This is a clean up commit prior to the subsystem API standardisation to simplify the diffs. It includes all SGSubsystem and SGSubsystemGroup derived classes.
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
///@file
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/// Canvas with 2D rendering API
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#ifndef SG_CANVAS_MGR_H_
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#define SG_CANVAS_MGR_H_
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#include "canvas_fwd.hxx"
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#include <simgear/props/PropertyBasedMgr.hxx>
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namespace simgear
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{
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namespace canvas
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{
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class CanvasMgr : public PropertyBasedMgr
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{
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public:
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/**
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* @param node Root node of branch used to control canvasses
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*/
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CanvasMgr(SGPropertyNode_ptr node);
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/**
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* Create a new canvas
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*
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* @param name Name of the new canvas
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*/
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CanvasPtr createCanvas(const std::string& name = "");
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/**
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* Get ::Canvas by index
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*
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* @param index Index of texture node in /canvas/by-index/
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*/
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CanvasPtr getCanvas(size_t index) const;
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/**
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* Get ::Canvas by name
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*
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* @param name Value of child node "name" in
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* /canvas/by-index/texture[i]/name
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*/
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CanvasPtr getCanvas(const std::string& name) const;
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protected:
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void elementCreated(PropertyBasedElementPtr element) override;
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};
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} // namespace canvas
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} // namespace simgear
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#endif /* SG_CANVAS_MGR_H_ */
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