Files
simgear/simgear/sound/sample_group.cxx
T

444 lines
13 KiB
C++

#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <simgear/compiler.h>
#if defined (__APPLE__)
# ifdef __GNUC__
# if ( __GNUC__ >= 3 ) && ( __GNUC_MINOR__ >= 3 )
// # include <math.h>
inline int (isnan)(double r) { return !(r <= 0 || r >= 0); }
# else
// any C++ header file undefines isinf and isnan
// so this should be included before <iostream>
// the functions are STILL in libm (libSystem on mac os x)
extern "C" int isnan (double);
extern "C" int isinf (double);
# endif
# else
// inline int (isinf)(double r) { return isinf(r); }
// inline int (isnan)(double r) { return isnan(r); }
# endif
#endif
#if defined (__FreeBSD__)
# if __FreeBSD_version < 500000
extern "C" {
inline int isnan(double r) { return !(r <= 0 || r >= 0); }
}
# endif
#endif
#if defined (__CYGWIN__)
# include <ieeefp.h>
#endif
#if defined(__MINGW32__)
# define isnan(x) _isnan(x)
#endif
#include "soundmgr_openal.hxx"
#include "sample_group.hxx"
SGSampleGroup::SGSampleGroup () :
_smgr(NULL),
_active(false),
_changed(true),
_position_changed(true),
_position(SGVec3d::zeros().data()),
_orientation(SGVec3f::zeros().data())
{
_samples.clear();
}
SGSampleGroup::SGSampleGroup ( SGSoundMgr *smgr, const string &refname ) :
_smgr(smgr),
_active(false),
_changed(true),
_position_changed(true),
_position(SGVec3d::zeros().data()),
_orientation(SGVec3f::zeros().data())
{
_smgr->add(this, refname);
_active = _smgr->is_working();
_samples.clear();
}
SGSampleGroup::~SGSampleGroup ()
{
_active = false;
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
if ( sample->is_valid_source() && sample->is_playing() ) {
sample->no_valid_source();
_smgr->release_source( sample->get_source() );
}
}
_smgr = 0;
}
void SGSampleGroup::update( double dt ) {
if ( !_active ) return;
// testForALError("start of update!!\n");
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
if ( !sample->is_valid_source() && sample->is_playing() ) {
//
// a request to start playing a sound has been filed.
//
ALboolean looping = sample->get_looping() ? AL_TRUE : AL_FALSE;
if ( !sample->is_valid_buffer() ) {
// sample was not yet loaded or removed again
// TODO: Create a buffer cache that checks whether a file is already present
// as an OpenAL buffer since buffers can be shared among sources.
load_file(sample);
if ( testForALError("load sample") ) {
throw sg_exception("Failed to load sound sample.");
continue;
}
// create an OpenAL buffer handle
ALuint buffer;
alGenBuffers(1, &buffer);
if ( testForALError("generate buffer") ) {
throw sg_exception("Failed to generate OpenAL buffer.");
continue;
}
// Copy data to the internal OpenAL buffer
const ALvoid *data = sample->get_data();
ALenum format = sample->get_format();
ALsizei size = sample->get_size();
ALsizei freq = sample->get_frequency();
alBufferData( buffer, format, data, size, freq );
sample->free_data();
if ( testForALError("buffer add data") ) {
continue;
}
sample->set_buffer(buffer);
}
// start playing the sample
ALuint buffer = sample->get_buffer();
ALuint source = _smgr->request_source();
if (alIsSource(source) == AL_TRUE && alIsBuffer(buffer) == AL_TRUE)
{
sample->set_source( source );
alSourcei( source, AL_BUFFER, buffer );
testForALError("assign buffer to source");
sample->set_source( source );
update_sample_config( sample );
alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
alSourcei( source, AL_LOOPING, looping );
alSourcePlay( source );
testForALError("sample play");
} else {
if (alIsBuffer(buffer) == AL_FALSE)
SG_LOG( SG_GENERAL, SG_ALERT, "No such buffer!\n");
// sample->no_valid_source();
// sadly, no free source available at this time
}
} else if ( sample->is_valid_source() && sample->has_changed() ) {
if ( !sample->is_playing() ) {
// a request to stop playing the sound has been filed.
sample->no_valid_source();
sample->stop();
_smgr->release_source( sample->get_source() );
} else {
update_sample_config( sample );
}
} else if ( sample->is_valid_source() ) {
// check if the sound has stopped by itself
unsigned int source = sample->get_source();
int result;
alGetSourcei( source, AL_SOURCE_STATE, &result );
if ( result == AL_STOPPED ) {
// sample is stoped because it wasn't looping
sample->no_valid_source();
sample->stop();
_smgr->release_source( source );
}
}
testForALError("update");
}
}
// add a sound effect, return true if successful
bool SGSampleGroup::add( SGSoundSample *sound, const string& refname ) {
sample_map_iterator sample_it = _samples.find( refname );
if ( sample_it != _samples.end() ) {
// sample name already exists
return false;
}
_samples[refname] = sound;
return true;
}
// remove a sound effect, return true if successful
bool SGSampleGroup::remove( const string &refname ) {
sample_map_iterator sample_it = _samples.find( refname );
if ( sample_it == _samples.end() ) {
// sample was not found
return false;
}
_samples.erase( sample_it );
return true;
}
// return true of the specified sound exists in the sound manager system
bool SGSampleGroup::exists( const string &refname ) {
sample_map_iterator sample_it = _samples.find( refname );
if ( sample_it == _samples.end() ) {
// sample was not found
return false;
}
return true;
}
// return a pointer to the SGSoundSample if the specified sound exists
// in the sound manager system, otherwise return NULL
SGSoundSample *SGSampleGroup::find( const string &refname ) {
sample_map_iterator sample_it = _samples.find( refname );
if ( sample_it == _samples.end() ) {
// sample was not found
return NULL;
}
return sample_it->second;
}
// stop playing all associated samples
void
SGSampleGroup::suspend ()
{
_active = false;
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
if ( sample->is_valid_source() && sample->is_playing() ) {
unsigned int source = sample->get_source();
alSourcePause( source );
}
}
testForALError("suspend");
}
// resume playing all associated samples
void
SGSampleGroup::resume ()
{
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
if ( sample->is_valid_source() && sample->is_playing() ) {
unsigned int source = sample->get_source();
alSourcePlay( source );
}
}
testForALError("resume");
_active = true;
}
// tell the scheduler to play the indexed sample in a continuous loop
bool SGSampleGroup::play( const string &refname, bool looping = false ) {
SGSoundSample *sample = find( refname );
if ( sample == NULL ) {
return false;
}
sample->play( looping );
return true;
}
// return true of the specified sound is currently being played
bool SGSampleGroup::is_playing( const string& refname ) {
SGSoundSample *sample = find( refname );
if ( sample == NULL ) {
return false;
}
return ( sample->is_playing() ) ? true : false;
}
// immediate stop playing the sound
bool SGSampleGroup::stop( const string& refname ) {
SGSoundSample *sample = find( refname );
if ( sample == NULL ) {
return false;
}
sample->stop();
return true;
}
// set source position of all managed sounds
void SGSampleGroup::set_position( SGVec3d pos ) {
if ( isnan(pos.data()[0]) || isnan(pos.data()[1]) || isnan(pos.data()[2]) )
{
SG_LOG( SG_GENERAL, SG_ALERT, "NAN's found in SampleGroup postion");
return;
}
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
sample->set_base_position( pos );
}
}
// set source velocity of all managed sounds
void SGSampleGroup::set_velocity( SGVec3f vel ) {
if ( isnan(vel.data()[0]) || isnan(vel.data()[1]) || isnan(vel.data()[2]) )
{
SG_LOG( SG_GENERAL, SG_ALERT, "NAN's found in SampleGroup velocity");
return;
}
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
sample->set_velocity( vel );
}
}
// ste the source orientation of all managed sounds
void SGSampleGroup::set_orientation( SGVec3f ori ) {
if ( isnan(ori.data()[0]) || isnan(ori.data()[1]) || isnan(ori.data()[2]) )
{
SG_LOG( SG_GENERAL, SG_ALERT, "NAN's found in SampleGroup orientation");
return;
}
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
sample->set_orientation( ori );
}
}
void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
if ( sample->is_valid_source() ) {
unsigned int source = sample->get_source();
alSourcefv( source, AL_POSITION, sample->get_position());
alSourcefv( source, AL_DIRECTION, sample->get_direction() );
alSourcefv( source, AL_VELOCITY, sample->get_velocity() );
testForALError("position and orientation");
alSourcef( source, AL_PITCH, sample->get_pitch() );
alSourcef( source, AL_GAIN, sample->get_volume() );
testForALError("pitch and gain");
if ( sample->has_static_data_changed() ) {
alSourcef( source, AL_CONE_INNER_ANGLE, sample->get_innerangle() );
alSourcef( source, AL_CONE_OUTER_ANGLE, sample->get_outerangle() );
alSourcef( source, AL_CONE_OUTER_GAIN, sample->get_outergain() );
testForALError("audio cone");
alSourcef( source, AL_ROLLOFF_FACTOR, 1.0 );
alSourcef( source, AL_MAX_DISTANCE, sample->get_max_dist() );
alSourcef( source, AL_REFERENCE_DISTANCE,
sample->get_reference_dist() );
testForALError("distance rolloff");
}
}
}
ALvoid
SGSampleGroup::load_file(SGSoundSample *sample) {
if (sample->is_file()) {
unsigned int size;
int freq, format;
void *data;
string sample_name = sample->get_sample_name();
_smgr->load(sample_name, &data, &format, &size, &freq);
sample->set_data( (unsigned char *)data );
sample->set_frequency( freq );
sample->set_format( format );
sample->set_size( size );
}
}
void SGSampleGroup::set_volume( float vol )
{
_volume = vol;
if (_volume < 0.0) _volume = 0.0;
if (_volume > 1.0) _volume = 1.0;
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
sample->set_master_volume( _volume );
}
}
bool SGSampleGroup::testForError(void *p, string s)
{
if (p == NULL) {
SG_LOG( SG_GENERAL, SG_ALERT, "Error (sample group): " << s);
return true;
}
return false;
}
bool SGSampleGroup::testForALError(string s)
{
ALenum error = alGetError();
if (error != AL_NO_ERROR) {
SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (sample group): "
<< alGetString(error) << " at " << s);
return true;
}
return false;
}