction() );
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alSourcefv( source, AL_VELOCITY, sample->get_velocity() );
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testForALError("position and orientation");
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alSourcef( source, AL_PITCH, sample->get_pitch() );
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alSourcef( source, AL_GAIN, sample->get_volume() );
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testForALError("pitch and gain");
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if ( sample->has_static_data_changed() ) {
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alSourcef( source, AL_CONE_INNER_ANGLE, sample->get_innerangle() );
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alSourcef( source, AL_CONE_OUTER_ANGLE, sample->get_outerangle() );
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alSourcef( source, AL_CONE_OUTER_GAIN, sample->get_outergain() );
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testForALError("audio cone");
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alSourcef( source, AL_ROLLOFF_FACTOR, 1.0 );
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alSourcef( source, AL_MAX_DISTANCE, sample->get_max_dist() );
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alSourcef( source, AL_REFERENCE_DISTANCE,
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sample->get_reference_dist() );
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testForALError("distance rolloff");
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}
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}
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}
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ALvoid
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SGSampleGroup::load_file(SGSoundSample *sample) {
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if (sample->is_file()) {
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unsigned int size;
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int freq, format;
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void *data;
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string sample_name = sample->get_sample_name();
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_smgr->load(sample_name, &data, &format, &size, &freq);
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sample->set_data( (unsigned char *)data );
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sample->set_frequency( freq );
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sample->set_format( format );
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sample->set_size( size );
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}
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}
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void SGSampleGroup::set_volume( float vol )
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{
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_volume = vol;
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if (_volume < 0.0) _volume = 0.0;
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if (_volume > 1.0) _volume = 1.0;
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sample_map_iterator sample_current = _samples.begin();
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sample_map_iterator sample_end = _samples.end();
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for ( ; sample_current != sample_end; ++sample_current ) {
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SGSoundSample *sample = sample_current->second;
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sample->set_master_volume( _volume );
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}
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}
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bool SGSampleGroup::testForError(void *p, string s)
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{
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if (p == NULL) {
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SG_LOG( SG_GENERAL, SG_ALERT, "Error (sample group): " << s);
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return true;
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}
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return false;
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}
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bool SGSampleGroup::testForALError(string s)
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{
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ALenum error = alGetError();
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if (error != AL_NO_ERROR) {
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SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (sample group): "
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<< alGetString(error) << " at " << s);
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return true;
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}
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return false;
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}
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