Commit Graph

14 Commits

Author SHA1 Message Date
Robin
8f1761442b Fix tests 2025-04-28 16:37:53 +02:00
Robin
33700d1529 Merge branch 'livekit' into toger5/src-to-lib-import 2025-03-27 14:35:08 -04:00
Robin
9a5dd10e27 Show errors that occur in GroupCallView using the error boundary
We were previously using the useGroupCallErrorBoundary hook to surface errors that happened during joining, but because that part is outside the GroupCallErrorBoundary it just ended up sending them to the app-level error boundary where they got displayed with a more generic message.
2025-03-21 14:59:27 -04:00
Timo
6f93a037cf import cleanups 2025-03-13 18:00:24 -04:00
Timo
f0545ced65 make it work withotu js-sdk changes 2025-03-13 18:00:24 -04:00
Timo
adb5934f0b temp 2025-03-13 17:51:41 -04:00
Valere
4c91326edb fix, testing: i18n not properly configured 2025-03-03 14:41:31 +01:00
Robin
2bb5b020e6 Leave session when error occurs and show error screens in widget mode (#3021)
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2025-02-26 10:20:30 +00:00
Robin
a75952cf77 Send a 'close' action when the widget is ready to close
By keeping 'hangup' and 'close' as separate actions, we can allow Element Call widgets to stay on an error screen after the user has been disconnected without the widget completely disappearing from the host's UI. We don't have to request any additional capabilities to use a custom widget action like this one.
2025-02-20 11:17:17 +07:00
Hugh Nimmo-Smith
0f5dc33918 Fix copyright header to say dual license not just AGPL (#3013)
This probably should have been part of https://github.com/element-hq/element-call/pull/2984
2025-02-18 17:59:58 +00:00
Robin
e636542b1e Prevent new devices from automatically starting unmuted in call (#2959) 2025-01-17 15:30:28 +00:00
Quentin Gliech
b5f4a07868 Upgrade to React Router v6 (#2919) 2025-01-06 17:00:20 +00:00
Will Hunt
abf2ecd521 Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds.

* Drop setting

* Convert reaction sounds to call view model / rxjs

* Use call view model for hand raised reactions

* Support raising reactions for matrix rtc members.

* Tie up last bits of useReactions

* linting

* Update calleventaudiorenderer

* Update reaction audio renderer

* more test bits

* All the test bits and pieces

* More refactors

* Refactor reactions into a sender and receiver.

* Fixup reaction toggle button

* Adapt reactions test

* Tests all pass.

* lint

* fix a couple of bugs

* remove unused helper file

* lint

* finnish notation

* Add tests for useReactionsReader

* remove mistaken vitest file

* fix

* filter

* invert

* fixup tests with fake timers

* Port useReactionsReader hook to ReactionsReader class.

* lint

* exclude some files from coverage

* Add screen share sound effect.

* cancel sub on destroy

* tidy tidy
2024-12-19 15:54:28 +00:00
Will Hunt
77facd01e4 Add support for playing a sound when the user exits a call. (#2860)
* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* Add support for playing a sound when the user exits a call.

* Port GroupCallView to useAudioContext

* Remove debug bits.

* asyncify

* lint

* lint

* lint

* tidy

* Add test for group call view

* Test widget mode too.

* fix ?.

* Format

* Lint

* Lint

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-12 07:33:47 +00:00