Commit Graph

268 Commits

Author SHA1 Message Date
Robin
daa931c3c4 Merge pull request #3358 from element-hq/robin/remove-forward-ref
Remove usages of forwardRef
2025-06-24 08:32:03 -04:00
Robin
3ffb118dc7 Modernize how we use React contexts (#3359)
* Replace useContext with use

The docs recommend the use hook because it is simpler and allows itself to be called conditionally.

* Simplify our context providers

React 19 lets you omit the '.Provider' bit.
2025-06-24 10:48:35 +02:00
Robin
0c27610119 Remove usages of forwardRef
It has been deprecated in React 19, which allows functional components to receive refs just like any other prop.
2025-06-23 23:06:33 -04:00
Robin
929367c9ce Always render audio from the current set of participants
We forgot to tell React that we need the audio renderer to react to changes in the set of MatrixRTC participants; instead we had it referencing rtcSession.memberships non-reactively.

Now, I'm not 100% confident that this is going to fix the "speaking from the void" issues observed in the wild, because I can't reproduce them and, in my testing, the InCallView component always seemed to be rendered redundantly when the MatrixRTC participants change, even though we hadn't explicitly stated that it needs to react. (This makes sense as we haven't memoized the component.) But it's worth a shot.
2025-06-04 17:21:48 -04:00
Timo
2f3e0b419d Leave issue refactor (#3302)
* Simplify key local storage management.

* Refactor useLivekit to only ever connect to one room.
This change also tries to make the code more explicit so that we only do the things we really need to do and rely less on react updating everything correctly.

It also surfaces, that we are currently implementing useLivekit in a way, so that we can change the encryption system on the fly and recreate the room. I am not sure this is a case we need to support?

* simplify the useLivekit hook even more
This is possible because we concluded that we do not need to be able to hot reload the e2ee system.

* review

* linter

* Update src/room/InCallView.tsx

Co-authored-by: Robin <robin@robin.town>

---------

Co-authored-by: Robin <robin@robin.town>
2025-06-04 20:51:13 +00:00
Timo
7227c7b368 Merge branch 'livekit' into robin/audio-output-controls 2025-05-16 11:36:33 +02:00
Timo
2012b09845 review cleanup 2025-05-16 11:32:32 +02:00
Timo
b5fe55aef2 Add custom audio renderer for iPhone earpiece and only render joined participants (#3249)
* Add custom audio renderer to only render joined participants & add ios earpice workaround

fix left right to match chromium + safari
(firefox is swapped)

earpice as setting

Simpler code and documentation
The doc explains, what this class actually does and why it is so complicated.

Signed-off-by: Timo K <toger5@hotmail.de>

use only one audioContext, remove (non working) standby fallback

* Add tests

* use optional audio context and effect to initiate it + review
2025-05-15 20:46:39 +02:00
Timo
abd66f50db fix mute all audio via controls 2025-05-15 20:21:43 +02:00
Timo
7fa534d70d refactor
- `MediaDevice`->`MediaDeviceHandle`
 - use just one provider and switch inside the
 MediaDevicesProvider between: controlledAudioOutput, webViewAudioOutput
 - fix muteAllAudio
2025-05-15 15:34:35 +02:00
Timo
86beaeb20f apply mute from mobile controls 2025-05-14 20:09:39 +02:00
Valere Fedronic
86d80630c1 Fix connection leaks: Ensure that any pending connection open are cancelled/undo when ActiveCall is unmounted (#3255)
* Better logs for connection/component lifecycle

* fix: `AudioCaptureOptions` was causing un-necessary effect render

AudioCaptureOptions was a different object but with same internal values, use directly deviceId so that Object.is works properly

* fix: Livekit openned connection leaks

* review: rename to AbortHandles

* review: rename variable

---------

Co-authored-by: Timo <toger5@hotmail.de>
2025-05-14 18:41:22 +02:00
Timo
56328108ca Add custom audio renderer to only render joined participants & add ios earpice workaround
fix left right to match chromium + safari
(firefox is swapped)

earpice as setting

Simpler code and documentation
The doc explains, what this class actually does and why it is so complicated.

Signed-off-by: Timo K <toger5@hotmail.de>

use only one audioContext, remove (non working) standby fallback
2025-05-14 10:41:03 +02:00
Valere Fedronic
1ff2fb3fff only show to-device transport label in dev mode (#3221)
* Only show to device encryption label if developer mode on

* Add tests for developer mode to device label

---------

Co-authored-by: Timo <toger5@hotmail.de>
2025-05-13 22:22:56 +02:00
Timo
e6710f72e3 Fix to-device encryption info label (#3208)
* Fix to-device encryption info label
The label was shown also without checking that we use PerParticipantE2EE. Which is a prerequisite for toDevice transport. As a result the label was shown when not desired.

* rename: useLiveKit -> useLivekit

* make the settings naming consistent
2025-05-13 22:05:55 +02:00
Timo
04bc6c77a3 developer option to mute all audio (#3239) 2025-05-13 21:11:12 +02:00
Timo
770b94eb44 Add RoomAndToDeviceKeyTransport and enable as default. (#3185) 2025-04-11 17:05:57 +02:00
Timo
3c0d81844f Add option to enable to-device-encryption (#3167)
* enable to-device-encryption

* add logging for key provider

* make rooms encrypted

* add dev setting to choose to-device or room encryption

* add indicator when to-device is used.
2025-04-11 10:07:50 +02:00
Timo
f0545ced65 make it work withotu js-sdk changes 2025-03-13 18:00:24 -04:00
Timo
46f5c44db0 temp2 2025-03-13 18:00:07 -04:00
Timo
adb5934f0b temp 2025-03-13 17:51:41 -04:00
Valere
f8a5de604f review: rename ec-error file to error 2025-02-28 12:04:49 +01:00
Valere
7423dfa527 refactor: Introduce specific ElementCall error type with code 2025-02-26 14:58:31 +01:00
Robin
2bb5b020e6 Leave session when error occurs and show error screens in widget mode (#3021)
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2025-02-26 10:20:30 +00:00
Hugh Nimmo-Smith
0f5dc33918 Fix copyright header to say dual license not just AGPL (#3013)
This probably should have been part of https://github.com/element-hq/element-call/pull/2984
2025-02-18 17:59:58 +00:00
Hugh Nimmo-Smith
294e67a5ba Show current SFU and Server Info in developer tab (#3000)
* Show current SFU and Server Info in developer tab

* Lint
2025-02-10 18:22:19 +01:00
Hugh Nimmo-Smith
2f5f0978ad Type fixes for react v19 compatibility (#2937) 2025-01-13 15:54:42 +01:00
Will Hunt
abf2ecd521 Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds.

* Drop setting

* Convert reaction sounds to call view model / rxjs

* Use call view model for hand raised reactions

* Support raising reactions for matrix rtc members.

* Tie up last bits of useReactions

* linting

* Update calleventaudiorenderer

* Update reaction audio renderer

* more test bits

* All the test bits and pieces

* More refactors

* Refactor reactions into a sender and receiver.

* Fixup reaction toggle button

* Adapt reactions test

* Tests all pass.

* lint

* fix a couple of bugs

* remove unused helper file

* lint

* finnish notation

* Add tests for useReactionsReader

* remove mistaken vitest file

* fix

* filter

* invert

* fixup tests with fake timers

* Port useReactionsReader hook to ReactionsReader class.

* lint

* exclude some files from coverage

* Add screen share sound effect.

* cancel sub on destroy

* tidy tidy
2024-12-19 15:54:28 +00:00
Hugh Nimmo-Smith
79c40f198c Use finnish notation for observables (#2905)
To help make our usage of the observables more readable/intuitive.
2024-12-17 04:01:56 +00:00
Robin
b834d8f679 Add some quick-and-dirty debug info for TileStore (#2887)
* Add some quick-and-dirty debug info for TileStore

I'm still in need of more detailed data in order to understand why big layout shifts happen in large calls. This adds a developer option to enable logging and a visual indicator for the state of the TileStore. The indicator should be useful for matching up the behavior I'm seeing in my recordings with the right timestamps.

* Reduce performance impact of checking for whether debug mode is enabled

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-11 10:23:42 +00:00
Hugh Nimmo-Smith
0087e37f30 Enable @typescript-eslint/consistent-type-imports lint rule (#2886)
* Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

Revert "Enable @typescript-eslint/consistent-type-imports lint rule"

This reverts commit ba385fa00b7e410cc508fd5fb9fe972233ae114f.

Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

.

* Format
2024-12-11 09:27:55 +00:00
Will Hunt
a8a95c3f00 Ensure call sound effects are played over the correct sink (#2863)
* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* fix a few things

* Change the way we as unknown the mock RTC session.

* Lint

* Fix types for MockRTCSession

* value change should always be set

* Update volume slider description.

* Only load reaction sound effects if enabled.

* cache improvements

* lowercase soundMap

* lint

* move prefetch sounds to fix hot reload

* correct docs

* add a header

* Wording change

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-09 11:39:16 +00:00
Timo
43c81a2758 Make video tiles be based on MatrixRTC member not LiveKit participants (#2701)
* make tiles based on rtc member

* display missing lk participant + fix tile multiplier

* add show_non_member_participants config option

* per member tiles

* merge fixes

* linter

* linter and tests

* tests

* adapt tests (wip)

* Remove unused keys

* Fix optionality of nonMemberItemCount

* video is optional

* Mock RTC members

* Lint

* Merge fixes

* Fix user id

* Add explicit types for public fields

* isRTCParticipantAvailable => isLiveKitParticipantAvailable

* isLiveKitParticipantAvailable

* Readonly

* More keys removal

* Make local field based on view model class not observable

* Wording

* Fix RTC members in tes

* Tests again

* Lint

* Disable showing non-member tiles by default

* Duplicate screen sharing tiles like we used to

* Lint

* Revert function reordering

* Remove throttleTime from bad merge

* Cleanup

* Tidy config of show non-member settings

* tidy up handling of local rtc member in tests

* tidy up test init

* Fix mocks

* Cleanup

* Apply local override where participant not yet known

* Handle no visible media id

* Assertions for one-on-one view

* Remove isLiveKitParticipantAvailable and show via encryption status

* Handle no local media (yet)

* Remove unused effect for setting

* Tidy settings

* Avoid case of one-to-one layout with missing local or remote

* Iterate

* Remove option to show non-member tiles to simplify code review

* Remove unused code

* Remove more remnants of show-non-member-tiles

* iterate

* back

* Fix unit test

* Refactor

* Expose TestScheduler as global

* Fix incorrect type assertion

* Simplify speaking observer

* Fix

* Whitespace

* Make it clear that we are mocking MatrixRTC memberships

* Test case for only showing tiles for MatrixRTC session members

* Simplify diff

* Simplify diff

These changes are in https://github.com/element-hq/element-call/pull/2809

* .

* Whitespaces

* Use asObservable when exposing subject

* Show "waiting for media..." when no participant

* Additional test case

* Don't show "waiting for media..." in case of local participant

* Make the loading state more subtle
 - instead of a label we show a animated gradient

* Use correct key for matrix rtc foci in code comment. (#2838)

* Update src/tile/SpotlightTile.tsx

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Make the purpose of BaseMediaViewModel.local explicit

* Use named object instead of unnamed array for spotlightAndPip

* Refactor spotlightAndPip into spotlight and pip

* Use if statement instead of ternary for readability in spotlight and pip logic

* Review feedback

* Fix tests for CallEventAudioRenderer

* Lint

* Revert "Make the loading state more subtle"

This reverts commit 765f7b4f31.

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Fix spelling

* Remove a non-null assertion that failed at runtime

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2024-12-06 11:28:37 +00:00
Will Hunt
ea6f2952af Add sound effect for call joined / left (#2794)
* Add renderer for call joined / left

* lint

* Add new sounds

* Updates sounds in renderer

* lint

* move import

* pad sounds with silence

* lint

* tidy

* Drop autoplay since we now subscribe correctly.

* Comitting test files I am going to be going to lunch so will tidy up in a little while.

* finish up tests

* Add support for multiple channels per sound.

* lint
2024-12-02 15:16:58 +00:00
Will Hunt
b3ceb5300c Add keyboard shortcuts for raised hand / reactions (#2784)
* Add support for reactions / raised-hands via keyboard shortcuts.

* Add tests

* Fixup shortcuts

* update snapshotr

* fix type

* keyshortcuts

* remove mistakenly commited file

* fix label logic

* Add renderer for call joined / left

* Use caption

* lint

* remove unexpected file

* remove other unexpected change

* Remove other other unexpected change.
2024-11-19 16:57:57 +00:00
Will Hunt
4f9333ca0c lint 2024-11-11 12:11:53 +00:00
Will Hunt
699b69f019 Move reactions to own component. 2024-11-11 12:07:02 +00:00
Robin
022367ec2e Merge pull request #2737 from robintown/footer-hide-show
Improve interactions to hide/show the footer
2024-11-08 14:31:17 -05:00
Half-Shot
a6683b230c Ensure hand raised uses the same volume 2024-11-08 13:09:28 -05:00
Robin
68d71a8329 Improve interactions to hide/show the footer
This fixes a few different usability issues with the footer:

- When tapping one of the footer buttons, the footer would be dismissed rather than activating the button.
- When the footer was hidden, you could still tap the buttons.
- Interacting with controls in the footer would not reset the timer that hides it, leading to a feeling that the footer can disappear out from under you.
2024-11-08 12:52:55 -05:00
Robin
f1233cad20 Merge branch 'livekit' into narrow-footer 2024-11-08 12:45:09 -05:00
Will Hunt
5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00
Robin
c7e220e310 Make the footer display more nicely on narrow screens
It needed a bit of tweaking now that we have up to 6 buttons in the footer. I tried to do everything in CSS this time.
2024-11-08 12:16:59 -05:00
Robin
110914a4d6 Replace some custom React hooks with observable-hooks (#2710)
The observable-hooks package provides hooks that do exactly the same thing as these custom React hooks I had written a while back. (even the names are the same, wow)

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:43:27 +00:00
Robin
d3f069e763 Keep tiles in a stable order (#2670)
* Keep tiles in a stable order

This introduces a new layer of abstraction on top of MediaViewModel: TileViewModel, which gives us a place to store data relating to tiles rather than their media, and also generally makes it easier to reason about tiles as they move about the call layout. I have created a class called TileStore to keep track of these tiles.

This allows us to swap out the media shown on a tile as the spotlight speaker changes, and avoid moving tiles around unless they really need to jump between the visible/invisible regions of the layout.

* Don't throttle spotlight updates

Since we now assume that the spotlight and grid will be in sync (i.e. an active speaker in one will behave as an active speaker in the other), we don't want the spotlight to ever lag behind due to throttling. If this causes usability issues we should maybe look into making LiveKit's 'speaking' indicators less erratic first.

* Make layout shifts due to a change in speaker less surprising

Although we try now to avoid layout shifts due to the spotlight speaker changing wherever possible, a spotlight speaker coming from off screen can still trigger one. Let's shift the layout a bit more gracefully in this case.

* Improve the tile ordering tests

* Maximize the spotlight tile in portrait layout

* Tell tiles whether they're actually visible in a more timely manner

* Fix test

* Fix speaking indicators logic

* Improve readability of marbles

* Fix test case

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-11-06 09:36:48 +00:00
Milton Moura
1897210a60 Hand raise feature (#2542)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* lint

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Will Hunt <github@half-shot.uk>
2024-11-04 09:54:13 +00:00
Hugh Nimmo-Smith
f2ed07c258 Refactor to make encryption system available in view models (#2702) 2024-11-04 09:11:44 +00:00
Robin
19c4696a0d Merge pull request #2692 from robintown/hide-profile
Hide the 'profile' menu option in widget mode
2024-11-02 18:37:45 -04:00
Robin
8c0280954c Add a button to switch the camera on mobile 2024-11-01 16:00:34 -04:00
Robin
d2aa6d561f Hide the 'profile' menu option in widget mode
The profile settings tab is non-functional in widget mode so we need to hide its other points of entry.
2024-10-28 15:15:02 -04:00