Commit Graph

116 Commits

Author SHA1 Message Date
Timo K
fe65c1f4da fix decline event type
Signed-off-by: Timo K <toger5@hotmail.de>
2025-08-26 19:07:52 +02:00
Timo K
a91c71a8e4 types
Signed-off-by: Timo K <toger5@hotmail.de>
2025-08-26 18:36:23 +02:00
Timo K
e30142a43b Add decline logic and tests
Signed-off-by: Timo K <toger5@hotmail.de>
2025-08-26 18:36:23 +02:00
Timo K
fb8de061f3 rename to callPickupState
Signed-off-by: Timo K <toger5@hotmail.de>
2025-08-25 14:31:14 +02:00
Timo K
e475f56af5 waitForNotificationAnswer
Signed-off-by: Timo K <toger5@hotmail.de>
2025-08-25 14:11:10 +02:00
fkwp
482e2f8f6f Refine MatrixRTC connection wording (#3463) 2025-08-22 12:34:18 +02:00
Robin
44ddb40eea Iterate in pairing session 2025-08-20 20:47:20 +02:00
Robin
5b8839b577 Pause hand raise updates while in 'reconnecting' state 2025-08-20 19:08:44 +02:00
Robin
33bf63d8d2 Disable a bunch of media/event sources when reconnecting 2025-08-20 18:51:03 +02:00
Robin
a7cc11ac81 Merge branch 'livekit' into reconnecting 2025-08-20 14:13:03 +02:00
Robin
5d0289f3c9 Show 'reconnecting' message when session warns we've hit a timeout
By using the new 'probablyLeft' state provided by MatrixRTCSession.
2025-08-20 13:34:41 +02:00
Robin
3da9013426 Show 'reconnecting' message when disconnected from LiveKit 2025-08-20 13:34:36 +02:00
Robin
1a1e5a9db8 Show 'reconnecting' message when sync loop is disconnected
With this change I'm also taking care to not show the standard "Connection to the server has been lost" banner in the call view, since that is now covered by the 'reconnecting' message.
2025-08-20 13:34:26 +02:00
Robin
f08ae36f9e Pause media tracks and show a message when reconnecting to MatrixRTC 2025-08-15 18:38:52 +02:00
Robin
dc789e63f2 Avoid using the deprecated 'room' field on MatrixRTCSession 2025-08-15 18:32:37 +02:00
Robin
0ed47c2588 Merge branch 'livekit' into robin/switch-camera-tile 2025-08-14 16:39:08 +02:00
Timo
a733461845 Hangup when last person in call (based on url params) (#3372)
* Introduce condigurable auto leave option

* Read url params for auto leave

* add tests

* rename url param to `autoLeave`

* lint

Signed-off-by: Timo K <toger5@hotmail.de>

* fix scope in CallViewModel tests

Signed-off-by: Timo K <toger5@hotmail.de>

* use auto leave in DM case

Signed-off-by: Timo K <toger5@hotmail.de>

* Make last once leave logic based on matrix user id (was participant id before)

Signed-off-by: Timo K <toger5@hotmail.de>

* add test for multi device auto leave

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
2025-08-08 17:15:47 +02:00
Timo
6f0ffa84dc Merge branch 'livekit' into robin/behaviors 2025-07-14 19:03:18 +02:00
Timo
8458d198c9 Fix bluetooth iOS issue (device auto switches from Bluetooth to speaker) (#3388)
* fix ios bluetooth

Signed-off-by: Timo K <toger5@hotmail.de>

* fix lints

Signed-off-by: Timo K <toger5@hotmail.de>

---------

Signed-off-by: Timo K <toger5@hotmail.de>
2025-07-14 12:53:09 +02:00
Robin
c34516e871 Use the initialValue parameter of 'behavior' instead of startWith 2025-07-12 00:34:52 -04:00
Robin
2b76d3dd70 Move 'behavior' to be a method on ObservableScope 2025-07-12 00:34:52 -04:00
Robin
32bf1c30d2 Use Behaviors even more consistently 2025-07-11 23:53:59 -04:00
Timo
434712ba17 fixing some tests 2025-07-11 00:27:46 -04:00
Robin
b3863748dc Replace many usages of useObservableEagerState with useBehavior
This hook is simpler in its implementation (therefore hopefully more correct & performant) and enforces a type-level distinction between raw Observables and Behaviors.
2025-07-11 00:24:46 -04:00
Robin
35ed313577 Replace ObservableScope.state with Observable.behavior 2025-07-10 23:57:33 -04:00
Robin
0c194617a3 Add camera switching to the media view model 2025-07-10 15:29:39 -04:00
Robin
7c5336fc40 Remove the switch camera button 2025-07-10 15:29:38 -04:00
Robin
f509c06cc6 Earpiece switcher and overlay (#3347)
* Add a global control for toggling earpiece mode

This will be used by Element X to show an earpiece toggle button in the header.

* Add an earpiece overlay


* Fix header
The header needs to be passed forward as a string to some components and as a bool (hideHeader) to others.
Also use a enum instead of string options.

* fix top clipping with header


* hide app bar in pip

* revert android overlay app_bar

* Modernize AppBarContext

* Style header icon color as desired and switch earpice/speaker icon

* fix initial selection when using controlled media

* Add "Back to video" button

* fix tests

* remove dead code

* add snapshot test

* fix back to video button

* Request capability to learn the room name

We now need the room name in order to implement the mobile (widget-based) designs with the app bar.

* Test the CallViewModel output switcher directly

---------

Co-authored-by: Timo <toger5@hotmail.de>
2025-06-26 11:08:57 +02:00
Timo
adb5934f0b temp 2025-03-13 17:51:41 -04:00
Timo
c9f2a1c943 Reduce redundant calculations of display name map (#3062)
* Use share() on fromEvent() so that we multiplex subscribers onto the event emitter

* .

* .

* Comment

* Comment

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2025-03-07 10:18:28 +00:00
Hugh Nimmo-Smith
0f5dc33918 Fix copyright header to say dual license not just AGPL (#3013)
This probably should have been part of https://github.com/element-hq/element-call/pull/2984
2025-02-18 17:59:58 +00:00
Will Hunt
1dde54daa9 Use matrixIdentifier for screenshare (#2981) 2025-02-03 10:17:19 +00:00
Will Hunt
0f2e67dd60 Disambiguate displaynames (#2918)
* Disambigute displaynames

* Add test

* fixup test functions

* prettier

* lint

* Split displayname utils into own file and add tests.

* Split out fixtures

* Add more testcases for displayname calculation.

* lint

* Also listen for displayname changes. (I stand corrected!)

* fix missing media tiles on missing member
2025-01-14 14:46:39 +00:00
Will Hunt
abf2ecd521 Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds.

* Drop setting

* Convert reaction sounds to call view model / rxjs

* Use call view model for hand raised reactions

* Support raising reactions for matrix rtc members.

* Tie up last bits of useReactions

* linting

* Update calleventaudiorenderer

* Update reaction audio renderer

* more test bits

* All the test bits and pieces

* More refactors

* Refactor reactions into a sender and receiver.

* Fixup reaction toggle button

* Adapt reactions test

* Tests all pass.

* lint

* fix a couple of bugs

* remove unused helper file

* lint

* finnish notation

* Add tests for useReactionsReader

* remove mistaken vitest file

* fix

* filter

* invert

* fixup tests with fake timers

* Port useReactionsReader hook to ReactionsReader class.

* lint

* exclude some files from coverage

* Add screen share sound effect.

* cancel sub on destroy

* tidy tidy
2024-12-19 15:54:28 +00:00
Will Hunt
7d00f85abc Add screen share sound effect. (#2917) 2024-12-19 12:37:10 +00:00
Hugh Nimmo-Smith
79c40f198c Use finnish notation for observables (#2905)
To help make our usage of the observables more readable/intuitive.
2024-12-17 04:01:56 +00:00
Robin
25d0338f35 Skip some redundant updates to the grid and spotlight
While debugging our layout shift issue I learned that a single change to the sort order of the participants can cause 3 or 4 redundant emissions of the same items in the same order. Since each of these would cause React to re-render the grid, skipping these spurious emissions seems like an easy performance win.
2024-12-13 16:40:20 -05:00
Hugh Nimmo-Smith
a723f10d2c Developer setting to show LiveKit participants that do not have MatrixRTC sessions a.k.a. non-member tiles (#2771)
* make tiles based on rtc member

* display missing lk participant + fix tile multiplier

* add show_non_member_participants config option

* per member tiles

* merge fixes

* linter

* linter and tests

* tests

* adapt tests (wip)

* Remove unused keys

* Fix optionality of nonMemberItemCount

* video is optional

* Mock RTC members

* Lint

* Merge fixes

* Fix user id

* Add explicit types for public fields

* isRTCParticipantAvailable => isLiveKitParticipantAvailable

* isLiveKitParticipantAvailable

* Readonly

* More keys removal

* Make local field based on view model class not observable

* Wording

* Fix RTC members in tes

* Tests again

* Lint

* Disable showing non-member tiles by default

* Duplicate screen sharing tiles like we used to

* Lint

* Revert function reordering

* Remove throttleTime from bad merge

* Cleanup

* Tidy config of show non-member settings

* tidy up handling of local rtc member in tests

* tidy up test init

* Fix mocks

* Cleanup

* Apply local override where participant not yet known

* Handle no visible media id

* Assertions for one-on-one view

* Remove isLiveKitParticipantAvailable and show via encryption status

* Handle no local media (yet)

* Remove unused effect for setting

* Tidy settings

* Avoid case of one-to-one layout with missing local or remote

* Iterate

* Remove option to show non-member tiles to simplify code review

* Remove unused code

* Remove more remnants of show-non-member-tiles

* iterate

* back

* Fix unit test

* Refactor

* Expose TestScheduler as global

* Fix incorrect type assertion

* Simplify speaking observer

* Fix

* Whitespace

* Make it clear that we are mocking MatrixRTC memberships

* Test case for only showing tiles for MatrixRTC session members

* Simplify diff

* Simplify diff

These changes are in https://github.com/element-hq/element-call/pull/2809

* .

* Whitespaces

* Use asObservable when exposing subject

* Show "waiting for media..." when no participant

* Additional test case

* Don't show "waiting for media..." in case of local participant

* Make the loading state more subtle
 - instead of a label we show a animated gradient

* Use correct key for matrix rtc foci in code comment. (#2838)

* Update src/tile/SpotlightTile.tsx

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Make the purpose of BaseMediaViewModel.local explicit

* Use named object instead of unnamed array for spotlightAndPip

* Refactor spotlightAndPip into spotlight and pip

* Use if statement instead of ternary for readability in spotlight and pip logic

* Review feedback

* Fix tests for CallEventAudioRenderer

* Lint

* Developer setting to show non-member tiles

This is based on top of https://github.com/element-hq/element-call/pull/2701

* Lint

* Remove unused code

* Remove changes that should be in https://github.com/element-hq/element-call/pull/2858

* Update src/state/CallViewModel.test.ts

Co-authored-by: Robin <robin@robin.town>

* Merge branch 'livekit' into toger5/show-non-member-tiles

* Remove unused nonMemberItemCount

* Restore default showNonMemberTiles value after test

* Update comments

---------

Co-authored-by: Timo <toger5@hotmail.de>
Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>
Co-authored-by: Robin <robin@robin.town>
2024-12-13 14:53:08 +00:00
Robin
00056a7cd9 Determine which tiles are on screen in a more stable manner
Instead of tracking for each individual tile whether it's visible, just track the total number of tiles that appear on screen. This ought to make the whole thing a lot less dynamic, which is crucial given that our UI renders asynchronously and RxJS doesn't really support cyclic dependencies in any rigorous way.

In particular this ought to make the following kind of situation impossible:
1. There 3 tiles, ABC. A and B are on screen.
2. Now C becomes important. The requested order is now CAB.
3. To reduce the size of the layout shift, the algorithm selects to swap just B and C in the original order, giving ACB. However, the UI is blocked and doesn't render this order yet.
4. For whatever reason, a spurious update of the importance algorithm occurs. It once again requests CAB.
5. Now because the UI was blocked, the layout still thinks that A and B are on screen (rather than A and C). It thinks that C is some weird island of "off-screen territory" in the middle of the tile order. This confuses it into swapping A and C rather than keeping the layout stable.

The reality is that whenever we think N tiles are visible on screen, we're always referring to the first N tiles in the grid. It's best if the code reflects this assumption.
2024-12-12 18:00:59 -05:00
Robin
b834d8f679 Add some quick-and-dirty debug info for TileStore (#2887)
* Add some quick-and-dirty debug info for TileStore

I'm still in need of more detailed data in order to understand why big layout shifts happen in large calls. This adds a developer option to enable logging and a visual indicator for the state of the TileStore. The indicator should be useful for matching up the behavior I'm seeing in my recordings with the right timestamps.

* Reduce performance impact of checking for whether debug mode is enabled

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-11 10:23:42 +00:00
Hugh Nimmo-Smith
0087e37f30 Enable @typescript-eslint/consistent-type-imports lint rule (#2886)
* Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

Revert "Enable @typescript-eslint/consistent-type-imports lint rule"

This reverts commit ba385fa00b7e410cc508fd5fb9fe972233ae114f.

Enable @typescript-eslint/consistent-type-imports lint rule

This is to help ensure that we get proper vite/rollup lazy loading by not `import`ing more than we need to.

.

* Format
2024-12-11 09:27:55 +00:00
Will Hunt
a8a95c3f00 Ensure call sound effects are played over the correct sink (#2863)
* Refactor to use AudioContext

* Remove unused audio format.

* Reduce update frequency for volume

* Port to useAudioContext

* Port reactionaudiorenderer to useAudioContext

* Integrate raise hand sound into call event renderer.

* Simplify reaction sounds

* only play one sound per reaction type

* Start to build out tests

* fixup tests / comments

* Fix reaction sound

* remove console line

* Remove another debug line.

* fix lint

* Use testing library click

* lint

* fix a few things

* Change the way we as unknown the mock RTC session.

* Lint

* Fix types for MockRTCSession

* value change should always be set

* Update volume slider description.

* Only load reaction sound effects if enabled.

* cache improvements

* lowercase soundMap

* lint

* move prefetch sounds to fix hot reload

* correct docs

* add a header

* Wording change

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
2024-12-09 11:39:16 +00:00
Timo
43c81a2758 Make video tiles be based on MatrixRTC member not LiveKit participants (#2701)
* make tiles based on rtc member

* display missing lk participant + fix tile multiplier

* add show_non_member_participants config option

* per member tiles

* merge fixes

* linter

* linter and tests

* tests

* adapt tests (wip)

* Remove unused keys

* Fix optionality of nonMemberItemCount

* video is optional

* Mock RTC members

* Lint

* Merge fixes

* Fix user id

* Add explicit types for public fields

* isRTCParticipantAvailable => isLiveKitParticipantAvailable

* isLiveKitParticipantAvailable

* Readonly

* More keys removal

* Make local field based on view model class not observable

* Wording

* Fix RTC members in tes

* Tests again

* Lint

* Disable showing non-member tiles by default

* Duplicate screen sharing tiles like we used to

* Lint

* Revert function reordering

* Remove throttleTime from bad merge

* Cleanup

* Tidy config of show non-member settings

* tidy up handling of local rtc member in tests

* tidy up test init

* Fix mocks

* Cleanup

* Apply local override where participant not yet known

* Handle no visible media id

* Assertions for one-on-one view

* Remove isLiveKitParticipantAvailable and show via encryption status

* Handle no local media (yet)

* Remove unused effect for setting

* Tidy settings

* Avoid case of one-to-one layout with missing local or remote

* Iterate

* Remove option to show non-member tiles to simplify code review

* Remove unused code

* Remove more remnants of show-non-member-tiles

* iterate

* back

* Fix unit test

* Refactor

* Expose TestScheduler as global

* Fix incorrect type assertion

* Simplify speaking observer

* Fix

* Whitespace

* Make it clear that we are mocking MatrixRTC memberships

* Test case for only showing tiles for MatrixRTC session members

* Simplify diff

* Simplify diff

These changes are in https://github.com/element-hq/element-call/pull/2809

* .

* Whitespaces

* Use asObservable when exposing subject

* Show "waiting for media..." when no participant

* Additional test case

* Don't show "waiting for media..." in case of local participant

* Make the loading state more subtle
 - instead of a label we show a animated gradient

* Use correct key for matrix rtc foci in code comment. (#2838)

* Update src/tile/SpotlightTile.tsx

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Make the purpose of BaseMediaViewModel.local explicit

* Use named object instead of unnamed array for spotlightAndPip

* Refactor spotlightAndPip into spotlight and pip

* Use if statement instead of ternary for readability in spotlight and pip logic

* Review feedback

* Fix tests for CallEventAudioRenderer

* Lint

* Revert "Make the loading state more subtle"

This reverts commit 765f7b4f31.

* Update src/state/CallViewModel.ts

Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>

* Fix spelling

* Remove a non-null assertion that failed at runtime

---------

Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Co-authored-by: Hugh Nimmo-Smith <hughns@users.noreply.github.com>
2024-12-06 11:28:37 +00:00
Will Hunt
ea6f2952af Add sound effect for call joined / left (#2794)
* Add renderer for call joined / left

* lint

* Add new sounds

* Updates sounds in renderer

* lint

* move import

* pad sounds with silence

* lint

* tidy

* Drop autoplay since we now subscribe correctly.

* Comitting test files I am going to be going to lunch so will tidy up in a little while.

* finish up tests

* Add support for multiple channels per sound.

* lint
2024-12-02 15:16:58 +00:00
Hugh Nimmo-Smith
4e1b4fae19 Refactor the speaker detection logic into observeSpeaker and add tests (#2814)
* Refactor the speaker detection logic into observeSpeaker and add tests

@robintown the tests pass, but some of the values were off by 1ms from what I was expecting. Please can you sanity check them?

* Extra test cases and clean up

* Make distinctUntilChanged part of the observable itself

* More suggestions from code review
2024-11-23 08:59:15 +00:00
Hugh Nimmo-Smith
3885eefa4c Disambiguate between types of "member" (#2807)
We have Matrix room members and MatrixRTC session memberships. Livekit also has rooms.

So, this attempts to make it more obvious as to what type you are referring to.
2024-11-21 11:02:05 +00:00
Hugh Nimmo-Smith
9176e06195 Some tsdoc and explicit typing (#2809)
* Some tsdoc and explicit typing

Pulled out of https://github.com/element-hq/element-call/pull/2701

* Extra typing
2024-11-21 11:01:43 +00:00
Hugh Nimmo-Smith
fbc2cd3e97 Remove redundant distinctUntilChanged (#2804)
Because this.scope.state() does this for us
2024-11-20 10:31:36 +00:00
Hugh Nimmo-Smith
6e5c468780 Use more explicit names and types for LayoutMedia observables (#2781) 2024-11-14 14:23:50 +01:00
Robin
50d380cf37 Make one-on-one layout less prone to crashing
The basic issue here, I think, was that the 'oneOnOne' observable flag and the 'onOnOneLayout' observable could become out of sync, as RxJS does *not* have atomicity guarantees. We can work around this by combining them into one observable.
2024-11-11 08:25:16 -05:00