Commit Graph

769 Commits

Author SHA1 Message Date
Robin
2bb5b020e6 Leave session when error occurs and show error screens in widget mode (#3021)
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2025-02-26 10:20:30 +00:00
Robin
9b59544db2 Clarify what useLatest is for
I was touching this file and noticed a chance to clean up this little TODO comment by swapping in our useLatest hook and giving it better documentation.
2025-02-24 18:18:15 +07:00
Robin
a75952cf77 Send a 'close' action when the widget is ready to close
By keeping 'hangup' and 'close' as separate actions, we can allow Element Call widgets to stay on an error screen after the user has been disconnected without the widget completely disappearing from the host's UI. We don't have to request any additional capabilities to use a custom widget action like this one.
2025-02-20 11:17:17 +07:00
Hugh Nimmo-Smith
0f5dc33918 Fix copyright header to say dual license not just AGPL (#3013)
This probably should have been part of https://github.com/element-hq/element-call/pull/2984
2025-02-18 17:59:58 +00:00
Hugh Nimmo-Smith
294e67a5ba Show current SFU and Server Info in developer tab (#3000)
* Show current SFU and Server Info in developer tab

* Lint
2025-02-10 18:22:19 +01:00
Robin
e636542b1e Prevent new devices from automatically starting unmuted in call (#2959) 2025-01-17 15:30:28 +00:00
Robin
cda802a2e9 Make error screens more visually consistent (#2951) 2025-01-17 09:35:39 +00:00
Robin
c218dc2f36 Remember previous mute states when devices disappear and reappear (#2957) 2025-01-17 09:11:17 +00:00
Hugh Nimmo-Smith
2f5f0978ad Type fixes for react v19 compatibility (#2937) 2025-01-13 15:54:42 +01:00
renovate[bot]
dc784e95cd Update dependency react-router-dom to v7 (#1624)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2025-01-08 16:42:07 +00:00
Will Hunt
7e507d6310 Set the document title to the current call name. (#2928)
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2025-01-08 13:24:23 +00:00
Quentin Gliech
b5f4a07868 Upgrade to React Router v6 (#2919) 2025-01-06 17:00:20 +00:00
Will Hunt
abf2ecd521 Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds.

* Drop setting

* Convert reaction sounds to call view model / rxjs

* Use call view model for hand raised reactions

* Support raising reactions for matrix rtc members.

* Tie up last bits of useReactions

* linting

* Update calleventaudiorenderer

* Update reaction audio renderer

* more test bits

* All the test bits and pieces

* More refactors

* Refactor reactions into a sender and receiver.

* Fixup reaction toggle button

* Adapt reactions test

* Tests all pass.

* lint

* fix a couple of bugs

* remove unused helper file

* lint

* finnish notation

* Add tests for useReactionsReader

* remove mistaken vitest file

* fix

* filter

* invert

* fixup tests with fake timers

* Port useReactionsReader hook to ReactionsReader class.

* lint

* exclude some files from coverage

* Add screen share sound effect.

* cancel sub on destroy

* tidy tidy
2024-12-19 15:54:28 +00:00
Will Hunt
7d00f85abc Add screen share sound effect. (#2917) 2024-12-19 12:37:10 +00:00
Hugh Nimmo-Smith
ba5da7e9af Inform user that their camera is starting in Lobby (#2869)
* Inform user that their camera is starting

Instead of just showing a grey box.

* Review feedback

* Show spinner from design suggestion

* useMemo

* Lint

* Lint

* Feedback from review

* Use colour that actually exists

* Refactor into Avatar superclass

* .

* Remove size limit behaviour

* Add VideoPreview tests
2024-12-18 15:31:45 +00:00
Hugh Nimmo-Smith
2b6acb9cce Use afterEach from vitest for consistency (#2908)
This slipped through the PR review. Whilst not harmful, for consistency we use it from vitest.
2024-12-17 11:17:37 +01:00
Hugh Nimmo-Smith
79c40f198c Use finnish notation for observables (#2905)
To help make our usage of the observables more readable/intuitive.
2024-12-17 04:01:56 +00:00
Robin
9c57720852 Merge branch 'livekit' into firefox-audio-output 2024-12-13 14:55:27 -05:00
Hugh Nimmo-Smith
7807c44fdc Clean up useMuteStates test (#2891)
We don't need to be mocking React for this test.
2024-12-13 10:09:27 +00:00
Will Hunt
77facd01e4 Add support for playing a sound when the user exits a call. (#2860)
* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* Add support for playing a sound when the user exits a call.

* Port GroupCallView to useAudioContext

* Remove debug bits.

* asyncify

* lint

* lint

* lint

* tidy

* Add test for group call view

* Test widget mode too.

* fix ?.

* Format

* Lint

* Lint

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-12 07:33:47 +00:00
Robin
b834d8f679 Add some quick-and-dirty debug info for TileStore (#2887)
* Add some quick-and-dirty debug info for TileStore

I'm still in need of more detailed data in order to understand why big layout shifts happen in large calls. This adds a developer option to enable logging and a visual indicator for the state of the TileStore. The indicator should be useful for matching up the behavior I'm seeing in my recordings with the right timestamps.

* Reduce performance impact of checking for whether debug mode is enabled

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-11 10:23:42 +00:00
Hugh Nimmo-Smith
0087e37f30 Enable @typescript-eslint/consistent-type-imports lint rule (#2886)
* Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

Revert "Enable @typescript-eslint/consistent-type-imports lint rule"

This reverts commit ba385fa00b7e410cc508fd5fb9fe972233ae114f.

Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

.

* Format
2024-12-11 09:27:55 +00:00
Robin
8b19beae68 Fix lint errors 2024-12-10 13:05:09 -05:00
Will Hunt
a8a95c3f00 Ensure call sound effects are played over the correct sink (#2863)
* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* fix a few things

* Change the way we as unknown the mock RTC session.

* Lint

* Fix types for MockRTCSession

* value change should always be set

* Update volume slider description.

* Only load reaction sound effects if enabled.

* cache improvements

* lowercase soundMap

* lint

* move prefetch sounds to fix hot reload

* correct docs

* add a header

* Wording change

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-09 11:39:16 +00:00
Timo
43c81a2758 Make video tiles be based on MatrixRTC member not LiveKit participants (#2701)
* make tiles based on rtc member

* display missing lk participant + fix tile multiplier

* add show_non_member_participants config option

* per member tiles

* merge fixes

* linter

* linter and tests

* tests

* adapt tests (wip)

* Remove unused keys

* Fix optionality of nonMemberItemCount

* video is optional

* Mock RTC members

* Lint

* Merge fixes

* Fix user id

* Add explicit types for public fields

* isRTCParticipantAvailable => isLiveKitParticipantAvailable

* isLiveKitParticipantAvailable

* Readonly

* More keys removal

* Make local field based on view model class not observable

* Wording

* Fix RTC members in tes

* Tests again

* Lint

* Disable showing non-member tiles by default

* Duplicate screen sharing tiles like we used to

* Lint

* Revert function reordering

* Remove throttleTime from bad merge

* Cleanup

* Tidy config of show non-member settings

* tidy up handling of local rtc member in tests

* tidy up test init

* Fix mocks

* Cleanup

* Apply local override where participant not yet known

* Handle no visible media id

* Assertions for one-on-one view

* Remove isLiveKitParticipantAvailable and show via encryption status

* Handle no local media (yet)

* Remove unused effect for setting

* Tidy settings

* Avoid case of one-to-one layout with missing local or remote

* Iterate

* Remove option to show non-member tiles to simplify code review

* Remove unused code

* Remove more remnants of show-non-member-tiles

* iterate

* back

* Fix unit test

* Refactor

* Expose TestScheduler as global

* Fix incorrect type assertion

* Simplify speaking observer

* Fix

* Whitespace

* Make it clear that we are mocking MatrixRTC memberships

* Test case for only showing tiles for MatrixRTC session members

* Simplify diff

* Simplify diff

These changes are in https://github.com/element-hq/element-call/pull/2809

* .

* Whitespaces

* Use asObservable when exposing subject

* Show "waiting for media..." when no participant

* Additional test case

* Don't show "waiting for media..." in case of local participant

* Make the loading state more subtle
 - instead of a label we show a animated gradient

* Use correct key for matrix rtc foci in code comment. (#2838)

* Update src/tile/SpotlightTile.tsx

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Make the purpose of BaseMediaViewModel.local explicit

* Use named object instead of unnamed array for spotlightAndPip

* Refactor spotlightAndPip into spotlight and pip

* Use if statement instead of ternary for readability in spotlight and pip logic

* Review feedback

* Fix tests for CallEventAudioRenderer

* Lint

* Revert "Make the loading state more subtle"

This reverts commit 765f7b4f31.

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Fix spelling

* Remove a non-null assertion that failed at runtime

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2024-12-06 11:28:37 +00:00
Hugh Nimmo-Smith
21b62dbd89 Use a consistent background colour for video tiles and avatars (#2868) 2024-12-05 13:26:31 +00:00
Will Hunt
ea6f2952af Add sound effect for call joined / left (#2794)
* Add renderer for call joined / left

* lint

* Add new sounds

* Updates sounds in renderer

* lint

* move import

* pad sounds with silence

* lint

* tidy

* Drop autoplay since we now subscribe correctly.

* Comitting test files I am going to be going to lunch so will tidy up in a little while.

* finish up tests

* Add support for multiple channels per sound.

* lint
2024-12-02 15:16:58 +00:00
renovate[bot]
e142493380 Update all non-major dependencies (#2852)
* Update all non-major dependencies

* prettier

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Timo <toger5@hotmail.de>
2024-12-02 12:10:20 +01:00
Timo
28da8c48da Mute state improvements including muting if skipLobby=true in SPA (Based on #2834) (#2846) 2024-11-28 18:05:12 +01:00
Robin
f249b7d463 Create a virtual default audio output
Managing your audio output manually is kind of cumbersome; Chrome creates a default audio output for us, but now that audio outputs are enabled on Firefox as well, I find it necessary for a good user experience that there always be a way to set it to "whatever the default is".
2024-11-21 14:43:30 -05:00
Robin
a2b452c1d8 Don't override the camera without pressing "switch camera" 2024-11-21 11:24:45 -05:00
Will Hunt
b3ceb5300c Add keyboard shortcuts for raised hand / reactions (#2784)
* Add support for reactions / raised-hands via keyboard shortcuts.

* Add tests

* Fixup shortcuts

* update snapshotr

* fix type

* keyshortcuts

* remove mistakenly commited file

* fix label logic

* Add renderer for call joined / left

* Use caption

* lint

* remove unexpected file

* remove other unexpected change

* Remove other other unexpected change.
2024-11-19 16:57:57 +00:00
Andrew Ferrazzutti
f12e6601fe Refactor if expression (#2758)
Split the check on a boolean into another branch
2024-11-11 12:51:31 -05:00
Timo
3dad62f9e3 Skip lobby when coming from waitForInvite state. (#2753)
* Skip lobby if when coming from waitForInvite state.

* knock reject wording update (shorter/simpler)

* Automatically enter session also in non widget mode when skipLobby = true

* Update public/locales/en-GB/app.json

Co-authored-by: Robin <robin@robin.town>

* review

* review andrew

---------

Co-authored-by: Robin <robin@robin.town>
2024-11-11 18:30:15 +01:00
Robin
a045cc042b Fix footer not adapting to narrow windows
This CSS block was added last week but seems to have become lost along the way in a merge.
2024-11-11 11:04:49 -05:00
Will Hunt
4f9333ca0c lint 2024-11-11 12:11:53 +00:00
Will Hunt
699b69f019 Move reactions to own component. 2024-11-11 12:07:02 +00:00
Robin
022367ec2e Merge pull request #2737 from robintown/footer-hide-show
Improve interactions to hide/show the footer
2024-11-08 14:31:17 -05:00
Half-Shot
a6683b230c Ensure hand raised uses the same volume 2024-11-08 13:09:28 -05:00
Half-Shot
06a02b4dd8 Add test 2024-11-08 13:09:28 -05:00
Half-Shot
c560b58811 lint 2024-11-08 13:05:05 -05:00
Half-Shot
7b57fc2942 Add ability to adjust sound effect volume. 2024-11-08 13:05:05 -05:00
Robin
68d71a8329 Improve interactions to hide/show the footer
This fixes a few different usability issues with the footer:

- When tapping one of the footer buttons, the footer would be dismissed rather than activating the button.
- When the footer was hidden, you could still tap the buttons.
- Interacting with controls in the footer would not reset the timer that hides it, leading to a feeling that the footer can disappear out from under you.
2024-11-08 12:52:55 -05:00
Robin
f1233cad20 Merge branch 'livekit' into narrow-footer 2024-11-08 12:45:09 -05:00
Will Hunt
5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
Robin
c7e220e310 Make the footer display more nicely on narrow screens
It needed a bit of tweaking now that we have up to 6 buttons in the footer. I tried to do everything in CSS this time.
2024-11-08 12:16:59 -05:00
Timo
9bf40eda25 Prohibit .preview to be 0 width (#2730) 2024-11-07 13:15:12 +01:00
Robin
110914a4d6 Replace some custom React hooks with observable-hooks (#2710)
The observable-hooks package provides hooks that do exactly the same thing as these custom React hooks I had written a while back. (even the names are the same, wow)

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:43:27 +00:00
Robin
d3f069e763 Keep tiles in a stable order (#2670)
* Keep tiles in a stable order

This introduces a new layer of abstraction on top of MediaViewModel: TileViewModel, which gives us a place to store data relating to tiles rather than their media, and also generally makes it easier to reason about tiles as they move about the call layout. I have created a class called TileStore to keep track of these tiles.

This allows us to swap out the media shown on a tile as the spotlight speaker changes, and avoid moving tiles around unless they really need to jump between the visible/invisible regions of the layout.

* Don't throttle spotlight updates

Since we now assume that the spotlight and grid will be in sync (i.e. an active speaker in one will behave as an active speaker in the other), we don't want the spotlight to ever lag behind due to throttling. If this causes usability issues we should maybe look into making LiveKit's 'speaking' indicators less erratic first.

* Make layout shifts due to a change in speaker less surprising

Although we try now to avoid layout shifts due to the spotlight speaker changing wherever possible, a spotlight speaker coming from off screen can still trigger one. Let's shift the layout a bit more gracefully in this case.

* Improve the tile ordering tests

* Maximize the spotlight tile in portrait layout

* Tell tiles whether they're actually visible in a more timely manner

* Fix test

* Fix speaking indicators logic

* Improve readability of marbles

* Fix test case

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:36:48 +00:00
Milton Moura
1897210a60 Hand raise feature (#2542)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* lint

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 09:54:13 +00:00