add onAudioTrackReady callback for controls

This commit is contained in:
Timo
2025-06-05 18:12:03 +02:00
parent 01240fb59d
commit ce1cf4a6a6
4 changed files with 14 additions and 2 deletions
+8 -1
View File
@@ -20,6 +20,7 @@ export interface Controls {
/** @deprecated use onAudioDeviceSelect instead*/
onOutputDeviceSelect?: (id: string) => void;
onAudioDeviceSelect?: (id: string) => void;
onAudioPlaybackStarted?: () => void;
/** @deprecated use setAudioEnabled instead*/
setOutputEnabled(enabled: boolean): void;
setAudioEnabled(enabled: boolean): void;
@@ -54,7 +55,13 @@ export const outputDevice$ = new BehaviorSubject<string | undefined>(undefined);
* This should also be used to display a darkened overlay screen letting the user know that audio is muted.
*/
export const setAudioEnabled$ = new Subject<boolean>();
let playbackStartedEmitted = false;
export const setPlaybackStarted = (): void => {
if (!playbackStartedEmitted) {
playbackStartedEmitted = true;
window.controls.onAudioPlaybackStarted?.();
}
};
window.controls = {
canEnterPip(): boolean {
return setPipEnabled$.observed;