server_name: "synapse.m.localhost" public_baseurl: https://synapse.m.localhost/ pid_file: /data/homeserver.pid listeners: - port: 8008 tls: false type: http x_forwarded: true resources: - names: [client, federation, openid] compress: false database: name: sqlite3 args: database: /data/homeserver.db media_store_path: /data/media_store signing_key_path: "/data/SERVERNAME.signing.key" # Due to custom TLS certificate with domains # - m.localhost, localhost # - *.m.localhost # - *.othersite.m.localhost # we disable certificate verification to allow for federation. # WARNING: DO NOT USE IN PRODUCTION!!! federation_verify_certificates: false ip_range_blacklist: [] trusted_key_servers: - server_name: "synapse.othersite.m.localhost" accept_keys_insecurely: true experimental_features: # MSC3266: Room summary API. Used for knocking over federation msc3266_enabled: true # MSC4222 needed for syncv2 state_after. This allow clients to # correctly track the state of the room. msc4222_enabled: true # sticky events for MatrixRTC user state msc4354_enabled: true # The maximum allowed duration by which sent events can be delayed, as # per MSC4140. Must be a positive value if set. Defaults to no # duration (null), which disallows sending delayed events. max_event_delay_duration: 24h # Required for Element Call in Single Page Mode due to on-the-fly user registration enable_registration: true enable_registration_without_verification: true report_stats: false serve_server_wellknown: true # Ratelimiting settings for client actions (registration, login, messaging). # # Each ratelimiting configuration is made of two parameters: # - per_second: number of requests a client can send per second. # - burst_count: number of requests a client can send before being throttled. rc_message: per_second: 10000 burst_count: 10000 rc_delayed_event_mgmt: per_second: 10000 burst_count: 10000 rc_login: address: per_second: 10000 burst_count: 10000 account: per_second: 10000 burst_count: 10000 failed_attempts: per_second: 10000 burst_count: 10000 rc_registration: per_second: 10000 burst_count: 10000