Timo K
68a32fdff6
Merge branch 'livekit' into toger5/lib-ec-version
2025-12-11 13:17:26 +01:00
Valere Fedronic
e4404e5bb1
Merge pull request #3608 from robintown/initial-layout
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Fix the wrong layout being used until window size changes
2025-12-04 16:44:50 +01:00
Valere
6e7bedbaec
Merge branch 'livekit' into valere/layout_switch
2025-12-03 09:17:31 +01:00
Valere
91f3b8b114
Merge branch 'livekit' into valere/noise_cancellation
2025-12-02 17:44:06 +01:00
Robin
83ea154e1a
Fix the wrong layout being used until window size changes
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While looking into what had regressed https://github.com/element-hq/element-call/issues/3588 , I found that 28047217b8 had filled in a couple of behaviors with non-reactive default values, the "natural window mode" behavior being among them. This meant that the app would no longer determine the correct window mode upon joining a call, instead always guessing "normal" as the value. This change restores its reactivity.
2025-12-02 10:36:53 -05:00
Timo K
93de12d79c
cleanup vite.configs and simplify exported sdk props.
2025-12-02 11:31:56 +01:00
Valere
60bc6f1e93
refactor: Extract layout mode switch + test
2025-12-02 11:00:32 +01:00
Timo K
ab675cf00b
fix test caused by remoteParticipantsWithTracks->remoteParticipants
2025-12-01 20:26:54 +01:00
Timo K
af47002613
Refactor local membership publisher and connectionState related logic
2025-12-01 20:14:29 +01:00
Timo
4f45825cf2
Merge pull request #3591 from element-hq/toger5/fix-local-transport-update
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Fix reactivity based on localTransport updates (Cleanup for LocalMembership.ts)
2025-12-01 17:39:55 +01:00
Timo K
63cd4f79dd
fix playwright test! (It caught an actual bug!!! so the right wording
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would be: fix implementation thanks to the playwright test!
2025-12-01 17:29:35 +01:00
Valere
b7fc86ee06
review: move setGridMode close to the value it sets
2025-12-01 15:25:17 +01:00
Valere
1ff479a315
fix: Automatically switch to spotlight if remote screenshare
2025-12-01 15:06:17 +01:00
Timo K
47c6a17d1e
review
2025-12-01 14:58:06 +01:00
Timo K
1490359e4c
cleanup changes godot->sdk add docs
2025-12-01 14:09:09 +01:00
Timo K
0664af0f1b
log cleanup and expose members$
2025-12-01 13:49:33 +01:00
Timo K
284a52c23c
mvp
2025-12-01 12:44:41 +01:00
Timo K
2d8ffc0ccd
almost mvp
2025-12-01 12:43:43 +01:00
Timo K
28158bfc23
temp
2025-12-01 12:43:43 +01:00
Timo K
d22d7460fe
Another larger refactor to fix sfu switches and in general proper
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cleanup.
2025-11-25 20:18:34 +01:00
Valere
e2607d6399
Config: UrlParams to control noiseSuppression and echoCancellation
2025-11-25 11:10:53 +01:00
Timo K
4099c4383d
move HomeserverConnected
2025-11-21 13:04:28 +01:00
Timo K
1fd9ac93c9
refactor local transport testing and local memberhsip initialization
2025-11-20 15:19:00 +01:00
Valere
0076b54e52
minor comments/TODO cleaning
2025-11-18 12:14:17 +01:00
Valere
614762b5f8
fixup headers
2025-11-18 10:13:10 +01:00
Timo K
2a19f06e4a
reword docstring
2025-11-17 19:45:14 +01:00
Timo K
2e2c799f72
convert CallViewModel into create function pattern. (with much more
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minimal changes thanks to the intermediate class refactor)
2025-11-17 18:24:47 +01:00
Timo
b51df36a06
Move one-on-one layout into CallViewModel ( #3567 )
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* move ononone layout into CallViewModel
* move even more into the vm.
* tests
2025-11-17 17:42:37 +01:00
Timo K
f518111887
add back docstrings
2025-11-17 14:55:00 +01:00
Timo K
4414fe3c82
remove all /*PUBLIC*/
2025-11-17 14:39:24 +01:00
Timo K
e9f400e9f1
remove ReturnType
2025-11-17 14:30:16 +01:00
Timo K
348f0dbfa8
CallViewModel structure change. Clear input and outputs.
2025-11-17 11:37:58 +01:00
Timo K
b9ad83bf3b
fix a couple of more tests.
2025-11-14 18:45:07 +01:00
Valere Fedronic
8ce8067956
Adding more logs ( #3563 )
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* Adding more logs
* post merge fix
* fixup merge error
* review
---------
Co-authored-by: Timo K <toger5@hotmail.de >
2025-11-14 16:18:31 +01:00
Timo K
fdce3ec1aa
Fix a couple of CallViewModel tests.
2025-11-14 10:44:16 +01:00
Robin
c7f50b53f5
Fix decryption errors
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The code had regressed to a state where it was attempting to use one encryption worker for all LiveKit rooms, which does not currently work.
2025-11-12 15:41:41 -05:00
Robin
a62d8368a1
Fix and simplify screen sharing
2025-11-12 15:02:19 -05:00
Timo K
9f4d954cfa
The source of the local participant is the createLocalMembership$ and
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not the MatrixLivekitMembers!
Co-authored-by: Valere <bill.carson@valrsoft.com >
2025-11-12 12:09:31 +01:00
Timo K
85f659bcc9
Introduce MatrixMemberMetadata and use it to simplify username and
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avatar computation This removes member from the tiles entirely!
2025-11-11 15:51:48 +01:00
Timo K
93c4dc5beb
make it run
2025-11-10 15:55:01 +01:00
Robin
b4c17ed26d
Replace generateKeyed$ with a redesigned generateItems operator
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And use it to clean up a number of code smells, fix some reactivity bugs, and avoid some resource leaks.
2025-11-09 00:46:16 -05:00
Timo K
b8635b52d8
Working (no local feed)
2025-11-07 19:07:45 +01:00
Timo K
e741285b11
Fix lints, move CallViewModel.test.ts. Fix audio renderer
2025-11-07 14:04:40 +01:00
Timo K
28047217b8
Almost running
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- NEVER use undefined as the default for behaviors (FOOTGUN)
2025-11-07 12:33:07 +01:00
Timo K
92fdce33ea
pull out all screen share related logic.
2025-11-07 08:44:56 +01:00