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simgear/simgear/canvas/CanvasMgr.cxx
T

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///@file
/// Canvas with 2D rendering API
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
#include <simgear_config.h>
#include "CanvasMgr.hxx"
#include "Canvas.hxx"
#include "CanvasEventManager.hxx"
namespace simgear
{
namespace canvas
{
/**
* Canvas factory
*/
CanvasPtr canvasFactory(SGPropertyNode* node)
{
return CanvasPtr(new Canvas(node));
}
//----------------------------------------------------------------------------
CanvasMgr::CanvasMgr(SGPropertyNode_ptr node):
PropertyBasedMgr(node, "texture", &canvasFactory)
{
}
//----------------------------------------------------------------------------
CanvasPtr CanvasMgr::createCanvas(const std::string& name)
{
return static_cast<Canvas*>( createElement(name).get() );
}
//----------------------------------------------------------------------------
CanvasPtr CanvasMgr::getCanvas(size_t index) const
{
return static_cast<Canvas*>( getElement(index).get() );
}
//----------------------------------------------------------------------------
CanvasPtr CanvasMgr::getCanvas(const std::string& name) const
{
return static_cast<Canvas*>( getElement(name).get() );
}
//----------------------------------------------------------------------------
void CanvasMgr::elementCreated(PropertyBasedElementPtr element)
{
CanvasPtr canvas = static_cast<Canvas*>(element.get());
canvas->setCanvasMgr(this);
}
} // namespace canvas
} // namespace simgear