/* Copyright 2023, 2024, 2025 New Vector Ltd. SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial Please see LICENSE in the repository root for full details. */ import { type BaseKeyProvider, type ConnectionState, type E2EEOptions, ExternalE2EEKeyProvider, type Room as LivekitRoom, type RoomOptions, } from "livekit-client"; import E2EEWorker from "livekit-client/e2ee-worker?worker"; import { type Room as MatrixRoom } from "matrix-js-sdk"; import { combineLatest, distinctUntilChanged, EMPTY, filter, fromEvent, map, merge, NEVER, type Observable, of, pairwise, race, scan, skip, skipWhile, startWith, Subject, switchAll, switchMap, switchScan, take, tap, throttleTime, timer, } from "rxjs"; import { logger as rootLogger } from "matrix-js-sdk/lib/logger"; import { type MatrixRTCSession } from "matrix-js-sdk/lib/matrixrtc"; import { type IWidgetApiRequest } from "matrix-widget-api"; import { LocalUserMediaViewModel, type MediaViewModel, type RemoteUserMediaViewModel, ScreenShareViewModel, type UserMediaViewModel, } from "../MediaViewModel"; import { accumulate, generateKeyed$, pauseWhen } from "../../utils/observable"; import { duplicateTiles, MatrixRTCMode, matrixRTCMode, playReactionsSound, showReactions, } from "../../settings/settings"; import { isFirefox } from "../../Platform"; import { setPipEnabled$ } from "../../controls"; import { TileStore } from "../TileStore"; import { gridLikeLayout } from "../GridLikeLayout"; import { spotlightExpandedLayout } from "../SpotlightExpandedLayout"; import { oneOnOneLayout } from "../OneOnOneLayout"; import { pipLayout } from "../PipLayout"; import { type EncryptionSystem } from "../../e2ee/sharedKeyManagement"; import { type RaisedHandInfo, type ReactionInfo, type ReactionOption, } from "../../reactions"; import { shallowEquals } from "../../utils/array"; import { type MediaDevices } from "../MediaDevices"; import { type Behavior, constant } from "../Behavior"; import { E2eeType } from "../../e2ee/e2eeType"; import { MatrixKeyProvider } from "../../e2ee/matrixKeyProvider"; import { type MuteStates } from "../MuteStates"; import { getUrlParams } from "../../UrlParams"; import { type ProcessorState } from "../../livekit/TrackProcessorContext"; import { ElementWidgetActions, widget } from "../../widget"; import { UserMedia } from "../UserMedia.ts"; import { ScreenShare } from "../ScreenShare.ts"; import { type GridLayoutMedia, type Layout, type LayoutMedia, type OneOnOneLayoutMedia, type SpotlightExpandedLayoutMedia, type SpotlightLandscapeLayoutMedia, type SpotlightPortraitLayoutMedia, } from "../layout-types.ts"; import { type ElementCallError } from "../../utils/errors.ts"; import { type ObservableScope } from "../ObservableScope.ts"; import { createLocalMembership$ } from "./localMember/LocalMembership.ts"; import { createLocalTransport$ } from "./localMember/LocalTransport.ts"; import { createMemberships$, membershipsAndTransports$, } from "../SessionBehaviors.ts"; import { ECConnectionFactory } from "./remoteMembers/ConnectionFactory.ts"; import { createConnectionManager$ } from "./remoteMembers/ConnectionManager.ts"; import { createMatrixLivekitMembers$ } from "./remoteMembers/MatrixLivekitMembers.ts"; import { createCallNotificationLifecycle$, createReceivedDecline$, createSentCallNotification$, } from "./CallNotificationLifecycle.ts"; import { createRoomMembers$ } from "./remoteMembers/displayname.ts"; const logger = rootLogger.getChild("[CallViewModel]"); //TODO // Larger rename // member,membership -> rtcMember // participant -> livekitParticipant // matrixLivekitItem -> callMember // js-sdk // callMembership -> rtcMembership export interface CallViewModelOptions { encryptionSystem: EncryptionSystem; autoLeaveWhenOthersLeft?: boolean; /** * If the call is started in a way where we want it to behave like a telephone usecase * If we sent a notification event, we want the ui to show a ringing state */ waitForCallPickup?: boolean; /** Optional factory to create LiveKit rooms, mainly for testing purposes. */ livekitRoomFactory?: (options?: RoomOptions) => LivekitRoom; /** Optional behavior overriding the local connection state, mainly for testing purposes. */ connectionState$?: Behavior; } // Do not play any sounds if the participant count has exceeded this // number. export const MAX_PARTICIPANT_COUNT_FOR_SOUND = 8; export const THROTTLE_SOUND_EFFECT_MS = 500; // This is the number of participants that we think constitutes a "small" call // on mobile. No spotlight tile should be shown below this threshold. const smallMobileCallThreshold = 3; // How long the footer should be shown for when hovering over or interacting // with the interface const showFooterMs = 4000; export type GridMode = "grid" | "spotlight"; export type WindowMode = "normal" | "narrow" | "flat" | "pip"; interface LayoutScanState { layout: Layout | null; tiles: TileStore; } type MediaItem = UserMedia | ScreenShare; /** * A view model providing all the application logic needed to show the in-call * UI (may eventually be expanded to cover the lobby and feedback screens in the * future). */ // Throughout this class and related code we must distinguish between MatrixRTC // state and LiveKit state. We use the common terminology of room "members", RTC // "memberships", and LiveKit "participants". export class CallViewModel { private readonly urlParams = getUrlParams(); private readonly userId = this.matrixRoom.client.getUserId()!; private readonly deviceId = this.matrixRoom.client.getDeviceId()!; private readonly livekitE2EEKeyProvider = getE2eeKeyProvider( this.options.encryptionSystem, this.matrixRTCSession, ); private readonly e2eeLivekitOptions: E2EEOptions | undefined = this .livekitE2EEKeyProvider ? { keyProvider: this.livekitE2EEKeyProvider, worker: new E2EEWorker(), } : undefined; private memberships$ = createMemberships$(this.scope, this.matrixRTCSession); private membershipsAndTransports = membershipsAndTransports$( this.scope, this.memberships$, ); private localTransport$ = createLocalTransport$({ scope: this.scope, memberships$: this.memberships$, client: this.matrixRoom.client, roomId: this.matrixRoom.roomId, useOldestMember$: this.scope.behavior( matrixRTCMode.value$.pipe(map((v) => v === MatrixRTCMode.Legacy)), ), }); // ------------------------------------------------------------------------ private connectionFactory = new ECConnectionFactory( this.matrixRoom.client, this.mediaDevices, this.trackProcessorState$, this.e2eeLivekitOptions, getUrlParams().controlledAudioDevices, ); // Can contain duplicates. The connection manager will take care of this. private allTransports$ = this.scope.behavior( combineLatest( [this.localTransport$, this.membershipsAndTransports.transports$], (localTransport, transports) => { const localTransportAsArray = localTransport ? [localTransport] : []; return transports.mapInner((transports) => [ ...localTransportAsArray, ...transports, ]); }, ), ); private connectionManager = createConnectionManager$({ scope: this.scope, connectionFactory: this.connectionFactory, inputTransports$: this.allTransports$, }); // ------------------------------------------------------------------------ private matrixLivekitMembers$ = createMatrixLivekitMembers$({ scope: this.scope, membershipsWithTransport$: this.membershipsAndTransports.membershipsWithTransport$, connectionManager: this.connectionManager, matrixRoom: this.matrixRoom, }); private connectOptions$ = this.scope.behavior( matrixRTCMode.value$.pipe( map((mode) => ({ encryptMedia: this.e2eeLivekitOptions !== undefined, // TODO. This might need to get called again on each cahnge of matrixRTCMode... matrixRTCMode: mode, })), ), ); private localMembership = createLocalMembership$({ scope: this.scope, muteStates: this.muteStates, mediaDevices: this.mediaDevices, connectionManager: this.connectionManager, matrixRTCSession: this.matrixRTCSession, matrixRoom: this.matrixRoom, localTransport$: this.localTransport$, e2eeLivekitOptions: this.e2eeLivekitOptions, trackProcessorState$: this.trackProcessorState$, widget, options: this.connectOptions$, }); // ------------------------------------------------------------------------ // CallNotificationLifecycle // consider inlining these!!! private sentCallNotification$ = createSentCallNotification$( this.scope, this.matrixRTCSession, ); private receivedDecline$ = createReceivedDecline$(this.matrixRoom); private callLifecycle = createCallNotificationLifecycle$({ scope: this.scope, memberships$: this.memberships$, sentCallNotification$: this.sentCallNotification$, receivedDecline$: this.receivedDecline$, options: this.options, localUser: { userId: this.userId, deviceId: this.deviceId }, }); // ------------------------------------------------------------------------ // ROOM MEMBER tracking TODO private roomMembers$ = createRoomMembers$(this.scope, this.matrixRoom); /** * If there is a configuration error with the call (e.g. misconfigured E2EE). * This is a fatal error that prevents the call from being created/joined. * Should render a blocking error screen. */ public get configError$(): Behavior { return this.localMembership.configError$; } public join = this.localMembership.requestConnect; // CODESMELL? // This is functionally the same Observable as leave$, except here it's // hoisted to the top of the class. This enables the cyclic dependency between // leave$ -> autoLeave$ -> callPickupState$ -> livekitConnectionState$ -> // localConnection$ -> transports$ -> joined$ -> leave$. private readonly leaveHoisted$ = new Subject< "user" | "timeout" | "decline" | "allOthersLeft" >(); /** * Whether we are joined to the call. This reflects our local state rather * than whether all connections are truly up and running. */ // DISCUSS ? lets think why we need joined and how to do it better private readonly joined$ = this.localMembership.connected$; /** * Whether various media/event sources should pretend to be disconnected from * all network input, even if their connection still technically works. */ // We do this when the app is in the 'reconnecting' state, because it might be // that the LiveKit connection is still functional while the homeserver is // down, for example, and we want to avoid making people worry that the app is // in a split-brained state. // DISCUSSION own membership manager ALSO this probably can be simplifis public reconnecting$ = this.localMembership.reconnecting$; private readonly pretendToBeDisconnected$ = this.reconnecting$; public readonly audioParticipants$ = this.scope.behavior( this.matrixLivekitMembers$.pipe( map((members) => members.value.map((m) => m.participant)), ), ); public readonly handsRaised$ = this.scope.behavior( this.handsRaisedSubject$.pipe(pauseWhen(this.pretendToBeDisconnected$)), ); public readonly reactions$ = this.scope.behavior( this.reactionsSubject$.pipe( map((v) => Object.fromEntries( Object.entries(v).map(([a, { reactionOption }]) => [ a, reactionOption, ]), ), ), pauseWhen(this.pretendToBeDisconnected$), ), ); /** * List of MediaItems that we want to have tiles for. */ // TODO KEEP THIS!! and adapt it to what our membershipManger returns private readonly mediaItems$ = this.scope.behavior( generateKeyed$< [typeof this.matrixLivekitMembers$.value, number], MediaItem, MediaItem[] >( // Generate a collection of MediaItems from the list of expected (whether // present or missing) LiveKit participants. combineLatest([this.matrixLivekitMembers$, duplicateTiles.value$]), ([{ value: matrixLivekitMembers }, duplicateTiles], createOrGet) => { const items: MediaItem[] = []; for (const { connection, participant, member, displayName, participantId, } of matrixLivekitMembers) { if (connection === undefined) { logger.warn("connection is not yet initialised."); continue; } for (let i = 0; i < 1 + duplicateTiles; i++) { const mediaId = `${participantId}:${i}`; const lkRoom = connection?.livekitRoom; const url = connection?.transport.livekit_service_url; const item = createOrGet( mediaId, (scope) => // We create UserMedia with or without a participant. // This will be the initial value of a BehaviourSubject. // Once a participant appears we will update the BehaviourSubject. (see below) new UserMedia( scope, mediaId, member, participant, this.options.encryptionSystem, lkRoom, url, this.mediaDevices, this.pretendToBeDisconnected$, constant(displayName ?? "[👻]"), this.handsRaised$.pipe( map((v) => v[participantId]?.time ?? null), ), this.reactions$.pipe( map((v) => v[participantId] ?? undefined), ), ), ); items.push(item); (item as UserMedia).updateParticipant(participant); if (participant?.isScreenShareEnabled) { const screenShareId = `${mediaId}:screen-share`; items.push( createOrGet( screenShareId, (scope) => new ScreenShare( scope, screenShareId, member, participant, this.options.encryptionSystem, lkRoom, url, this.pretendToBeDisconnected$, constant(displayName ?? "[👻]"), ), ), ); } } } return items; }, ), ); /** * List of MediaItems that we want to display, that are of type UserMedia */ private readonly userMedia$ = this.scope.behavior( this.mediaItems$.pipe( map((mediaItems) => mediaItems.filter((m): m is UserMedia => m instanceof UserMedia), ), ), [], ); public readonly joinSoundEffect$ = this.userMedia$.pipe( pairwise(), filter( ([prev, current]) => current.length <= MAX_PARTICIPANT_COUNT_FOR_SOUND && current.length > prev.length, ), map(() => {}), throttleTime(THROTTLE_SOUND_EFFECT_MS), ); /** * The number of participants currently in the call. * * - Each participant has a corresponding MatrixRTC membership state event * - There can be multiple participants for one Matrix user if they join from * multiple devices. */ // TODO KEEP THIS!! and adapt it to what our membershipManger returns public readonly participantCount$ = this.scope.behavior( this.memberships$.pipe(map((ms) => ms.value.length)), ); // only public to expose to the view. public readonly callPickupState$ = this.callLifecycle.callPickupState$; public readonly leaveSoundEffect$ = combineLatest([ this.callLifecycle.callPickupState$, this.userMedia$, ]).pipe( // Until the call is successful, do not play a leave sound. // If callPickupState$ is null, then we always play the sound as it will not conflict with a decline sound. skipWhile(([c]) => c !== null && c !== "success"), map(([, userMedia]) => userMedia), pairwise(), filter( ([prev, current]) => current.length <= MAX_PARTICIPANT_COUNT_FOR_SOUND && current.length < prev.length, ), map(() => {}), throttleTime(THROTTLE_SOUND_EFFECT_MS), ); private readonly userHangup$ = new Subject(); public hangup(): void { this.userHangup$.next(); } private readonly widgetHangup$ = widget === null ? NEVER : ( fromEvent( widget.lazyActions, ElementWidgetActions.HangupCall, ) as Observable> ).pipe( tap((ev) => { widget!.api.transport.reply(ev.detail, {}); }), ); public readonly leave$: Observable< "user" | "timeout" | "decline" | "allOthersLeft" > = merge( this.callLifecycle.autoLeave$, merge(this.userHangup$, this.widgetHangup$).pipe( map(() => "user" as const), ), ).pipe( this.scope.share, tap((reason) => this.leaveHoisted$.next(reason)), ); /** * List of MediaItems that we want to display, that are of type ScreenShare */ private readonly screenShares$ = this.scope.behavior( this.mediaItems$.pipe( map((mediaItems) => mediaItems.filter((m): m is ScreenShare => m instanceof ScreenShare), ), ), ); private readonly spotlightSpeaker$ = this.scope.behavior( this.userMedia$.pipe( switchMap((mediaItems) => mediaItems.length === 0 ? of([]) : combineLatest( mediaItems.map((m) => m.vm.speaking$.pipe(map((s) => [m, s] as const)), ), ), ), scan<(readonly [UserMedia, boolean])[], UserMedia | undefined, null>( (prev, mediaItems) => { // Only remote users that are still in the call should be sticky const [stickyMedia, stickySpeaking] = (!prev?.vm.local && mediaItems.find(([m]) => m === prev)) || []; // Decide who to spotlight: // If the previous speaker is still speaking, stick with them rather // than switching eagerly to someone else return stickySpeaking ? stickyMedia! : // Otherwise, select any remote user who is speaking (mediaItems.find(([m, s]) => !m.vm.local && s)?.[0] ?? // Otherwise, stick with the person who was last speaking stickyMedia ?? // Otherwise, spotlight an arbitrary remote user mediaItems.find(([m]) => !m.vm.local)?.[0] ?? // Otherwise, spotlight the local user mediaItems.find(([m]) => m.vm.local)?.[0]); }, null, ), map((speaker) => speaker?.vm ?? null), ), ); private readonly grid$ = this.scope.behavior( this.userMedia$.pipe( switchMap((mediaItems) => { const bins = mediaItems.map((m) => m.bin$.pipe(map((bin) => [m, bin] as const)), ); // Sort the media by bin order and generate a tile for each one return bins.length === 0 ? of([]) : combineLatest(bins, (...bins) => bins.sort(([, bin1], [, bin2]) => bin1 - bin2).map(([m]) => m.vm), ); }), distinctUntilChanged(shallowEquals), ), ); private readonly spotlight$ = this.scope.behavior( this.screenShares$.pipe( switchMap((screenShares) => { if (screenShares.length > 0) { return of(screenShares.map((m) => m.vm)); } return this.spotlightSpeaker$.pipe( map((speaker) => (speaker ? [speaker] : [])), ); }), distinctUntilChanged(shallowEquals), ), ); private readonly pip$ = this.scope.behavior( combineLatest([ // TODO This also needs epoch logic to dedupe the screenshares and mediaItems emits this.screenShares$, this.spotlightSpeaker$, this.mediaItems$, ]).pipe( switchMap(([screenShares, spotlight, mediaItems]) => { if (screenShares.length > 0) { return this.spotlightSpeaker$; } if (!spotlight || spotlight.local) { return of(null); } const localUserMedia = mediaItems.find( (m) => m.vm instanceof LocalUserMediaViewModel, ) as UserMedia | undefined; const localUserMediaViewModel = localUserMedia?.vm as | LocalUserMediaViewModel | undefined; if (!localUserMediaViewModel) { return of(null); } return localUserMediaViewModel.alwaysShow$.pipe( map((alwaysShow) => { if (alwaysShow) { return localUserMediaViewModel; } return null; }), ); }), ), ); private readonly hasRemoteScreenShares$: Observable = this.spotlight$.pipe( map((spotlight) => spotlight.some((vm) => !vm.local && vm instanceof ScreenShareViewModel), ), distinctUntilChanged(), ); private readonly pipEnabled$ = this.scope.behavior(setPipEnabled$, false); private readonly naturalWindowMode$ = this.scope.behavior( fromEvent(window, "resize").pipe( map(() => { const height = window.innerHeight; const width = window.innerWidth; if (height <= 400 && width <= 340) return "pip"; // Our layouts for flat windows are better at adapting to a small width // than our layouts for narrow windows are at adapting to a small height, // so we give "flat" precedence here if (height <= 600) return "flat"; if (width <= 600) return "narrow"; return "normal"; }), ), "normal", ); /** * The general shape of the window. */ public readonly windowMode$ = this.scope.behavior( this.pipEnabled$.pipe( switchMap((pip) => pip ? of("pip") : this.naturalWindowMode$, ), ), ); private readonly spotlightExpandedToggle$ = new Subject(); public readonly spotlightExpanded$ = this.scope.behavior( this.spotlightExpandedToggle$.pipe( accumulate(false, (expanded) => !expanded), ), ); private readonly gridModeUserSelection$ = new Subject(); /** * The layout mode of the media tile grid. */ public readonly gridMode$ = // If the user hasn't selected spotlight and somebody starts screen sharing, // automatically switch to spotlight mode and reset when screen sharing ends this.scope.behavior( this.gridModeUserSelection$.pipe( switchMap((userSelection) => (userSelection === "spotlight" ? EMPTY : combineLatest([ this.hasRemoteScreenShares$, this.windowMode$, ]).pipe( skip(userSelection === null ? 0 : 1), map( ([hasScreenShares, windowMode]): GridMode => hasScreenShares || windowMode === "flat" ? "spotlight" : "grid", ), ) ).pipe(startWith(userSelection ?? "grid")), ), ), "grid", ); public setGridMode(value: GridMode): void { this.gridModeUserSelection$.next(value); } private readonly gridLayoutMedia$: Observable = combineLatest([this.grid$, this.spotlight$], (grid, spotlight) => ({ type: "grid", spotlight: spotlight.some((vm) => vm instanceof ScreenShareViewModel) ? spotlight : undefined, grid, })); private readonly spotlightLandscapeLayoutMedia$: Observable = combineLatest([this.grid$, this.spotlight$], (grid, spotlight) => ({ type: "spotlight-landscape", spotlight, grid, })); private readonly spotlightPortraitLayoutMedia$: Observable = combineLatest([this.grid$, this.spotlight$], (grid, spotlight) => ({ type: "spotlight-portrait", spotlight, grid, })); private readonly spotlightExpandedLayoutMedia$: Observable = combineLatest([this.spotlight$, this.pip$], (spotlight, pip) => ({ type: "spotlight-expanded", spotlight, pip: pip ?? undefined, })); private readonly oneOnOneLayoutMedia$: Observable = this.mediaItems$.pipe( map((mediaItems) => { if (mediaItems.length !== 2) return null; const local = mediaItems.find((vm) => vm.vm.local)?.vm as | LocalUserMediaViewModel | undefined; const remote = mediaItems.find((vm) => !vm.vm.local)?.vm as | RemoteUserMediaViewModel | undefined; // There might not be a remote tile if there are screen shares, or if // only the local user is in the call and they're using the duplicate // tiles option if (!remote || !local) return null; return { type: "one-on-one", local, remote }; }), ); private readonly pipLayoutMedia$: Observable = this.spotlight$.pipe(map((spotlight) => ({ type: "pip", spotlight }))); /** * The media to be used to produce a layout. */ private readonly layoutMedia$ = this.scope.behavior( this.windowMode$.pipe( switchMap((windowMode) => { switch (windowMode) { case "normal": return this.gridMode$.pipe( switchMap((gridMode) => { switch (gridMode) { case "grid": return this.oneOnOneLayoutMedia$.pipe( switchMap((oneOnOne) => oneOnOne === null ? this.gridLayoutMedia$ : of(oneOnOne), ), ); case "spotlight": return this.spotlightExpanded$.pipe( switchMap((expanded) => expanded ? this.spotlightExpandedLayoutMedia$ : this.spotlightLandscapeLayoutMedia$, ), ); } }), ); case "narrow": return this.oneOnOneLayoutMedia$.pipe( switchMap((oneOnOne) => oneOnOne === null ? combineLatest( [this.grid$, this.spotlight$], (grid, spotlight) => grid.length > smallMobileCallThreshold || spotlight.some( (vm) => vm instanceof ScreenShareViewModel, ) ? this.spotlightPortraitLayoutMedia$ : this.gridLayoutMedia$, ).pipe(switchAll()) : // The expanded spotlight layout makes for a better one-on-one // experience in narrow windows this.spotlightExpandedLayoutMedia$, ), ); case "flat": return this.gridMode$.pipe( switchMap((gridMode) => { switch (gridMode) { case "grid": // Yes, grid mode actually gets you a "spotlight" layout in // this window mode. return this.spotlightLandscapeLayoutMedia$; case "spotlight": return this.spotlightExpandedLayoutMedia$; } }), ); case "pip": return this.pipLayoutMedia$; } }), ), ); // There is a cyclical dependency here: the layout algorithms want to know // which tiles are on screen, but to know which tiles are on screen we have to // first render a layout. To deal with this we assume initially that no tiles // are visible, and loop the data back into the layouts with a Subject. private readonly visibleTiles$ = new Subject(); private readonly setVisibleTiles = (value: number): void => this.visibleTiles$.next(value); private readonly layoutInternals$ = this.scope.behavior< LayoutScanState & { layout: Layout } >( combineLatest([ this.layoutMedia$, this.visibleTiles$.pipe(startWith(0), distinctUntilChanged()), ]).pipe( scan< [LayoutMedia, number], LayoutScanState & { layout: Layout }, LayoutScanState >( ({ tiles: prevTiles }, [media, visibleTiles]) => { let layout: Layout; let newTiles: TileStore; switch (media.type) { case "grid": case "spotlight-landscape": case "spotlight-portrait": [layout, newTiles] = gridLikeLayout( media, visibleTiles, this.setVisibleTiles, prevTiles, ); break; case "spotlight-expanded": [layout, newTiles] = spotlightExpandedLayout(media, prevTiles); break; case "one-on-one": [layout, newTiles] = oneOnOneLayout(media, prevTiles); break; case "pip": [layout, newTiles] = pipLayout(media, prevTiles); break; } return { layout, tiles: newTiles }; }, { layout: null, tiles: TileStore.empty() }, ), ), ); /** * The layout of tiles in the call interface. */ public readonly layout$ = this.scope.behavior( this.layoutInternals$.pipe(map(({ layout }) => layout)), ); /** * The current generation of the tile store, exposed for debugging purposes. */ public readonly tileStoreGeneration$ = this.scope.behavior( this.layoutInternals$.pipe(map(({ tiles }) => tiles.generation)), ); public showSpotlightIndicators$ = this.scope.behavior( this.layout$.pipe(map((l) => l.type !== "grid")), ); public showSpeakingIndicators$ = this.scope.behavior( this.layout$.pipe( switchMap((l) => { switch (l.type) { case "spotlight-landscape": case "spotlight-portrait": // If the spotlight is showing the active speaker, we can do without // speaking indicators as they're a redundant visual cue. But if // screen sharing feeds are in the spotlight we still need them. return l.spotlight.media$.pipe( map((models: MediaViewModel[]) => models.some((m) => m instanceof ScreenShareViewModel), ), ); // In expanded spotlight layout, the active speaker is always shown in // the picture-in-picture tile so there is no need for speaking // indicators. And in one-on-one layout there's no question as to who is // speaking. case "spotlight-expanded": case "one-on-one": return of(false); default: return of(true); } }), ), ); public readonly toggleSpotlightExpanded$ = this.scope.behavior< (() => void) | null >( this.windowMode$.pipe( switchMap((mode) => mode === "normal" ? this.layout$.pipe( map( (l) => l.type === "spotlight-landscape" || l.type === "spotlight-expanded", ), ) : of(false), ), distinctUntilChanged(), map((enabled) => enabled ? (): void => this.spotlightExpandedToggle$.next() : null, ), ), ); private readonly screenTap$ = new Subject(); private readonly controlsTap$ = new Subject(); private readonly screenHover$ = new Subject(); private readonly screenUnhover$ = new Subject(); /** * Callback for when the user taps the call view. */ public tapScreen(): void { this.screenTap$.next(); } /** * Callback for when the user taps the call's controls. */ public tapControls(): void { this.controlsTap$.next(); } /** * Callback for when the user hovers over the call view. */ public hoverScreen(): void { this.screenHover$.next(); } /** * Callback for when the user stops hovering over the call view. */ public unhoverScreen(): void { this.screenUnhover$.next(); } public readonly showHeader$ = this.scope.behavior( this.windowMode$.pipe(map((mode) => mode !== "pip" && mode !== "flat")), ); public readonly showFooter$ = this.scope.behavior( this.windowMode$.pipe( switchMap((mode) => { switch (mode) { case "pip": return of(false); case "normal": case "narrow": return of(true); case "flat": // Sadly Firefox has some layering glitches that prevent the footer // from appearing properly. They happen less often if we never hide // the footer. if (isFirefox()) return of(true); // Show/hide the footer in response to interactions return merge( this.screenTap$.pipe(map(() => "tap screen" as const)), this.controlsTap$.pipe(map(() => "tap controls" as const)), this.screenHover$.pipe(map(() => "hover" as const)), ).pipe( switchScan((state, interaction) => { switch (interaction) { case "tap screen": return state ? // Toggle visibility on tap of(false) : // Hide after a timeout timer(showFooterMs).pipe( map(() => false), startWith(true), ); case "tap controls": // The user is interacting with things, so reset the timeout return timer(showFooterMs).pipe( map(() => false), startWith(true), ); case "hover": // Show on hover and hide after a timeout return race( timer(showFooterMs), this.screenUnhover$.pipe(take(1)), ).pipe( map(() => false), startWith(true), ); } }, false), startWith(false), ); } }), ), ); /** * Whether audio is currently being output through the earpiece. */ public readonly earpieceMode$ = this.scope.behavior( combineLatest( [ this.mediaDevices.audioOutput.available$, this.mediaDevices.audioOutput.selected$, ], (available, selected) => selected !== undefined && available.get(selected.id)?.type === "earpiece", ), ); /** * Callback to toggle between the earpiece and the loudspeaker. * * This will be `null` in case the target does not exist in the list * of available audio outputs. */ public readonly audioOutputSwitcher$ = this.scope.behavior<{ targetOutput: "earpiece" | "speaker"; switch: () => void; } | null>( combineLatest( [ this.mediaDevices.audioOutput.available$, this.mediaDevices.audioOutput.selected$, ], (available, selected) => { const selectionType = selected && available.get(selected.id)?.type; // If we are in any output mode other than speaker switch to speaker. const newSelectionType: "earpiece" | "speaker" = selectionType === "speaker" ? "earpiece" : "speaker"; const newSelection = [...available].find( ([, d]) => d.type === newSelectionType, ); if (newSelection === undefined) return null; const [id] = newSelection; return { targetOutput: newSelectionType, switch: (): void => this.mediaDevices.audioOutput.select(id), }; }, ), ); /** * Emits an array of reactions that should be visible on the screen. */ // DISCUSSION move this into a reaction file // const {visibleReactions$, audibleReactions$} = reactionsObservables$(showReactionSetting$, ) public readonly visibleReactions$ = this.scope.behavior( showReactions.value$.pipe( switchMap((show) => (show ? this.reactions$ : of({}))), scan< Record, { sender: string; emoji: string; startX: number }[] >((acc, latest) => { const newSet: { sender: string; emoji: string; startX: number }[] = []; for (const [sender, reaction] of Object.entries(latest)) { const startX = acc.find((v) => v.sender === sender && v.emoji)?.startX ?? Math.ceil(Math.random() * 80) + 10; newSet.push({ sender, emoji: reaction.emoji, startX }); } return newSet; }, []), ), ); /** * Emits an array of reactions that should be played. */ public readonly audibleReactions$ = playReactionsSound.value$.pipe( switchMap((show) => show ? this.reactions$ : of>({}), ), map((reactions) => Object.values(reactions).map((v) => v.name)), scan( (acc, latest) => { return { playing: latest.filter( (v) => acc.playing.includes(v) || acc.newSounds.includes(v), ), newSounds: latest.filter( (v) => !acc.playing.includes(v) && !acc.newSounds.includes(v), ), }; }, { playing: [], newSounds: [] }, ), map((v) => v.newSounds), ); /** * Emits an event every time a new hand is raised in * the call. */ public readonly newHandRaised$ = this.handsRaised$.pipe( map((v) => Object.keys(v).length), scan( (acc, newValue) => ({ value: newValue, playSounds: newValue > acc.value, }), { value: 0, playSounds: false }, ), filter((v) => v.playSounds), ); /** * Emits an event every time a new screenshare is started in * the call. */ public readonly newScreenShare$ = this.screenShares$.pipe( map((v) => v.length), scan( (acc, newValue) => ({ value: newValue, playSounds: newValue > acc.value, }), { value: 0, playSounds: false }, ), filter((v) => v.playSounds), ); /** * Whether we are sharing our screen. */ // reassigned here to make it publicly accessible public readonly sharingScreen$ = this.localMembership.sharingScreen$; /** * Callback for toggling screen sharing. If null, screen sharing is not * available. */ // reassigned here to make it publicly accessible public readonly toggleScreenSharing = this.localMembership.toggleScreenSharing; public constructor( private readonly scope: ObservableScope, // A call is permanently tied to a single Matrix room private readonly matrixRTCSession: MatrixRTCSession, private readonly matrixRoom: MatrixRoom, private readonly mediaDevices: MediaDevices, private readonly muteStates: MuteStates, private readonly options: CallViewModelOptions, private readonly handsRaisedSubject$: Observable< Record >, private readonly reactionsSubject$: Observable< Record >, private readonly trackProcessorState$: Behavior, ) { // Join automatically this.join(); // TODO-MULTI-SFU: Use this view model for the lobby as well, and only call this once 'join' is clicked? } } // TODO-MULTI-SFU // Setup and update the keyProvider which was create by `createRoom` was a thing before. Now we never update if the E2EEsystem changes // do we need this? function getE2eeKeyProvider( e2eeSystem: EncryptionSystem, rtcSession: MatrixRTCSession, ): BaseKeyProvider | undefined { if (e2eeSystem.kind === E2eeType.NONE) return undefined; if (e2eeSystem.kind === E2eeType.PER_PARTICIPANT) { const keyProvider = new MatrixKeyProvider(); keyProvider.setRTCSession(rtcSession); return keyProvider; } else if (e2eeSystem.kind === E2eeType.SHARED_KEY && e2eeSystem.secret) { const keyProvider = new ExternalE2EEKeyProvider(); keyProvider .setKey(e2eeSystem.secret) .catch((e) => logger.error("Failed to set shared key for E2EE", e)); return keyProvider; } }