Files
simgear/simgear/scene/util/UpdateOnceCallback.hxx
T
Tim Moore 54c4055af3 Effects in models working for transparent materials and chrome animation
Implementation of animated effect values via the property system.

Add names for TexEnvCombine attributes
2009-11-13 22:41:11 +01:00

45 lines
1.4 KiB
C++

// UpdateOnceCallback.hxx
//
// Copyright (C) 2009 Tim Moore timoore@redhat.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
#ifndef SIMGEAR_UPDATEONCECALLBACK_HXX
#define SIMGEAR_UPDATEONCECALLBACK_HXX 1
#include <osg/NodeCallback>
namespace simgear
{
class UpdateOnceCallback : public osg::NodeCallback
{
public:
UpdateOnceCallback() {}
UpdateOnceCallback(const UpdateOnceCallback& nc, const osg::CopyOp& copyop)
: osg::NodeCallback(nc, copyop)
{
}
META_Object(simgear,UpdateOnceCallback);
virtual void doUpdate(osg::Node* node, osg::NodeVisitor* nv);
/**
* Do not override; use doUpdate instead!
*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
};
}
#endif