Commit Graph

248 Commits

Author SHA1 Message Date
Timo
adb5934f0b temp 2025-03-13 17:51:41 -04:00
Valere
f8a5de604f review: rename ec-error file to error 2025-02-28 12:04:49 +01:00
Valere
7423dfa527 refactor: Introduce specific ElementCall error type with code 2025-02-26 14:58:31 +01:00
Robin
2bb5b020e6 Leave session when error occurs and show error screens in widget mode (#3021)
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2025-02-26 10:20:30 +00:00
Hugh Nimmo-Smith
0f5dc33918 Fix copyright header to say dual license not just AGPL (#3013)
This probably should have been part of https://github.com/element-hq/element-call/pull/2984
2025-02-18 17:59:58 +00:00
Hugh Nimmo-Smith
294e67a5ba Show current SFU and Server Info in developer tab (#3000)
* Show current SFU and Server Info in developer tab

* Lint
2025-02-10 18:22:19 +01:00
Hugh Nimmo-Smith
2f5f0978ad Type fixes for react v19 compatibility (#2937) 2025-01-13 15:54:42 +01:00
Will Hunt
abf2ecd521 Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds.

* Drop setting

* Convert reaction sounds to call view model / rxjs

* Use call view model for hand raised reactions

* Support raising reactions for matrix rtc members.

* Tie up last bits of useReactions

* linting

* Update calleventaudiorenderer

* Update reaction audio renderer

* more test bits

* All the test bits and pieces

* More refactors

* Refactor reactions into a sender and receiver.

* Fixup reaction toggle button

* Adapt reactions test

* Tests all pass.

* lint

* fix a couple of bugs

* remove unused helper file

* lint

* finnish notation

* Add tests for useReactionsReader

* remove mistaken vitest file

* fix

* filter

* invert

* fixup tests with fake timers

* Port useReactionsReader hook to ReactionsReader class.

* lint

* exclude some files from coverage

* Add screen share sound effect.

* cancel sub on destroy

* tidy tidy
2024-12-19 15:54:28 +00:00
Hugh Nimmo-Smith
79c40f198c Use finnish notation for observables (#2905)
To help make our usage of the observables more readable/intuitive.
2024-12-17 04:01:56 +00:00
Robin
b834d8f679 Add some quick-and-dirty debug info for TileStore (#2887)
* Add some quick-and-dirty debug info for TileStore

I'm still in need of more detailed data in order to understand why big layout shifts happen in large calls. This adds a developer option to enable logging and a visual indicator for the state of the TileStore. The indicator should be useful for matching up the behavior I'm seeing in my recordings with the right timestamps.

* Reduce performance impact of checking for whether debug mode is enabled

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-11 10:23:42 +00:00
Hugh Nimmo-Smith
0087e37f30 Enable @typescript-eslint/consistent-type-imports lint rule (#2886)
* Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

Revert "Enable @typescript-eslint/consistent-type-imports lint rule"

This reverts commit ba385fa00b7e410cc508fd5fb9fe972233ae114f.

Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

.

* Format
2024-12-11 09:27:55 +00:00
Will Hunt
a8a95c3f00 Ensure call sound effects are played over the correct sink (#2863)
* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* fix a few things

* Change the way we as unknown the mock RTC session.

* Lint

* Fix types for MockRTCSession

* value change should always be set

* Update volume slider description.

* Only load reaction sound effects if enabled.

* cache improvements

* lowercase soundMap

* lint

* move prefetch sounds to fix hot reload

* correct docs

* add a header

* Wording change

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-09 11:39:16 +00:00
Timo
43c81a2758 Make video tiles be based on MatrixRTC member not LiveKit participants (#2701)
* make tiles based on rtc member

* display missing lk participant + fix tile multiplier

* add show_non_member_participants config option

* per member tiles

* merge fixes

* linter

* linter and tests

* tests

* adapt tests (wip)

* Remove unused keys

* Fix optionality of nonMemberItemCount

* video is optional

* Mock RTC members

* Lint

* Merge fixes

* Fix user id

* Add explicit types for public fields

* isRTCParticipantAvailable => isLiveKitParticipantAvailable

* isLiveKitParticipantAvailable

* Readonly

* More keys removal

* Make local field based on view model class not observable

* Wording

* Fix RTC members in tes

* Tests again

* Lint

* Disable showing non-member tiles by default

* Duplicate screen sharing tiles like we used to

* Lint

* Revert function reordering

* Remove throttleTime from bad merge

* Cleanup

* Tidy config of show non-member settings

* tidy up handling of local rtc member in tests

* tidy up test init

* Fix mocks

* Cleanup

* Apply local override where participant not yet known

* Handle no visible media id

* Assertions for one-on-one view

* Remove isLiveKitParticipantAvailable and show via encryption status

* Handle no local media (yet)

* Remove unused effect for setting

* Tidy settings

* Avoid case of one-to-one layout with missing local or remote

* Iterate

* Remove option to show non-member tiles to simplify code review

* Remove unused code

* Remove more remnants of show-non-member-tiles

* iterate

* back

* Fix unit test

* Refactor

* Expose TestScheduler as global

* Fix incorrect type assertion

* Simplify speaking observer

* Fix

* Whitespace

* Make it clear that we are mocking MatrixRTC memberships

* Test case for only showing tiles for MatrixRTC session members

* Simplify diff

* Simplify diff

These changes are in https://github.com/element-hq/element-call/pull/2809

* .

* Whitespaces

* Use asObservable when exposing subject

* Show "waiting for media..." when no participant

* Additional test case

* Don't show "waiting for media..." in case of local participant

* Make the loading state more subtle
 - instead of a label we show a animated gradient

* Use correct key for matrix rtc foci in code comment. (#2838)

* Update src/tile/SpotlightTile.tsx

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Make the purpose of BaseMediaViewModel.local explicit

* Use named object instead of unnamed array for spotlightAndPip

* Refactor spotlightAndPip into spotlight and pip

* Use if statement instead of ternary for readability in spotlight and pip logic

* Review feedback

* Fix tests for CallEventAudioRenderer

* Lint

* Revert "Make the loading state more subtle"

This reverts commit 765f7b4f31.

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Fix spelling

* Remove a non-null assertion that failed at runtime

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2024-12-06 11:28:37 +00:00
Will Hunt
ea6f2952af Add sound effect for call joined / left (#2794)
* Add renderer for call joined / left

* lint

* Add new sounds

* Updates sounds in renderer

* lint

* move import

* pad sounds with silence

* lint

* tidy

* Drop autoplay since we now subscribe correctly.

* Comitting test files I am going to be going to lunch so will tidy up in a little while.

* finish up tests

* Add support for multiple channels per sound.

* lint
2024-12-02 15:16:58 +00:00
Will Hunt
b3ceb5300c Add keyboard shortcuts for raised hand / reactions (#2784)
* Add support for reactions / raised-hands via keyboard shortcuts.

* Add tests

* Fixup shortcuts

* update snapshotr

* fix type

* keyshortcuts

* remove mistakenly commited file

* fix label logic

* Add renderer for call joined / left

* Use caption

* lint

* remove unexpected file

* remove other unexpected change

* Remove other other unexpected change.
2024-11-19 16:57:57 +00:00
Will Hunt
4f9333ca0c lint 2024-11-11 12:11:53 +00:00
Will Hunt
699b69f019 Move reactions to own component. 2024-11-11 12:07:02 +00:00
Robin
022367ec2e Merge pull request #2737 from robintown/footer-hide-show
Improve interactions to hide/show the footer
2024-11-08 14:31:17 -05:00
Half-Shot
a6683b230c Ensure hand raised uses the same volume 2024-11-08 13:09:28 -05:00
Robin
68d71a8329 Improve interactions to hide/show the footer
This fixes a few different usability issues with the footer:

- When tapping one of the footer buttons, the footer would be dismissed rather than activating the button.
- When the footer was hidden, you could still tap the buttons.
- Interacting with controls in the footer would not reset the timer that hides it, leading to a feeling that the footer can disappear out from under you.
2024-11-08 12:52:55 -05:00
Robin
f1233cad20 Merge branch 'livekit' into narrow-footer 2024-11-08 12:45:09 -05:00
Will Hunt
5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
Robin
c7e220e310 Make the footer display more nicely on narrow screens
It needed a bit of tweaking now that we have up to 6 buttons in the footer. I tried to do everything in CSS this time.
2024-11-08 12:16:59 -05:00
Robin
110914a4d6 Replace some custom React hooks with observable-hooks (#2710)
The observable-hooks package provides hooks that do exactly the same thing as these custom React hooks I had written a while back. (even the names are the same, wow)

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:43:27 +00:00
Robin
d3f069e763 Keep tiles in a stable order (#2670)
* Keep tiles in a stable order

This introduces a new layer of abstraction on top of MediaViewModel: TileViewModel, which gives us a place to store data relating to tiles rather than their media, and also generally makes it easier to reason about tiles as they move about the call layout. I have created a class called TileStore to keep track of these tiles.

This allows us to swap out the media shown on a tile as the spotlight speaker changes, and avoid moving tiles around unless they really need to jump between the visible/invisible regions of the layout.

* Don't throttle spotlight updates

Since we now assume that the spotlight and grid will be in sync (i.e. an active speaker in one will behave as an active speaker in the other), we don't want the spotlight to ever lag behind due to throttling. If this causes usability issues we should maybe look into making LiveKit's 'speaking' indicators less erratic first.

* Make layout shifts due to a change in speaker less surprising

Although we try now to avoid layout shifts due to the spotlight speaker changing wherever possible, a spotlight speaker coming from off screen can still trigger one. Let's shift the layout a bit more gracefully in this case.

* Improve the tile ordering tests

* Maximize the spotlight tile in portrait layout

* Tell tiles whether they're actually visible in a more timely manner

* Fix test

* Fix speaking indicators logic

* Improve readability of marbles

* Fix test case

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:36:48 +00:00
Milton Moura
1897210a60 Hand raise feature (#2542)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* lint

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 09:54:13 +00:00
Hugh Nimmo-Smith
f2ed07c258 Refactor to make encryption system available in view models (#2702) 2024-11-04 09:11:44 +00:00
Robin
19c4696a0d Merge pull request #2692 from robintown/hide-profile
Hide the 'profile' menu option in widget mode
2024-11-02 18:37:45 -04:00
Robin
8c0280954c Add a button to switch the camera on mobile 2024-11-01 16:00:34 -04:00
Robin
d2aa6d561f Hide the 'profile' menu option in widget mode
The profile settings tab is non-functional in widget mode so we need to hide its other points of entry.
2024-10-28 15:15:02 -04:00
Timo
c3edd3e25e Enable lint rules for Promise handling to discourage misuse of them. (#2607)
* Enable lint rules for Promise handling to discourage misuse of them.
Squashed all of Hugh's commits into one.

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-09-10 09:49:35 +02:00
fkwp
9add3e52c4 Update file headers copyright and change licence to AGPL-3.0-only 2024-09-06 10:22:13 +02:00
Robin
0db51d9dfd Replace remaining React ARIA components with Compound components (#2576)
* Fix issues detected by Knip

Including cleaning up some unused code and dependencies, using a React hook that we unintentionally stopped using, and also adding some previously undeclared dependencies.

* Replace remaining React ARIA components with Compound components

* fix button position

* disable scrollbars to resolve overlapping button

---------

Co-authored-by: Timo <toger5@hotmail.de>
2024-08-28 14:44:39 +02:00
Robin
3a754479dc Add simple global controls to put the call in picture-in-picture mode (#2573)
* Stop sharing state observables when the view model is destroyed

By default, observables running with shareReplay will continue running forever even if there are no subscribers. We need to stop them when the view model is destroyed to avoid memory leaks and other unintuitive behavior.

* Hydrate the call view model in a less hacky way

This ensures that only a single view model is created per call, unlike the previous solution which would create extra view models in strict mode which it was unable to dispose of. The other way was invalid because React gives us no way to reliably dispose of a resource created in the render phase. This is essentially a memory leak fix.

* Add simple global controls to put the call in picture-in-picture mode

Our web and mobile apps (will) all support putting calls into a picture-in-picture mode. However, it'd be nice to have a way of doing this that's more explicit than a breakpoint, because PiP views could in theory get fairly large. Specifically, on mobile, we want a way to do this that can tell you whether the call is ongoing, and that works even without the widget API (because we support SPA calls in the Element X apps…)

To this end, I've created a simple global "controls" API on the window. Right now it only has methods for controlling the picture-in-picture state, but in theory we can expand it to also control mute states, which is current possible via the widget API only.

* Fix footer appearing in large PiP views

* Add a method for whether you can enter picture-in-picture mode

* Have the controls emit booleans directly
2024-08-27 13:47:20 +02:00
Robin
29df87d22c Merge pull request #2548 from robintown/hide-controls
Show controls on tap/hover on small screens
2024-08-09 11:52:01 -04:00
Robin
aa6b7056ae Show controls on tap/hover on small screens
This changes the mobile landscape view to automatically hide the controls, giving more visibility to the video underneath, and show them on tap/hover.
2024-08-09 11:09:45 -04:00
Robin
5069b008e2 Avoid duplicating the video of someone in the spotlight
We've gotten feedback that it's distracting whenever the same video is shown in two places on screen. This fixes the spotlight case by showing only the avatar of anyone who is already visible in the spotlight. It also makes sense to hide the speaking indicators in spotlight layouts, I think, because this information is redundant to the spotlight tile.
2024-08-08 12:16:32 -04:00
Robin
ab42fe97cb Merge pull request #2514 from robintown/mobile-layouts
Improve the layouts on small mobile calls
2024-08-06 10:10:29 -04:00
Robin
7abb56e406 Add back some margins to the interface
There were a couple of cases where the lack of margins after the new layout changes just looked odd. Specifically, when the header is hidden (as in embedded mode), there would be no margin at the top of the window. Also the floating tile would run directly up against the sides of the window.
2024-08-01 16:33:10 -04:00
Robin
eb051ab318 Replace the mobile one-on-one layout with an edge-to-edge spotlight 2024-08-01 13:49:49 -04:00
Robin
a3ce333352 Only show the expand button in spotlight layout (#2510)
It has no effect in any layout other than spotlight, and we've decided to hide it rather than spending effort to make it do something.
2024-07-26 12:57:49 +02:00
Timo
b05c4234b7 Remove hide header condition (#2493) 2024-07-25 11:32:05 +02:00
Robin
4955535374 Use more consistent names for layout types 2024-07-18 11:24:18 -04:00
Robin
2440037639 Implement most of the remaining layout changes
Includes the mobile UX optimizations and the tweaks we've made to cut down on wasted space, but does not yet include the change to embed the spotlight tile within the grid.
2024-07-12 15:50:17 -04:00
Robin
45c89a2298 Delete the legacy grid system 2024-07-12 15:49:43 -04:00
Robin
7979493371 Implement the new one-on-one layout 2024-07-12 15:47:56 -04:00
Robin
e0b10d89b5 Add model for one-on-one layout 2024-07-12 15:47:56 -04:00
Robin
ec1b020d4e Add indicators to spotlight tile and make spotlight layout responsive 2024-07-12 15:47:00 -04:00
Robin
ffbbc74a96 Implement the new spotlight layout 2024-07-12 15:47:00 -04:00
Robin
af0bd795b5 Replace react-rxjs with observable-hooks
react-rxjs is the library we've been using to connect our React components to view models and consume observables. However, after spending some time with react-rxjs, I feel that it's a very heavy-handed solution. It requires us to sprinkle <Subscribe /> and <RemoveSubscribe /> components all throughout the code, and makes React go through an extra render cycle whenever we mount a component that binds to a view model. What I really want is a lightweight React hook that just gets the current value out of a plain observable, without any extra setup. Luckily the observable-hooks library with its useObservableEagerState hook seems to do just that—and it's more actively maintained, too!
2024-07-12 15:46:33 -04:00