73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
///@file
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/// Canvas with 2D rendering API
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#include <simgear_config.h>
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#include "CanvasMgr.hxx"
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#include "Canvas.hxx"
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#include "CanvasEventManager.hxx"
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namespace simgear
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{
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namespace canvas
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{
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/**
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* Canvas factory
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*/
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CanvasPtr canvasFactory(SGPropertyNode* node)
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{
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return CanvasPtr(new Canvas(node));
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}
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//----------------------------------------------------------------------------
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CanvasMgr::CanvasMgr(SGPropertyNode_ptr node):
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PropertyBasedMgr(node, "texture", &canvasFactory)
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{
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}
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//----------------------------------------------------------------------------
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CanvasPtr CanvasMgr::createCanvas(const std::string& name)
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{
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return static_cast<Canvas*>( createElement(name).get() );
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}
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//----------------------------------------------------------------------------
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CanvasPtr CanvasMgr::getCanvas(size_t index) const
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{
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return static_cast<Canvas*>( getElement(index).get() );
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}
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//----------------------------------------------------------------------------
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CanvasPtr CanvasMgr::getCanvas(const std::string& name) const
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{
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return static_cast<Canvas*>( getElement(name).get() );
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}
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//----------------------------------------------------------------------------
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void CanvasMgr::elementCreated(PropertyBasedElementPtr element)
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{
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CanvasPtr canvas = static_cast<Canvas*>(element.get());
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canvas->setCanvasMgr(this);
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}
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} // namespace canvas
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} // namespace simgear
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