Files
simgear/simgear/io/sg_socket_udp.cxx
T
ehofman f3d0a9bc3f David Luff:
The following patch needs to be applied to fix the errors that Georg
Vollnhals was getting whilst attempting to compile SimGear with gcc-3.4.x
2005-10-09 09:37:35 +00:00

206 lines
4.5 KiB
C++

// sg_socket.cxx -- Socket I/O routines
//
// Written by Curtis Olson, started November 1999.
//
// Copyright (C) 1999 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <simgear_config.h>
#endif
#include <simgear/compiler.h>
#if defined( sgi )
#include <strings.h>
#endif
#include <simgear/debug/logstream.hxx>
#include "sg_socket_udp.hxx"
SGSocketUDP::SGSocketUDP( const string& host, const string& port ) :
hostname(host),
port_str(port),
save_len(0)
{
set_valid( false );
}
SGSocketUDP::~SGSocketUDP() {
}
// If specified as a server (in direction for now) open the master
// listening socket. If specified as a client (out direction), open a
// connection to a server.
bool SGSocketUDP::open( const SGProtocolDir d ) {
set_dir( d );
if ( ! sock.open( false ) ) { // open a UDP socket
SG_LOG( SG_IO, SG_ALERT, "error opening socket" );
return false;
}
if ( port_str == "" || port_str == "any" ) {
port = 0;
} else {
port = atoi( port_str.c_str() );
}
// client_connections.clear();
if ( get_dir() == SG_IO_IN ) {
// this means server
// bind ...
if ( sock.bind( hostname.c_str(), port ) == -1 ) {
SG_LOG( SG_IO, SG_ALERT, "error binding to port" << port_str );
return false;
}
} else if ( get_dir() == SG_IO_OUT ) {
// this means client
// connect ...
if ( sock.connect( hostname.c_str(), port ) == -1 ) {
SG_LOG( SG_IO, SG_ALERT,
"error connecting to " << hostname << port_str );
return false;
}
} else {
SG_LOG( SG_IO, SG_ALERT,
"Error: bidirection mode not available for UDP sockets." );
return false;
}
set_valid( true );
return true;
}
// read data from socket (server)
// read a block of data of specified size
int SGSocketUDP::read( char *buf, int length ) {
if ( ! isvalid() ) {
return 0;
}
int result;
if ( (result = sock.recv(buf, SG_IO_MAX_MSG_SIZE, 0)) >= 0 ) {
buf[result] = '\0';
// printf("msg received = %s\n", buf);
}
return result;
}
// read a line of data, length is max size of input buffer
int SGSocketUDP::readline( char *buf, int length ) {
if ( ! isvalid() ) {
return 0;
}
// cout << "sock = " << sock << endl;
char *buf_ptr = save_buf + save_len;
int result = sock.recv(buf_ptr, SG_IO_MAX_MSG_SIZE, 0);
// printf("msg received = %s\n", buf);
save_len += result;
// look for the end of line in save_buf
int i;
for ( i = 0; i < save_len && save_buf[i] != '\n'; ++i );
if ( save_buf[i] == '\n' ) {
result = i + 1;
} else {
// no end of line yet
// cout << "no eol found" << endl;
return 0;
}
// cout << "line length = " << result << endl;
// we found an end of line
// copy to external buffer
strncpy( buf, save_buf, result );
buf[result] = '\0';
// cout << "sg_socket line = " << buf << endl;
// shift save buffer
for ( i = result; i < save_len; ++i ) {
save_buf[ i - result ] = save_buf[i];
}
save_len -= result;
return result;
}
// write data to socket (client)
int SGSocketUDP::write( const char *buf, const int length ) {
if ( ! isvalid() ) {
return 0;
}
bool error_condition = false;
if ( sock.send( buf, length, 0 ) < 0 ) {
SG_LOG( SG_IO, SG_WARN, "Error writing to socket: " << port );
error_condition = true;
return 0;
}
return length;
}
// write null terminated string to socket (server)
int SGSocketUDP::writestring( const char *str ) {
if ( !isvalid() ) {
return 0;
}
int length = strlen( str );
return write( str, length );
}
// close the port
bool SGSocketUDP::close() {
if ( !isvalid() ) {
return 0;
}
sock.close();
return true;
}
// configure the socket as non-blocking
bool SGSocketUDP::setBlocking( bool value ) {
sock.setBlocking( value );
return true;
}