Writing to a closed socket on all Unix/Linux systems raises a SIGPIPE signal which immediately closes the program. Disabling raising of SIGPIPE allows proper error handling by checking the return values of send/sendto and getting the EPIPE in errno.
818 lines
19 KiB
C++
818 lines
19 KiB
C++
/*
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simgear::Socket, adapted from PLIB Socket by James Turner
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Copyright (C) 2010 James Turner
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PLIB - A Suite of Portable Game Libraries
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Copyright (C) 1998,2002 Steve Baker
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include <simgear_config.h>
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#endif
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#include <simgear/compiler.h>
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#include "raw_socket.hxx"
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#if defined(_WIN32) && !defined(__CYGWIN__)
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# define WINSOCK // use winsock convetions, otherwise standard POSIX
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#endif
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#include <cstdlib>
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#include <ctime>
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#include <cstring>
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#include <cassert>
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#include <cstdio> // for snprintf
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#include <errno.h>
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#if defined(WINSOCK)
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# include <winsock2.h>
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# include <ws2tcpip.h>
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# include <stdarg.h>
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#else
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# include <sys/types.h>
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# include <sys/socket.h>
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# include <netinet/in.h>
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# include <arpa/inet.h>
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# include <sys/time.h>
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# include <unistd.h>
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# include <netdb.h>
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# include <fcntl.h>
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#endif
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#if defined(_MSC_VER) && !defined(socklen_t)
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#define socklen_t int
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#endif
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#include <map>
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#include <simgear/debug/logstream.hxx>
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#include <simgear/structure/exception.hxx>
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#include <simgear/threads/SGThread.hxx>
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using std::string;
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namespace {
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class Resolver : public SGThread
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{
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public:
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static Resolver* instance()
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{
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if (!static_instance) {
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static_instance = new Resolver;
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atexit(&Resolver::cleanup);
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static_instance->start();
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}
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return static_instance;
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}
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static void cleanup()
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{
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static_instance->shutdown();
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static_instance->join();
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}
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Resolver() :
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_done(false)
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{
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}
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void shutdown()
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{
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_lock.lock();
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_done = true;
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_wait.signal();
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_lock.unlock();
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}
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simgear::IPAddress* lookup(const string& host)
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{
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simgear::IPAddress* result = NULL;
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_lock.lock();
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AddressCache::iterator it = _cache.find(host);
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if (it == _cache.end()) {
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_cache[host] = NULL; // mark as needing looked up
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_wait.signal(); // if the thread was sleeping, poke it
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} else {
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result = it->second;
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}
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_lock.unlock();
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return result;
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}
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simgear::IPAddress* lookupSync(const string& host)
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{
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simgear::IPAddress* result = NULL;
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_lock.lock();
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AddressCache::iterator it = _cache.find(host);
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if (it == _cache.end()) {
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_lock.unlock();
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result = new simgear::IPAddress;
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bool ok = lookupHost(host.c_str(), *result);
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_lock.lock();
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if (ok) {
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_cache[host] = result; // mark as needing looked up
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} else {
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delete result;
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result = NULL;
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}
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} else { // found in cache, easy
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result = it->second;
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}
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_lock.unlock();
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return result;
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}
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protected:
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/**
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* run method waits on a condition (_wait), and when awoken,
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* finds any unresolved entries in _cache, resolves them, and goes
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* back to sleep.
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*/
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virtual void run()
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{
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_lock.lock();
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while (!_done) {
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AddressCache::iterator it;
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for (it = _cache.begin(); it != _cache.end(); ++it) {
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if (it->second == NULL) {
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string h = it->first;
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_lock.unlock();
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simgear::IPAddress* addr = new simgear::IPAddress;
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// may take seconds or even minutes!
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lookupHost(h.c_str(), *addr);
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_lock.lock();
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// cahce may have changed while we had the lock released -
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// so iterators may be invalid: restart the traversal
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it = _cache.begin();
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_cache[h] = addr;
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} // of found un-resolved entry
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} // of un-resolved address iteration
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_wait.wait(_lock);
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} // of thread run loop
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_lock.unlock();
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}
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private:
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static Resolver* static_instance;
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/**
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* The actual synchronous, blocking host lookup function
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* do *not* call this with any locks (mutexs) held, since depending
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* on local system configuration / network availability, it
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* may block for seconds or minutes.
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*/
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bool lookupHost(const char* host, simgear::IPAddress& addr)
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{
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struct addrinfo hints;
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memset(&hints, 0, sizeof(struct addrinfo));
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hints.ai_family = AF_INET;
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bool ok = false;
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struct addrinfo* result0 = NULL;
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int err = getaddrinfo(host, NULL, &hints, &result0);
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if (err) {
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SG_LOG(SG_IO, SG_WARN, "getaddrinfo failed for '" << host << "' : " << gai_strerror(err));
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return false;
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} else {
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struct addrinfo* result;
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for (result = result0; result != NULL; result = result->ai_next) {
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if (result->ai_family != AF_INET) { // only accept IP4 for the moment
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continue;
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}
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if (result->ai_addrlen != addr.getAddrLen()) {
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SG_LOG(SG_IO, SG_ALERT, "mismatch in socket address sizes: got " <<
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result->ai_addrlen << ", expected " << addr.getAddrLen());
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continue;
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}
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memcpy(addr.getAddr(), result->ai_addr, result->ai_addrlen);
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ok = true;
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break;
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} // of getaddrinfo results iteration
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} // of getaddrinfo succeeded
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freeaddrinfo(result0);
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return ok;
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}
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SGMutex _lock;
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SGWaitCondition _wait;
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typedef std::map<string, simgear::IPAddress*> AddressCache;
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AddressCache _cache;
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bool _done;
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};
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Resolver* Resolver::static_instance = NULL;
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} // of anonymous namespace
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namespace simgear
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{
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IPAddress::IPAddress ( const char* host, int port )
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{
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set ( host, port ) ;
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}
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IPAddress::IPAddress( const IPAddress& other ) :
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addr(NULL)
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{
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if (other.addr) {
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addr = (struct sockaddr_in*) malloc(sizeof(struct sockaddr_in));
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memcpy(addr, other.addr, sizeof(struct sockaddr_in));
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}
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}
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const IPAddress& IPAddress::operator=(const IPAddress& other)
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{
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if (addr) {
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free(addr);
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addr = NULL;
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}
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if (other.addr) {
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addr = (struct sockaddr_in*) malloc(sizeof(struct sockaddr_in));
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memcpy(addr, other.addr, sizeof(struct sockaddr_in));
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}
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return *this;
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}
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void IPAddress::set ( const char* host, int port )
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{
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addr = (struct sockaddr_in*) malloc(sizeof(struct sockaddr_in));
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memset(addr, 0, sizeof(struct sockaddr_in));
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addr->sin_family = AF_INET ;
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addr->sin_port = htons (port);
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/* Convert a string specifying a host name or one of a few symbolic
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** names to a numeric IP address. This usually calls getaddrinfo()
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** to do the work; the names "" and "<broadcast>" are special.
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*/
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if (!host || host[0] == '\0') {
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addr->sin_addr.s_addr = INADDR_ANY;
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return;
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}
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if (strcmp(host, "<broadcast>") == 0) {
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addr->sin_addr.s_addr = INADDR_BROADCAST;
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return;
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}
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// check the cache
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IPAddress* cached = Resolver::instance()->lookupSync(host);
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if (cached) {
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memcpy(addr, cached->getAddr(), cached->getAddrLen());
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}
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addr->sin_port = htons (port); // fix up port after getaddrinfo
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}
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IPAddress::~IPAddress()
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{
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if (addr) {
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free (addr);
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}
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}
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bool IPAddress::lookupNonblocking(const char* host, IPAddress& addr)
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{
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IPAddress* cached = Resolver::instance()->lookup(host);
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if (!cached) {
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return false;
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}
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addr = *cached;
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return true;
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}
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/* Create a string object representing an IP address.
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This is always a string of the form 'dd.dd.dd.dd' (with variable
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size numbers). */
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const char* IPAddress::getHost () const
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{
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if (!addr) {
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return NULL;
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}
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static char buf [32];
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long x = ntohl(addr->sin_addr.s_addr);
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sprintf(buf, "%d.%d.%d.%d",
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(int) (x>>24) & 0xff, (int) (x>>16) & 0xff,
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(int) (x>> 8) & 0xff, (int) (x>> 0) & 0xff );
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return buf;
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}
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unsigned int IPAddress::getIP () const
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{
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if (!addr) {
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return 0;
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}
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return addr->sin_addr.s_addr;
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}
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unsigned int IPAddress::getPort() const
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{
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if (!addr) {
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return 0;
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}
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return ntohs(addr->sin_port);
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}
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void IPAddress::setPort(int port)
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{
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if (!addr) {
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return;
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}
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addr->sin_port = htons(port);
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}
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unsigned int IPAddress::getFamily () const
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{
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if (!addr) {
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return 0;
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}
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return addr->sin_family;
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}
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const char* IPAddress::getLocalHost ()
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{
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//gethostbyname(gethostname())
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char buf[256];
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memset(buf, 0, sizeof(buf));
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gethostname(buf, sizeof(buf)-1);
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const hostent *hp = gethostbyname(buf);
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if (hp && *hp->h_addr_list)
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{
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in_addr addr = *((in_addr*)*hp->h_addr_list);
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const char* host = inet_ntoa(addr);
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if ( host )
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return host ;
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}
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return "127.0.0.1" ;
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}
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bool IPAddress::getBroadcast () const
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{
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if (!addr) {
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return false;
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}
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return (addr->sin_addr.s_addr == INADDR_BROADCAST);
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}
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unsigned int IPAddress::getAddrLen() const
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{
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return sizeof(struct sockaddr_in);
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}
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struct sockaddr* IPAddress::getAddr() const
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{
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if (addr == NULL) {
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addr = (struct sockaddr_in*) malloc(sizeof(struct sockaddr_in));
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memset(addr, 0, sizeof(struct sockaddr_in));
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}
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return (struct sockaddr*) addr;
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}
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bool IPAddress::isValid() const
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{
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return (addr != NULL);
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}
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Socket::Socket ()
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{
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handle = -1 ;
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}
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Socket::~Socket ()
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{
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close () ;
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}
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void Socket::setHandle (int _handle)
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{
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close () ;
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handle = _handle ;
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}
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bool Socket::open ( bool stream )
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{
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close () ;
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handle = ::socket ( AF_INET, (stream? SOCK_STREAM: SOCK_DGRAM), 0 ) ;
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// Jan 26, 2010: Patch to avoid the problem of the socket resource not
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// yet being available if the program is restarted quickly after being
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// killed.
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//
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// Reference: http://www.unixguide.net/network/socketfaq/4.5.shtml
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// --
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// Also required for joining multicast domains
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if ( stream ) {
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int opt_boolean = 1;
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#if defined(_WIN32) || defined(__CYGWIN__)
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setsockopt( handle, SOL_SOCKET, SO_REUSEADDR, (char *)&opt_boolean,
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sizeof(opt_boolean) );
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#else
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setsockopt( handle, SOL_SOCKET, SO_REUSEADDR, &opt_boolean,
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sizeof(opt_boolean) );
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#endif
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}
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#ifdef SO_NOSIGPIPE
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// Do not generate SIGPIPE signal (which immediately terminates the program),
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// instead ::send() will return -1 and errno will be set to EPIPE.
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// SO_NOSIGPIPE should be available on Mac/BSD systems, but is not available
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// within Posix/Linux.
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// This only works for calls to ::send() but not for ::write():
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// http://freebsd.1045724.n5.nabble.com/is-setsockopt-SO-NOSIGPIPE-work-tp4011054p4011055.html
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int set = 1;
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setsockopt(handle, SOL_SOCKET, SO_NOSIGPIPE, (void*)&set, sizeof(set));
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#endif
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#ifndef MSG_NOSIGNAL
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# define MSG_NOSIGNAL 0
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#endif
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// TODO supress SIGPIPE if neither SO_NOSIGPIPE nor MSG_NOSIGNAL is available
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// http://krokisplace.blogspot.co.at/2010/02/suppressing-sigpipe-in-library.html
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return (handle != -1);
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}
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void Socket::setBlocking ( bool blocking )
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{
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assert ( handle != -1 ) ;
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#if defined(WINSOCK)
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u_long nblocking = blocking? 0: 1;
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::ioctlsocket(handle, FIONBIO, &nblocking);
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#else
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int delay_flag = ::fcntl (handle, F_GETFL, 0);
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if (blocking)
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delay_flag &= (~O_NDELAY);
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else
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delay_flag |= O_NDELAY;
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::fcntl (handle, F_SETFL, delay_flag);
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#endif
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}
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void Socket::setBroadcast ( bool broadcast )
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{
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assert ( handle != -1 ) ;
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int result;
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if ( broadcast ) {
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int one = 1;
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#if defined(_WIN32) || defined(__CYGWIN__)
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result = ::setsockopt( handle, SOL_SOCKET, SO_BROADCAST, (char*)&one, sizeof(one) );
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#else
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result = ::setsockopt( handle, SOL_SOCKET, SO_BROADCAST, &one, sizeof(one) );
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#endif
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} else {
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result = ::setsockopt( handle, SOL_SOCKET, SO_BROADCAST, NULL, 0 );
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}
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|
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if ( result < 0 ) {
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throw sg_exception("Socket::setBroadcast failed");
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}
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}
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|
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int Socket::bind ( const char* host, int port )
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{
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int result;
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assert ( handle != -1 ) ;
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IPAddress addr ( host, port ) ;
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#if !defined(WINSOCK)
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if( (result = ::bind(handle, addr.getAddr(), addr.getAddrLen() ) ) < 0 ) {
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SG_LOG(SG_IO, SG_ALERT, "bind(" << addr.getHost() << ":" << addr.getPort() << ") failed. Errno " << errno << " (" << strerror(errno) << ")");
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return result;
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}
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#endif
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// 224.0.0.0 - 239.255.255.255 are multicast
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// Usage of 239.x.x.x is recommended for local scope
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// Reference: http://tools.ietf.org/html/rfc5771
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if( ntohl(addr.getIP()) >= 0xe0000000 && ntohl(addr.getIP()) <= 0xefffffff ) {
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#if defined(WINSOCK)
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struct sockaddr_in a;
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a.sin_addr.S_un.S_addr = INADDR_ANY;
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a.sin_family = AF_INET;
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a.sin_port = htons(port);
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if( (result = ::bind(handle,(const sockaddr*)&a,sizeof(a))) < 0 ) {
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SG_LOG(SG_IO, SG_ALERT, "bind(any:" << port << ") failed. Errno " << errno << " (" << strerror(errno) << ")");
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return result;
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}
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#endif
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struct ip_mreq mreq;
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mreq.imr_multiaddr.s_addr = addr.getIP();
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mreq.imr_interface.s_addr = htonl(INADDR_ANY);
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if( (result=::setsockopt(getHandle(), IPPROTO_IP, IP_ADD_MEMBERSHIP, (const char *)&mreq, sizeof(mreq))) != 0 ) {
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SG_LOG(SG_IO, SG_ALERT, "setsockopt(IP_ADD_MEMBERSHIP) failed. Errno " << errno << " (" << strerror(errno) << ")");
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return result;
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}
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}
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#if defined(WINSOCK)
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|
else if( (result = ::bind(handle,addr.getAddr(), addr.getAddrLen())) < 0 ) {
|
|
SG_LOG(SG_IO, SG_ALERT, "bind(" << host << ":" << port << ") failed. Errno " << errno << " (" << strerror(errno) << ")");
|
|
return result;
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int Socket::listen ( int backlog )
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
return ::listen(handle,backlog);
|
|
}
|
|
|
|
|
|
int Socket::accept ( IPAddress* addr )
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
|
|
if ( addr == NULL )
|
|
{
|
|
return ::accept(handle,NULL,NULL);
|
|
}
|
|
else
|
|
{
|
|
socklen_t addr_len = addr->getAddrLen(); ;
|
|
return ::accept(handle, addr->getAddr(), &addr_len);
|
|
}
|
|
}
|
|
|
|
|
|
int Socket::connect ( const char* host, int port )
|
|
{
|
|
IPAddress addr ( host, port ) ;
|
|
return connect ( &addr );
|
|
}
|
|
|
|
|
|
int Socket::connect ( IPAddress* addr )
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
if ( addr->getBroadcast() ) {
|
|
setBroadcast( true );
|
|
}
|
|
return ::connect(handle, addr->getAddr(), addr->getAddrLen() );
|
|
}
|
|
|
|
|
|
int Socket::send (const void * buffer, int size, int flags)
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
return ::send (handle, (const char*)buffer, size, flags | MSG_NOSIGNAL);
|
|
}
|
|
|
|
|
|
int Socket::sendto ( const void * buffer, int size,
|
|
int flags, const IPAddress* to )
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
return ::sendto( handle,
|
|
(const char*)buffer,
|
|
size,
|
|
flags | MSG_NOSIGNAL,
|
|
(const sockaddr*)to->getAddr(),
|
|
to->getAddrLen() );
|
|
}
|
|
|
|
|
|
int Socket::recv (void * buffer, int size, int flags)
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
return ::recv (handle, (char*)buffer, size, flags);
|
|
}
|
|
|
|
|
|
int Socket::recvfrom ( void * buffer, int size,
|
|
int flags, IPAddress* from )
|
|
{
|
|
assert ( handle != -1 ) ;
|
|
socklen_t fromlen = (socklen_t) from->getAddrLen() ;
|
|
return ::recvfrom(handle,(char*)buffer,size,flags, from->getAddr(),&fromlen);
|
|
}
|
|
|
|
|
|
void Socket::close (void)
|
|
{
|
|
if ( handle != -1 )
|
|
{
|
|
#if defined(WINSOCK)
|
|
::closesocket( handle );
|
|
#else
|
|
::close( handle );
|
|
#endif
|
|
handle = -1 ;
|
|
}
|
|
}
|
|
|
|
|
|
bool Socket::isNonBlockingError ()
|
|
{
|
|
#if defined(WINSOCK)
|
|
int wsa_errno = WSAGetLastError();
|
|
if ( wsa_errno != 0 )
|
|
{
|
|
WSASetLastError(0);
|
|
SG_LOG(SG_IO, SG_WARN, "isNonBlockingError: WSAGetLastError():" << wsa_errno);
|
|
switch (wsa_errno) {
|
|
case WSAEWOULDBLOCK: // always == NET_EAGAIN?
|
|
case WSAEALREADY:
|
|
case WSAEINPROGRESS:
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
#else
|
|
switch (errno) {
|
|
case EWOULDBLOCK: // always == NET_EAGAIN?
|
|
case EALREADY:
|
|
case EINPROGRESS:
|
|
return true;
|
|
}
|
|
return false;
|
|
|
|
#endif
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
//
|
|
// modified version by os
|
|
//
|
|
//////////////////////////////////////////////////////////////////////
|
|
int Socket::select ( Socket** reads, Socket** writes, int timeout )
|
|
{
|
|
fd_set r,w;
|
|
int retval;
|
|
|
|
FD_ZERO (&r);
|
|
FD_ZERO (&w);
|
|
|
|
int i, k ;
|
|
int num = 0 ;
|
|
|
|
if ( reads )
|
|
{
|
|
for ( i=0; reads[i]; i++ )
|
|
{
|
|
int fd = reads[i]->getHandle();
|
|
FD_SET (fd, &r);
|
|
num++;
|
|
}
|
|
}
|
|
|
|
if ( writes )
|
|
{
|
|
for ( i=0; writes[i]; i++ )
|
|
{
|
|
int fd = writes[i]->getHandle();
|
|
FD_SET (fd, &w);
|
|
num++;
|
|
}
|
|
}
|
|
|
|
if (!num)
|
|
return num ;
|
|
|
|
/* Set up the timeout */
|
|
struct timeval tv ;
|
|
tv.tv_sec = timeout/1000;
|
|
tv.tv_usec = (timeout%1000)*1000;
|
|
|
|
// It bothers me that select()'s first argument does not appear to
|
|
// work as advertised... [it hangs like this if called with
|
|
// anything less than FD_SETSIZE, which seems wasteful?]
|
|
|
|
// Note: we ignore the 'exception' fd_set - I have never had a
|
|
// need to use it. The name is somewhat misleading - the only
|
|
// thing I have ever seen it used for is to detect urgent data -
|
|
// which is an unportable feature anyway.
|
|
|
|
retval = ::select (FD_SETSIZE, &r, &w, 0, &tv);
|
|
|
|
//remove sockets that had no activity
|
|
|
|
num = 0 ;
|
|
|
|
if ( reads )
|
|
{
|
|
for ( k=i=0; reads[i]; i++ )
|
|
{
|
|
int fd = reads[i]->getHandle();
|
|
if ( FD_ISSET (fd, &r) )
|
|
{
|
|
reads[k++] = reads[i];
|
|
num++;
|
|
}
|
|
}
|
|
reads[k] = NULL ;
|
|
}
|
|
|
|
if ( writes )
|
|
{
|
|
for ( k=i=0; writes[i]; i++ )
|
|
{
|
|
int fd = writes[i]->getHandle();
|
|
if ( FD_ISSET (fd, &w) )
|
|
{
|
|
writes[k++] = writes[i];
|
|
num++;
|
|
}
|
|
}
|
|
writes[k] = NULL ;
|
|
}
|
|
|
|
if (retval == 0) // timeout
|
|
return (-2);
|
|
if (retval == -1)// error
|
|
return (-1);
|
|
|
|
return num ;
|
|
}
|
|
|
|
|
|
/* Init/Exit functions */
|
|
|
|
static void netExit ( void )
|
|
{
|
|
#if defined(WINSOCK)
|
|
/* Clean up windows networking */
|
|
if ( WSACleanup() == SOCKET_ERROR ) {
|
|
if ( WSAGetLastError() == WSAEINPROGRESS ) {
|
|
WSACancelBlockingCall();
|
|
WSACleanup();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int Socket::initSockets()
|
|
{
|
|
#if defined(WINSOCK)
|
|
/* Start up the windows networking */
|
|
WORD version_wanted = MAKEWORD(1,1);
|
|
WSADATA wsaData;
|
|
|
|
if ( WSAStartup(version_wanted, &wsaData) != 0 ) {
|
|
throw sg_exception("WinSock initialization failed");
|
|
}
|
|
#endif
|
|
|
|
atexit( netExit ) ;
|
|
return(0);
|
|
}
|
|
|
|
|
|
} // of namespace simgear
|
|
|