- Implement click event creation like specified in
DOM Level 3:
* Check for max move distance between mousedown/up
and clicks
* Check for click timeout
* Count clicks and report double clicks
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
// Mouse event
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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#ifndef CANVAS_MOUSE_EVENT_HXX_
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#define CANVAS_MOUSE_EVENT_HXX_
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#include "CanvasEvent.hxx"
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#include <osgGA/GUIEventAdapter>
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namespace simgear
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{
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namespace canvas
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{
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class MouseEvent:
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public Event
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{
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public:
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MouseEvent():
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button(-1),
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state(-1),
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mod(-1),
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click_count(0)
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{}
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osg::Vec2f getPos() const { return pos; }
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osg::Vec3f getPos3() const { return osg::Vec3f(pos, 0); }
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osg::Vec2f getDelta() const { return delta; }
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float getPosX() const { return pos.x(); }
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float getPosY() const { return pos.y(); }
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float getDeltaX() const { return delta.x(); }
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float getDeltaY() const { return delta.y(); }
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int getCurrentClickCount() const { return click_count; }
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osg::Vec2f pos,
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delta;
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int button, //<! Button for this event
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state, //<! Current button state
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mod, //<! Keyboard modifier state
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click_count; //<! Current click count
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};
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} // namespace canvas
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} // namespace simgear
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#endif /* CANVAS_MOUSE_EVENT_HXX_ */
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