Files
element-call-Github/src/livekit/useLiveKit.ts
2024-12-09 22:08:51 +00:00

403 lines
15 KiB
TypeScript

/*
Copyright 2023, 2024 New Vector Ltd.
SPDX-License-Identifier: AGPL-3.0-only
Please see LICENSE in the repository root for full details.
*/
import {
ConnectionState,
E2EEOptions,
ExternalE2EEKeyProvider,
LocalTrackPublication,
Room,
RoomEvent,
RoomOptions,
Track,
} from "livekit-client";
import { useEffect, useMemo, useRef } from "react";
import E2EEWorker from "livekit-client/e2ee-worker?worker";
import { logger } from "matrix-js-sdk/src/logger";
import { MatrixRTCSession } from "matrix-js-sdk/src/matrixrtc/MatrixRTCSession";
import { BackgroundBlur } from "@livekit/track-processors";
import { defaultLiveKitOptions } from "./options";
import { SFUConfig } from "./openIDSFU";
import { MuteStates } from "../room/MuteStates";
import {
MediaDevice,
MediaDevices,
useMediaDevices,
} from "./MediaDevicesContext";
import { backgroundBlur as backgroundBlurSettings } from "../settings/settings";
import {
ECConnectionState,
useECConnectionState,
} from "./useECConnectionState";
import { MatrixKeyProvider } from "../e2ee/matrixKeyProvider";
import { E2eeType } from "../e2ee/e2eeType";
import { EncryptionSystem } from "../e2ee/sharedKeyManagement";
import { useSetting } from "../settings/settings";
interface UseLivekitResult {
livekitRoom?: Room;
connState: ECConnectionState;
}
export function useLiveKit(
rtcSession: MatrixRTCSession,
muteStates: MuteStates,
sfuConfig: SFUConfig | undefined,
e2eeSystem: EncryptionSystem,
): UseLivekitResult {
const e2eeOptions = useMemo((): E2EEOptions | undefined => {
if (e2eeSystem.kind === E2eeType.NONE) return undefined;
if (e2eeSystem.kind === E2eeType.PER_PARTICIPANT) {
return {
keyProvider: new MatrixKeyProvider(),
worker: new E2EEWorker(),
};
} else if (e2eeSystem.kind === E2eeType.SHARED_KEY && e2eeSystem.secret) {
return {
keyProvider: new ExternalE2EEKeyProvider(),
worker: new E2EEWorker(),
};
}
}, [e2eeSystem]);
useEffect(() => {
if (e2eeSystem.kind === E2eeType.NONE || !e2eeOptions) return;
if (e2eeSystem.kind === E2eeType.PER_PARTICIPANT) {
(e2eeOptions.keyProvider as MatrixKeyProvider).setRTCSession(rtcSession);
} else if (e2eeSystem.kind === E2eeType.SHARED_KEY && e2eeSystem.secret) {
(e2eeOptions.keyProvider as ExternalE2EEKeyProvider)
.setKey(e2eeSystem.secret)
.catch((e) => {
logger.error("Failed to set shared key for E2EE", e);
});
}
}, [e2eeOptions, e2eeSystem, rtcSession]);
const initialMuteStates = useRef<MuteStates>(muteStates);
const devices = useMediaDevices();
const initialDevices = useRef<MediaDevices>(devices);
const blur = useMemo(() => {
let b = undefined;
try {
// eslint-disable-next-line new-cap
b = BackgroundBlur(15);
} catch (e) {
logger.error("disable background blur", e);
}
return b;
}, []);
const roomOptions = useMemo(
(): RoomOptions => ({
...defaultLiveKitOptions,
videoCaptureDefaults: {
...defaultLiveKitOptions.videoCaptureDefaults,
deviceId: initialDevices.current.videoInput.selectedId,
// eslint-disable-next-line new-cap
processor: blur,
},
audioCaptureDefaults: {
...defaultLiveKitOptions.audioCaptureDefaults,
deviceId: initialDevices.current.audioInput.selectedId,
},
audioOutput: {
deviceId: initialDevices.current.audioOutput.selectedId,
},
e2ee: e2eeOptions,
}),
[blur, e2eeOptions],
);
// Store if audio/video are currently updating. If to prohibit unnecessary calls
// to setMicrophoneEnabled/setCameraEnabled
const audioMuteUpdating = useRef(false);
const videoMuteUpdating = useRef(false);
// Store the current button mute state that gets passed to this hook via props.
// We need to store it for awaited code that relies on the current value.
const buttonEnabled = useRef({
audio: initialMuteStates.current.audio.enabled,
video: initialMuteStates.current.video.enabled,
});
// We have to create the room manually here due to a bug inside
// @livekit/components-react. JSON.stringify() is used in deps of a
// useEffect() with an argument that references itself, if E2EE is enabled
const room = useMemo(() => {
const r = new Room(roomOptions);
r.setE2EEEnabled(e2eeSystem.kind !== E2eeType.NONE).catch((e) => {
logger.error("Failed to set E2EE enabled on room", e);
});
return r;
}, [roomOptions, e2eeSystem]);
const connectionState = useECConnectionState(
{
deviceId: initialDevices.current.audioInput.selectedId,
},
initialMuteStates.current.audio.enabled,
room,
sfuConfig,
);
const [showBackgroundBlur] = useSetting(backgroundBlurSettings);
const videoTrackPromise = useRef<
undefined | Promise<LocalTrackPublication | undefined>
>(undefined);
useEffect(() => {
// Fon't even try if we cannot blur on this platform
if (!blur) return;
if (!room || videoTrackPromise.current) return;
const update = async (): Promise<void> => {
let publishCallback: undefined | ((track: LocalTrackPublication) => void);
videoTrackPromise.current = new Promise<
LocalTrackPublication | undefined
>((resolve) => {
const videoTrack = Array.from(
room.localParticipant.videoTrackPublications.values(),
).find((v) => v.source === Track.Source.Camera);
if (videoTrack) {
resolve(videoTrack);
}
publishCallback = (videoTrack: LocalTrackPublication): void => {
if (videoTrack.source === Track.Source.Camera) {
resolve(videoTrack);
}
};
room.on(RoomEvent.LocalTrackPublished, publishCallback);
});
const videoTrack = await videoTrackPromise.current;
if (publishCallback)
room.off(RoomEvent.LocalTrackPublished, publishCallback);
if (videoTrack !== undefined) {
if (showBackgroundBlur) {
logger.info("Blur: set blur");
void videoTrack.track?.setProcessor(blur);
} else {
void videoTrack.track?.stopProcessor();
}
}
videoTrackPromise.current = undefined;
};
void update();
}, [blur, room, showBackgroundBlur]);
useEffect(() => {
// Sync the requested mute states with LiveKit's mute states. We do it this
// way around rather than using LiveKit as the source of truth, so that the
// states can be consistent throughout the lobby and loading screens.
// It's important that we only do this in the connected state, because
// LiveKit's internal mute states aren't consistent during connection setup,
// and setting tracks to be enabled during this time causes errors.
if (room !== undefined && connectionState === ConnectionState.Connected) {
const participant = room.localParticipant;
// Always update the muteButtonState Ref so that we can read the current
// state in awaited blocks.
buttonEnabled.current = {
audio: muteStates.audio.enabled,
video: muteStates.video.enabled,
};
enum MuteDevice {
Microphone,
Camera,
}
const syncMuteState = async (
iterCount: number,
type: MuteDevice,
): Promise<void> => {
// The approach for muting is to always bring the actual livekit state in sync with the button
// This allows for a very predictable and reactive behavior for the user.
// (the new state is the old state when pressing the button n times (where n is even))
// (the new state is different to the old state when pressing the button n times (where n is uneven))
// In case there are issues with the device there might be situations where setMicrophoneEnabled/setCameraEnabled
// return immediately. This should be caught with the Error("track with new mute state could not be published").
// For now we are still using an iterCount to limit the recursion loop to 10.
// This could happen if the device just really does not want to turn on (hardware based issue)
// but the mute button is in unmute state.
// For now our fail mode is to just stay in this state.
// TODO: decide for a UX on how that fail mode should be treated (disable button, hide button, sync button back to muted without user input)
if (iterCount > 10) {
logger.error(
"Stop trying to sync the input device with current mute state after 10 failed tries",
);
return;
}
let devEnabled;
let btnEnabled;
let updating;
switch (type) {
case MuteDevice.Microphone:
devEnabled = participant.isMicrophoneEnabled;
btnEnabled = buttonEnabled.current.audio;
updating = audioMuteUpdating.current;
break;
case MuteDevice.Camera:
devEnabled = participant.isCameraEnabled;
btnEnabled = buttonEnabled.current.video;
updating = videoMuteUpdating.current;
break;
}
if (devEnabled !== btnEnabled && !updating) {
try {
let trackPublication;
switch (type) {
case MuteDevice.Microphone:
audioMuteUpdating.current = true;
trackPublication = await participant.setMicrophoneEnabled(
buttonEnabled.current.audio,
);
audioMuteUpdating.current = false;
break;
case MuteDevice.Camera:
videoMuteUpdating.current = true;
trackPublication = await participant.setCameraEnabled(
buttonEnabled.current.video,
);
videoMuteUpdating.current = false;
break;
}
if (trackPublication) {
// await participant.setMicrophoneEnabled can return immediately in some instances,
// so that participant.isMicrophoneEnabled !== buttonEnabled.current.audio still holds true.
// This happens if the device is still in a pending state
// "sleeping" here makes sure we let react do its thing so that participant.isMicrophoneEnabled is updated,
// so we do not end up in a recursion loop.
await new Promise((r) => setTimeout(r, 100));
// track got successfully changed to mute/unmute
// Run the check again after the change is done. Because the user
// can update the state (presses mute button) while the device is enabling
// itself we need might need to update the mute state right away.
// This async recursion makes sure that setCamera/MicrophoneEnabled is
// called as little times as possible.
await syncMuteState(iterCount + 1, type);
} else {
throw new Error(
"track with new mute state could not be published",
);
}
} catch (e) {
if ((e as DOMException).name === "NotAllowedError") {
logger.error(
"Fatal error while syncing mute state: resetting",
e,
);
if (type === MuteDevice.Microphone) {
audioMuteUpdating.current = false;
muteStates.audio.setEnabled?.(false);
} else {
videoMuteUpdating.current = false;
muteStates.video.setEnabled?.(false);
}
} else {
logger.error(
"Failed to sync audio mute state with LiveKit (will retry to sync in 1s):",
e,
);
setTimeout(() => {
syncMuteState(iterCount + 1, type).catch((e) => {
logger.error(
`Failed to sync ${MuteDevice[type]} mute state with LiveKit iterCount=${iterCount + 1}`,
e,
);
});
}, 1000);
}
}
}
};
syncMuteState(0, MuteDevice.Microphone).catch((e) => {
logger.error("Failed to sync audio mute state with LiveKit", e);
});
syncMuteState(0, MuteDevice.Camera).catch((e) => {
logger.error("Failed to sync video mute state with LiveKit", e);
});
}
}, [room, muteStates, connectionState]);
useEffect(() => {
// Sync the requested devices with LiveKit's devices
if (room !== undefined && connectionState === ConnectionState.Connected) {
const syncDevice = (kind: MediaDeviceKind, device: MediaDevice): void => {
const id = device.selectedId;
// Detect if we're trying to use chrome's default device, in which case
// we need to to see if the default device has changed to a different device
// by comparing the group ID of the device we're using against the group ID
// of what the default device is *now*.
// This is special-cased for only audio inputs because we need to dig around
// in the LocalParticipant object for the track object and there's not a nice
// way to do that generically. There is usually no OS-level default video capture
// device anyway, and audio outputs work differently.
if (
id === "default" &&
kind === "audioinput" &&
room.options.audioCaptureDefaults?.deviceId === "default"
) {
const activeMicTrack = Array.from(
room.localParticipant.audioTrackPublications.values(),
).find((d) => d.source === Track.Source.Microphone)?.track;
const defaultDevice = device.available.find(
(d) => d.deviceId === "default",
);
if (
defaultDevice &&
activeMicTrack &&
// only restart if the stream is still running: LiveKit will detect
// when a track stops & restart appropriately, so this is not our job.
// Plus, we need to avoid restarting again if the track is already in
// the process of being restarted.
activeMicTrack.mediaStreamTrack.readyState !== "ended" &&
defaultDevice.groupId !==
activeMicTrack.mediaStreamTrack.getSettings().groupId
) {
// It's different, so restart the track, ie. cause Livekit to do another
// getUserMedia() call with deviceId: default to get the *new* default device.
// Note that room.switchActiveDevice() won't work: Livekit will ignore it because
// the deviceId hasn't changed (was & still is default).
room.localParticipant
.getTrackPublication(Track.Source.Microphone)
?.audioTrack?.restartTrack()
.catch((e) => {
logger.error(`Failed to restart audio device track`, e);
});
}
} else {
if (id !== undefined && room.getActiveDevice(kind) !== id) {
room
.switchActiveDevice(kind, id)
.catch((e) =>
logger.error(`Failed to sync ${kind} device with LiveKit`, e),
);
}
}
};
syncDevice("audioinput", devices.audioInput);
syncDevice("audiooutput", devices.audioOutput);
syncDevice("videoinput", devices.videoInput);
}
}, [room, devices, connectionState]);
return {
connState: connectionState,
livekitRoom: room,
};
}