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add the CallFooterViewModel
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302
src/components/CallFooterViewModel.tsx
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302
src/components/CallFooterViewModel.tsx
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/*
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Copyright 2026 Element Creations Ltd.
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SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE in the repository root for full details.
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*/
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import { combineLatest, map, switchMap } from "rxjs";
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import { supportsBackgroundProcessors } from "@livekit/track-processors";
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import { type CallViewModel } from "../state/CallViewModel/CallViewModel";
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import {
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type MenuOptions,
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type ToggleOption,
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} from "./MediaMuteAndSwitchButton";
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import { type MediaDevices } from "../state/MediaDevices";
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import { mediaDeviceLabelToString } from "../settings/DeviceSelection";
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import {
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backgroundBlur as backgroundBlurSettings,
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debugTileLayout as debugTileLayoutSetting,
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} from "../settings/settings";
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import { type Behavior, constant } from "../state/Behavior";
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import type { ObservableScope } from "../state/ObservableScope";
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import { type MuteStates } from "../state/MuteStates";
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import { type ViewModel } from "../state/ViewModel";
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import { getUrlParams, HeaderStyle } from "../UrlParams";
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import { platform } from "../Platform";
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import { type FooterSnapshot } from "./CallFooter";
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/**
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* Shared helper: maps MuteStates into the audio/video enabled + toggle behaviors
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* needed by FooterSnapshot.
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*/
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function buildMuteBehaviors(
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scope: ObservableScope,
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muteStates: MuteStates,
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): Pick<
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ViewModel<FooterSnapshot>,
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"audioEnabled$" | "toggleAudio$" | "videoEnabled$" | "toggleVideo$"
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> {
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return {
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audioEnabled$: muteStates.audio.enabled$,
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toggleAudio$: scope.behavior(
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muteStates.audio.toggle$.pipe(map((t) => t ?? undefined)),
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),
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videoEnabled$: muteStates.video.enabled$,
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toggleVideo$: scope.behavior(
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muteStates.video.toggle$.pipe(map((t) => t ?? undefined)),
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),
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};
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}
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/**
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* Shared helper: maps MediaDevices into the audio/video device-list behaviors
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* needed by FooterSnapshot (options, selection, callbacks, blur toggle).
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*/
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function buildDeviceBehaviors(
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scope: ObservableScope,
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mediaDevices: MediaDevices,
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/** return empty arrays for audioOptions and videoOptions*/
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disableSwitcher$: Behavior<boolean>,
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): Pick<
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ViewModel<FooterSnapshot>,
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| "audioOptions$"
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| "selectedAudio$"
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| "selectAudioButtonOption$"
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| "videoOptions$"
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| "selectedVideo$"
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| "selectVideoButtonOption$"
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| "videoToggles$"
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> {
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return {
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audioOptions$: scope.behavior(
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disableSwitcher$.pipe(
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switchMap((disable) =>
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disable
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? constant([] as MenuOptions[])
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: mediaDevices.audioInput.available$.pipe(
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map((available) =>
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[...available.entries()].map(([id, label]) => ({
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id,
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label: mediaDeviceLabelToString(
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label,
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(n) => "Audio Device " + n,
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),
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})),
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),
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),
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),
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),
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),
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selectedAudio$: scope.behavior(
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mediaDevices.audioInput.selected$.pipe(map((s) => s?.id)),
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),
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selectAudioButtonOption$: constant(mediaDevices.audioInput.select),
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videoOptions$: scope.behavior(
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disableSwitcher$.pipe(
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switchMap((disable) =>
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disable
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? constant([] as MenuOptions[])
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: mediaDevices.videoInput.available$.pipe(
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map((available) =>
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[...available.entries()].map(([id, label]) => ({
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id,
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label: mediaDeviceLabelToString(
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label,
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(n) => "Camera " + n,
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),
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})),
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),
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),
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),
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),
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),
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selectedVideo$: scope.behavior(
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mediaDevices.videoInput.selected$.pipe(map((s) => s?.id)),
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),
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selectVideoButtonOption$: scope.behavior(
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backgroundBlurSettings.value$.pipe(
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map((current) => {
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return (option: string) => {
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if (option === "blur") {
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backgroundBlurSettings.setValue(!current);
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} else {
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mediaDevices.videoInput.select(option);
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}
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};
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}),
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),
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),
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videoToggles$: scope.behavior(
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disableSwitcher$.pipe(
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switchMap((disable) =>
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disable
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? constant([] as ToggleOption[])
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: backgroundBlurSettings.value$.pipe(
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map((blurActive) =>
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supportsBackgroundProcessors()
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? [
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{
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id: "blur",
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enabled: blurActive,
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label: "Blur Background",
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},
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]
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: [],
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),
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),
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),
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),
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),
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};
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}
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/**
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* Creates the ViewModel for the CallFooter.
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*
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* @param scope - ObservableScope that bounds the lifetime of derived behaviors.
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* @param vm - The root CallViewModel; provides layout, grid mode, reactions, etc.
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* @param muteStates - Audio and video mute state + toggles.
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* @param mediaDevices - Available and selected input devices.
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* @param openSettings - Callback to open the settings modal, or undefined if the
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* settings button should be hidden (e.g. when it is already shown in an app bar).
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* @param reactionIdentifier - The local user's reaction identifier string, or
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* undefined when reactions are not supported (hides the reaction button).
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*/
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export function createCallFooterViewModel(
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scope: ObservableScope,
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callModel: CallViewModel,
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muteStates: MuteStates,
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mediaDevices: MediaDevices,
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openSettings: (() => void) | undefined,
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reactionIdentifier: string | undefined,
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): ViewModel<FooterSnapshot> {
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const { showControls, header: headerStyle } = getUrlParams();
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const hideLogo = headerStyle !== HeaderStyle.Standard;
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const isPip$ = scope.behavior(
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callModel.layout$.pipe(map((l) => l.type === "pip")),
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);
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const disableDeviceSwitcher$ = scope.behavior(
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isPip$.pipe(map((isPip) => isPip || platform !== "desktop")),
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);
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return {
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...buildMuteBehaviors(scope, muteStates),
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...buildDeviceBehaviors(scope, mediaDevices, disableDeviceSwitcher$),
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hideControls$: constant(!showControls),
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asOverlay$: scope.behavior(
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callModel.windowMode$.pipe(map((mode) => mode === "flat")),
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),
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buttonSize$: scope.behavior(
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isPip$.pipe(map((pip) => (pip ? "md" : "lg") as "md" | "lg")),
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),
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showSettingsButton$: scope.behavior(
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combineLatest([isPip$, callModel.showHeader$]).pipe(
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map(
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([isPip, showHeader]) =>
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openSettings !== undefined &&
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!isPip &&
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showControls &&
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!(headerStyle === HeaderStyle.AppBar && showHeader),
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),
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),
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),
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showLayoutSwitcher$: scope.behavior(
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isPip$.pipe(map((l) => !isPip$ && showControls)),
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),
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showLogoDebugContainer$: scope.behavior(
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combineLatest([isPip$, debugTileLayoutSetting.value$]).pipe(
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map(([isPip, debugTile]) => !isPip || (!hideLogo && !debugTile)),
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),
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),
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showLogo$: scope.behavior(isPip$.pipe(map((l) => !hideLogo && !isPip$))),
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layoutMode$: callModel.gridMode$,
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setLayoutMode$: constant(callModel.setGridMode),
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sharingScreen$: callModel.sharingScreen$,
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toggleScreenSharing$: constant(callModel.toggleScreenSharing ?? undefined),
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audioOutputSwitcher$: scope.behavior(
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callModel.audioOutputSwitcher$.pipe(
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map((switcher) => switcher ?? undefined),
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),
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),
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openSettings$: scope.behavior(
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callModel.showHeader$.pipe(
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map((showHeader) =>
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headerStyle === HeaderStyle.AppBar && showHeader
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? undefined
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: openSettings,
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),
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),
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),
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hangup$: constant(callModel.hangup),
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reactionIdentifier$: constant(reactionIdentifier),
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reactionData$: constant(
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reactionIdentifier !== undefined
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? {
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handsRaised$: callModel.handsRaised$,
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reactions$: callModel.reactions$,
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}
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: undefined,
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),
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debugTileLayout$: debugTileLayoutSetting.value$,
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tileStoreGeneration$: callModel.tileStoreGeneration$,
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};
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}
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/**
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* Creates a simplified ViewModel for the CallFooter used in the lobby
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* (pre-call) screen. Unlike createCallFooterViewModel, this does not require
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* a CallViewModel — it only needs mute states, device lists, and callbacks.
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*
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* @param scope - ObservableScope that bounds the lifetime of derived behaviors.
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* @param muteStates - Audio and video mute state + toggles.
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* @param mediaDevices - Available and selected input devices.
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* @param openSettings - Callback to open the settings modal, or undefined.
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* @param hangup - Callback to leave/cancel, or undefined (hides the button).
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* @param showLogo - Whether to show the Element Call logo.
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*/
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export function createLobbyFooterViewModel(
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scope: ObservableScope,
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muteStates: MuteStates,
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mediaDevices: MediaDevices,
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openSettings: (() => void) | undefined,
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hangup: (() => void) | undefined,
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showLogo: boolean,
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): ViewModel<FooterSnapshot> {
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return {
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...buildMuteBehaviors(scope, muteStates),
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...buildDeviceBehaviors(scope, mediaDevices, constant(false)),
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hideControls$: constant(false),
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asOverlay$: constant(false),
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buttonSize$: constant("lg"),
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showSettingsButton$: constant(openSettings !== undefined),
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showLayoutSwitcher$: constant(false),
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showLogoDebugContainer$: constant(showLogo),
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showLogo$: constant(showLogo),
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layoutMode$: constant(undefined),
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setLayoutMode$: constant(undefined),
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sharingScreen$: constant(undefined),
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toggleScreenSharing$: constant(undefined),
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audioOutputSwitcher$: constant(undefined),
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openSettings$: constant(openSettings),
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hangup$: constant(hangup),
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reactionIdentifier$: constant(undefined),
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reactionData$: constant(undefined),
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debugTileLayout$: constant(false),
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tileStoreGeneration$: constant(0),
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};
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}
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