mirror of
https://github.com/vector-im/element-call.git
synced 2026-08-29 21:15:19 +00:00
lint
This commit is contained in:
@@ -29,8 +29,8 @@ export function CallEventAudioRenderer({
|
|||||||
vm: CallViewModel;
|
vm: CallViewModel;
|
||||||
}): ReactNode {
|
}): ReactNode {
|
||||||
const [effectSoundVolume] = useSetting(effectSoundVolumeSetting);
|
const [effectSoundVolume] = useSetting(effectSoundVolumeSetting);
|
||||||
const callEntered = useRef<(HTMLAudioElement|null)[]>([]);
|
const callEntered = useRef<(HTMLAudioElement | null)[]>([]);
|
||||||
const callLeft = useRef<(HTMLAudioElement|null)[]>([]);
|
const callLeft = useRef<(HTMLAudioElement | null)[]>([]);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (effectSoundVolume === 0) {
|
if (effectSoundVolume === 0) {
|
||||||
@@ -44,7 +44,7 @@ export function CallEventAudioRenderer({
|
|||||||
),
|
),
|
||||||
)
|
)
|
||||||
.subscribe(({ joined }) => {
|
.subscribe(({ joined }) => {
|
||||||
const availablePlayer = callEntered.current.find(v => v?.paused);
|
const availablePlayer = callEntered.current.find((v) => v?.paused);
|
||||||
void availablePlayer?.play();
|
void availablePlayer?.play();
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -56,7 +56,7 @@ export function CallEventAudioRenderer({
|
|||||||
),
|
),
|
||||||
)
|
)
|
||||||
.subscribe(() => {
|
.subscribe(() => {
|
||||||
const availablePlayer = callLeft.current.find(v => v?.paused);
|
const availablePlayer = callLeft.current.find((v) => v?.paused);
|
||||||
void availablePlayer?.play();
|
void availablePlayer?.play();
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -68,8 +68,16 @@ export function CallEventAudioRenderer({
|
|||||||
|
|
||||||
// Set volume.
|
// Set volume.
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
callEntered.current.forEach(a => {if (a) {a.volume = effectSoundVolume}});
|
callEntered.current.forEach((a) => {
|
||||||
callLeft.current.forEach(a => {if (a) {a.volume = effectSoundVolume}});
|
if (a) {
|
||||||
|
a.volume = effectSoundVolume;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
callLeft.current.forEach((a) => {
|
||||||
|
if (a) {
|
||||||
|
a.volume = effectSoundVolume;
|
||||||
|
}
|
||||||
|
});
|
||||||
}, [callEntered, callLeft, effectSoundVolume]);
|
}, [callEntered, callLeft, effectSoundVolume]);
|
||||||
|
|
||||||
// Do not render any audio elements if playback is disabled. Will save
|
// Do not render any audio elements if playback is disabled. Will save
|
||||||
@@ -82,14 +90,28 @@ export function CallEventAudioRenderer({
|
|||||||
// Will play as soon as it's mounted, which is what we want as this will
|
// Will play as soon as it's mounted, which is what we want as this will
|
||||||
// play when the call is entered.
|
// play when the call is entered.
|
||||||
<>
|
<>
|
||||||
{Array.from({length: CONCURRENT_AUDIO_CHANNELS}).map((_, index) => <audio key={index} ref={(r) => callEntered.current[index] = r} preload="auto" hidden>
|
{Array.from({ length: CONCURRENT_AUDIO_CHANNELS }).map((_, index) => (
|
||||||
<source src={enterCallSoundOgg} type="audio/ogg; codecs=vorbis" />
|
<audio
|
||||||
<source src={enterCallSoundMp3} type="audio/mpeg" />
|
key={index}
|
||||||
</audio>)}
|
ref={(r) => (callEntered.current[index] = r)}
|
||||||
{Array.from({length: CONCURRENT_AUDIO_CHANNELS}).map((_, index) => <audio key={index} ref={(r) => callLeft.current[index] = r} preload="auto" hidden>
|
preload="auto"
|
||||||
<source src={leftCallSoundOgg} type="audio/ogg; codecs=vorbis" />
|
hidden
|
||||||
<source src={leftCallSoundMp3} type="audio/mpeg" />
|
>
|
||||||
</audio>)}
|
<source src={enterCallSoundOgg} type="audio/ogg; codecs=vorbis" />
|
||||||
|
<source src={enterCallSoundMp3} type="audio/mpeg" />
|
||||||
|
</audio>
|
||||||
|
))}
|
||||||
|
{Array.from({ length: CONCURRENT_AUDIO_CHANNELS }).map((_, index) => (
|
||||||
|
<audio
|
||||||
|
key={index}
|
||||||
|
ref={(r) => (callLeft.current[index] = r)}
|
||||||
|
preload="auto"
|
||||||
|
hidden
|
||||||
|
>
|
||||||
|
<source src={leftCallSoundOgg} type="audio/ogg; codecs=vorbis" />
|
||||||
|
<source src={leftCallSoundMp3} type="audio/mpeg" />
|
||||||
|
</audio>
|
||||||
|
))}
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user