Files
simgear/simgear/screen/GLBitmaps.cxx
curt e2b4c0787a Attempt to resolve ambiguity between #include <config.h> for simgear vs.
flightgear, especially when this occurs in a simgear .hxx file.  This is
now expressly forbidden, and will cause problems anyways because we now
changed the name to <simgear_config.h> which isn't installed, so you can't
include it in an installed header file.
2001-05-15 19:26:22 +00:00

84 lines
2.0 KiB
C++
Executable File

#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <string.h> // memcpy()
#include <GL/glut.h>
#include <simgear/xgl/xgl.h>
#include "GLBitmaps.h"
GlBitmap::GlBitmap( GLenum mode, GLint width, GLint height, GLubyte *bitmap )
: m_bytesPerPixel(mode==GL_RGB?3:4), m_width(width), m_height(height), m_bitmap(NULL)
{
m_bitmapSize = m_bytesPerPixel*m_width*m_height;
if ( !m_bitmapSize )
{
GLint vp[4];
glGetIntegerv( GL_VIEWPORT, vp );
m_width = vp[2];
m_height = vp[3];
m_bitmapSize = m_bytesPerPixel*m_width*m_height;
}
m_bitmap = (GLubyte *)malloc( m_bitmapSize );
if ( bitmap ) memcpy( m_bitmap, bitmap, m_bitmapSize );
else glReadPixels( 0,0, m_width,m_height, mode, GL_UNSIGNED_BYTE, m_bitmap );
}
GlBitmap::~GlBitmap( )
{
if ( m_bitmap ) free( m_bitmap );
}
GLubyte *GlBitmap::getBitmap()
{
return m_bitmap;
}
void GlBitmap::copyBitmap( GlBitmap *from, GLint at_x, GLint at_y )
{
GLint newWidth = at_x + from->m_width;
GLint newHeight = at_y + from->m_height;
if ( newWidth < m_width ) newWidth = m_width;
if ( newHeight < m_height ) newHeight = m_height;
m_bitmapSize = m_bytesPerPixel*newWidth*newHeight;
GLubyte *newBitmap = (GLubyte *)malloc( m_bitmapSize );
GLint x,y;
for ( y=0; y<m_height; y++ )
{
GLubyte *s = m_bitmap + m_bytesPerPixel * (y * m_width);
GLubyte *d = newBitmap + m_bytesPerPixel * (y * newWidth);
memcpy( d, s, m_bytesPerPixel * m_width );
}
m_width = newWidth;
m_height = newHeight;
free( m_bitmap );
m_bitmap = newBitmap;
for ( y=0; y<from->m_height; y++ )
{
GLubyte *s = from->m_bitmap + from->m_bytesPerPixel * (y * from->m_width);
GLubyte *d = m_bitmap + m_bytesPerPixel * ((at_y+y) * m_width + at_x);
for ( x=0; x<from->m_width; x++ )
{
d[0] = s[0];
d[1] = s[1];
d[2] = s[2];
if ( m_bytesPerPixel == 4 )
{
d[3] = (from->m_bytesPerPixel == 4) ? s[3] : 0;
}
s += from->m_bytesPerPixel;
d += m_bytesPerPixel;
}
}
}