This allows adding log callbacks easier during startup, without missing the initial messages, which might be very important.
646 lines
20 KiB
C++
646 lines
20 KiB
C++
// Stream based logging mechanism.
|
|
//
|
|
// Written by Bernie Bright, 1998
|
|
//
|
|
// Copyright (C) 1998 Bernie Bright - bbright@c031.aone.net.au
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Library General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Library General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
//
|
|
// $Id$
|
|
|
|
#include <simgear_config.h>
|
|
|
|
#include "logstream.hxx"
|
|
|
|
#include <iostream>
|
|
#include <fstream>
|
|
#include <sstream>
|
|
#include <algorithm>
|
|
|
|
#include <boost/foreach.hpp>
|
|
|
|
#include <simgear/sg_inlines.h>
|
|
#include <simgear/threads/SGThread.hxx>
|
|
#include <simgear/threads/SGQueue.hxx>
|
|
#include <simgear/threads/SGGuard.hxx>
|
|
|
|
#include <simgear/misc/sgstream.hxx>
|
|
#include <simgear/misc/sg_path.hxx>
|
|
|
|
#if defined (SG_WINDOWS)
|
|
// for AllocConsole, OutputDebugString
|
|
#include <windows.h>
|
|
#include <fcntl.h>
|
|
#include <io.h>
|
|
#endif
|
|
|
|
const char* debugClassToString(sgDebugClass c)
|
|
{
|
|
switch (c) {
|
|
case SG_NONE: return "none";
|
|
case SG_TERRAIN: return "terrain";
|
|
case SG_ASTRO: return "astro";
|
|
case SG_FLIGHT: return "flight";
|
|
case SG_INPUT: return "input";
|
|
case SG_GL: return "opengl";
|
|
case SG_VIEW: return "view";
|
|
case SG_COCKPIT: return "cockpit";
|
|
case SG_GENERAL: return "general";
|
|
case SG_MATH: return "math";
|
|
case SG_EVENT: return "event";
|
|
case SG_AIRCRAFT: return "aircraft";
|
|
case SG_AUTOPILOT: return "autopilot";
|
|
case SG_IO: return "io";
|
|
case SG_CLIPPER: return "clipper";
|
|
case SG_NETWORK: return "network";
|
|
case SG_ATC: return "atc";
|
|
case SG_NASAL: return "nasal";
|
|
case SG_INSTR: return "instruments";
|
|
case SG_SYSTEMS: return "systems";
|
|
case SG_AI: return "ai";
|
|
case SG_ENVIRONMENT:return "environment";
|
|
case SG_SOUND: return "sound";
|
|
case SG_NAVAID: return "navaid";
|
|
case SG_GUI: return "gui";
|
|
case SG_TERRASYNC: return "terrasync";
|
|
case SG_PARTICLES: return "particles";
|
|
default: return "unknown";
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace simgear
|
|
{
|
|
|
|
LogCallback::LogCallback(sgDebugClass c, sgDebugPriority p) :
|
|
m_class(c),
|
|
m_priority(p)
|
|
{
|
|
}
|
|
|
|
bool LogCallback::shouldLog(sgDebugClass c, sgDebugPriority p) const
|
|
{
|
|
return ((c & m_class) != 0 && p >= m_priority);
|
|
}
|
|
|
|
void LogCallback::setLogLevels( sgDebugClass c, sgDebugPriority p )
|
|
{
|
|
m_priority = p;
|
|
m_class = c;
|
|
}
|
|
|
|
} // of namespace simgear
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileLogCallback : public simgear::LogCallback
|
|
{
|
|
public:
|
|
FileLogCallback(const SGPath& aPath, sgDebugClass c, sgDebugPriority p) :
|
|
simgear::LogCallback(c, p)
|
|
{
|
|
m_file.open(aPath, std::ios_base::out | std::ios_base::trunc);
|
|
}
|
|
|
|
virtual void operator()(sgDebugClass c, sgDebugPriority p,
|
|
const char* file, int line, const std::string& message)
|
|
{
|
|
if (!shouldLog(c, p)) return;
|
|
m_file << debugClassToString(c) << ":" << (int) p
|
|
<< ":" << file << ":" << line << ":" << message << std::endl;
|
|
}
|
|
private:
|
|
sg_ofstream m_file;
|
|
};
|
|
|
|
class StderrLogCallback : public simgear::LogCallback
|
|
{
|
|
public:
|
|
StderrLogCallback(sgDebugClass c, sgDebugPriority p) :
|
|
simgear::LogCallback(c, p)
|
|
{
|
|
}
|
|
|
|
#if defined (SG_WINDOWS)
|
|
~StderrLogCallback()
|
|
{
|
|
FreeConsole();
|
|
}
|
|
#endif
|
|
|
|
virtual void operator()(sgDebugClass c, sgDebugPriority p,
|
|
const char* file, int line, const std::string& aMessage)
|
|
{
|
|
if (!shouldLog(c, p)) return;
|
|
|
|
fprintf(stderr, "%s\n", aMessage.c_str());
|
|
//fprintf(stderr, "%s:%d:%s:%d:%s\n", debugClassToString(c), p,
|
|
// file, line, aMessage.c_str());
|
|
fflush(stderr);
|
|
}
|
|
};
|
|
|
|
|
|
#ifdef SG_WINDOWS
|
|
|
|
class WinDebugLogCallback : public simgear::LogCallback
|
|
{
|
|
public:
|
|
WinDebugLogCallback(sgDebugClass c, sgDebugPriority p) :
|
|
simgear::LogCallback(c, p)
|
|
{
|
|
}
|
|
|
|
virtual void operator()(sgDebugClass c, sgDebugPriority p,
|
|
const char* file, int line, const std::string& aMessage)
|
|
{
|
|
if (!shouldLog(c, p)) return;
|
|
|
|
std::ostringstream os;
|
|
os << debugClassToString(c) << ":" << aMessage << std::endl;
|
|
OutputDebugStringA(os.str().c_str());
|
|
}
|
|
};
|
|
|
|
#endif
|
|
|
|
class LogStreamPrivate : public SGThread
|
|
{
|
|
private:
|
|
/**
|
|
* storage of a single log entry. This is used to pass log entries from
|
|
* the various threads to the logging thread, and also to store the startup
|
|
* entries
|
|
*/
|
|
class LogEntry
|
|
{
|
|
public:
|
|
LogEntry(sgDebugClass c, sgDebugPriority p,
|
|
const char* f, int l, const std::string& msg) :
|
|
debugClass(c), debugPriority(p), file(f), line(l),
|
|
message(msg)
|
|
{
|
|
}
|
|
|
|
const sgDebugClass debugClass;
|
|
const sgDebugPriority debugPriority;
|
|
const char* file;
|
|
const int line;
|
|
const std::string message;
|
|
};
|
|
|
|
/**
|
|
* RAII object to pause the logging thread if it's running, and restart it.
|
|
* used to safely make configuration changes.
|
|
*/
|
|
class PauseThread
|
|
{
|
|
public:
|
|
PauseThread(LogStreamPrivate* parent)
|
|
: m_parent(parent)
|
|
, m_wasRunning(m_parent->stop())
|
|
{
|
|
}
|
|
|
|
~PauseThread()
|
|
{
|
|
if (m_wasRunning) {
|
|
m_parent->startLog();
|
|
}
|
|
}
|
|
private:
|
|
LogStreamPrivate* m_parent;
|
|
const bool m_wasRunning;
|
|
};
|
|
|
|
public:
|
|
LogStreamPrivate() :
|
|
m_logClass(SG_ALL),
|
|
m_logPriority(SG_ALERT)
|
|
{
|
|
#if defined (SG_WINDOWS)
|
|
/*
|
|
* 2016-09-20(RJH) - Reworked console handling
|
|
* 1) When started from the console use the console (when no --console)
|
|
* 2) When started from the GUI (with --console) open a new console window
|
|
* 3) When started from the GUI (without --console) don't open a new console
|
|
* window; stdout/stderr will not appear (except in logfiles as they do now)
|
|
* 4) When started from the Console (with --console) open a new console window
|
|
* 5) Ensure that IO redirection still works when started from the console
|
|
*
|
|
* Notes:
|
|
* 1) fgfs needs to be a GUI subsystem app - which it already is
|
|
* 2) What can't be done is to make the cmd prompt run fgfs synchronously;
|
|
* this is only something that can be done via "start /wait fgfs".
|
|
*/
|
|
|
|
int stderr_handle_type = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
|
|
int stdout_handle_type = GetFileType(GetStdHandle(STD_OUTPUT_HANDLE));
|
|
int stdout_isNull = 0;
|
|
int stderr_isNull = 0;
|
|
|
|
m_stderr_isRedirectedAlready = stderr_handle_type == FILE_TYPE_DISK || stderr_handle_type == FILE_TYPE_PIPE || stderr_handle_type == FILE_TYPE_CHAR;
|
|
m_stdout_isRedirectedAlready = stdout_handle_type == FILE_TYPE_DISK || stdout_handle_type == FILE_TYPE_PIPE || stdout_handle_type == FILE_TYPE_CHAR;
|
|
|
|
/*
|
|
* We don't want to attach to the console if either stream has been redirected - so in this case ensure that both streams
|
|
* are redirected as otherwise something will be lost (as Alloc or Attach Console will cause the handles that were bound
|
|
* to disappear)
|
|
*/
|
|
if (m_stdout_isRedirectedAlready){
|
|
if (!m_stderr_isRedirectedAlready) {
|
|
MessageBox(0, "Redirection only works when you use 2>&1 before using > or |\r\n(e.g. fgfs 2>&1 | more)", "Simgear Error", MB_OK | MB_ICONERROR);
|
|
exit(3);
|
|
}
|
|
} else {
|
|
/*
|
|
* Attempt to attach to the console process of the parent process; when launched from cmd.exe this should be the console,
|
|
* when launched via the RUN menu explorer, or another GUI app that wasn't started from the console this will fail.
|
|
* When it fails we will redirect to the NUL device. This is to ensure that we have valid streams.
|
|
* Later on in the initialisation sequence the --console option will be processed and this will cause the requestConsole() to
|
|
* always open a new console, except for streams that are redirected. The same rules apply there, if both streams are redirected
|
|
* the console will be opened, and it will contain a message to indicate that no output will be present because the streams are redirected
|
|
*/
|
|
if (AttachConsole(ATTACH_PARENT_PROCESS) == 0) {
|
|
/*
|
|
* attach failed - so ensure that the streams are bound to the null device - but only when not already redirected
|
|
*/
|
|
if (!m_stdout_isRedirectedAlready)
|
|
{
|
|
stdout_isNull = true;
|
|
freopen("NUL", "w", stdout);
|
|
}
|
|
|
|
if (!m_stderr_isRedirectedAlready)
|
|
{
|
|
stderr_isNull = true;
|
|
freopen("NUL", "w", stderr);
|
|
}
|
|
}
|
|
/*
|
|
* providing that AttachConsole succeeded - we can then either reopen the stream onto the console, or use
|
|
* _fdopen to attached to the currently redirected (and open stream)
|
|
*/
|
|
if (!stdout_isNull){
|
|
if (!m_stdout_isRedirectedAlready)
|
|
freopen("conout$", "w", stdout);
|
|
else
|
|
/*
|
|
* for already redirected streams we need to attach the stream to the OS handle that is open.
|
|
* - this comes from part of the answer http://stackoverflow.com/a/13841522
|
|
* _open_osfhandle returns an FD for the Win32 Handle, which is then opened using fdopen and
|
|
* hopefully safely assigned to the stream (although it does look wrong to me it works)
|
|
* Removing this bit will stop pipes and command line redirection (> 2> and 2>&1 from working)
|
|
*/
|
|
*stdout = *_fdopen(_open_osfhandle((intptr_t) GetStdHandle(STD_OUTPUT_HANDLE), _O_WRONLY), "a");
|
|
}
|
|
|
|
if (!stderr_isNull){
|
|
if (!m_stderr_isRedirectedAlready)
|
|
freopen("conout$", "w", stderr);
|
|
else
|
|
*stderr = *_fdopen(_open_osfhandle((intptr_t) GetStdHandle(STD_ERROR_HANDLE), _O_WRONLY), "a");
|
|
}
|
|
}
|
|
//http://stackoverflow.com/a/25927081
|
|
//Clear the error state for each of the C++ standard stream objects.
|
|
std::wcout.clear();
|
|
std::cout.clear();
|
|
std::wcerr.clear();
|
|
std::cerr.clear();
|
|
#endif
|
|
|
|
m_callbacks.push_back(new StderrLogCallback(m_logClass, m_logPriority));
|
|
m_consoleCallbacks.push_back(m_callbacks.back());
|
|
#if defined (SG_WINDOWS) && !defined(NDEBUG)
|
|
m_callbacks.push_back(new WinDebugLogCallback(m_logClass, m_logPriority));
|
|
m_consoleCallbacks.push_back(m_callbacks.back());
|
|
#endif
|
|
}
|
|
|
|
~LogStreamPrivate()
|
|
{
|
|
for (simgear::LogCallback* cb : m_callbacks) {
|
|
delete cb;
|
|
}
|
|
}
|
|
|
|
SGMutex m_lock;
|
|
SGBlockingQueue<LogEntry> m_entries;
|
|
|
|
// log entries posted during startup
|
|
std::vector<LogEntry> m_startupEntries;
|
|
bool m_startupLogging = false;
|
|
|
|
typedef std::vector<simgear::LogCallback*> CallbackVec;
|
|
CallbackVec m_callbacks;
|
|
/// subset of callbacks which correspond to stdout / console,
|
|
/// and hence should dynamically reflect console logging settings
|
|
CallbackVec m_consoleCallbacks;
|
|
|
|
sgDebugClass m_logClass;
|
|
sgDebugPriority m_logPriority;
|
|
bool m_isRunning = false;
|
|
#if defined (SG_WINDOWS)
|
|
// track whether the console was redirected on launch (in the constructor, which is called early on)
|
|
bool m_stderr_isRedirectedAlready = false;
|
|
bool m_stdout_isRedirectedAlready = false;
|
|
#endif
|
|
|
|
void startLog()
|
|
{
|
|
SGGuard<SGMutex> g(m_lock);
|
|
if (m_isRunning) return;
|
|
m_isRunning = true;
|
|
start();
|
|
}
|
|
|
|
void setStartupLoggingEnabled(bool on)
|
|
{
|
|
if (m_startupLogging == on) {
|
|
return;
|
|
}
|
|
|
|
m_startupLogging = on;
|
|
m_startupEntries.clear();
|
|
}
|
|
|
|
virtual void run()
|
|
{
|
|
while (1) {
|
|
LogEntry entry(m_entries.pop());
|
|
// special marker entry detected, terminate the thread since we are
|
|
// making a configuration change or quitting the app
|
|
if ((entry.debugClass == SG_NONE) && !strcmp(entry.file, "done")) {
|
|
return;
|
|
}
|
|
|
|
if (m_startupLogging) {
|
|
// save to the startup list for not-yet-added callbacks to
|
|
// pull down on startup
|
|
m_startupEntries.push_back(entry);
|
|
}
|
|
|
|
// submit to each installed callback in turn
|
|
for (simgear::LogCallback* cb : m_callbacks) {
|
|
(*cb)(entry.debugClass, entry.debugPriority,
|
|
entry.file, entry.line, entry.message);
|
|
}
|
|
} // of main thread loop
|
|
}
|
|
|
|
bool stop()
|
|
{
|
|
SGGuard<SGMutex> g(m_lock);
|
|
if (!m_isRunning) {
|
|
return false;
|
|
}
|
|
|
|
// log a special marker value, which will cause the thread to wakeup,
|
|
// and then exit
|
|
log(SG_NONE, SG_ALERT, "done", -1, "");
|
|
join();
|
|
|
|
m_isRunning = false;
|
|
return true;
|
|
}
|
|
|
|
void addCallback(simgear::LogCallback* cb)
|
|
{
|
|
PauseThread pause(this);
|
|
m_callbacks.push_back(cb);
|
|
|
|
// we clear startup entries not using this, so always safe to run
|
|
// this code, container will simply be empty
|
|
for (auto entry : m_startupEntries) {
|
|
(*cb)(entry.debugClass, entry.debugPriority,
|
|
entry.file, entry.line, entry.message);
|
|
}
|
|
}
|
|
|
|
void removeCallback(simgear::LogCallback* cb)
|
|
{
|
|
PauseThread pause(this);
|
|
CallbackVec::iterator it = std::find(m_callbacks.begin(), m_callbacks.end(), cb);
|
|
if (it != m_callbacks.end()) {
|
|
m_callbacks.erase(it);
|
|
}
|
|
}
|
|
|
|
void setLogLevels( sgDebugClass c, sgDebugPriority p )
|
|
{
|
|
PauseThread pause(this);
|
|
m_logPriority = p;
|
|
m_logClass = c;
|
|
BOOST_FOREACH(simgear::LogCallback* cb, m_consoleCallbacks) {
|
|
cb->setLogLevels(c, p);
|
|
}
|
|
}
|
|
|
|
bool would_log( sgDebugClass c, sgDebugPriority p ) const
|
|
{
|
|
if (p >= SG_INFO) return true;
|
|
return ((c & m_logClass) != 0 && p >= m_logPriority);
|
|
}
|
|
|
|
void log( sgDebugClass c, sgDebugPriority p,
|
|
const char* fileName, int line, const std::string& msg)
|
|
{
|
|
LogEntry entry(c, p, fileName, line, msg);
|
|
m_entries.push(entry);
|
|
}
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
static logstream* global_logstream = NULL;
|
|
static LogStreamPrivate* global_privateLogstream = NULL;
|
|
static SGMutex global_logStreamLock;
|
|
|
|
logstream::logstream()
|
|
{
|
|
global_privateLogstream = new LogStreamPrivate;
|
|
global_privateLogstream->startLog();
|
|
}
|
|
|
|
logstream::~logstream()
|
|
{
|
|
popup_msgs.clear();
|
|
global_privateLogstream->stop();
|
|
delete global_privateLogstream;
|
|
}
|
|
|
|
void
|
|
logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
|
|
{
|
|
global_privateLogstream->setLogLevels(c, p);
|
|
}
|
|
|
|
void
|
|
logstream::addCallback(simgear::LogCallback* cb)
|
|
{
|
|
global_privateLogstream->addCallback(cb);
|
|
}
|
|
|
|
void
|
|
logstream::removeCallback(simgear::LogCallback* cb)
|
|
{
|
|
global_privateLogstream->removeCallback(cb);
|
|
}
|
|
|
|
void
|
|
logstream::log( sgDebugClass c, sgDebugPriority p,
|
|
const char* fileName, int line, const std::string& msg)
|
|
{
|
|
global_privateLogstream->log(c, p, fileName, line, msg);
|
|
}
|
|
|
|
void
|
|
logstream::popup( const std::string& msg)
|
|
{
|
|
popup_msgs.push_back(msg);
|
|
}
|
|
|
|
std::string
|
|
logstream::get_popup()
|
|
{
|
|
std::string rv = "";
|
|
if (!popup_msgs.empty())
|
|
{
|
|
rv = popup_msgs.front();
|
|
popup_msgs.erase(popup_msgs.begin());
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
bool
|
|
logstream::has_popup()
|
|
{
|
|
return (popup_msgs.size() > 0) ? true : false;
|
|
}
|
|
|
|
bool
|
|
logstream::would_log( sgDebugClass c, sgDebugPriority p ) const
|
|
{
|
|
return global_privateLogstream->would_log(c,p);
|
|
}
|
|
|
|
sgDebugClass
|
|
logstream::get_log_classes() const
|
|
{
|
|
return global_privateLogstream->m_logClass;
|
|
}
|
|
|
|
sgDebugPriority
|
|
logstream::get_log_priority() const
|
|
{
|
|
return global_privateLogstream->m_logPriority;
|
|
}
|
|
|
|
void
|
|
logstream::set_log_priority( sgDebugPriority p)
|
|
{
|
|
global_privateLogstream->setLogLevels(global_privateLogstream->m_logClass, p);
|
|
}
|
|
|
|
void
|
|
logstream::set_log_classes( sgDebugClass c)
|
|
{
|
|
global_privateLogstream->setLogLevels(c, global_privateLogstream->m_logPriority);
|
|
}
|
|
|
|
|
|
logstream&
|
|
sglog()
|
|
{
|
|
// Force initialization of cerr.
|
|
static std::ios_base::Init initializer;
|
|
|
|
// http://www.aristeia.com/Papers/DDJ_Jul_Aug_2004_revised.pdf
|
|
// in the absence of portable memory barrier ops in Simgear,
|
|
// let's keep this correct & safe
|
|
SGGuard<SGMutex> g(global_logStreamLock);
|
|
|
|
if( !global_logstream )
|
|
global_logstream = new logstream();
|
|
return *global_logstream;
|
|
}
|
|
|
|
void
|
|
logstream::logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p )
|
|
{
|
|
global_privateLogstream->addCallback(new FileLogCallback(aPath, c, p));
|
|
}
|
|
|
|
void logstream::setStartupLoggingEnabled(bool enabled)
|
|
{
|
|
global_privateLogstream->setStartupLoggingEnabled(enabled);
|
|
}
|
|
|
|
namespace simgear
|
|
{
|
|
|
|
void requestConsole()
|
|
{
|
|
#if defined (SG_WINDOWS)
|
|
/*
|
|
* 2016-09-20(RJH) - Reworked console handling
|
|
* This is part of the reworked console handling for Win32. This is for building as a Win32 GUI Subsystem where no
|
|
* console is allocated on launch. If building as a console app then the startup will ensure that a console is created - but
|
|
* we don't need to handle that.
|
|
* The new handling is quite simple:
|
|
* 1. The constructor will ensure that these streams exists. It will attach to the
|
|
* parent command prompt if started from the command prompt, otherwise the
|
|
* stdout/stderr will be bound to the NUL device.
|
|
* 2. with --console a window will always appear regardless of where the process was
|
|
* started from. Any non redirected streams will be redirected
|
|
* 3. You cannot use --console and either redirected stream.
|
|
*
|
|
* This is called after the Private Log Stream constructor so we need to undo any console that it has attached to.
|
|
*/
|
|
|
|
if (!global_privateLogstream->m_stderr_isRedirectedAlready && !global_privateLogstream->m_stdout_isRedirectedAlready) {
|
|
FreeConsole();
|
|
if (AllocConsole()) {
|
|
if (!global_privateLogstream->m_stdout_isRedirectedAlready)
|
|
freopen("conout$", "w", stdout);
|
|
|
|
if (!global_privateLogstream->m_stderr_isRedirectedAlready)
|
|
freopen("conout$", "w", stderr);
|
|
|
|
//http://stackoverflow.com/a/25927081
|
|
//Clear the error state for each of the C++ standard stream objects.
|
|
std::wcout.clear();
|
|
std::cout.clear();
|
|
std::wcerr.clear();
|
|
std::cerr.clear();
|
|
}
|
|
} else {
|
|
MessageBox(0, "--console ignored because stdout or stderr redirected with > or 2>", "Simgear Error", MB_OK | MB_ICONERROR);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void shutdownLogging()
|
|
{
|
|
SGGuard<SGMutex> g(global_logStreamLock);
|
|
delete global_logstream;
|
|
global_logstream = 0;
|
|
}
|
|
|
|
} // of namespace simgear
|