Files
simgear/simgear/scene/util/CopyOp.hxx
T
Tim Moore 3e40d624a8 Effects for models
Basically working, at last. Among other things, create effects in
 models loaded directly from .ac files; this can happen, for example,
with the random models from the materials library.
2009-11-13 22:41:11 +01:00

38 lines
1.2 KiB
C++

// CopyOp.hxx - Simgear CopyOp for copying our own classes
//
// Copyright (C) 2009 Tim Moore timoore@redhat.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
#ifndef SIMGEAR_COPYOP_HXX
#define SIMGEAR_COPYOP_HXX 1
#include <osg/CopyOp>
namespace simgear
{
class CopyOp : public osg::CopyOp
{
public:
CopyOp(osg::CopyOp::CopyFlags flags = osg::CopyOp::SHALLOW_COPY)
: osg::CopyOp(flags)
{
}
using osg::CopyOp::operator();
virtual osg::Object* operator()(const osg::Object* obj) const;
};
}
#endif