Implementation of animated effect values via the property system. Add names for TexEnvCombine attributes
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// UpdateOnceCallback.hxx
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//
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// Copyright (C) 2009 Tim Moore timoore@redhat.com
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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#ifndef SIMGEAR_UPDATEONCECALLBACK_HXX
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#define SIMGEAR_UPDATEONCECALLBACK_HXX 1
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#include <osg/NodeCallback>
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namespace simgear
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{
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class UpdateOnceCallback : public osg::NodeCallback
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{
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public:
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UpdateOnceCallback() {}
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UpdateOnceCallback(const UpdateOnceCallback& nc, const osg::CopyOp& copyop)
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: osg::NodeCallback(nc, copyop)
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{
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}
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META_Object(simgear,UpdateOnceCallback);
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virtual void doUpdate(osg::Node* node, osg::NodeVisitor* nv);
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/**
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* Do not override; use doUpdate instead!
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*/
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
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};
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}
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#endif
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